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	Merge pull request #2497 from wwylele/input-2
Refactor input emulation & add SDL gamepad support
This commit is contained in:
		
						commit
						423ab5e2bc
					
				
					 40 changed files with 1241 additions and 571 deletions
				
			
		|  | @ -5,6 +5,7 @@ add_subdirectory(common) | ||||||
| add_subdirectory(core) | add_subdirectory(core) | ||||||
| add_subdirectory(video_core) | add_subdirectory(video_core) | ||||||
| add_subdirectory(audio_core) | add_subdirectory(audio_core) | ||||||
|  | add_subdirectory(input_common) | ||||||
| add_subdirectory(tests) | add_subdirectory(tests) | ||||||
| if (ENABLE_SDL2) | if (ENABLE_SDL2) | ||||||
|     add_subdirectory(citra) |     add_subdirectory(citra) | ||||||
|  |  | ||||||
|  | @ -18,7 +18,7 @@ create_directory_groups(${SRCS} ${HEADERS}) | ||||||
| include_directories(${SDL2_INCLUDE_DIR}) | include_directories(${SDL2_INCLUDE_DIR}) | ||||||
| 
 | 
 | ||||||
| add_executable(citra ${SRCS} ${HEADERS}) | add_executable(citra ${SRCS} ${HEADERS}) | ||||||
| target_link_libraries(citra core video_core audio_core common) | target_link_libraries(citra core video_core audio_core common input_common) | ||||||
| target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad) | target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad) | ||||||
| if (MSVC) | if (MSVC) | ||||||
|     target_link_libraries(citra getopt) |     target_link_libraries(citra getopt) | ||||||
|  |  | ||||||
|  | @ -8,8 +8,10 @@ | ||||||
| #include "citra/default_ini.h" | #include "citra/default_ini.h" | ||||||
| #include "common/file_util.h" | #include "common/file_util.h" | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
|  | #include "common/param_package.h" | ||||||
| #include "config.h" | #include "config.h" | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
|  | #include "input_common/main.h" | ||||||
| 
 | 
 | ||||||
| Config::Config() { | Config::Config() { | ||||||
|     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 |     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | ||||||
|  | @ -37,25 +39,40 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { | ||||||
|     return true; |     return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = { | static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = { | ||||||
|     // directly mapped keys
 |     SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, | ||||||
|     SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W, |     SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, | ||||||
|     SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T, |     SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, | ||||||
|     SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, |  | ||||||
|     SDL_SCANCODE_L, |  | ||||||
| 
 |  | ||||||
|     // indirectly mapped keys
 |  | ||||||
|     SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, |  | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  | static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{ | ||||||
|  |     { | ||||||
|  |         SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, | ||||||
|  |     }, | ||||||
|  |     { | ||||||
|  |         SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, | ||||||
|  |     }, | ||||||
|  | }}; | ||||||
|  | 
 | ||||||
| void Config::ReadValues() { | void Config::ReadValues() { | ||||||
|     // Controls
 |     // Controls
 | ||||||
|     for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { |     for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | ||||||
|         Settings::values.input_mappings[Settings::NativeInput::All[i]] = |         std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); | ||||||
|             sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]); |         Settings::values.buttons[i] = | ||||||
|  |             sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); | ||||||
|  |         if (Settings::values.buttons[i].empty()) | ||||||
|  |             Settings::values.buttons[i] = default_param; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | ||||||
|  |         std::string default_param = InputCommon::GenerateAnalogParamFromKeys( | ||||||
|  |             default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], | ||||||
|  |             default_analogs[i][3], default_analogs[i][4], 0.5f); | ||||||
|  |         Settings::values.analogs[i] = | ||||||
|  |             sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); | ||||||
|  |         if (Settings::values.analogs[i].empty()) | ||||||
|  |             Settings::values.analogs[i] = default_param; | ||||||
|     } |     } | ||||||
|     Settings::values.pad_circle_modifier_scale = |  | ||||||
|         (float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5); |  | ||||||
| 
 | 
 | ||||||
|     // Core
 |     // Core
 | ||||||
|     Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); |     Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); | ||||||
|  |  | ||||||
|  | @ -8,34 +8,47 @@ namespace DefaultINI { | ||||||
