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	video_core: clean format warnings
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					 8 changed files with 32 additions and 25 deletions
				
			
		|  | @ -193,7 +193,7 @@ struct FramebufferRegs { | ||||||
|         case ColorFormat::RGBA4: |         case ColorFormat::RGBA4: | ||||||
|             return 2; |             return 2; | ||||||
|         default: |         default: | ||||||
|             LOG_CRITICAL(HW_GPU, "Unknown color format %u", format); |             LOG_CRITICAL(HW_GPU, "Unknown color format %u", static_cast<u32>(format)); | ||||||
|             UNIMPLEMENTED(); |             UNIMPLEMENTED(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  | @ -258,7 +258,7 @@ struct FramebufferRegs { | ||||||
|             return 4; |             return 4; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         ASSERT_MSG(false, "Unknown depth format %u", format); |         ASSERT_MSG(false, "Unknown depth format %u", static_cast<u32>(format)); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Returns the number of bits per depth component of the specified depth format
 |     // Returns the number of bits per depth component of the specified depth format
 | ||||||
|  | @ -271,7 +271,7 @@ struct FramebufferRegs { | ||||||
|             return 24; |             return 24; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         ASSERT_MSG(false, "Unknown depth format %u", format); |         ASSERT_MSG(false, "Unknown depth format %u", static_cast<u32>(format)); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     INSERT_PADDING_WORDS(0x20); |     INSERT_PADDING_WORDS(0x20); | ||||||
|  |  | ||||||
|  | @ -1338,7 +1338,8 @@ void RasterizerOpenGL::SyncCullMode() { | ||||||
|         break; |         break; | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", regs.rasterizer.cull_mode.Value()); |         LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %u", | ||||||
|  |                      static_cast<u32>(regs.rasterizer.cull_mode.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  | @ -265,7 +265,7 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config, | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "vec4(0.0)"; |         out += "vec4(0.0)"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown source op %u", source); |         LOG_CRITICAL(Render_OpenGL, "Unknown source op %u", static_cast<u32>(source)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -323,7 +323,7 @@ static void AppendColorModifier(std::string& out, const PicaShaderConfig& config | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "vec3(0.0)"; |         out += "vec3(0.0)"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color modifier op %u", modifier); |         LOG_CRITICAL(Render_OpenGL, "Unknown color modifier op %u", static_cast<u32>(modifier)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -372,7 +372,7 @@ static void AppendAlphaModifier(std::string& out, const PicaShaderConfig& config | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "0.0"; |         out += "0.0"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", modifier); |         LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", static_cast<u32>(modifier)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -416,7 +416,8 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "vec3(0.0)"; |         out += "vec3(0.0)"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); |         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", | ||||||
|  |                      static_cast<u32>(operation)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|     out += ", vec3(0.0), vec3(1.0))"; // Clamp result to 0.0, 1.0
 |     out += ", vec3(0.0), vec3(1.0))"; // Clamp result to 0.0, 1.0
 | ||||||
|  | @ -456,7 +457,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "0.0"; |         out += "0.0"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); |         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", | ||||||
|  |                      static_cast<u32>(operation)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|     out += ", 0.0, 1.0)"; |     out += ", 0.0, 1.0)"; | ||||||
|  | @ -486,7 +488,7 @@ static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareF | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         out += "false"; |         out += "false"; | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha test condition %u", func); |         LOG_CRITICAL(Render_OpenGL, "Unknown alpha test condition %u", static_cast<u32>(func)); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -103,7 +103,7 @@ inline GLenum BlendEquation(Pica::FramebufferRegs::BlendEquation equation) { | ||||||
| 
 | 
 | ||||||
|     // Range check table for input
 |     // Range check table for input
 | ||||||
|     if (static_cast<size_t>(equation) >= ARRAY_SIZE(blend_equation_table)) { |     if (static_cast<size_t>(equation) >= ARRAY_SIZE(blend_equation_table)) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %d", equation); |         LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %u", static_cast<u32>(equation)); | ||||||
|         UNREACHABLE(); |         UNREACHABLE(); | ||||||
| 
 | 
 | ||||||
|         return GL_FUNC_ADD; |         return GL_FUNC_ADD; | ||||||
|  | @ -133,7 +133,7 @@ inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) { | ||||||
| 
 | 
 | ||||||
|     // Range check table for input
 |     // Range check table for input
 | ||||||
|     if (static_cast<size_t>(factor) >= ARRAY_SIZE(blend_func_table)) { |     if (static_cast<size_t>(factor) >= ARRAY_SIZE(blend_func_table)) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %d", factor); |         LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %u", static_cast<u32>(factor)); | ||||||
|         UNREACHABLE(); |         UNREACHABLE(); | ||||||
| 
 | 
 | ||||||
|         return GL_ONE; |         return GL_ONE; | ||||||
|  | @ -164,7 +164,7 @@ inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) { | ||||||
| 
 | 
 | ||||||
|     // Range check table for input
 |     // Range check table for input
 | ||||||
|     if (static_cast<size_t>(op) >= ARRAY_SIZE(logic_op_table)) { |     if (static_cast<size_t>(op) >= ARRAY_SIZE(logic_op_table)) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown logic op %d", op); |         LOG_CRITICAL(Render_OpenGL, "Unknown logic op %u", static_cast<u32>(op)); | ||||||
