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	OpenGL: Remove ugly and endian-unsafe color pointer casts
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					 4 changed files with 13 additions and 9 deletions
				
			
		|  | @ -135,6 +135,7 @@ struct Regs { | |||
|         }; | ||||
| 
 | ||||
|         union { | ||||
|             u32 raw; | ||||
|             BitField< 0, 8, u32> r; | ||||
|             BitField< 8, 8, u32> g; | ||||
|             BitField<16, 8, u32> b; | ||||
|  | @ -339,6 +340,7 @@ struct Regs { | |||
|         }; | ||||
| 
 | ||||
|         union { | ||||
|             u32 const_color; | ||||
|             BitField< 0, 8, u32> const_r; | ||||
|             BitField< 8, 8, u32> const_g; | ||||
|             BitField<16, 8, u32> const_b; | ||||
|  | @ -389,6 +391,7 @@ struct Regs { | |||
|     TevStageConfig tev_stage5; | ||||
| 
 | ||||
|     union { | ||||
|         u32 raw; | ||||
|         BitField< 0, 8, u32> r; | ||||
|         BitField< 8, 8, u32> g; | ||||
|         BitField<16, 8, u32> b; | ||||
|  | @ -473,6 +476,7 @@ struct Regs { | |||
|         }; | ||||
| 
 | ||||
|         union { | ||||
|             u32 raw; | ||||
|             BitField< 0, 8, u32> r; | ||||
|             BitField< 8, 8, u32> g; | ||||
|             BitField<16, 8, u32> b; | ||||
|  |  | |||
|  | @ -658,7 +658,7 @@ void RasterizerOpenGL::SyncBlendFuncs() { | |||
| } | ||||
| 
 | ||||
| void RasterizerOpenGL::SyncBlendColor() { | ||||
|     auto blend_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.output_merger.blend_const.r); | ||||
|     auto blend_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.output_merger.blend_const.raw); | ||||
|     state.blend.color.red = blend_color[0]; | ||||
|     state.blend.color.green = blend_color[1]; | ||||
|     state.blend.color.blue = blend_color[2]; | ||||
|  | @ -728,7 +728,7 @@ void RasterizerOpenGL::SyncTevOps(unsigned stage_index, const Pica::Regs::TevSta | |||
| } | ||||
| 
 | ||||
| void RasterizerOpenGL::SyncTevColor(unsigned stage_index, const Pica::Regs::TevStageConfig& config) { | ||||
|     auto const_color = PicaToGL::ColorRGBA8((u8*)&config.const_r); | ||||
|     auto const_color = PicaToGL::ColorRGBA8(config.const_color); | ||||
|     glUniform4fv(uniform_tev_cfgs[stage_index].const_color, 1, const_color.data()); | ||||
| } | ||||
| 
 | ||||
|  | @ -737,7 +737,7 @@ void RasterizerOpenGL::SyncTevMultipliers(unsigned stage_index, const Pica::Regs | |||
| } | ||||
| 
 | ||||
| void RasterizerOpenGL::SyncCombinerColor() { | ||||
|     auto combiner_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.tev_combiner_buffer_color.r); | ||||
|     auto combiner_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.tev_combiner_buffer_color.raw); | ||||
|     glUniform4fv(uniform_tev_combiner_buffer_color, 1, combiner_color.data()); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -46,7 +46,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text | |||
|         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t); | ||||
| 
 | ||||
|         if (wrap_s == GL_CLAMP_TO_BORDER || wrap_t == GL_CLAMP_TO_BORDER) { | ||||
|             auto border_color = PicaToGL::ColorRGBA8((u8*)&config.config.border_color.r); | ||||
|             auto border_color = PicaToGL::ColorRGBA8(config.config.border_color.raw); | ||||
|             glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color.data()); | ||||
|         } | ||||
| 
 | ||||
|  |  | |||
|  | @ -175,11 +175,11 @@ inline GLenum StencilOp(Pica::Regs::StencilAction action) { | |||
|     return stencil_op_table[(unsigned)action]; | ||||
| } | ||||
| 
 | ||||
| inline std::array<GLfloat, 4> ColorRGBA8(const u8* bytes) { | ||||
|     return { { bytes[0] / 255.0f, | ||||
|                bytes[1] / 255.0f, | ||||
|                bytes[2] / 255.0f, | ||||
|                bytes[3] / 255.0f | ||||
| inline std::array<GLfloat, 4> ColorRGBA8(const u32 color) { | ||||
|     return { { (color >>  0 & 0xFF) / 255.0f, | ||||
|                (color >>  8 & 0xFF) / 255.0f, | ||||
|                (color >> 16 & 0xFF) / 255.0f, | ||||
|                (color >> 24 & 0xFF) / 255.0f | ||||
|            } }; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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