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	Merge pull request #2103 from wwylele/gpu-reg-cleanup
GPU: DisplayTransfer & MemoryFill cleanup and param check
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						commit
						49b10339bf
					
				
					 5 changed files with 347 additions and 247 deletions
				
			
		|  | @ -80,31 +80,28 @@ static Math::Vec4<u8> DecodePixel(Regs::PixelFormat input_format, const u8* src_ | |||
| MICROPROFILE_DEFINE(GPU_DisplayTransfer, "GPU", "DisplayTransfer", MP_RGB(100, 100, 255)); | ||||
| MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100)); | ||||
| 
 | ||||
| template <typename T> | ||||
| inline void Write(u32 addr, const T data) { | ||||
|     addr -= HW::VADDR_GPU; | ||||
|     u32 index = addr / 4; | ||||
| static void MemoryFill(const Regs::MemoryFillConfig& config) { | ||||
|     const PAddr start_addr = config.GetStartAddress(); | ||||
|     const PAddr end_addr = config.GetEndAddress(); | ||||
| 
 | ||||
|     // Writes other than u32 are untested, so I'd rather have them abort than silently fail
 | ||||
|     if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) { | ||||
|         LOG_ERROR(HW_GPU, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr); | ||||
|     // TODO: do hwtest with these cases
 | ||||
|     if (!Memory::IsValidPhysicalAddress(start_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid start address 0x%08X", start_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     g_regs[index] = static_cast<u32>(data); | ||||
|     if (!Memory::IsValidPhysicalAddress(end_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid end address 0x%08X", end_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     switch (index) { | ||||
|     if (end_addr <= start_addr) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid memory range from 0x%08X to 0x%08X", start_addr, end_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     // Memory fills are triggered once the fill value is written.
 | ||||
|     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].trigger, 0x00004 + 0x3): | ||||
|     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].trigger, 0x00008 + 0x3): { | ||||
|         const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger)); | ||||
|         auto& config = g_regs.memory_fill_config[is_second_filler]; | ||||
| 
 | ||||
|         if (config.trigger) { | ||||
|             if (config.address_start) { // Some games pass invalid values here
 | ||||
|                 u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); | ||||
|                 u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); | ||||
|     u8* start = Memory::GetPhysicalPointer(start_addr); | ||||
|     u8* end = Memory::GetPhysicalPointer(end_addr); | ||||
| 
 | ||||
|     // TODO: Consider always accelerating and returning vector of
 | ||||
|     //       regions that the accelerated fill did not cover to
 | ||||
|  | @ -115,10 +112,11 @@ inline void Write(u32 addr, const T data) { | |||
|     //       Then fill all completely covered surfaces, and return the
 | ||||
|     //       regions that were between surfaces or within the touching
 | ||||
|     //       ones for cpu to manually fill here.
 | ||||
|                 if (!VideoCore::g_renderer->Rasterizer()->AccelerateFill(config)) { | ||||
|     if (VideoCore::g_renderer->Rasterizer()->AccelerateFill(config)) | ||||
|         return; | ||||
| 
 | ||||
|     Memory::RasterizerFlushAndInvalidateRegion(config.GetStartAddress(), | ||||
|                                                                config.GetEndAddress() - | ||||
|                                                                    config.GetStartAddress()); | ||||
|                                                config.GetEndAddress() - config.GetStartAddress()); | ||||
| 
 | ||||
|     if (config.fill_24bit) { | ||||
|         // fill with 24-bit values
 | ||||
|  | @ -141,104 +139,60 @@ inline void Write(u32 addr, const T data) { | |||
|         for (u8* ptr = start; ptr < end; ptr += sizeof(u16)) | ||||
|             memcpy(ptr, &value_16bit, sizeof(u16)); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| static void DisplayTransfer(const Regs::DisplayTransferConfig& config) { | ||||
|     const PAddr src_addr = config.GetPhysicalInputAddress(); | ||||
|     const PAddr dst_addr = config.GetPhysicalOutputAddress(); | ||||
| 
 | ||||
|     // TODO: do hwtest with these cases
 | ||||
|     if (!Memory::IsValidPhysicalAddress(src_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|                 LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), | ||||
|                           config.GetEndAddress()); | ||||
| 
 | ||||
|                 if (!is_second_filler) { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|                 } else { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|                 } | ||||
|     if (!Memory::IsValidPhysicalAddress(dst_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|             // Reset "trigger" flag and set the "finish" flag
 | ||||
|             // NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
 | ||||
|             config.trigger.Assign(0); | ||||
|             config.finished.Assign(1); | ||||
|         } | ||||
|         break; | ||||
|     if (config.input_width == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero input width"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     case GPU_REG_INDEX(display_transfer_config.trigger): { | ||||
|         MICROPROFILE_SCOPE(GPU_DisplayTransfer); | ||||
| 
 | ||||
|         const auto& config = g_regs.display_transfer_config; | ||||
|         if (config.trigger & 1) { | ||||
| 
 | ||||
|             if (Pica::g_debug_context) | ||||
|                 Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, | ||||
|                                                nullptr); | ||||
| 
 | ||||
|             if (!VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config)) { | ||||
|                 u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress()); | ||||
