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	Merge pull request #725 from yuriks/remove-common-crap
Remove unused hash and mem_arena from common
This commit is contained in:
		
						commit
						4560178f66
					
				
					 7 changed files with 31 additions and 1103 deletions
				
			
		|  | @ -5,13 +5,11 @@ set(SRCS | |||
|             break_points.cpp | ||||
|             emu_window.cpp | ||||
|             file_util.cpp | ||||
|             hash.cpp | ||||
|             key_map.cpp | ||||
|             logging/filter.cpp | ||||
|             logging/text_formatter.cpp | ||||
|             logging/backend.cpp | ||||
|             math_util.cpp | ||||
|             mem_arena.cpp | ||||
|             memory_util.cpp | ||||
|             misc.cpp | ||||
|             profiler.cpp | ||||
|  | @ -36,7 +34,6 @@ set(HEADERS | |||
|             emu_window.h | ||||
|             fifo_queue.h | ||||
|             file_util.h | ||||
|             hash.h | ||||
|             key_map.h | ||||
|             linear_disk_cache.h | ||||
|             logging/text_formatter.h | ||||
|  | @ -45,7 +42,6 @@ set(HEADERS | |||
|             logging/backend.h | ||||
|             make_unique.h | ||||
|             math_util.h | ||||
|             mem_arena.h | ||||
|             memory_util.h | ||||
|             platform.h | ||||
|             profiler.h | ||||
|  |  | |||
|  | @ -1,524 +0,0 @@ | |||
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| 
 | ||||
| #include "common/common_funcs.h" // For rotl
 | ||||
| #include "common/hash.h" | ||||
| #include "common/platform.h" | ||||
| 
 | ||||
| #if _M_SSE >= 0x402 | ||||
| #include "common/cpu_detect.h" | ||||
| #include <nmmintrin.h> | ||||
| #endif | ||||
| 
 | ||||
| static u64 (*ptrHashFunction)(const u8 *src, int len, u32 samples) = &GetMurmurHash3; | ||||
| 
 | ||||
| // uint32_t
 | ||||
| // WARNING - may read one more byte!
 | ||||
| // Implementation from Wikipedia.
 | ||||
| u32 HashFletcher(const u8* data_u8, size_t length) | ||||
| { | ||||
|     const u16* data = (const u16*)data_u8; /* Pointer to the data to be summed */ | ||||
|     size_t len = (length + 1) / 2; /* Length in 16-bit words */ | ||||
|     u32 sum1 = 0xffff, sum2 = 0xffff; | ||||
| 
 | ||||
|     while (len) | ||||
|     { | ||||
|         size_t tlen = len > 360 ? 360 : len; | ||||
|         len -= tlen; | ||||
| 
 | ||||
|         do { | ||||
|             sum1 += *data++; | ||||
|             sum2 += sum1; | ||||
|         } | ||||
|         while (--tlen); | ||||
| 
 | ||||
|         sum1 = (sum1 & 0xffff) + (sum1 >> 16); | ||||
|         sum2 = (sum2 & 0xffff) + (sum2 >> 16); | ||||
|     } | ||||
| 
 | ||||
|     // Second reduction step to reduce sums to 16 bits
 | ||||
|     sum1 = (sum1 & 0xffff) + (sum1 >> 16); | ||||
|     sum2 = (sum2 & 0xffff) + (sum2 >> 16); | ||||
|     return(sum2 << 16 | sum1); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| // Implementation from Wikipedia
 | ||||
| // Slightly slower than Fletcher above, but slightly more reliable.
 | ||||
| #define MOD_ADLER 65521 | ||||
| // data: Pointer to the data to be summed; len is in bytes
 | ||||
| u32 HashAdler32(const u8* data, size_t len) | ||||
| { | ||||
|     u32 a = 1, b = 0; | ||||
| 
 | ||||
|     while (len) | ||||
|     { | ||||
|         size_t tlen = len > 5550 ? 5550 : len; | ||||
|         len -= tlen; | ||||
| 
 | ||||
|         do | ||||
|         { | ||||
|             a += *data++; | ||||
|             b += a; | ||||
|         } | ||||
|         while (--tlen); | ||||
| 
 | ||||
|         a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER); | ||||
|         b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER); | ||||
|     } | ||||
| 
 | ||||
|     // It can be shown that a <= 0x1013a here, so a single subtract will do.
 | ||||
|     if (a >= MOD_ADLER) | ||||
|     { | ||||
|         a -= MOD_ADLER; | ||||
|     } | ||||
| 
 | ||||
|     // It can be shown that b can reach 0xfff87 here.
 | ||||
|     b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER); | ||||
| 
 | ||||
|     if (b >= MOD_ADLER) | ||||
|     { | ||||
|         b -= MOD_ADLER; | ||||
|     } | ||||
| 
 | ||||
|     return((b << 16) | a); | ||||
| } | ||||
| 
 | ||||
| // Stupid hash - but can't go back now :)
 | ||||
| // Don't use for new things. At least it's reasonably fast.
