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	Merge pull request #1256 from archshift/refactor-scandir
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
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						48265fa94c
					
				
					 3 changed files with 62 additions and 57 deletions
				
			
		|  | @ -119,13 +119,14 @@ void GameList::LoadInterfaceLayout(QSettings& settings) | |||
| 
 | ||||
| void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan) | ||||
| { | ||||
|     const auto callback = [&](const std::string& directory, | ||||
|                                      const std::string& virtual_name) -> int { | ||||
|     const auto callback = [&](unsigned* num_entries_out, | ||||
|                               const std::string& directory, | ||||
|                               const std::string& virtual_name) -> bool { | ||||
| 
 | ||||
|         std::string physical_name = directory + DIR_SEP + virtual_name; | ||||
| 
 | ||||
|         if (stop_processing) | ||||
|             return -1; // A negative return value breaks the callback loop.
 | ||||
|             return false; // Breaks the callback loop.
 | ||||
| 
 | ||||
|         if (deep_scan && FileUtil::IsDirectory(physical_name)) { | ||||
|             AddFstEntriesToGameList(physical_name, true); | ||||
|  | @ -135,11 +136,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d | |||
| 
 | ||||
|             Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension); | ||||
|             if (guessed_filetype == Loader::FileType::Unknown) | ||||
|                 return 0; | ||||
|                 return true; | ||||
|             Loader::FileType filetype = Loader::IdentifyFile(physical_name); | ||||
|             if (filetype == Loader::FileType::Unknown) { | ||||
|                 LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str()); | ||||
|                 return 0; | ||||
|                 return true; | ||||
|             } | ||||
|             if (guessed_filetype != filetype) { | ||||
|                 LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str()); | ||||
|  | @ -152,9 +153,10 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d | |||
|             }); | ||||
|         } | ||||
| 
 | ||||
|         return 0; // We don't care about the found entries
 | ||||
|         return true; | ||||
|     }; | ||||
|     FileUtil::ScanDirectoryTreeAndCallback(dir_path, callback); | ||||
| 
 | ||||
|     FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); | ||||
| } | ||||
| 
 | ||||
| void GameListWorker::run() | ||||
|  |  | |||
|  | @ -420,11 +420,13 @@ bool CreateEmptyFile(const std::string &filename) | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int(const std::string&, const std::string&)> callback) | ||||
| bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback) | ||||
| { | ||||
|     LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str()); | ||||
| 
 | ||||
|     // How many files + directories we found
 | ||||
|     int found_entries = 0; | ||||
|     unsigned found_entries = 0; | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
|     // Find the first file in the directory.
 | ||||
|     WIN32_FIND_DATA ffd; | ||||
|  | @ -432,7 +434,7 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int | |||
|     HANDLE handle_find = FindFirstFile(Common::UTF8ToTStr(directory + "\\*").c_str(), &ffd); | ||||
|     if (handle_find == INVALID_HANDLE_VALUE) { | ||||
|         FindClose(handle_find); | ||||
|         return found_entries; | ||||
|         return false; | ||||
|     } | ||||
|     // windows loop
 | ||||
|     do { | ||||
|  | @ -442,25 +444,20 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int | |||
| 
 | ||||
|     DIR *dirp = opendir(directory.c_str()); | ||||
|     if (!dirp) | ||||
|         return 0; | ||||
|         return false; | ||||
| 
 | ||||
|     // non windows loop
 | ||||
|     while (!readdir_r(dirp, &dirent, &result) && result) { | ||||
|         const std::string virtual_name(result->d_name); | ||||
| #endif | ||||
|         // check for "." and ".."
 | ||||
|         if (((virtual_name[0] == '.') && (virtual_name[1] == '\0')) || | ||||
|                 ((virtual_name[0] == '.') && (virtual_name[1] == '.') && | ||||
|                  (virtual_name[2] == '\0'))) | ||||
| 
 | ||||
|         if (virtual_name == "." || virtual_name == "..") | ||||
|             continue; | ||||
| 
 | ||||
|         int ret = callback(directory, virtual_name); | ||||
|         if (ret < 0) { | ||||
|             if (ret != -1) | ||||
|                 found_entries = ret; | ||||
|         unsigned ret_entries; | ||||
|         if (!callback(&ret_entries, directory, virtual_name)) | ||||
|             break; | ||||
|         } | ||||
|         found_entries += ret; | ||||
|         found_entries += ret_entries; | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
|     } while (FindNextFile(handle_find, &ffd) != 0); | ||||
|  | @ -469,16 +466,18 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int | |||
|     } | ||||
|     closedir(dirp); | ||||
| #endif | ||||
|     // Return number of entries found.
