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	file_sys, loader: add support for reading TMDs to determine app paths
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					 2 changed files with 27 additions and 5 deletions
				
			
		|  | @ -14,6 +14,7 @@ | |||
| #include "core/file_sys/errors.h" | ||||
| #include "core/file_sys/ivfc_archive.h" | ||||
| #include "core/file_sys/ncch_container.h" | ||||
| #include "core/file_sys/title_metadata.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/loader/loader.h" | ||||
| 
 | ||||
|  | @ -27,8 +28,18 @@ static std::string GetNCCHContainerPath(const std::string& nand_directory) { | |||
| } | ||||
| 
 | ||||
| static std::string GetNCCHPath(const std::string& mount_point, u32 high, u32 low) { | ||||
|     return Common::StringFromFormat("%s%08x/%08x/content/00000000.app", mount_point.c_str(), high, | ||||
|                                     low); | ||||
|     u32 content_id = 0; | ||||
| 
 | ||||
|     // TODO(shinyquagsire23): Title database should be doing this path lookup
 | ||||
|     std::string content_path = | ||||
|         Common::StringFromFormat("%s%08x/%08x/content/", mount_point.c_str(), high, low); | ||||
|     std::string tmd_path = content_path + "00000000.tmd"; | ||||
|     TitleMetadata tmd(tmd_path); | ||||
|     if (tmd.Load() == Loader::ResultStatus::Success) { | ||||
|         content_id = tmd.GetBootContentID(); | ||||
|     } | ||||
| 
 | ||||
|     return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id); | ||||
| } | ||||
| 
 | ||||
| ArchiveFactory_NCCH::ArchiveFactory_NCCH(const std::string& nand_directory) | ||||
|  |  | |||
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