 | ||||
| u32 HashEctor(const u8* ptr, int length) | ||||
| { | ||||
|     u32 crc = 0; | ||||
| 
 | ||||
|     for (int i = 0; i < length; i++) | ||||
|     { | ||||
|         crc ^= ptr[i]; | ||||
|         crc = (crc << 3) | (crc >> 29); | ||||
|     } | ||||
| 
 | ||||
|     return(crc); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| #if EMU_ARCH_BITS == 64 | ||||
| 
 | ||||
| //-----------------------------------------------------------------------------
 | ||||
| // Block read - if your platform needs to do endian-swapping or can only
 | ||||
| // handle aligned reads, do the conversion here
 | ||||
| 
 | ||||
| inline u64 getblock(const u64 * p, int i) | ||||
| { | ||||
|     return p[i]; | ||||
| } | ||||
| 
 | ||||
| //----------
 | ||||
| // Block mix - combine the key bits with the hash bits and scramble everything
 | ||||
| 
 | ||||
| inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2) | ||||
| { | ||||
|     k1 *= c1; | ||||
|     k1  = _rotl64(k1,23); | ||||
|     k1 *= c2; | ||||
|     h1 ^= k1; | ||||
|     h1 += h2; | ||||
| 
 | ||||
|     h2 = _rotl64(h2,41); | ||||
| 
 | ||||
|     k2 *= c2; | ||||
|     k2  = _rotl64(k2,23); | ||||
|     k2 *= c1; | ||||
|     h2 ^= k2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     h1 = h1*3+0x52dce729; | ||||
|     h2 = h2*3+0x38495ab5; | ||||
| 
 | ||||
|     c1 = c1*5+0x7b7d159c; | ||||
|     c2 = c2*5+0x6bce6396; | ||||
| } | ||||
| 
 | ||||
| //----------
 | ||||
| // Finalization mix - avalanches all bits to within 0.05% bias
 | ||||
| 
 | ||||
| inline u64 fmix64(u64 k) | ||||
| { | ||||
|     k ^= k >> 33; | ||||
|     k *= 0xff51afd7ed558ccd; | ||||
|     k ^= k >> 33; | ||||
|     k *= 0xc4ceb9fe1a85ec53; | ||||
|     k ^= k >> 33; | ||||
| 
 | ||||
|     return k; | ||||
| } | ||||
| 
 | ||||
| u64 GetMurmurHash3(const u8 *src, int len, u32 samples) | ||||
| { | ||||
|     const u8 * data = (const u8*)src; | ||||
|     const int nblocks = len / 16; | ||||
|     u32 Step = (len / 8); | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
| 
 | ||||
|     u64 h1 = 0x9368e53c2f6af274; | ||||
|     u64 h2 = 0x586dcd208f7cd3fd; | ||||
| 
 | ||||
|     u64 c1 = 0x87c37b91114253d5; | ||||
|     u64 c2 = 0x4cf5ad432745937f; | ||||
| 
 | ||||
| 
 | ||||
|     //----------
 | ||||
|     // body
 | ||||
| 
 | ||||
|     const u64 * blocks = (const u64 *)(data); | ||||
| 
 | ||||
|     for(int i = 0; i < nblocks; i+=Step) | ||||
|     { | ||||
|         u64 k1 = getblock(blocks,i*2+0); | ||||
|         u64 k2 = getblock(blocks,i*2+1); | ||||
| 
 | ||||
|         bmix64(h1,h2,k1,k2,c1,c2); | ||||
|     } | ||||
| 
 | ||||
|     //----------
 | ||||
|     // tail
 | ||||
| 
 | ||||
|     const u8 * tail = (const u8*)(data + nblocks*16); | ||||
| 
 | ||||
|     u64 k1 = 0; | ||||
|     u64 k2 = 0; | ||||
| 
 | ||||
|     switch(len & 15) | ||||
|     { | ||||
|     case 15: k2 ^= u64(tail[14]) << 48; | ||||
|     case 14: k2 ^= u64(tail[13]) << 40; | ||||
|     case 13: k2 ^= u64(tail[12]) << 32; | ||||
|     case 12: k2 ^= u64(tail[11]) << 24; | ||||
|     case 11: k2 ^= u64(tail[10]) << 16; | ||||
|     case 10: k2 ^= u64(tail[ 9]) << 8; | ||||
|     case  9: k2 ^= u64(tail[ 8]) << 0; | ||||
| 
 | ||||
|     case  8: k1 ^= u64(tail[ 7]) << 56; | ||||
|     case  7: k1 ^= u64(tail[ 6]) << 48; | ||||
|     case  6: k1 ^= u64(tail[ 5]) << 40; | ||||
|     case  5: k1 ^= u64(tail[ 4]) << 32; | ||||
|     case  4: k1 ^= u64(tail[ 3]) << 24; | ||||
|     case  3: k1 ^= u64(tail[ 2]) << 16; | ||||
|     case  2: k1 ^= u64(tail[ 1]) << 8; | ||||
|     case  1: k1 ^= u64(tail[ 0]) << 0; | ||||
|             bmix64(h1,h2,k1,k2,c1,c2); | ||||
|     }; | ||||
| 
 | ||||
|     //----------
 | ||||
|     // finalization
 | ||||
| 
 | ||||
|     h2 ^= len; | ||||
| 
 | ||||
|     h1 += h2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     h1 = fmix64(h1); | ||||
|     h2 = fmix64(h2); | ||||
| 
 | ||||
|     h1 += h2; | ||||
| 
 | ||||
|     return h1; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| // CRC32 hash using the SSE4.2 instruction
 | ||||
| u64 GetCRC32(const u8 *src, int len, u32 samples) | ||||
| { | ||||
| #if _M_SSE >= 0x402 | ||||
|     u64 h = len; | ||||
|     u32 Step = (len / 8); | ||||
|     const u64 *data = (const u64 *)src; | ||||