|                 u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress()); | ||||
| 
 | ||||
|                 if (config.is_texture_copy) { | ||||
|                     u32 input_width = config.texture_copy.input_width * 16; | ||||
|                     u32 input_gap = config.texture_copy.input_gap * 16; | ||||
|                     u32 output_width = config.texture_copy.output_width * 16; | ||||
|                     u32 output_gap = config.texture_copy.output_gap * 16; | ||||
| 
 | ||||
|                     size_t contiguous_input_size = | ||||
|                         config.texture_copy.size / input_width * (input_width + input_gap); | ||||
|                     Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), | ||||
|                                                   static_cast<u32>(contiguous_input_size)); | ||||
| 
 | ||||
|                     size_t contiguous_output_size = | ||||
|                         config.texture_copy.size / output_width * (output_width + output_gap); | ||||
|                     Memory::RasterizerFlushAndInvalidateRegion( | ||||
|                         config.GetPhysicalOutputAddress(), | ||||
|                         static_cast<u32>(contiguous_output_size)); | ||||
| 
 | ||||
|                     u32 remaining_size = config.texture_copy.size; | ||||
|                     u32 remaining_input = input_width; | ||||
|                     u32 remaining_output = output_width; | ||||
|                     while (remaining_size > 0) { | ||||
|                         u32 copy_size = | ||||
|                             std::min({remaining_input, remaining_output, remaining_size}); | ||||
| 
 | ||||
|                         std::memcpy(dst_pointer, src_pointer, copy_size); | ||||
|                         src_pointer += copy_size; | ||||
|                         dst_pointer += copy_size; | ||||
| 
 | ||||
|                         remaining_input -= copy_size; | ||||
|                         remaining_output -= copy_size; | ||||
|                         remaining_size -= copy_size; | ||||
| 
 | ||||
|                         if (remaining_input == 0) { | ||||
|                             remaining_input = input_width; | ||||
|                             src_pointer += input_gap; | ||||
|                         } | ||||
|                         if (remaining_output == 0) { | ||||
|                             remaining_output = output_width; | ||||
|                             dst_pointer += output_gap; | ||||
|                         } | ||||
|     if (config.input_height == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero input height"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|                     LOG_TRACE( | ||||
|                         HW_GPU, | ||||
|                         "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X", | ||||
|                         config.texture_copy.size, config.GetPhysicalInputAddress(), input_width, | ||||
|                         input_gap, config.GetPhysicalOutputAddress(), output_width, output_gap, | ||||
|                         config.flags); | ||||
| 
 | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | ||||
|                     break; | ||||
|     if (config.output_width == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero output width"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.output_height == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero output height"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config)) | ||||
|         return; | ||||
| 
 | ||||
|     u8* src_pointer = Memory::GetPhysicalPointer(src_addr); | ||||
|     u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr); | ||||
| 
 | ||||
|     if (config.scaling > config.ScaleXY) { | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", | ||||
|                      config.scaling.Value()); | ||||
|         UNIMPLEMENTED(); | ||||
|                     break; | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.input_linear && config.scaling != config.NoScale) { | ||||
|         LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input"); | ||||
|         UNIMPLEMENTED(); | ||||
|                     break; | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     int horizontal_scale = config.scaling != config.NoScale ? 1 : 0; | ||||
|  | @ -247,14 +201,12 @@ inline void Write(u32 addr, const T data) { | |||
|     u32 output_width = config.output_width >> horizontal_scale; | ||||
|     u32 output_height = config.output_height >> vertical_scale; | ||||
| 
 | ||||
|                 u32 input_size = config.input_width * config.input_height * | ||||
|                                  GPU::Regs::BytesPerPixel(config.input_format); | ||||
|                 u32 output_size = | ||||
|                     output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); | ||||
|     u32 input_size = | ||||
|         config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format); | ||||
|     u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); | ||||
| 
 | ||||
|     Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), input_size); | ||||
|                 Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), | ||||
|                                                            output_size); | ||||
|     Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), output_size); | ||||
| 
 | ||||
|     for (u32 y = 0; y < output_height; ++y) { | ||||
|         for (u32 x = 0; x < output_width; ++x) { | ||||
|  | @ -265,11 +217,14 @@ inline void Write(u32 addr, const T data) { | |||
|             u32 input_x = x << horizontal_scale; | ||||
|             u32 input_y = y << vertical_scale; | ||||
| 
 | ||||
|             u32 output_y; | ||||
|             if (config.flip_vertically) { | ||||
|                 // Flip the y value of the output data,
 | ||||
|                 // we do this after calculating the [x,y] position of the input image
 | ||||
|                 // to account for the scaling options.
