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	video_core: clean format warnings
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					 8 changed files with 32 additions and 25 deletions
				
			
		|  | @ -193,7 +193,7 @@ struct FramebufferRegs { | |||
|         case ColorFormat::RGBA4: | ||||
|             return 2; | ||||
|         default: | ||||
|             LOG_CRITICAL(HW_GPU, "Unknown color format %u", format); | ||||
|             LOG_CRITICAL(HW_GPU, "Unknown color format %u", static_cast<u32>(format)); | ||||
|             UNIMPLEMENTED(); | ||||
|         } | ||||
|     } | ||||
|  | @ -258,7 +258,7 @@ struct FramebufferRegs { | |||
|             return 4; | ||||
|         } | ||||
| 
 | ||||
|         ASSERT_MSG(false, "Unknown depth format %u", format); | ||||
|         ASSERT_MSG(false, "Unknown depth format %u", static_cast<u32>(format)); | ||||
|     } | ||||
| 
 | ||||
|     // Returns the number of bits per depth component of the specified depth format
 | ||||
|  | @ -271,7 +271,7 @@ struct FramebufferRegs { | |||
|             return 24; | ||||
|         } | ||||
| 
 | ||||
|         ASSERT_MSG(false, "Unknown depth format %u", format); | ||||
|         ASSERT_MSG(false, "Unknown depth format %u", static_cast<u32>(format)); | ||||
|     } | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x20); | ||||
|  |  | |||
|  | @ -1338,7 +1338,8 @@ void RasterizerOpenGL::SyncCullMode() { | |||
|         break; | ||||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", regs.rasterizer.cull_mode.Value()); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %u", | ||||
|                      static_cast<u32>(regs.rasterizer.cull_mode.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|         break; | ||||
|     } | ||||
|  |  | |||
|  | @ -265,7 +265,7 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config, | |||
|         break; | ||||
|     default: | ||||
|         out += "vec4(0.0)"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown source op %u", source); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown source op %u", static_cast<u32>(source)); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | @ -323,7 +323,7 @@ static void AppendColorModifier(std::string& out, const PicaShaderConfig& config | |||
|         break; | ||||
|     default: | ||||
|         out += "vec3(0.0)"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color modifier op %u", modifier); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color modifier op %u", static_cast<u32>(modifier)); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | @ -372,7 +372,7 @@ static void AppendAlphaModifier(std::string& out, const PicaShaderConfig& config | |||
|         break; | ||||
|     default: | ||||
|         out += "0.0"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", modifier); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", static_cast<u32>(modifier)); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  | @ -416,7 +416,8 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         break; | ||||
|     default: | ||||
|         out += "vec3(0.0)"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", | ||||
|                      static_cast<u32>(operation)); | ||||
|         break; | ||||
|     } | ||||
|     out += ", vec3(0.0), vec3(1.0))"; // Clamp result to 0.0, 1.0
 | ||||
|  | @ -456,7 +457,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         break; | ||||
|     default: | ||||
|         out += "0.0"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", | ||||
|                      static_cast<u32>(operation)); | ||||
|         break; | ||||
|     } | ||||
|     out += ", 0.0, 1.0)"; | ||||
|  | @ -486,7 +488,7 @@ static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareF | |||
| 
 | ||||
|     default: | ||||
|         out += "false"; | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha test condition %u", func); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha test condition %u", static_cast<u32>(func)); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -103,7 +103,7 @@ inline GLenum BlendEquation(Pica::FramebufferRegs::BlendEquation equation) { | |||
| 
 | ||||
|     // Range check table for input
 | ||||
|     if (static_cast<size_t>(equation) >= ARRAY_SIZE(blend_equation_table)) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %d", equation); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %u", static_cast<u32>(equation)); | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|         return GL_FUNC_ADD; | ||||
|  | @ -133,7 +133,7 @@ inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) { | |||
| 
 | ||||
|     // Range check table for input
 | ||||
|     if (static_cast<size_t>(factor) >= ARRAY_SIZE(blend_func_table)) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %d", factor); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %u", static_cast<u32>(factor)); | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|         return GL_ONE; | ||||
|  | @ -164,7 +164,7 @@ inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) { | |||
| 
 | ||||
|     // Range check table for input
 | ||||
