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	Merge pull request #3101 from Subv/hle_thread_pause2
Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled
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						48512d9011
					
				
					 4 changed files with 69 additions and 3 deletions
				
			
		|  | @ -6,6 +6,7 @@ | |||
| #include <vector> | ||||
| #include "common/assert.h" | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
| #include "core/hle/kernel/hle_ipc.h" | ||||
| #include "core/hle/kernel/kernel.h" | ||||
|  | @ -30,6 +31,40 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s | |||
|         connected_sessions.end()); | ||||
| } | ||||
| 
 | ||||
| SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, | ||||
|                                                       const std::string& reason, | ||||
|                                                       std::chrono::nanoseconds timeout, | ||||
|                                                       WakeupCallback&& callback) { | ||||
|     // Put the client thread to sleep until the wait event is signaled or the timeout expires.
 | ||||
|     thread->wakeup_callback = [ context = *this, callback ]( | ||||
|         ThreadWakeupReason reason, SharedPtr<Thread> thread, SharedPtr<WaitObject> object) mutable { | ||||
|         ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT); | ||||
|         callback(thread, context, reason); | ||||
| 
 | ||||
|         auto& process = thread->owner_process; | ||||
|         // We must copy the entire command buffer *plus* the entire static buffers area, since
 | ||||
|         // the translation might need to read from it in order to retrieve the StaticBuffer
 | ||||
|         // target addresses.
 | ||||
|         std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff; | ||||
|         Memory::ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(), | ||||
|                           cmd_buff.size() * sizeof(u32)); | ||||
|         context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process, Kernel::g_handle_table); | ||||
|         // Copy the translated command buffer back into the thread's command buffer area.
 | ||||
|         Memory::WriteBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(), | ||||
|                            cmd_buff.size() * sizeof(u32)); | ||||
|     }; | ||||
| 
 | ||||
|     auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason); | ||||
|     thread->status = THREADSTATUS_WAIT_HLE_EVENT; | ||||
|     thread->wait_objects = {event}; | ||||
|     event->AddWaitingThread(thread); | ||||
| 
 | ||||
|     if (timeout.count() > 0) | ||||
|         thread->WakeAfterDelay(timeout.count()); | ||||
| 
 | ||||
|     return event; | ||||
| } | ||||
| 
 | ||||
| HLERequestContext::HLERequestContext(SharedPtr<ServerSession> session) | ||||
|     : session(std::move(session)) { | ||||
|     cmd_buf[0] = 0; | ||||
|  |  | |||
|  | @ -6,7 +6,9 @@ | |||
| 
 | ||||
| #include <algorithm> | ||||
| #include <array> | ||||
| #include <chrono> | ||||
| #include <memory> | ||||
| #include <string> | ||||
| #include <vector> | ||||
| #include <boost/container/small_vector.hpp> | ||||
| #include "common/common_types.h" | ||||
|  | @ -23,6 +25,8 @@ namespace Kernel { | |||
| 
 | ||||
| class HandleTable; | ||||
| class Process; | ||||
| class Thread; | ||||
| class Event; | ||||
| 
 | ||||
| /**
 | ||||
|  * Interface implemented by HLE Session handlers. | ||||
|  | @ -166,6 +170,24 @@ public: | |||
|         return session; | ||||
|     } | ||||
| 
 | ||||
|     using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context, | ||||
|                                               ThreadWakeupReason reason)>; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Puts the specified guest thread to sleep until the returned event is signaled or until the | ||||
|      * specified timeout expires. | ||||
|      * @param thread Thread to be put to sleep. | ||||
|      * @param reason Reason for pausing the thread, to be used for debugging purposes. | ||||
|      * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback | ||||
|      * invoked with a Timeout reason. | ||||
|      * @param callback Callback to be invoked when the thread is resumed. This callback must write | ||||
|      * the entire command response once again, regardless of the state of it before this function | ||||
|      * was called. | ||||
|      * @returns Event that when signaled will resume the thread and call the callback function. | ||||
|      */ | ||||
|     SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason, | ||||
|                                        std::chrono::nanoseconds timeout, WakeupCallback&& callback); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Resolves a object id from the request command buffer into a pointer to an object. See the | ||||
|      * "HLE handle protocol" section in the class documentation for more details. | ||||
|  |  | |||
|  | @ -196,7 +196,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { | |||
|     } | ||||
| 
 | ||||
|     if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY || | ||||
|         thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) { | ||||
|         thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB || | ||||
|         thread->status == THREADSTATUS_WAIT_HLE_EVENT) { | ||||
| 
 | ||||
|         // Invoke the wakeup callback before clearing the wait objects
 | ||||
|         if (thread->wakeup_callback) | ||||
|  |  | |||
|  | @ -182,8 +182,16 @@ void ServiceFrameworkBase::HandleSyncRequest(SharedPtr<ServerSession> server_ses | |||
|     LOG_TRACE(Service, "%s", | ||||
|               MakeFunctionString(info->name, GetServiceName().c_str(), cmd_buf).c_str()); | ||||
|     handler_invoker(this, info->handler_callback, context); | ||||
|     context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process, | ||||
|                                          Kernel::g_handle_table); | ||||
| 
 | ||||
|     auto thread = Kernel::GetCurrentThread(); | ||||
|     ASSERT(thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_WAIT_HLE_EVENT); | ||||
|     // Only write the response immediately if the thread is still running. If the HLE handler put
 | ||||
|     // the thread to sleep then the writing of the command buffer will be deferred to the wakeup
 | ||||
|     // callback.
 | ||||
|     if (thread->status == THREADSTATUS_RUNNING) { | ||||
|         context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process, | ||||
|                                              Kernel::g_handle_table); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
|  |  | |||
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