 | ||||
|                             y = output_height - y - 1; | ||||
|                 output_y = output_height - y - 1; | ||||
|             } else { | ||||
|                 output_y = y; | ||||
|             } | ||||
| 
 | ||||
|             u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format); | ||||
|  | @ -280,18 +235,16 @@ inline void Write(u32 addr, const T data) { | |||
|             if (config.input_linear) { | ||||
|                 if (!config.dont_swizzle) { | ||||
|                     // Interpret the input as linear and the output as tiled
 | ||||
|                                 u32 coarse_y = y & ~7; | ||||
|                     u32 coarse_y = output_y & ~7; | ||||
|                     u32 stride = output_width * dst_bytes_per_pixel; | ||||
| 
 | ||||
|                                 src_offset = | ||||
|                                     (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||||
|                                 dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + | ||||
|                     src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||||
|                     dst_offset = VideoCore::GetMortonOffset(x, output_y, dst_bytes_per_pixel) + | ||||
|                                  coarse_y * stride; | ||||
|                 } else { | ||||
|                     // Both input and output are linear
 | ||||
|                                 src_offset = | ||||
|                                     (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||||
|                                 dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | ||||
|                     src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel; | ||||
|                     dst_offset = (x + output_y * output_width) * dst_bytes_per_pixel; | ||||
|                 } | ||||
|             } else { | ||||
|                 if (!config.dont_swizzle) { | ||||
|  | @ -299,22 +252,20 @@ inline void Write(u32 addr, const T data) { | |||
|                     u32 coarse_y = input_y & ~7; | ||||
|                     u32 stride = config.input_width * src_bytes_per_pixel; | ||||
| 
 | ||||
|                                 src_offset = VideoCore::GetMortonOffset(input_x, input_y, | ||||
|                                                                         src_bytes_per_pixel) + | ||||
|                     src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + | ||||
|                                  coarse_y * stride; | ||||
|                                 dst_offset = (x + y * output_width) * dst_bytes_per_pixel; | ||||
|                     dst_offset = (x + output_y * output_width) * dst_bytes_per_pixel; | ||||
|                 } else { | ||||
|                     // Both input and output are tiled
 | ||||
|                                 u32 out_coarse_y = y & ~7; | ||||
|                     u32 out_coarse_y = output_y & ~7; | ||||
|                     u32 out_stride = output_width * dst_bytes_per_pixel; | ||||
| 
 | ||||
|                     u32 in_coarse_y = input_y & ~7; | ||||
|                     u32 in_stride = config.input_width * src_bytes_per_pixel; | ||||
| 
 | ||||
|                                 src_offset = VideoCore::GetMortonOffset(input_x, input_y, | ||||
|                                                                         src_bytes_per_pixel) + | ||||
|                     src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + | ||||
|                                  in_coarse_y * in_stride; | ||||
|                                 dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + | ||||
|                     dst_offset = VideoCore::GetMortonOffset(x, output_y, dst_bytes_per_pixel) + | ||||
|                                  out_coarse_y * out_stride; | ||||
|                 } | ||||
|             } | ||||
|  | @ -326,12 +277,12 @@ inline void Write(u32 addr, const T data) { | |||
|                     DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel); | ||||
|                 src_color = ((src_color + pixel) / 2).Cast<u8>(); | ||||
|             } else if (config.scaling == config.ScaleXY) { | ||||
|                             Math::Vec4<u8> pixel1 = DecodePixel( | ||||
|                                 config.input_format, src_pixel + 1 * src_bytes_per_pixel); | ||||
|                             Math::Vec4<u8> pixel2 = DecodePixel( | ||||
|                                 config.input_format, src_pixel + 2 * src_bytes_per_pixel); | ||||
|                             Math::Vec4<u8> pixel3 = DecodePixel( | ||||
|                                 config.input_format, src_pixel + 3 * src_bytes_per_pixel); | ||||
|                 Math::Vec4<u8> pixel1 = | ||||
|                     DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel); | ||||
