mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	qt: Display OpenGL renderer name and add Mesa override to support Windows OpenGLOn12. (#7395)
This commit is contained in:
		
							parent
							
								
									7a4854c519
								
							
						
					
					
						commit
						469f76b075
					
				
					 12 changed files with 116 additions and 38 deletions
				
			
		|  | @ -179,6 +179,8 @@ add_executable(citra-qt | |||
|     qt_image_interface.h | ||||
|     util/clickable_label.cpp | ||||
|     util/clickable_label.h | ||||
|     util/graphics_device_info.cpp | ||||
|     util/graphics_device_info.h | ||||
|     util/sequence_dialog/sequence_dialog.cpp | ||||
|     util/sequence_dialog/sequence_dialog.h | ||||
|     util/spinbox.cpp | ||||
|  | @ -187,13 +189,6 @@ add_executable(citra-qt | |||
|     util/util.h | ||||
| ) | ||||
| 
 | ||||
| if (ENABLE_VULKAN) | ||||
|     target_sources(citra-qt PRIVATE | ||||
|         util/vk_device_info.cpp | ||||
|         util/vk_device_info.h | ||||
|     ) | ||||
| endif() | ||||
| 
 | ||||
| file(GLOB COMPAT_LIST | ||||
|      ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc | ||||
|      ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) | ||||
|  |  | |||
|  | @ -23,14 +23,16 @@ | |||
| #include "ui_configure.h" | ||||
| 
 | ||||
| ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Core::System& system_, | ||||
|                                  std::span<const QString> physical_devices, bool enable_web_config) | ||||
|                                  QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                                  bool enable_web_config) | ||||
|     : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_}, | ||||
|       system{system_}, is_powered_on{system.IsPoweredOn()}, | ||||
|       general_tab{std::make_unique<ConfigureGeneral>(this)}, | ||||
|       system_tab{std::make_unique<ConfigureSystem>(system, this)}, | ||||
|       input_tab{std::make_unique<ConfigureInput>(this)}, | ||||
|       hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)}, | ||||
|       graphics_tab{std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this)}, | ||||
|       graphics_tab{ | ||||
|           std::make_unique<ConfigureGraphics>(gl_renderer, physical_devices, is_powered_on, this)}, | ||||
|       enhancements_tab{std::make_unique<ConfigureEnhancements>(this)}, | ||||
|       audio_tab{std::make_unique<ConfigureAudio>(is_powered_on, this)}, | ||||
|       camera_tab{std::make_unique<ConfigureCamera>(this)}, | ||||
|  |  | |||
|  | @ -37,7 +37,7 @@ class ConfigureDialog : public QDialog { | |||
| 
 | ||||
| public: | ||||
|     explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, Core::System& system, | ||||
|                              std::span<const QString> physical_devices, | ||||
|                              QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                              bool enable_web_config = true); | ||||
|     ~ConfigureDialog() override; | ||||
| 
 | ||||
|  |  | |||
|  | @ -12,17 +12,13 @@ | |||
| #include "video_core/renderer_vulkan/vk_instance.h" | ||||
| #endif | ||||
| 
 | ||||
| ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on, | ||||
|                                      QWidget* parent) | ||||
| ConfigureGraphics::ConfigureGraphics(QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                                      bool is_powered_on, QWidget* parent) | ||||
|     : QWidget(parent), ui(std::make_unique<Ui::ConfigureGraphics>()) { | ||||
|     ui->setupUi(this); | ||||
| 
 | ||||
|     SetupPerGameUI(); | ||||
| 
 | ||||
|     for (const QString& name : physical_devices) { | ||||
|         ui->physical_device_combo->addItem(name); | ||||
|     } | ||||
| 
 | ||||
|     ui->graphics_api_combo->setEnabled(!is_powered_on); | ||||
|     ui->physical_device_combo->setEnabled(!is_powered_on); | ||||
|     ui->toggle_async_shaders->setEnabled(!is_powered_on); | ||||