|         UNREACHABLE(); |         UNREACHABLE(); | ||||||
| 
 | 
 | ||||||
|         return GL_COPY; |         return GL_COPY; | ||||||
|  | @ -187,7 +187,7 @@ inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) { | ||||||
| 
 | 
 | ||||||
|     // Range check table for input
 |     // Range check table for input
 | ||||||
|     if (static_cast<size_t>(func) >= ARRAY_SIZE(compare_func_table)) { |     if (static_cast<size_t>(func) >= ARRAY_SIZE(compare_func_table)) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown compare function %d", func); |         LOG_CRITICAL(Render_OpenGL, "Unknown compare function %u", static_cast<u32>(func)); | ||||||
|         UNREACHABLE(); |         UNREACHABLE(); | ||||||
| 
 | 
 | ||||||
|         return GL_ALWAYS; |         return GL_ALWAYS; | ||||||
|  | @ -210,7 +210,7 @@ inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) { | ||||||
| 
 | 
 | ||||||
|     // Range check table for input
 |     // Range check table for input
 | ||||||
|     if (static_cast<size_t>(action) >= ARRAY_SIZE(stencil_op_table)) { |     if (static_cast<size_t>(action) >= ARRAY_SIZE(stencil_op_table)) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %d", action); |         LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %u", static_cast<u32>(action)); | ||||||
|         UNREACHABLE(); |         UNREACHABLE(); | ||||||
| 
 | 
 | ||||||
|         return GL_KEEP; |         return GL_KEEP; | ||||||
|  |  | ||||||
|  | @ -853,7 +853,7 @@ void JitShader::Compile_NextInstr() { | ||||||
|     } else { |     } else { | ||||||
|         // Unhandled instruction
 |         // Unhandled instruction
 | ||||||
|         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", |         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", | ||||||
|                      instr.opcode.Value().EffectiveOpCode(), instr.hex); |                      static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -58,7 +58,7 @@ void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", |         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", | ||||||
|                      framebuffer.color_format.Value()); |                      static_cast<u32>(framebuffer.color_format.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -94,7 +94,7 @@ const Math::Vec4<u8> GetPixel(int x, int y) { | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", |         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", | ||||||
|                      framebuffer.color_format.Value()); |                      static_cast<u32>(framebuffer.color_format.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  | @ -123,7 +123,8 @@ u32 GetDepth(int x, int y) { | ||||||
|     case FramebufferRegs::DepthFormat::D24S8: |     case FramebufferRegs::DepthFormat::D24S8: | ||||||
|         return Color::DecodeD24S8(src_pixel).x; |         return Color::DecodeD24S8(src_pixel).x; | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); |         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||||
|  |                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|         return 0; |         return 0; | ||||||
|     } |     } | ||||||
|  | @ -151,7 +152,7 @@ u8 GetStencil(int x, int y) { | ||||||
|         LOG_WARNING( |         LOG_WARNING( | ||||||
|             HW_GPU, |             HW_GPU, | ||||||
|             "GetStencil called for function which doesn't have a stencil component (format %u)", |             "GetStencil called for function which doesn't have a stencil component (format %u)", | ||||||
|             framebuffer.depth_format); |             static_cast<u32>(framebuffer.depth_format.Value())); | ||||||
|         return 0; |         return 0; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -184,7 +185,8 @@ void SetDepth(int x, int y, u32 value) { | ||||||
|         break; |         break; | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); |         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||||
|  |                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|  | @ -215,7 +217,8 @@ void SetStencil(int x, int y, u8 value) { | ||||||
|         break; |         break; | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); |         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||||
|  |                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|  | @ -294,7 +297,7 @@ Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4 | ||||||
|         break; |         break; | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); |         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation 0x%x", static_cast<u8>(equation)); | ||||||
|         UNIMPLEMENTED(); |         UNIMPLEMENTED(); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -43,7 +43,8 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors( | ||||||
|             surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); |             surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); | ||||||
|             surface_tangent = perturbation; |             surface_tangent = perturbation; | ||||||
|         } else { |         } else { | ||||||
|             LOG_ERROR(HW_GPU, "Unknown bump mode %u", lighting.config0.bump_mode.Value()); |             LOG_ERROR(HW_GPU, "Unknown bump mode %u", | ||||||
|  |                       static_cast<u32>(lighting.config0.bump_mode.Value())); | ||||||
|         } |         } | ||||||
|     } else { |     } else { | ||||||
|         surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); |         surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); | ||||||
|  |  | ||||||
|  | @ -801,7 +801,7 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve | ||||||
|                         return std::min(combiner_output.a(), static_cast<u8>(255 - dest.a())); |                         return std::min(combiner_output.a(), static_cast<u8>(255 - dest.a())); | ||||||
| 
 | 
 | ||||||
|                     default: |                     default: | ||||||
|                         LOG_CRITICAL(HW_GPU, "Unknown blend factor %x", factor); |                         LOG_CRITICAL(HW_GPU, "Unknown blend factor %x", static_cast<u32>(factor)); | ||||||
|                         UNIMPLEMENTED(); |                         UNIMPLEMENTED(); | ||||||
|                         break; |                         break; | ||||||
|                     } |                     } | ||||||
|  |  | ||||||
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