|                 Math::Vec4<u8> pixel2 = | ||||
|                     DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel); | ||||
|                 Math::Vec4<u8> pixel3 = | ||||
|                     DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel); | ||||
|                 src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>(); | ||||
|             } | ||||
| 
 | ||||
|  | @ -364,14 +315,154 @@ inline void Write(u32 addr, const T data) { | |||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|                 LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> " | ||||
| static void TextureCopy(const Regs::DisplayTransferConfig& config) { | ||||
|     const PAddr src_addr = config.GetPhysicalInputAddress(); | ||||
|     const PAddr dst_addr = config.GetPhysicalOutputAddress(); | ||||
| 
 | ||||
|     // TODO: do hwtest with these cases
 | ||||
|     if (!Memory::IsValidPhysicalAddress(src_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (!Memory::IsValidPhysicalAddress(dst_addr)) { | ||||
|         LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.texture_copy.input_width == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero input width"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.texture_copy.output_width == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero output width"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (config.texture_copy.size == 0) { | ||||
|         LOG_CRITICAL(HW_GPU, "zero size"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config)) | ||||
|         return; | ||||
| 
 | ||||
|     u8* src_pointer = Memory::GetPhysicalPointer(src_addr); | ||||
|     u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr); | ||||
| 
 | ||||
|     u32 input_width = config.texture_copy.input_width * 16; | ||||
|     u32 input_gap = config.texture_copy.input_gap * 16; | ||||
|     u32 output_width = config.texture_copy.output_width * 16; | ||||
|     u32 output_gap = config.texture_copy.output_gap * 16; | ||||
| 
 | ||||
|     size_t contiguous_input_size = | ||||
|         config.texture_copy.size / input_width * (input_width + input_gap); | ||||
|     Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), | ||||
|                                   static_cast<u32>(contiguous_input_size)); | ||||
| 
 | ||||
|     size_t contiguous_output_size = | ||||
|         config.texture_copy.size / output_width * (output_width + output_gap); | ||||
|     Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), | ||||
|                                                static_cast<u32>(contiguous_output_size)); | ||||
| 
 | ||||
|     u32 remaining_size = config.texture_copy.size; | ||||
|     u32 remaining_input = input_width; | ||||
|     u32 remaining_output = output_width; | ||||
|     while (remaining_size > 0) { | ||||
|         u32 copy_size = std::min({remaining_input, remaining_output, remaining_size}); | ||||
| 
 | ||||
|         std::memcpy(dst_pointer, src_pointer, copy_size); | ||||
|         src_pointer += copy_size; | ||||
|         dst_pointer += copy_size; | ||||
| 
 | ||||
|         remaining_input -= copy_size; | ||||
|         remaining_output -= copy_size; | ||||
|         remaining_size -= copy_size; | ||||
| 
 | ||||
|         if (remaining_input == 0) { | ||||
|             remaining_input = input_width; | ||||
|             src_pointer += input_gap; | ||||
|         } | ||||
|         if (remaining_output == 0) { | ||||
|             remaining_output = output_width; | ||||
|             dst_pointer += output_gap; | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| template <typename T> | ||||
| inline void Write(u32 addr, const T data) { | ||||
|     addr -= HW::VADDR_GPU; | ||||
|     u32 index = addr / 4; | ||||
| 
 | ||||
|     // Writes other than u32 are untested, so I'd rather have them abort than silently fail
 | ||||
|     if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) { | ||||
|         LOG_ERROR(HW_GPU, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     g_regs[index] = static_cast<u32>(data); | ||||
| 
 | ||||
|     switch (index) { | ||||
| 
 | ||||
|     // Memory fills are triggered once the fill value is written.
 | ||||
|     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].trigger, 0x00004 + 0x3): | ||||
|     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].trigger, 0x00008 + 0x3): { | ||||
|         const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger)); | ||||
|         auto& config = g_regs.memory_fill_config[is_second_filler]; | ||||
| 
 | ||||
|         if (config.trigger) { | ||||
|             MemoryFill(config); | ||||
|             LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), | ||||
|                       config.GetEndAddress()); | ||||
| 
 | ||||
|             // It seems that it won't signal interrupt if "address_start" is zero.