|     const u64 *end = data + Step; | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
|     while(data < end) | ||||
|     { | ||||
|         h = _mm_crc32_u64(h, data[0]); | ||||
|         data += Step; | ||||
|     } | ||||
| 
 | ||||
|     const u8 *data2 = (const u8*)end; | ||||
|     return _mm_crc32_u64(h, u64(data2[0])); | ||||
| #else | ||||
|     return 0; | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
|  * NOTE: This hash function is used for custom texture loading/dumping, so | ||||
|  * it should not be changed, which would require all custom textures to be | ||||
|  * recalculated for their new hash values. If the hashing function is | ||||
|  * changed, make sure this one is still used when the legacy parameter is | ||||
|  * true. | ||||
|  */ | ||||
| u64 GetHashHiresTexture(const u8 *src, int len, u32 samples) | ||||
| { | ||||
|     const u64 m = 0xc6a4a7935bd1e995; | ||||
|     u64 h = len * m; | ||||
|     const int r = 47; | ||||
|     u32 Step = (len / 8); | ||||
|     const u64 *data = (const u64 *)src; | ||||
|     const u64 *end = data + Step; | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
|     while(data < end) | ||||
|     { | ||||
|         u64 k = data[0]; | ||||
|         data+=Step; | ||||
|         k *= m; | ||||
|         k ^= k >> r; | ||||
|         k *= m; | ||||
|         h ^= k; | ||||
|         h *= m; | ||||
|     } | ||||
| 
 | ||||
|     const u8 * data2 = (const u8*)end; | ||||
| 
 | ||||
|     switch(len & 7) | ||||
|     { | ||||
|     case 7: h ^= u64(data2[6]) << 48; | ||||
|     case 6: h ^= u64(data2[5]) << 40; | ||||
|     case 5: h ^= u64(data2[4]) << 32; | ||||
|     case 4: h ^= u64(data2[3]) << 24; | ||||
|     case 3: h ^= u64(data2[2]) << 16; | ||||
|     case 2: h ^= u64(data2[1]) << 8; | ||||
|     case 1: h ^= u64(data2[0]); | ||||
|             h *= m; | ||||
|     }; | ||||
| 
 | ||||
|     h ^= h >> r; | ||||
|     h *= m; | ||||
|     h ^= h >> r; | ||||
| 
 | ||||
|     return h; | ||||
| } | ||||
| #else | ||||
| // CRC32 hash using the SSE4.2 instruction
 | ||||
| u64 GetCRC32(const u8 *src, int len, u32 samples) | ||||
| { | ||||
| #if _M_SSE >= 0x402 | ||||
|     u32 h = len; | ||||
|     u32 Step = (len/4); | ||||
|     const u32 *data = (const u32 *)src; | ||||
|     const u32 *end = data + Step; | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step  = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
|     while(data < end) | ||||
|     { | ||||
|         h = _mm_crc32_u32(h, data[0]); | ||||
|         data += Step; | ||||
|     } | ||||
| 
 | ||||
|     const u8 *data2 = (const u8*)end; | ||||
|     return (u64)_mm_crc32_u32(h, u32(data2[0])); | ||||
| #else | ||||
|     return 0; | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| //-----------------------------------------------------------------------------
 | ||||
| // Block read - if your platform needs to do endian-swapping or can only
 | ||||
| // handle aligned reads, do the conversion here
 | ||||
| 
 | ||||
| inline u32 getblock(const u32 * p, int i) | ||||
| { | ||||
|     return p[i]; | ||||
| } | ||||
| 
 | ||||
| //----------
 | ||||
| // Finalization mix - force all bits of a hash block to avalanche
 | ||||
| 
 | ||||
| // avalanches all bits to within 0.25% bias
 | ||||
| 
 | ||||
| inline u32 fmix32(u32 h) | ||||
| { | ||||
|     h ^= h >> 16; | ||||
|     h *= 0x85ebca6b; | ||||
|     h ^= h >> 13; | ||||
|     h *= 0xc2b2ae35; | ||||
|     h ^= h >> 16; | ||||
| 
 | ||||
|     return h; | ||||
| } | ||||
| 
 | ||||
| inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2) | ||||
| { | ||||
|     k1 *= c1; | ||||
|     k1  = _rotl(k1,11); | ||||
|     k1 *= c2; | ||||
|     h1 ^= k1; | ||||
|     h1 += h2; | ||||
| 
 | ||||
|     h2 = _rotl(h2,17); | ||||
| 
 | ||||
|     k2 *= c2; | ||||
|     k2  = _rotl(k2,11); | ||||
|     k2 *= c1; | ||||
|     h2 ^= k2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     h1 = h1*3+0x52dce729; | ||||
|     h2 = h2*3+0x38495ab5; | ||||
| 
 | ||||
|     c1 = c1*5+0x7b7d159c; | ||||
|     c2 = c2*5+0x6bce6396; | ||||
| } | ||||
| 
 | ||||
| //----------
 | ||||
| 
 | ||||
| u64 GetMurmurHash3(const u8* src, int len, u32 samples) | ||||
| { | ||||