| 
 | 
 | ||||||
| const char* sdl2_config_file = R"( | const char* sdl2_config_file = R"( | ||||||
| [Controls] | [Controls] | ||||||
| pad_start = | # The input devices and parameters for each 3DS native input | ||||||
| pad_select = | # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." | ||||||
| pad_home = | # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values | ||||||
| pad_dup = |  | ||||||
| pad_ddown = |  | ||||||
| pad_dleft = |  | ||||||
| pad_dright = |  | ||||||
| pad_a = |  | ||||||
| pad_b = |  | ||||||
| pad_x = |  | ||||||
| pad_y = |  | ||||||
| pad_l = |  | ||||||
| pad_r = |  | ||||||
| pad_zl = |  | ||||||
| pad_zr = |  | ||||||
| pad_cup = |  | ||||||
| pad_cdown = |  | ||||||
| pad_cleft = |  | ||||||
| pad_cright = |  | ||||||
| pad_circle_up = |  | ||||||
| pad_circle_down = |  | ||||||
| pad_circle_left = |  | ||||||
| pad_circle_right = |  | ||||||
| pad_circle_modifier = |  | ||||||
| 
 | 
 | ||||||
| # The applied modifier scale to circle pad. | # for button input, the following devices are avaible: | ||||||
|  | #  - "keyboard" (default) for keyboard input. Required parameters: | ||||||
|  | #      - "code": the code of the key to bind | ||||||
|  | #  - "sdl" for joystick input using SDL. Required parameters: | ||||||
|  | #      - "joystick": the index of the joystick to bind | ||||||
|  | #      - "button"(optional): the index of the button to bind | ||||||
|  | #      - "hat"(optional): the index of the hat to bind as direction buttons | ||||||
|  | #      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" | ||||||
|  | button_a= | ||||||
|  | button_b= | ||||||
|  | button_x= | ||||||
|  | button_y= | ||||||
|  | button_up= | ||||||
|  | button_down= | ||||||
|  | button_left= | ||||||
|  | button_right= | ||||||
|  | button_l= | ||||||
|  | button_r= | ||||||
|  | button_start= | ||||||
|  | button_select= | ||||||
|  | button_zl= | ||||||
|  | button_zr= | ||||||
|  | button_home= | ||||||
|  | 
 | ||||||
|  | # for analog input, the following devices are avaible: | ||||||
|  | #  - "analog_from_button" (default) for emulating analog input from direction buttons.  Required parameters: | ||||||
|  | #      - "up", "down", "left", "right": sub-devices for each direction. | ||||||
|  | #          Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" | ||||||
|  | #      - "modifier": sub-devices as a modifier. | ||||||
|  | #      - "modifier_scale": a float number representing the applied modifier scale to the analog input. | ||||||
| #          Must be in range of 0.0-1.0. Defaults to 0.5 | #          Must be in range of 0.0-1.0. Defaults to 0.5 | ||||||
| pad_circle_modifier_scale = | #  - "sdl" for joystick input using SDL. Required parameters: | ||||||
|  | #      - "joystick": the index of the joystick to bind | ||||||
|  | #      - "axis_x": the index of the axis to bind as x-axis (default to 0) | ||||||
|  | #      - "axis_y": the index of the axis to bind as y-axis (default to 1) | ||||||
|  | circle_pad= | ||||||
|  | c_stick= | ||||||
| 
 | 
 | ||||||
| [Core] | [Core] | ||||||
| # Whether to use the Just-In-Time (JIT) compiler for CPU emulation | # Whether to use the Just-In-Time (JIT) compiler for CPU emulation | ||||||
|  |  | ||||||
|  | @ -12,9 +12,9 @@ | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
| #include "common/scm_rev.h" | #include "common/scm_rev.h" | ||||||
| #include "common/string_util.h" | #include "common/string_util.h" | ||||||
| #include "core/frontend/key_map.h" |  | ||||||
| #include "core/hle/service/hid/hid.h" |  | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
|  | #include "input_common/keyboard.h" | ||||||
|  | #include "input_common/main.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
| void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { | void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { | ||||||
|  | @ -40,9 +40,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { | ||||||
| 
 | 
 | ||||||
| void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { | void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { | ||||||
|     if (state == SDL_PRESSED) { |     if (state == SDL_PRESSED) { | ||||||
|         KeyMap::PressKey(*this, {key, keyboard_id}); |         InputCommon::GetKeyboard()->PressKey(key); | ||||||
|     } else if (state == SDL_RELEASED) { |     } else if (state == SDL_RELEASED) { | ||||||
|         KeyMap::ReleaseKey(*this, {key, keyboard_id}); |         InputCommon::GetKeyboard()->ReleaseKey(key); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -57,9 +57,8 @@ void EmuWindow_SDL2::OnResize() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| EmuWindow_SDL2::EmuWindow_SDL2() { | EmuWindow_SDL2::EmuWindow_SDL2() { | ||||||
|     keyboard_id = KeyMap::NewDeviceId(); |     InputCommon::Init(); | ||||||
| 
 | 
 | ||||||
|     ReloadSetKeymaps(); |  | ||||||
|     motion_emu = std::make_unique<Motion::MotionEmu>(*this); |     motion_emu = std::make_unique<Motion::MotionEmu>(*this); | ||||||
| 
 | 
 | ||||||
|     SDL_SetMainReady(); |     SDL_SetMainReady(); | ||||||
