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	pica: Add decodings for distance attenuation and LUT registers.
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		|  | @ -643,7 +643,110 @@ struct Regs { | |||
|         } | ||||
|     } | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0xe0); | ||||
|     INSERT_PADDING_WORDS(0x20); | ||||
| 
 | ||||
|     struct { | ||||
|         union LightColor { | ||||
|             BitField< 0, 10, u32> b; | ||||
|             BitField<10, 10, u32> g; | ||||
|             BitField<20, 10, u32> r; | ||||
| 
 | ||||
|             Math::Vec3f ToVec3f() const { | ||||
|                 return Math::MakeVec((f32)r / 255.f, (f32)g / 255.f, (f32)b / 255.f); | ||||
|             } | ||||
|         }; | ||||
| 
 | ||||
|         struct LightSrc { | ||||
|             LightColor specular_0;  // material.specular_0 * light.specular_0
 | ||||
|             LightColor specular_1;  // material.specular_1 * light.specular_1
 | ||||
|             LightColor diffuse;     // material.diffuse * light.diffuse
 | ||||
|             LightColor ambient;     // material.ambient * light.ambient
 | ||||
| 
 | ||||
|             struct { | ||||
|                 // Encoded as 16-bit floating point
 | ||||
|                 u16 x; | ||||
|                 u16 y; | ||||
|                 u16 z; | ||||
|                 u16 unk; | ||||
| 
 | ||||
|                 INSERT_PADDING_WORDS(0x3); | ||||
| 
 | ||||
|                 // 1.f if 0, otherwise 0.f
 | ||||
|                 BitField<0, 1, u32> w; | ||||
|             } position; | ||||
| 
 | ||||
| 
 | ||||
|             BitField<0, 20, u32> dist_atten_bias; | ||||
|             BitField<0, 20, u32> dist_atten_scale; | ||||
| 
 | ||||
|             INSERT_PADDING_WORDS(0x4); | ||||
|         }; | ||||
|         static_assert(sizeof(LightSrc) == 0x10 * sizeof(u32), "LightSrc structure must be 0x10 words"); | ||||
| 
 | ||||
|         LightSrc light[8]; | ||||
|         LightColor global_ambient; // emission + (material.ambient * lighting.ambient)
 | ||||
|         INSERT_PADDING_WORDS(0x1); | ||||
|         BitField<0, 3, u32> src_num; // number of enabled lights - 1
 | ||||
|         INSERT_PADDING_WORDS(0x1); | ||||
| 
 | ||||
|         union { | ||||
|             // Each bit specifies whether distance attenuation should be applied for the
 | ||||
|             // corresponding light
 | ||||
| 
 | ||||
|             BitField<24, 1, u32> light_0; | ||||
|             BitField<25, 1, u32> light_1; | ||||
|             BitField<26, 1, u32> light_2; | ||||
|             BitField<27, 1, u32> light_3; | ||||
|             BitField<28, 1, u32> light_4; | ||||
|             BitField<29, 1, u32> light_5; | ||||
|             BitField<30, 1, u32> light_6; | ||||
|             BitField<31, 1, u32> light_7; | ||||
| 
 | ||||
|             bool IsEnabled(unsigned index) const { | ||||
|                 const unsigned enable[] = { light_0, light_1, light_2, light_3, light_4, light_5, light_6, light_7 }; | ||||
|                 return enable[index] == 0; | ||||
|             } | ||||
|         } dist_atten_enable; | ||||
| 
 | ||||
|         union { | ||||
|             BitField<0, 8, u32> index;      ///< Index at which to set data in the LUT
 | ||||
|             BitField<8, 5, u32> type;       ///< Type of LUT for which to set data
 | ||||
|         } lut_config; | ||||
| 
 | ||||
|         BitField<0, 1, u32> disable; | ||||
|         INSERT_PADDING_WORDS(0x1); | ||||
| 
 | ||||
|         // When data is written to any of these registers, it gets written to the lookup table of
 | ||||
|         // the selected type at the selected index, specified above in the `lut_config` register.
 | ||||
|         // With each write, `lut_config.index` is incremented. It does not matter which of these
 | ||||
|         // registers is written to, the behavior will be the same.
 | ||||
|         u32 lut_data[8]; | ||||
| 
 | ||||
|         INSERT_PADDING_WORDS(0x9); | ||||
| 
 | ||||
|         union { | ||||
|             // There are 8 light enable "slots", corresponding to the total number of lights
 | ||||
|             // supported by Pica. For N enabled lights (specified by register 0x1c2, or 'src_num'
 | ||||
|             // above), the first N slots below will be set to integers within the range of 0-7,
 | ||||
|             // corresponding to the actual light that is enabled for each slot.
 | ||||
| 
 | ||||
|             BitField< 0, 3, u32> slot_0; | ||||
|             BitField< 4, 3, u32> slot_1; | ||||
|             BitField< 8, 3, u32> slot_2; | ||||
|             BitField<12, 3, u32> slot_3; | ||||
|             BitField<16, 3, u32> slot_4; | ||||
|             BitField<20, 3, u32> slot_5; | ||||
|             BitField<24, 3, u32> slot_6; | ||||
|             BitField<28, 3, u32> slot_7; | ||||
| 
 | ||||
|             unsigned GetNum(unsigned index) const { | ||||
|                 const unsigned enable_slots[] = { slot_0, slot_1, slot_2, slot_3, slot_4, slot_5, slot_6, slot_7 }; | ||||
|                 return enable_slots[index]; | ||||
|             } | ||||
|         } light_enable; | ||||
|     } lighting; | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x26); | ||||
| 
 | ||||
|     enum class VertexAttributeFormat : u64 { | ||||
|         BYTE = 0, | ||||
|  |  | |||
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