|     const u8 * data = (const u8*)src; | ||||
|     u32 out[2]; | ||||
|     const int nblocks = len / 8; | ||||
|     u32 Step = (len / 4); | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
| 
 | ||||
|     u32 h1 = 0x8de1c3ac; | ||||
|     u32 h2 = 0xbab98226; | ||||
| 
 | ||||
|     u32 c1 = 0x95543787; | ||||
|     u32 c2 = 0x2ad7eb25; | ||||
| 
 | ||||
|     //----------
 | ||||
|     // body
 | ||||
| 
 | ||||
|     const u32 * blocks = (const u32 *)(data + nblocks*8); | ||||
| 
 | ||||
|     for(int i = -nblocks; i < 0; i+=Step) | ||||
|     { | ||||
|         u32 k1 = getblock(blocks,i*2+0); | ||||
|         u32 k2 = getblock(blocks,i*2+1); | ||||
| 
 | ||||
|         bmix32(h1,h2,k1,k2,c1,c2); | ||||
|     } | ||||
| 
 | ||||
|     //----------
 | ||||
|     // tail
 | ||||
| 
 | ||||
|     const u8 * tail = (const u8*)(data + nblocks*8); | ||||
| 
 | ||||
|     u32 k1 = 0; | ||||
|     u32 k2 = 0; | ||||
| 
 | ||||
|     switch(len & 7) | ||||
|     { | ||||
|     case 7: k2 ^= tail[6] << 16; | ||||
|     case 6: k2 ^= tail[5] << 8; | ||||
|     case 5: k2 ^= tail[4] << 0; | ||||
|     case 4: k1 ^= tail[3] << 24; | ||||
|     case 3: k1 ^= tail[2] << 16; | ||||
|     case 2: k1 ^= tail[1] << 8; | ||||
|     case 1: k1 ^= tail[0] << 0; | ||||
|             bmix32(h1,h2,k1,k2,c1,c2); | ||||
|     }; | ||||
| 
 | ||||
|     //----------
 | ||||
|     // finalization
 | ||||
| 
 | ||||
|     h2 ^= len; | ||||
| 
 | ||||
|     h1 += h2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     h1 = fmix32(h1); | ||||
|     h2 = fmix32(h2); | ||||
| 
 | ||||
|     h1 += h2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     out[0] = h1; | ||||
|     out[1] = h2; | ||||
| 
 | ||||
|     return *((u64 *)&out); | ||||
| } | ||||
| 
 | ||||
| /*
 | ||||
|  * FIXME: The old 32-bit version of this hash made different hashes than the | ||||
|  * 64-bit version. Until someone can make a new version of the 32-bit one that | ||||
|  * makes identical hashes, this is just a c/p of the 64-bit one. | ||||
|  */ | ||||
| u64 GetHashHiresTexture(const u8 *src, int len, u32 samples) | ||||
| { | ||||
|     const u64 m = 0xc6a4a7935bd1e995ULL; | ||||
|     u64 h = len * m; | ||||
|     const int r = 47; | ||||
|     u32 Step = (len / 8); | ||||
|     const u64 *data = (const u64 *)src; | ||||
|     const u64 *end = data + Step; | ||||
|     if(samples == 0) samples = std::max(Step, 1u); | ||||
|     Step = Step / samples; | ||||
|     if(Step < 1) Step = 1; | ||||
|     while(data < end) | ||||
|     { | ||||
|         u64 k = data[0]; | ||||
|         data+=Step; | ||||
|         k *= m; | ||||
|         k ^= k >> r; | ||||
|         k *= m; | ||||
|         h ^= k; | ||||
|         h *= m; | ||||
|     } | ||||
| 
 | ||||
|     const u8 * data2 = (const u8*)end; | ||||
| 
 | ||||
|     switch(len & 7) | ||||
|     { | ||||
|     case 7: h ^= u64(data2[6]) << 48; | ||||
|     case 6: h ^= u64(data2[5]) << 40; | ||||
|     case 5: h ^= u64(data2[4]) << 32; | ||||
|     case 4: h ^= u64(data2[3]) << 24; | ||||
|     case 3: h ^= u64(data2[2]) << 16; | ||||
|     case 2: h ^= u64(data2[1]) << 8; | ||||
|     case 1: h ^= u64(data2[0]); | ||||
|             h *= m; | ||||
|     }; | ||||
| 
 | ||||
|     h ^= h >> r; | ||||
|     h *= m; | ||||
|     h ^= h >> r; | ||||
| 
 | ||||
|     return h; | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| u64 GetHash64(const u8 *src, int len, u32 samples) | ||||
| { | ||||
|     return ptrHashFunction(src, len, samples); | ||||
| } | ||||
| 
 | ||||
| // sets the hash function used for the texture cache
 | ||||
| void SetHash64Function(bool useHiresTextures) | ||||
| { | ||||
|     if (useHiresTextures) | ||||
|     { | ||||
|         ptrHashFunction = &GetHashHiresTexture; | ||||
|     } | ||||
| #if _M_SSE >= 0x402 | ||||
|     else if (cpu_info.bSSE4_2 && !useHiresTextures) // sse crc32 version
 | ||||
|     { | ||||
|         ptrHashFunction = &GetCRC32; | ||||
|     } | ||||
| #endif | ||||
|     else | ||||
|     { | ||||
|         ptrHashFunction = &GetMurmurHash3; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|  | @ -1,17 +0,0 @@ | |||
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| u32 HashFletcher(const u8* data_u8, size_t length);  // FAST. Length & 1 == 0.