|  | @ -117,6 +116,7 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { | ||||||
|     SDL_GL_DeleteContext(gl_context); |     SDL_GL_DeleteContext(gl_context); | ||||||
|     SDL_Quit(); |     SDL_Quit(); | ||||||
|     motion_emu = nullptr; |     motion_emu = nullptr; | ||||||
|  |     InputCommon::Shutdown(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void EmuWindow_SDL2::SwapBuffers() { | void EmuWindow_SDL2::SwapBuffers() { | ||||||
|  | @ -169,15 +169,6 @@ void EmuWindow_SDL2::DoneCurrent() { | ||||||
|     SDL_GL_MakeCurrent(render_window, nullptr); |     SDL_GL_MakeCurrent(render_window, nullptr); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void EmuWindow_SDL2::ReloadSetKeymaps() { |  | ||||||
|     KeyMap::ClearKeyMapping(keyboard_id); |  | ||||||
|     for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { |  | ||||||
|         KeyMap::SetKeyMapping( |  | ||||||
|             {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id}, |  | ||||||
|             KeyMap::mapping_targets[i]); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( | void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( | ||||||
|     const std::pair<unsigned, unsigned>& minimal_size) { |     const std::pair<unsigned, unsigned>& minimal_size) { | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -31,9 +31,6 @@ public: | ||||||
|     /// Whether the window is still open, and a close request hasn't yet been sent
 |     /// Whether the window is still open, and a close request hasn't yet been sent
 | ||||||
|     bool IsOpen() const; |     bool IsOpen() const; | ||||||
| 
 | 
 | ||||||
|     /// Load keymap from configuration
 |  | ||||||
|     void ReloadSetKeymaps() override; |  | ||||||
| 
 |  | ||||||
| private: | private: | ||||||
|     /// Called by PollEvents when a key is pressed or released.
 |     /// Called by PollEvents when a key is pressed or released.
 | ||||||
|     void OnKeyEvent(int key, u8 state); |     void OnKeyEvent(int key, u8 state); | ||||||
|  | @ -61,9 +58,6 @@ private: | ||||||
|     /// The OpenGL context associated with the window
 |     /// The OpenGL context associated with the window
 | ||||||
|     SDL_GLContext gl_context; |     SDL_GLContext gl_context; | ||||||
| 
 | 
 | ||||||
|     /// Device id of keyboard for use with KeyMap
 |  | ||||||
|     int keyboard_id; |  | ||||||
| 
 |  | ||||||
|     /// Motion sensors emulation
 |     /// Motion sensors emulation
 | ||||||
|     std::unique_ptr<Motion::MotionEmu> motion_emu; |     std::unique_ptr<Motion::MotionEmu> motion_emu; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -97,7 +97,7 @@ if (APPLE) | ||||||
| else() | else() | ||||||
|     add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS}) |     add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS}) | ||||||
| endif() | endif() | ||||||
| target_link_libraries(citra-qt core video_core audio_core common) | target_link_libraries(citra-qt core video_core audio_core common input_common) | ||||||
| target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS}) | target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS}) | ||||||
| target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads) | target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads) | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -13,7 +13,9 @@ | ||||||
| #include "common/scm_rev.h" | #include "common/scm_rev.h" | ||||||
| #include "common/string_util.h" | #include "common/string_util.h" | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/frontend/key_map.h" | #include "core/settings.h" | ||||||
|  | #include "input_common/keyboard.h" | ||||||
|  | #include "input_common/main.h" | ||||||
| #include "video_core/debug_utils/debug_utils.h" | #include "video_core/debug_utils/debug_utils.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
|  | @ -99,14 +101,17 @@ private: | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) | GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) | ||||||
|     : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) { |     : QWidget(parent), child(nullptr), emu_thread(emu_thread) { | ||||||
| 
 | 
 | ||||||
|     std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, |     std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, | ||||||
|                                                         Common::g_scm_branch, Common::g_scm_desc); |                                                         Common::g_scm_branch, Common::g_scm_desc); | ||||||
|     setWindowTitle(QString::fromStdString(window_title)); |     setWindowTitle(QString::fromStdString(window_title)); | ||||||
| 
 | 
 | ||||||
|     keyboard_id = KeyMap::NewDeviceId(); |     InputCommon::Init(); | ||||||
|     ReloadSetKeymaps(); | } | ||||||
|  | 
 | ||||||
|  | GRenderWindow::~GRenderWindow() { | ||||||
|  |     InputCommon::Shutdown(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::moveContext() { | void GRenderWindow::moveContext() { | ||||||
|  | @ -197,11 +202,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::keyPressEvent(QKeyEvent* event) { | void GRenderWindow::keyPressEvent(QKeyEvent* event) { | ||||||