 | ||||
|             // TODO: hwtest this
 | ||||
|             if (config.GetStartAddress() != 0) { | ||||
|                 if (!is_second_filler) { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|                 } else { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             // Reset "trigger" flag and set the "finish" flag
 | ||||
|             // NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
 | ||||
|             config.trigger.Assign(0); | ||||
|             config.finished.Assign(1); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     case GPU_REG_INDEX(display_transfer_config.trigger): { | ||||
|         MICROPROFILE_SCOPE(GPU_DisplayTransfer); | ||||
| 
 | ||||
|         const auto& config = g_regs.display_transfer_config; | ||||
|         if (config.trigger & 1) { | ||||
| 
 | ||||
|             if (Pica::g_debug_context) | ||||
|                 Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, | ||||
|                                                nullptr); | ||||
| 
 | ||||
|             if (config.is_texture_copy) { | ||||
|                 TextureCopy(config); | ||||
|                 LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> " | ||||
|                                   "0x%08X(%u+%u), flags 0x%08X", | ||||
|                           config.texture_copy.size, config.GetPhysicalInputAddress(), | ||||
|                           config.texture_copy.input_width * 16, config.texture_copy.input_gap * 16, | ||||
|                           config.GetPhysicalOutputAddress(), config.texture_copy.output_width * 16, | ||||
|                           config.texture_copy.output_gap * 16, config.flags); | ||||
|             } else { | ||||
|                 DisplayTransfer(config); | ||||
|                 LOG_TRACE(HW_GPU, "DisplayTransfer: 0x%08x(%ux%u)-> " | ||||
|                                   "0x%08x(%ux%u), dst format %x, flags 0x%08X", | ||||
|                           config.output_height * output_width * | ||||
|                               GPU::Regs::BytesPerPixel(config.output_format), | ||||
|                           config.GetPhysicalInputAddress(), config.input_width.Value(), | ||||
|                           config.input_height.Value(), config.GetPhysicalOutputAddress(), | ||||
|                           output_width, output_height, config.output_format.Value(), config.flags); | ||||
|                           config.output_width.Value(), config.output_height.Value(), | ||||
|                           config.output_format.Value(), config.flags); | ||||
|             } | ||||
| 
 | ||||
|             g_regs.display_transfer_config.trigger = 0; | ||||
|  |  | |||
|  | @ -251,6 +251,9 @@ bool IsValidVirtualAddress(const VAddr vaddr) { | |||
|     if (page_pointer) | ||||
|         return true; | ||||
| 
 | ||||
|     if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) | ||||
|         return true; | ||||
| 
 | ||||
|     if (current_page_table->attributes[vaddr >> PAGE_BITS] != PageType::Special) | ||||
|         return false; | ||||
| 
 | ||||
|  |  | |||
|  | @ -42,11 +42,16 @@ public: | |||
|     /// and invalidated
 | ||||
|     virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0; | ||||
| 
 | ||||
|     /// Attempt to use a faster method to perform a display transfer
 | ||||
|     /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
 | ||||
|     virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
 | ||||
|     virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     /// Attempt to use a faster method to fill a region
 | ||||
|     virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { | ||||
|         return false; | ||||
|  |  | |||
|  | @ -709,11 +709,6 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe | |||
|     using PixelFormat = CachedSurface::PixelFormat; | ||||
|     using SurfaceType = CachedSurface::SurfaceType; | ||||
| 
 | ||||
|     if (config.is_texture_copy) { | ||||
|         // TODO(tfarley): Try to hardware accelerate this
 | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     CachedSurface src_params; | ||||
|     src_params.addr = config.GetPhysicalInputAddress(); | ||||
|     src_params.width = config.output_width; | ||||
|  | @ -768,6 +763,11 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe | |||
|     return true; | ||||
| } | ||||
| 
 | ||||
| bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { | ||||
|     // TODO(tfarley): Try to hardware accelerate this
 | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { | ||||
|     using PixelFormat = CachedSurface::PixelFormat; | ||||
|     using SurfaceType = CachedSurface::SurfaceType; | ||||
|  |  | |||
|  | @ -238,6 +238,7 @@ public: | |||
|     void FlushRegion(PAddr addr, u32 size) override; | ||||
|     void FlushAndInvalidateRegion(PAddr addr, u32 size) override; | ||||
|     bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override; | ||||
|     bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override; | ||||
|     bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override; | ||||
|     bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr, | ||||
|                            u32 pixel_stride, ScreenInfo& screen_info) override; | ||||
|  |  | |||
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