|  | @ -37,11 +33,15 @@ ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices, | |||
|         graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::Software)); | ||||
|     software_item->setFlags(software_item->flags() & ~Qt::ItemIsEnabled); | ||||
| #endif | ||||
| 
 | ||||
| #ifndef ENABLE_OPENGL | ||||
|     const auto opengl_item = | ||||
|         graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::OpenGL)); | ||||
|     opengl_item->setFlags(opengl_item->flags() & ~Qt::ItemIsEnabled); | ||||
| #else | ||||
|     ui->opengl_renderer_name_label->setText(gl_renderer); | ||||
| #endif | ||||
| 
 | ||||
| #ifndef ENABLE_VULKAN | ||||
|     const auto vulkan_item = | ||||
|         graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::Vulkan)); | ||||
|  | @ -54,6 +54,10 @@ ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices, | |||
| 
 | ||||
|         ui->physical_device_combo->setVisible(false); | ||||
|         ui->spirv_shader_gen->setVisible(false); | ||||
|     } else { | ||||
|         for (const QString& name : physical_devices) { | ||||
|             ui->physical_device_combo->addItem(name); | ||||
|         } | ||||
|     } | ||||
| #endif | ||||
| 
 | ||||
|  | @ -202,24 +206,24 @@ void ConfigureGraphics::SetupPerGameUI() { | |||
| } | ||||
| 
 | ||||
| void ConfigureGraphics::SetPhysicalDeviceComboVisibility(int index) { | ||||
|     bool is_visible{}; | ||||
|     Settings::GraphicsAPI effective_api{}; | ||||
| 
 | ||||
|     // When configuring per-game the physical device combo should be
 | ||||
|     // shown either when the global api is used and that is Vulkan or
 | ||||
|     // Vulkan is set as the per-game api.
 | ||||
|     if (!Settings::IsConfiguringGlobal()) { | ||||
|         const auto global_graphics_api = Settings::values.graphics_api.GetValue(true); | ||||
|         const bool using_global = index == 0; | ||||
|         if (!using_global) { | ||||
|             index -= ConfigurationShared::USE_GLOBAL_OFFSET; | ||||
|         if (using_global) { | ||||
|             effective_api = Settings::values.graphics_api.GetValue(true); | ||||
|         } else { | ||||
|             effective_api = | ||||
|                 static_cast<Settings::GraphicsAPI>(index - ConfigurationShared::USE_GLOBAL_OFFSET); | ||||
|         } | ||||
|         const auto graphics_api = static_cast<Settings::GraphicsAPI>(index); | ||||
|         is_visible = (using_global && global_graphics_api == Settings::GraphicsAPI::Vulkan) || | ||||
|                      graphics_api == Settings::GraphicsAPI::Vulkan; | ||||
|     } else { | ||||
|         const auto graphics_api = static_cast<Settings::GraphicsAPI>(index); | ||||
|         is_visible = graphics_api == Settings::GraphicsAPI::Vulkan; | ||||
|         effective_api = static_cast<Settings::GraphicsAPI>(index); | ||||
|     } | ||||
|     ui->physical_device_group->setVisible(is_visible); | ||||
|     ui->spirv_shader_gen->setVisible(is_visible); | ||||
| 
 | ||||
|     ui->physical_device_group->setVisible(effective_api == Settings::GraphicsAPI::Vulkan); | ||||
|     ui->spirv_shader_gen->setVisible(effective_api == Settings::GraphicsAPI::Vulkan); | ||||
|     ui->opengl_renderer_group->setVisible(effective_api == Settings::GraphicsAPI::OpenGL); | ||||
| } | ||||
|  |  | |||
|  | @ -21,8 +21,8 @@ class ConfigureGraphics : public QWidget { | |||
|     Q_OBJECT | ||||
| 
 | ||||
| public: | ||||
|     explicit ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on, | ||||
|                                QWidget* parent = nullptr); | ||||
|     explicit ConfigureGraphics(QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                                bool is_powered_on, QWidget* parent = nullptr); | ||||
|     ~ConfigureGraphics() override; | ||||
| 
 | ||||
|     void ApplyConfiguration(); | ||||
|  |  | |||
|  | @ -101,6 +101,34 @@ | |||
|         </layout> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item> | ||||