 | ||||
| u32 HashAdler32(const u8* data, size_t len);         // Fairly accurate, slightly slower
 | ||||
| u32 HashFNV(const u8* ptr, int length);              // Another fast and decent hash
 | ||||
| u32 HashEctor(const u8* ptr, int length);            // JUNK. DO NOT USE FOR NEW THINGS
 | ||||
| u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
 | ||||
| u64 GetHashHiresTexture(const u8 *src, int len, u32 samples); | ||||
| u64 GetMurmurHash3(const u8 *src, int len, u32 samples); | ||||
| u64 GetHash64(const u8 *src, int len, u32 samples); | ||||
| void SetHash64Function(bool useHiresTextures); | ||||
|  | @ -1,394 +0,0 @@ | |||
| // Copyright (C) 2003 Dolphin Project.
 | ||||
| 
 | ||||
| // This program is free software: you can redistribute it and/or modify
 | ||||
| // it under the terms of the GNU General Public License as published by
 | ||||
| // the Free Software Foundation, version 2.0 or later versions.
 | ||||
| 
 | ||||
| // This program is distributed in the hope that it will be useful,
 | ||||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | ||||
| // GNU General Public License 2.0 for more details.
 | ||||
| 
 | ||||
| // A copy of the GPL 2.0 should have been included with the program.
 | ||||
| // If not, see http://www.gnu.org/licenses/
 | ||||
| 
 | ||||
| // Official SVN repository and contact information can be found at
 | ||||
| // http://code.google.com/p/dolphin-emu/
 | ||||
| 
 | ||||
| #include <string> | ||||
| 
 | ||||
| #include "common/logging/log.h" | ||||
| #include "common/mem_arena.h" | ||||
| #include "common/memory_util.h" | ||||
| #include "common/platform.h" | ||||
| #include "common/string_util.h" | ||||
| 
 | ||||
| #ifndef _WIN32 | ||||
| #include <fcntl.h> | ||||
| #include <string.h> | ||||
| #include <unistd.h> | ||||
| 
 | ||||
| #ifdef ANDROID | ||||
| #include <sys/ioctl.h> | ||||
| #include <linux/ashmem.h> | ||||
| #endif | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ANDROID | ||||
| 
 | ||||
| // Hopefully this ABI will never change...
 | ||||
| 
 | ||||
| 
 | ||||
| #define ASHMEM_DEVICE "/dev/ashmem" | ||||
| 
 | ||||
| /*
 | ||||
| * ashmem_create_region - creates a new ashmem region and returns the file | ||||
| * descriptor, or <0 on error | ||||
| * | ||||
| * `name' is an optional label to give the region (visible in /proc/pid/maps) | ||||
| * `size' is the size of the region, in page-aligned bytes | ||||
| */ | ||||
| int ashmem_create_region(const char *name, size_t size) | ||||
| { | ||||
|     int fd, ret; | ||||
| 
 | ||||
|     fd = open(ASHMEM_DEVICE, O_RDWR); | ||||
|     if (fd < 0) | ||||
|         return fd; | ||||
| 
 | ||||
|     if (name) { | ||||
|         char buf[ASHMEM_NAME_LEN]; | ||||
| 
 | ||||
|         strncpy(buf, name, sizeof(buf)); | ||||
|         ret = ioctl(fd, ASHMEM_SET_NAME, buf); | ||||
|         if (ret < 0) | ||||
|             goto error; | ||||
|     } | ||||
| 
 | ||||
|     ret = ioctl(fd, ASHMEM_SET_SIZE, size); | ||||
|     if (ret < 0) | ||||
|         goto error; | ||||
| 
 | ||||
|     return fd; | ||||
| 
 | ||||
| error: | ||||
|     LOG_ERROR(Common_Memory, "NASTY ASHMEM ERROR: ret = %08x", ret); | ||||
|     close(fd); | ||||
|     return ret; | ||||
| } | ||||
| 
 | ||||
| int ashmem_set_prot_region(int fd, int prot) | ||||
| { | ||||
|     return ioctl(fd, ASHMEM_SET_PROT_MASK, prot); | ||||
| } | ||||
| 
 | ||||
| int ashmem_pin_region(int fd, size_t offset, size_t len) | ||||
| { | ||||
|     struct ashmem_pin pin = { offset, len }; | ||||
|     return ioctl(fd, ASHMEM_PIN, &pin); | ||||
| } | ||||
| 
 | ||||
| int ashmem_unpin_region(int fd, size_t offset, size_t len) | ||||
| { | ||||
|     struct ashmem_pin pin = { offset, len }; | ||||
|     return ioctl(fd, ASHMEM_UNPIN, &pin); | ||||
| } | ||||
| #endif  // Android
 | ||||
| 
 | ||||
| 
 | ||||
| #if defined(_WIN32) | ||||
| SYSTEM_INFO sysInfo; | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| // Windows mappings need to be on 64K boundaries, due to Alpha legacy.
