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	Add per game configuration options (#6187)
* common: Move settings to common from core. - Removes a dependency on core and input_common from common. * code: Wrap settings values * Port from yuzu to allow per game settings * citra_qt: Initial per-game settings dialog * citra_qt: Use new API for read/save of config values * citra_qt: Per game audio settings * citra_qt: Per game graphics settings * citra_qt: Per game system settings * citra_qt: Per game general settings * citra_qt: Document and run clang format * citra_qt: Make icon smaller and centered * citra_qt: Remove version number * Not sure how to extract that, can always add it back later * citra_qt: Wrap UISettings * citra_qt: Fix unthottled fps setting * citra_qt: Remove margin in emulation tab * citra_qt: Implement some suggestions * Bring back speed switch hotkey * Allow configuration when game is running * Rename/adjust UI stuff * citra_qt: Fix build with separate windows * citra_qt: Address feedback * citra_qt: Log per-game settings before launching games * citra_qt: Add shader cache options * Also fix android build * citra_qt: Add DLC menu option * citra_qt: Run clang-format * citra_qt: Adjust for time offset * citra_qt: Implement suggestions * Run clang-format Co-authored-by: bunnei <bunneidev@gmail.com>
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					 92 changed files with 3171 additions and 1546 deletions
				
			
		|  | @ -5,8 +5,8 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <memory> | ||||
| #include "common/settings.h" | ||||
| #include "core/frontend/input.h" | ||||
| #include "core/settings.h" | ||||
| #include "input_common/gcadapter/gc_adapter.h" | ||||
| #include "input_common/main.h" | ||||
| 
 | ||||
|  |  | |||
|  | @ -7,8 +7,8 @@ | |||
| #include <atomic> | ||||
| #include <memory> | ||||
| #include <thread> | ||||
| #include "common/settings.h" | ||||
| #include "common/threadsafe_queue.h" | ||||
| #include "core/settings.h" | ||||
| #include "input_common/sdl/sdl.h" | ||||
| 
 | ||||
| union SDL_Event; | ||||
|  |  | |||
|  | @ -2,8 +2,8 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "common/settings.h" | ||||
| #include "core/3ds.h" | ||||
| #include "core/settings.h" | ||||
| #include "input_common/touch_from_button.h" | ||||
| 
 | ||||
| namespace InputCommon { | ||||
|  |  | |||
|  | @ -6,8 +6,8 @@ | |||
| #include <optional> | ||||
| #include <tuple> | ||||
| #include "common/param_package.h" | ||||
| #include "common/settings.h" | ||||
| #include "core/frontend/input.h" | ||||
| #include "core/settings.h" | ||||
| #include "input_common/udp/client.h" | ||||
| #include "input_common/udp/udp.h" | ||||
| 
 | ||||
|  |  | |||
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