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	automap: fix power button mapping (#6972)
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		|  | @ -139,6 +139,7 @@ constexpr std::array<SDL_GameControllerButton, Settings::NativeButton::NumButton | ||||||
|         SDL_CONTROLLER_BUTTON_INVALID, |         SDL_CONTROLLER_BUTTON_INVALID, | ||||||
|         SDL_CONTROLLER_BUTTON_INVALID, |         SDL_CONTROLLER_BUTTON_INVALID, | ||||||
|         SDL_CONTROLLER_BUTTON_GUIDE, |         SDL_CONTROLLER_BUTTON_GUIDE, | ||||||
|  |         SDL_CONTROLLER_BUTTON_INVALID, | ||||||
|     }}; |     }}; | ||||||
| 
 | 
 | ||||||
| struct SDLJoystickDeleter { | struct SDLJoystickDeleter { | ||||||
|  |  | ||||||
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