 | ||||
|     return found_entries; | ||||
| 
 | ||||
|     // num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
 | ||||
|     if (num_entries_out != nullptr) | ||||
|         *num_entries_out = found_entries; | ||||
| } | ||||
| 
 | ||||
| int ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry) | ||||
| unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry) | ||||
| { | ||||
|     const auto callback = [&parent_entry](const std::string& directory, | ||||
|                                           const std::string& virtual_name) -> int { | ||||
|     const auto callback = [&parent_entry](unsigned* num_entries_out, | ||||
|                                           const std::string& directory, | ||||
|                                           const std::string& virtual_name) -> bool { | ||||
|         FSTEntry entry; | ||||
|         int found_entries = 0; | ||||
|         entry.virtualName = virtual_name; | ||||
|         entry.physicalName = directory + DIR_SEP + virtual_name; | ||||
| 
 | ||||
|  | @ -486,41 +485,40 @@ int ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry) | |||
|             entry.isDirectory = true; | ||||
|             // is a directory, lets go inside
 | ||||
|             entry.size = ScanDirectoryTree(entry.physicalName, entry); | ||||
|             found_entries += (int)entry.size; | ||||
|             *num_entries_out += (int)entry.size; | ||||
|         } else { // is a file
 | ||||
|             entry.isDirectory = false; | ||||
|             entry.size = GetSize(entry.physicalName); | ||||
|         } | ||||
|         ++found_entries; | ||||
|         (*num_entries_out)++; | ||||
| 
 | ||||
|         // Push into the tree
 | ||||
|         parent_entry.children.push_back(entry); | ||||
|         return found_entries; | ||||
|         return true; | ||||
|     }; | ||||
| 
 | ||||
|     return ScanDirectoryTreeAndCallback(directory, callback); | ||||
|     unsigned num_entries; | ||||
|     return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| bool DeleteDirRecursively(const std::string &directory) | ||||
| { | ||||
|     const static auto callback = [](const std::string& directory, | ||||
|                                     const std::string& virtual_name) -> int { | ||||
|     const static auto callback = [](unsigned* num_entries_out, | ||||
|                                     const std::string& directory, | ||||
|                                     const std::string& virtual_name) -> bool { | ||||
|         std::string new_path = directory + DIR_SEP_CHR + virtual_name; | ||||
|         if (IsDirectory(new_path)) { | ||||
|             if (!DeleteDirRecursively(new_path)) { | ||||
|                 return -2; | ||||
|             } | ||||
|         } else if (!Delete(new_path)) { | ||||
|             return -2; | ||||
|         } | ||||
|         return 0; | ||||
|         if (IsDirectory(new_path)) | ||||
|             return DeleteDirRecursively(new_path); | ||||
| 
 | ||||
|         return Delete(new_path); | ||||
|     }; | ||||
| 
 | ||||
|     if (ScanDirectoryTreeAndCallback(directory, callback) == -2) { | ||||
|     if (!ForeachDirectoryEntry(nullptr, directory, callback)) | ||||
|         return false; | ||||
|     } | ||||
|     FileUtil::DeleteDir(directory); | ||||
| 
 | ||||
|     // Delete the outermost directory
 | ||||
|     FileUtil::DeleteDir(directory); | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -98,19 +98,24 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename); | |||
| bool CreateEmptyFile(const std::string &filename); | ||||
| 
 | ||||
| /**
 | ||||
|  * Scans the directory tree, calling the callback for each file/directory found. | ||||
|  * The callback must return the number of files and directories which the provided path contains. | ||||
|  * If the callback's return value is -1, the callback loop is broken immediately. | ||||
|  * If the callback's return value is otherwise negative, the callback loop is broken immediately | ||||
|  * and the callback's return value is returned from this function (to allow for error handling). | ||||
|  * @param directory the parent directory to start scanning from | ||||
|  * @param callback The callback which will be called for each file/directory. It is called | ||||
|  *     with the arguments (const std::string& directory, const std::string& virtual_name). | ||||
|  *     The `directory `parameter is the path to the directory which contains the file/directory. | ||||
|  *     The `virtual_name` parameter is the incomplete file path, without any directory info. | ||||
|  * @return the total number of files/directories found | ||||
|  * @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null | ||||
|  * @param directory the path to the enclosing directory | ||||
|  * @param virtual_name the entry name, without any preceding directory info | ||||
|  * @return whether handling the entry succeeded | ||||
|  */ | ||||
| int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int(const std::string&, const std::string&)> callback); | ||||
| using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out, | ||||
|                                                  const std::string& directory, | ||||
|                                                  const std::string& virtual_name)>; | ||||
| 
 | ||||
| /**
 | ||||
|  * Scans a directory, calling the callback for each file/directory contained within. | ||||
|  * If the callback returns failure, scanning halts and this function returns failure as well | ||||
|  * @param num_entries_out assigned by the function with the number of iterated directory entries, can be null | ||||
|  * @param directory the directory to scan | ||||
|  * @param callback The callback which will be called for each entry | ||||
|  * @return whether scanning the directory succeeded | ||||
|  */ | ||||
| bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback); | ||||
| 
 | ||||
| /**
 | ||||
|  * Scans the directory tree, storing the results. | ||||
|  | @ -118,7 +123,7 @@ int ScanDirectoryTreeAndCallback(const std::string &directory, std::function<int | |||
|  * @param parent_entry FSTEntry where the filesystem tree results will be stored. | ||||
|  * @return the total number of files/directories found | ||||
|  */ | ||||
| int ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry); | ||||
| unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry); | ||||
| 
 | ||||
| // deletes the given directory and anything under it. Returns true on success.
 | ||||
| bool DeleteDirRecursively(const std::string &directory); | ||||
|  |  | |||
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