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	fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog
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					 1 changed files with 19 additions and 6 deletions
				
			
		|  | @ -324,17 +324,26 @@ private: | |||
| 
 | ||||
| class SDLAnalog final : public Input::AnalogDevice { | ||||
| public: | ||||
|     SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) | ||||
|         : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {} | ||||
|     SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) | ||||
|         : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} | ||||
| 
 | ||||
|     std::tuple<float, float> GetStatus() const override { | ||||
|         return joystick->GetAnalog(axis_x, axis_y); | ||||
|         float x; | ||||
|         float y; | ||||
|         std::tie(x, y) = joystick->GetAnalog(axis_x, axis_y); | ||||
|         const float r = std::sqrt((x * x) + (y * y)); | ||||
|         if (r > deadzone) { | ||||
|             return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), | ||||
|                                    y / r * (r - deadzone) / (1 - deadzone)); | ||||
|         } | ||||
|         return std::make_tuple<float, float>(0.0f, 0.0f); | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|     std::shared_ptr<SDLJoystick> joystick; | ||||
|     int axis_x; | ||||
|     int axis_y; | ||||
|     const int axis_x; | ||||
|     const int axis_y; | ||||
|     const float deadzone; | ||||
| }; | ||||
| 
 | ||||
| /// A button device factory that creates button devices from SDL joystick
 | ||||
|  | @ -429,13 +438,14 @@ public: | |||
|         const int port = params.Get("port", 0); | ||||
|         const int axis_x = params.Get("axis_x", 0); | ||||
|         const int axis_y = params.Get("axis_y", 1); | ||||
|         float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .099f); | ||||
| 
 | ||||
|         auto joystick = state.GetSDLJoystickByGUID(guid, port); | ||||
| 
 | ||||
|         // This is necessary so accessing GetAxis with axis_x and axis_y won't crash
 | ||||
|         joystick->SetAxis(axis_x, 0); | ||||
|         joystick->SetAxis(axis_y, 0); | ||||
|         return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y); | ||||
|         return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|  | @ -453,6 +463,9 @@ SDLState::SDLState() { | |||
|         LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); | ||||
|         return; | ||||
|     } | ||||
|     if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { | ||||
|         LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError()); | ||||
|     } | ||||
| 
 | ||||
|     SDL_AddEventWatch(&SDLEventWatcher, this); | ||||
| 
 | ||||
|  |  | |||
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