 | ||||
| #ifdef _WIN32 | ||||
| size_t roundup(size_t x) { | ||||
|     int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000; | ||||
|     return (x + gran - 1) & ~(gran - 1); | ||||
| } | ||||
| #else | ||||
| size_t roundup(size_t x) { | ||||
|     return x; | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| void MemArena::GrabLowMemSpace(size_t size) | ||||
| { | ||||
| #ifdef _WIN32 | ||||
|     hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr); | ||||
|     GetSystemInfo(&sysInfo); | ||||
| #elif defined(ANDROID) | ||||
|     // Use ashmem so we don't have to allocate a file on disk!
 | ||||
|     fd = ashmem_create_region("Citra_RAM", size); | ||||
|     // Note that it appears that ashmem is pinned by default, so no need to pin.
 | ||||
|     if (fd < 0) | ||||
|     { | ||||
|         LOG_ERROR(Common_Memory, "Failed to grab ashmem space of size: %08x  errno: %d", (int)size, (int)(errno)); | ||||
|         return; | ||||
|     } | ||||
| #else | ||||
|     // Try to find a non-existing filename for our shared memory.
 | ||||
|     // In most cases the first one will be available, but it's nicer to search
 | ||||
|     // a bit more.
 | ||||
|     for (int i = 0; i < 10000; i++) | ||||
|     { | ||||
|         std::string file_name = Common::StringFromFormat("/citramem.%d", i); | ||||
|         fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600); | ||||
|         if (fd != -1) | ||||
|         { | ||||
|             shm_unlink(file_name.c_str()); | ||||
|             break; | ||||
|         } | ||||
|         else if (errno != EEXIST) | ||||
|         { | ||||
|             LOG_ERROR(Common_Memory, "shm_open failed: %s", strerror(errno)); | ||||
|             return; | ||||
|         } | ||||
|     } | ||||
|     if (ftruncate(fd, size) < 0) | ||||
|         LOG_ERROR(Common_Memory, "Failed to allocate low memory space"); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| void MemArena::ReleaseSpace() | ||||
| { | ||||
| #ifdef _WIN32 | ||||
|     CloseHandle(hMemoryMapping); | ||||
|     hMemoryMapping = 0; | ||||
| #else | ||||
|     close(fd); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| void *MemArena::CreateView(s64 offset, size_t size, void *base) | ||||
| { | ||||
| #ifdef _WIN32 | ||||
|     size = roundup(size); | ||||
|     void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); | ||||
|     return ptr; | ||||
| #else | ||||
|     void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | | ||||
|         // Do not sync memory to underlying file. Linux has this by default.
 | ||||
| #ifdef __FreeBSD__ | ||||
|         MAP_NOSYNC | | ||||
| #endif | ||||
|         ((base == nullptr) ? 0 : MAP_FIXED), fd, offset); | ||||
| 
 | ||||
|     if (retval == MAP_FAILED) | ||||
|     { | ||||
|         LOG_ERROR(Common_Memory, "mmap failed"); | ||||
|         return nullptr; | ||||
|     } | ||||
|     return retval; | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| void MemArena::ReleaseView(void* view, size_t size) | ||||
| { | ||||
| #ifdef _WIN32 | ||||
|     UnmapViewOfFile(view); | ||||
| #else | ||||
|     munmap(view, size); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| u8* MemArena::Find4GBBase() | ||||
| { | ||||
| #if EMU_ARCH_BITS == 64 | ||||
| #ifdef _WIN32 | ||||
|     // 64 bit
 | ||||
|     u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE); | ||||
|     VirtualFree(base, 0, MEM_RELEASE); | ||||
|     return base; | ||||
| #else | ||||
|     // Very precarious - mmap cannot return an error when trying to map already used pages.
 | ||||
|     // This makes the Windows approach above unusable on Linux, so we will simply pray...
 | ||||
|     return reinterpret_cast<u8*>(0x2300000000ULL); | ||||
| #endif | ||||
| 
 | ||||
| #else // 32 bit
 | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
|     u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE); | ||||
|     if (base) { | ||||
|         VirtualFree(base, 0, MEM_RELEASE); | ||||
|     } | ||||
|     return base; | ||||
| #else | ||||
|     void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE, | ||||
|         MAP_ANON | MAP_SHARED, -1, 0); | ||||
|     if (base == MAP_FAILED) { | ||||
|         LOG_ERROR(Common_Memory, "Failed to map 256 MB of memory space: %s", strerror(errno)); | ||||
|         return 0; | ||||
|     } | ||||
|     munmap(base, 0x10000000); | ||||
|     return static_cast<u8*>(base); | ||||
| #endif | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| // yeah, this could also be done in like two bitwise ops...
 | ||||
| #define SKIP(a_flags, b_flags) | ||||
| //if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
 | ||||
| //    continue;
 | ||||
| //if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
 | ||||
| //    continue;
 | ||||
| 
 | ||||
| static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) { | ||||
|     // OK, we know where to find free space. Now grab it!
 | ||||
|     // We just mimic the popular BAT setup.
 | ||||
|     size_t position = 0; | ||||
|     size_t last_position = 0; | ||||
| 
 | ||||
|     // Zero all the pointers to be sure.
 | ||||
|     for (int i = 0; i < num_views; i++) | ||||
|     { | ||||
|         if (views[i].out_ptr_low) | ||||
|             *views[i].out_ptr_low = 0; | ||||
|         if (views[i].out_ptr) | ||||
|             *views[i].out_ptr = 0; | ||||
|     } | ||||
| 
 | ||||
|     int i; | ||||
|     for (i = 0; i < num_views; i++) | ||||
|     { | ||||
|         const MemoryView &view = views[i]; | ||||
|         if (view.size == 0) | ||||
|             continue; | ||||
|         SKIP(flags, view.flags); | ||||
|         if (view.flags & MV_MIRROR_PREVIOUS) { | ||||
|             position = last_position; | ||||
|         } | ||||
|         else { | ||||
|             *(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size); | ||||
|             if (!*view.out_ptr_low) | ||||
|                 goto bail; | ||||
|         } | ||||
| #if EMU_ARCH_BITS == 64 | ||||
|         *view.out_ptr = (u8*)arena->CreateView( | ||||
|             position, view.size, base + view.virtual_address); | ||||
| #else | ||||
|         if (view.flags & MV_MIRROR_PREVIOUS) {  // TODO: should check if the two & 0x3FFFFFFF are identical.
 | ||||
|             // No need to create multiple identical views.
 | ||||
|             *view.out_ptr = *views[i - 1].out_ptr; | ||||
|         } | ||||
|         else { | ||||
|             *view.out_ptr = (u8*)arena->CreateView( | ||||
|                 position, view.size, base + (view.virtual_address & 0x3FFFFFFF)); | ||||
|             if (!*view.out_ptr) | ||||
|                 goto bail; | ||||
|         } | ||||
| #endif | ||||
| 
 | ||||
|         last_position = position; | ||||
|         position += roundup(view.size); | ||||
|     } | ||||
| 
 | ||||
|     return true; | ||||
| 
 | ||||
| bail: | ||||
|     // Argh! ERROR! Free what we grabbed so far so we can try again.
 | ||||
|     for (int j = 0; j <= i; j++) | ||||
|     { | ||||
|         if (views[i].size == 0) | ||||
|             continue; | ||||
|         SKIP(flags, views[i].flags); | ||||
|         if (views[j].out_ptr_low && *views[j].out_ptr_low) | ||||
|         { | ||||
|             arena->ReleaseView(*views[j].out_ptr_low, views[j].size); | ||||
|             *views[j].out_ptr_low = nullptr; | ||||
|         } | ||||
|         if (*views[j].out_ptr) | ||||
|         { | ||||
| #if EMU_ARCH_BITS == 64 | ||||
|             arena->ReleaseView(*views[j].out_ptr, views[j].size); | ||||
| #else | ||||
|             if (!(views[j].flags & MV_MIRROR_PREVIOUS)) | ||||
|             { | ||||
|                 arena->ReleaseView(*views[j].out_ptr, views[j].size); | ||||
|             } | ||||
| #endif | ||||
|             *views[j].out_ptr = nullptr; | ||||
|         } | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena) | ||||
| { | ||||
|     size_t total_mem = 0; | ||||
|     int base_attempts = 0; | ||||
| 
 | ||||
|     for (int i = 0; i < num_views; i++) | ||||
|     { | ||||
|         if (views[i].size == 0) | ||||
|             continue; | ||||
|         SKIP(flags, views[i].flags); | ||||
|         if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0) | ||||
|             total_mem += roundup(views[i].size); | ||||
|     } | ||||
|     // Grab some pagefile backed memory out of the void ...
 | ||||
|     arena->GrabLowMemSpace(total_mem); | ||||
| 
 | ||||
|     // Now, create views in high memory where there's plenty of space.