|        <widget class="QWidget" name="opengl_renderer_group" native="true"> | ||||
|         <layout class="QHBoxLayout" name="opengl_renderer_group_2"> | ||||
|          <property name="leftMargin"> | ||||
|           <number>0</number> | ||||
|          </property> | ||||
|          <property name="topMargin"> | ||||
|           <number>0</number> | ||||
|          </property> | ||||
|          <property name="rightMargin"> | ||||
|           <number>0</number> | ||||
|          </property> | ||||
|          <property name="bottomMargin"> | ||||
|           <number>0</number> | ||||
|          </property> | ||||
|          <item> | ||||
|           <widget class="QLabel" name="opengl_renderer_label"> | ||||
|            <property name="text"> | ||||
|             <string>OpenGL Renderer</string> | ||||
|            </property> | ||||
|           </widget> | ||||
|          </item> | ||||
|          <item> | ||||
|           <widget class="QLabel" name="opengl_renderer_name_label"/> | ||||
|          </item> | ||||
|         </layout> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item> | ||||
|        <widget class="QCheckBox" name="spirv_shader_gen"> | ||||
|         <property name="text"> | ||||
|  |  | |||
|  | @ -24,7 +24,8 @@ | |||
| #include "ui_configure_per_game.h" | ||||
| 
 | ||||
| ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString& file_name, | ||||
|                                    std::span<const QString> physical_devices, Core::System& system_) | ||||
|                                    QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                                    Core::System& system_) | ||||
|     : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), | ||||
|       filename{file_name.toStdString()}, title_id{title_id_}, system{system_} { | ||||
|     const auto config_file_name = title_id == 0 ? std::string(FileUtil::GetFilename(filename)) | ||||
|  | @ -35,7 +36,8 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString | |||
|     audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this); | ||||
|     general_tab = std::make_unique<ConfigureGeneral>(this); | ||||
|     enhancements_tab = std::make_unique<ConfigureEnhancements>(this); | ||||
|     graphics_tab = std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this); | ||||
|     graphics_tab = | ||||
|         std::make_unique<ConfigureGraphics>(gl_renderer, physical_devices, is_powered_on, this); | ||||
|     system_tab = std::make_unique<ConfigureSystem>(system, this); | ||||
|     debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this); | ||||
|     cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this); | ||||
|  |  | |||
|  | @ -38,7 +38,8 @@ class ConfigurePerGame : public QDialog { | |||
| 
 | ||||
| public: | ||||
|     explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const QString& file_name, | ||||
|                               std::span<const QString> physical_devices, Core::System& system_); | ||||
|                               QString gl_renderer, std::span<const QString> physical_devices, | ||||
|                               Core::System& system_); | ||||
|     ~ConfigurePerGame() override; | ||||
| 
 | ||||
|     /// Loads all button configurations to settings file
 | ||||
|  |  | |||
|  | @ -64,7 +64,7 @@ | |||
| #include "citra_qt/uisettings.h" | ||||
| #include "citra_qt/updater/updater.h" | ||||
| #include "citra_qt/util/clickable_label.h" | ||||
| #include "citra_qt/util/vk_device_info.h" | ||||
| #include "citra_qt/util/graphics_device_info.h" | ||||
| #include "common/arch.h" | ||||
| #include "common/common_paths.h" | ||||
| #include "common/detached_tasks.h" | ||||
|  | @ -270,6 +270,18 @@ GMainWindow::GMainWindow(Core::System& system_) | |||
|     connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); | ||||
|     connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::OnMouseActivity); | ||||
| 
 | ||||
| #ifdef ENABLE_OPENGL | ||||