|     if (static_cast<size_t>(op) >= ARRAY_SIZE(logic_op_table)) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown logic op %d", op); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown logic op %u", static_cast<u32>(op)); | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|         return GL_COPY; | ||||
|  | @ -187,7 +187,7 @@ inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) { | |||
| 
 | ||||
|     // Range check table for input
 | ||||
|     if (static_cast<size_t>(func) >= ARRAY_SIZE(compare_func_table)) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown compare function %d", func); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown compare function %u", static_cast<u32>(func)); | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|         return GL_ALWAYS; | ||||
|  | @ -210,7 +210,7 @@ inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) { | |||
| 
 | ||||
|     // Range check table for input
 | ||||
|     if (static_cast<size_t>(action) >= ARRAY_SIZE(stencil_op_table)) { | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %d", action); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %u", static_cast<u32>(action)); | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|         return GL_KEEP; | ||||
|  |  | |||
|  | @ -853,7 +853,7 @@ void JitShader::Compile_NextInstr() { | |||
|     } else { | ||||
|         // Unhandled instruction
 | ||||
|         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", | ||||
|                      instr.opcode.Value().EffectiveOpCode(), instr.hex); | ||||
|                      static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -58,7 +58,7 @@ void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { | |||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", | ||||
|                      framebuffer.color_format.Value()); | ||||
|                      static_cast<u32>(framebuffer.color_format.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|     } | ||||
| } | ||||
|  | @ -94,7 +94,7 @@ const Math::Vec4<u8> GetPixel(int x, int y) { | |||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", | ||||
|                      framebuffer.color_format.Value()); | ||||
|                      static_cast<u32>(framebuffer.color_format.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|     } | ||||
| 
 | ||||
|  | @ -123,7 +123,8 @@ u32 GetDepth(int x, int y) { | |||
|     case FramebufferRegs::DepthFormat::D24S8: | ||||
|         return Color::DecodeD24S8(src_pixel).x; | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||
|                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|         return 0; | ||||
|     } | ||||
|  | @ -151,7 +152,7 @@ u8 GetStencil(int x, int y) { | |||
|         LOG_WARNING( | ||||
|             HW_GPU, | ||||
|             "GetStencil called for function which doesn't have a stencil component (format %u)", | ||||
|             framebuffer.depth_format); | ||||
|             static_cast<u32>(framebuffer.depth_format.Value())); | ||||
|         return 0; | ||||
|     } | ||||
| } | ||||
|  | @ -184,7 +185,8 @@ void SetDepth(int x, int y, u32 value) { | |||
|         break; | ||||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||
|                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|         break; | ||||
|     } | ||||
|  | @ -215,7 +217,8 @@ void SetStencil(int x, int y, u8 value) { | |||
|         break; | ||||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format); | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", | ||||
|                      static_cast<u32>(framebuffer.depth_format.Value())); | ||||
|         UNIMPLEMENTED(); | ||||
|         break; | ||||
|     } | ||||
|  | @ -294,7 +297,7 @@ Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4 | |||
|         break; | ||||
| 
 | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); | ||||
|         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation 0x%x", static_cast<u8>(equation)); | ||||
|         UNIMPLEMENTED(); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -43,7 +43,8 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors( | |||
|             surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); | ||||
|             surface_tangent = perturbation; | ||||
|         } else { | ||||
|             LOG_ERROR(HW_GPU, "Unknown bump mode %u", lighting.config0.bump_mode.Value()); | ||||
|             LOG_ERROR(HW_GPU, "Unknown bump mode %u", | ||||
|                       static_cast<u32>(lighting.config0.bump_mode.Value())); | ||||
|         } | ||||
|     } else { | ||||
|         surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f); | ||||
|  |  | |||
|  | @ -801,7 +801,7 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve | |||
|                         return std::min(combiner_output.a(), static_cast<u8>(255 - dest.a())); | ||||
| 
 | ||||
|                     default: | ||||
|                         LOG_CRITICAL(HW_GPU, "Unknown blend factor %x", factor); | ||||
|                         LOG_CRITICAL(HW_GPU, "Unknown blend factor %x", static_cast<u32>(factor)); | ||||
|                         UNIMPLEMENTED(); | ||||
|                         break; | ||||
|                     } | ||||
|  |  | |||
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