 | ||||
| #if EMU_ARCH_BITS == 64 | ||||
|     u8 *base = MemArena::Find4GBBase(); | ||||
|     // This really shouldn't fail - in 64-bit, there will always be enough
 | ||||
|     // address space.
 | ||||
|     if (!Memory_TryBase(base, views, num_views, flags, arena)) | ||||
|     { | ||||
|         LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base."); | ||||
|         return 0; | ||||
|     } | ||||
| #elif defined(_WIN32) | ||||
|     // Try a whole range of possible bases. Return once we got a valid one.
 | ||||
|     u32 max_base_addr = 0x7FFF0000 - 0x10000000; | ||||
|     u8 *base = nullptr; | ||||
| 
 | ||||
|     for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000) | ||||
|     { | ||||
|         base_attempts++; | ||||
|         base = (u8 *)base_addr; | ||||
|         if (Memory_TryBase(base, views, num_views, flags, arena)) | ||||
|         { | ||||
|             LOG_DEBUG(Common_Memory, "Found valid memory base at %p after %i tries.", base, base_attempts); | ||||
|             base_attempts = 0; | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
| #else | ||||
|     // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
 | ||||
|     u8 *base = MemArena::Find4GBBase(); | ||||
|     if (!Memory_TryBase(base, views, num_views, flags, arena)) | ||||
|     { | ||||
|         LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base."); | ||||
|         return 0; | ||||
|     } | ||||
| #endif | ||||
|     if (base_attempts) | ||||
|         LOG_ERROR(Common_Memory, "No possible memory base pointer found!"); | ||||
|     return base; | ||||
| } | ||||
| 
 | ||||
| void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena) | ||||
| { | ||||
|     for (int i = 0; i < num_views; i++) | ||||
|     { | ||||
|         if (views[i].size == 0) | ||||
|             continue; | ||||
|         SKIP(flags, views[i].flags); | ||||
|         if (views[i].out_ptr_low && *views[i].out_ptr_low) | ||||
|             arena->ReleaseView(*views[i].out_ptr_low, views[i].size); | ||||
|         if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low)) | ||||
|             arena->ReleaseView(*views[i].out_ptr, views[i].size); | ||||
|         *views[i].out_ptr = nullptr; | ||||
|         if (views[i].out_ptr_low) | ||||
|             *views[i].out_ptr_low = nullptr; | ||||
|     } | ||||
| } | ||||
|  | @ -1,70 +0,0 @@ | |||
| // Copyright (C) 2003 Dolphin Project.
 | ||||
| 
 | ||||
| // This program is free software: you can redistribute it and/or modify
 | ||||
| // it under the terms of the GNU General Public License as published by
 | ||||
| // the Free Software Foundation, version 2.0 or later versions.
 | ||||
| 
 | ||||
| // This program is distributed in the hope that it will be useful,
 | ||||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | ||||
| // GNU General Public License 2.0 for more details.
 | ||||
| 
 | ||||
| // A copy of the GPL 2.0 should have been included with the program.
 | ||||
| // If not, see http://www.gnu.org/licenses/
 | ||||
| 
 | ||||
| // Official SVN repository and contact information can be found at
 | ||||
| // http://code.google.com/p/dolphin-emu/
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
| #include <windows.h> | ||||
| #endif | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| // This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
 | ||||
| // Multiple views can mirror the same section of the block, which makes it very convient for emulating
 | ||||
| // memory mirrors.
 | ||||
| 
 | ||||
| class MemArena | ||||
| { | ||||
| public: | ||||
|     void GrabLowMemSpace(size_t size); | ||||
|     void ReleaseSpace(); | ||||
|     void *CreateView(s64 offset, size_t size, void *base = 0); | ||||
|     void ReleaseView(void *view, size_t size); | ||||
| 
 | ||||
|     // This only finds 1 GB in 32-bit
 | ||||
|     static u8 *Find4GBBase(); | ||||
| private: | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
|     HANDLE hMemoryMapping; | ||||
| #else | ||||
|     int fd; | ||||
| #endif | ||||
| }; | ||||
| 
 | ||||
| enum { | ||||
|     MV_MIRROR_PREVIOUS = 1, | ||||
|     // MV_FAKE_VMEM = 2,
 | ||||
|     // MV_WII_ONLY = 4,
 | ||||
|     MV_IS_PRIMARY_RAM = 0x100, | ||||
|     MV_IS_EXTRA1_RAM = 0x200, | ||||
|     MV_IS_EXTRA2_RAM = 0x400, | ||||
| }; | ||||
| 
 | ||||
| struct MemoryView | ||||
| { | ||||
|     u8 **out_ptr_low; | ||||
|     u8 **out_ptr; | ||||
|     u32 virtual_address; | ||||
|     u32 size; | ||||
|     u32 flags; | ||||
| }; | ||||
| 
 | ||||
| // Uses a memory arena to set up an emulator-friendly memory map according to
 | ||||
| // a passed-in list of MemoryView structures.
 | ||||
| u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena); | ||||
| void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena); | ||||
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