|     gl_renderer = GetOpenGLRenderer(); | ||||
| #if defined(_WIN32) | ||||
|     if (gl_renderer.startsWith(QStringLiteral("D3D12"))) { | ||||
|         // OpenGLOn12 supports but does not yet advertise OpenGL 4.0+
 | ||||
|         // We can override the version here to allow Citra to work.
 | ||||
|         // TODO: Remove this when OpenGL 4.0+ is advertised.
 | ||||
|         qputenv("MESA_GL_VERSION_OVERRIDE", "4.6"); | ||||
|     } | ||||
| #endif | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ENABLE_VULKAN | ||||
|     physical_devices = GetVulkanPhysicalDevices(); | ||||
|     if (physical_devices.empty()) { | ||||
|  | @ -2158,7 +2170,7 @@ void GMainWindow::OnLoadState() { | |||
| void GMainWindow::OnConfigure() { | ||||
|     game_list->SetDirectoryWatcherEnabled(false); | ||||
|     Settings::SetConfiguringGlobal(true); | ||||
|     ConfigureDialog configureDialog(this, hotkey_registry, system, physical_devices, | ||||
|     ConfigureDialog configureDialog(this, hotkey_registry, system, gl_renderer, physical_devices, | ||||
|                                     !multiplayer_state->IsHostingPublicRoom()); | ||||
|     connect(&configureDialog, &ConfigureDialog::LanguageChanged, this, | ||||
|             &GMainWindow::OnLanguageChanged); | ||||
|  | @ -3006,7 +3018,7 @@ void GMainWindow::OnConfigurePerGame() { | |||
| 
 | ||||
| void GMainWindow::OpenPerGameConfiguration(u64 title_id, const QString& file_name) { | ||||
|     Settings::SetConfiguringGlobal(false); | ||||
|     ConfigurePerGame dialog(this, title_id, file_name, physical_devices, system); | ||||
|     ConfigurePerGame dialog(this, title_id, file_name, gl_renderer, physical_devices, system); | ||||
|     const auto result = dialog.exec(); | ||||
| 
 | ||||
|     if (result != QDialog::Accepted) { | ||||
|  |  | |||
|  | @ -344,6 +344,7 @@ private: | |||
|     // Whether game was paused due to stopping video dumping
 | ||||
|     bool game_paused_for_dumping = false; | ||||
| 
 | ||||
|     QString gl_renderer; | ||||
|     std::vector<QString> physical_devices; | ||||
| 
 | ||||
|     // Debugger panes
 | ||||
|  |  | |||
|  | @ -2,9 +2,34 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "citra_qt/util/vk_device_info.h" | ||||
| #include "video_core/renderer_vulkan/vk_instance.h" | ||||
| #include "citra_qt/util/graphics_device_info.h" | ||||
| 
 | ||||
| #ifdef ENABLE_OPENGL | ||||
| #include <QOffscreenSurface> | ||||
| #include <QOpenGLContext> | ||||
| #include <QOpenGLFunctions> | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ENABLE_VULKAN | ||||
| #include "video_core/renderer_vulkan/vk_instance.h" | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ENABLE_OPENGL | ||||
| QString GetOpenGLRenderer() { | ||||
|     QOffscreenSurface surface; | ||||
|     surface.create(); | ||||
| 
 | ||||
|     QOpenGLContext context; | ||||
|     if (context.create()) { | ||||
|         context.makeCurrent(&surface); | ||||
|         return QString::fromUtf8(context.functions()->glGetString(GL_RENDERER)); | ||||
|     } else { | ||||
|         return QStringLiteral(""); | ||||
|     } | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ENABLE_VULKAN | ||||
| std::vector<QString> GetVulkanPhysicalDevices() { | ||||
|     std::vector<QString> result; | ||||
|     try { | ||||
|  | @ -21,3 +46,4 @@ std::vector<QString> GetVulkanPhysicalDevices() { | |||
| 
 | ||||
|     return result; | ||||
| } | ||||
| #endif | ||||
|  | @ -7,5 +7,12 @@ | |||
| #include <vector> | ||||
| #include <QString> | ||||
| 
 | ||||
| #ifdef ENABLE_OPENGL | ||||
| /// Returns the name of the OpenGL renderer.
 | ||||
| QString GetOpenGLRenderer(); | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ENABLE_VULKAN | ||||
| /// Returns a list of all available vulkan GPUs.
 | ||||
| std::vector<QString> GetVulkanPhysicalDevices(); | ||||
| std::vector<QString> GetVulkanPhysicalDevices(); | ||||
| #endif | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue