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	citra-qt: add tooltips for renderer options
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					 1 changed files with 15 additions and 0 deletions
				
			
		|  | @ -65,6 +65,9 @@ | ||||||
|      <layout class="QVBoxLayout" name="verticalLayout_6"> |      <layout class="QVBoxLayout" name="verticalLayout_6"> | ||||||
|       <item> |       <item> | ||||||
|        <widget class="QCheckBox" name="toggle_hw_renderer"> |        <widget class="QCheckBox" name="toggle_hw_renderer"> | ||||||
|  |         <property name="toolTip"> | ||||||
|  |          <string><html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html></string> | ||||||
|  |         </property> | ||||||
|         <property name="text"> |         <property name="text"> | ||||||
|          <string>Enable Hardware Renderer</string> |          <string>Enable Hardware Renderer</string> | ||||||
|         </property> |         </property> | ||||||
|  | @ -157,6 +160,9 @@ | ||||||
|          </item> |          </item> | ||||||
|          <item> |          <item> | ||||||
|           <widget class="QCheckBox" name="toggle_hw_shader"> |           <widget class="QCheckBox" name="toggle_hw_shader"> | ||||||
|  |            <property name="toolTip"> | ||||||
|  |             <string><html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html></string> | ||||||
|  |            </property> | ||||||
|            <property name="text"> |            <property name="text"> | ||||||
|             <string>Enable Hardware Shader</string> |             <string>Enable Hardware Shader</string> | ||||||
|            </property> |            </property> | ||||||
|  | @ -179,6 +185,9 @@ | ||||||
|             </property> |             </property> | ||||||
|             <item> |             <item> | ||||||
|              <widget class="QCheckBox" name="toggle_accurate_mul"> |              <widget class="QCheckBox" name="toggle_accurate_mul"> | ||||||
|  |               <property name="toolTip"> | ||||||
|  |                <string><html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html></string> | ||||||
|  |               </property> | ||||||
|               <property name="text"> |               <property name="text"> | ||||||
|                <string>Accurate Multiplication</string> |                <string>Accurate Multiplication</string> | ||||||
|               </property> |               </property> | ||||||
|  | @ -186,6 +195,9 @@ | ||||||
|             </item> |             </item> | ||||||
|             <item> |             <item> | ||||||
|              <widget class="QCheckBox" name="toggle_accurate_gs"> |              <widget class="QCheckBox" name="toggle_accurate_gs"> | ||||||
|  |               <property name="toolTip"> | ||||||
|  |                <string><html><head/><body><p>Force to fall back to software shader emulation when geometry shaders are used. </p><p>Some games require this to be enabled for the hardware shader to render properly.</p><p>However this might reduce performance in some games</p></body></html></string> | ||||||
|  |               </property> | ||||||
|               <property name="text"> |               <property name="text"> | ||||||
|                <string>Accurate Geometry Shader</string> |                <string>Accurate Geometry Shader</string> | ||||||
|               </property> |               </property> | ||||||
|  | @ -199,6 +211,9 @@ | ||||||
|       </item> |       </item> | ||||||
|       <item> |       <item> | ||||||
|        <widget class="QCheckBox" name="toggle_shader_jit"> |        <widget class="QCheckBox" name="toggle_shader_jit"> | ||||||
|  |         <property name="toolTip"> | ||||||
|  |          <string><html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html></string> | ||||||
|  |         </property> | ||||||
|         <property name="text"> |         <property name="text"> | ||||||
|          <string>Enable Shader JIT</string> |          <string>Enable Shader JIT</string> | ||||||
|         </property> |         </property> | ||||||
|  |  | ||||||
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