|     KeyMap::PressKey(*this, {event->key(), keyboard_id}); |     InputCommon::GetKeyboard()->PressKey(event->key()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { | void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { | ||||||
|     KeyMap::ReleaseKey(*this, {event->key(), keyboard_id}); |     InputCommon::GetKeyboard()->ReleaseKey(event->key()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::mousePressEvent(QMouseEvent* event) { | void GRenderWindow::mousePressEvent(QMouseEvent* event) { | ||||||
|  | @ -230,14 +235,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { | ||||||
|         motion_emu->EndTilt(); |         motion_emu->EndTilt(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::ReloadSetKeymaps() { | void GRenderWindow::ReloadSetKeymaps() {} | ||||||
|     KeyMap::ClearKeyMapping(keyboard_id); |  | ||||||
|     for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { |  | ||||||
|         KeyMap::SetKeyMapping( |  | ||||||
|             {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id}, |  | ||||||
|             KeyMap::mapping_targets[i]); |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { | void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { | ||||||
|     NotifyClientAreaSizeChanged(std::make_pair(width, height)); |     NotifyClientAreaSizeChanged(std::make_pair(width, height)); | ||||||
|  |  | ||||||
|  | @ -104,6 +104,7 @@ class GRenderWindow : public QWidget, public EmuWindow { | ||||||
| 
 | 
 | ||||||
| public: | public: | ||||||
|     GRenderWindow(QWidget* parent, EmuThread* emu_thread); |     GRenderWindow(QWidget* parent, EmuThread* emu_thread); | ||||||
|  |     ~GRenderWindow(); | ||||||
| 
 | 
 | ||||||
|     // EmuWindow implementation
 |     // EmuWindow implementation
 | ||||||
|     void SwapBuffers() override; |     void SwapBuffers() override; | ||||||
|  | @ -127,7 +128,7 @@ public: | ||||||
|     void mouseMoveEvent(QMouseEvent* event) override; |     void mouseMoveEvent(QMouseEvent* event) override; | ||||||
|     void mouseReleaseEvent(QMouseEvent* event) override; |     void mouseReleaseEvent(QMouseEvent* event) override; | ||||||
| 
 | 
 | ||||||
|     void ReloadSetKeymaps() override; |     void ReloadSetKeymaps(); | ||||||
| 
 | 
 | ||||||
|     void OnClientAreaResized(unsigned width, unsigned height); |     void OnClientAreaResized(unsigned width, unsigned height); | ||||||
| 
 | 
 | ||||||
|  | @ -152,9 +153,6 @@ private: | ||||||
| 
 | 
 | ||||||
|     QByteArray geometry; |     QByteArray geometry; | ||||||
| 
 | 
 | ||||||
|     /// Device id of keyboard for use with KeyMap
 |  | ||||||
|     int keyboard_id; |  | ||||||
| 
 |  | ||||||
|     EmuThread* emu_thread; |     EmuThread* emu_thread; | ||||||
| 
 | 
 | ||||||
|     /// Motion sensors emulation
 |     /// Motion sensors emulation
 | ||||||
|  |  | ||||||
|  | @ -6,6 +6,7 @@ | ||||||
| #include "citra_qt/config.h" | #include "citra_qt/config.h" | ||||||
| #include "citra_qt/ui_settings.h" | #include "citra_qt/ui_settings.h" | ||||||
| #include "common/file_util.h" | #include "common/file_util.h" | ||||||
|  | #include "input_common/main.h" | ||||||
| 
 | 
 | ||||||
| Config::Config() { | Config::Config() { | ||||||
|     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 |     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | ||||||
|  | @ -16,25 +17,46 @@ Config::Config() { | ||||||
|     Reload(); |     Reload(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = { | const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { | ||||||
|     // directly mapped keys
 |     Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, | ||||||
|     Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2, |     Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B, | ||||||
|     Qt::Key_M, Qt::Key_N, Qt::Key_B, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, Qt::Key_I, |  | ||||||
|     Qt::Key_K, Qt::Key_J, Qt::Key_L, |  | ||||||
| 
 |  | ||||||
|     // indirectly mapped keys
 |  | ||||||
|     Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, |  | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  | const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ | ||||||
|  |     { | ||||||
|  |         Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, | ||||||
|  |     }, | ||||||
|  |     { | ||||||
|  |         Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D, | ||||||
|  |     }, | ||||||
|  | }}; | ||||||
|  | 
 | ||||||
| void Config::ReadValues() { | void Config::ReadValues() { | ||||||
|     qt_config->beginGroup("Controls"); |     qt_config->beginGroup("Controls"); | ||||||
|     for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { |     for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | ||||||
|         Settings::values.input_mappings[Settings::NativeInput::All[i]] = |         std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); | ||||||
|             qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i]) |         Settings::values.buttons[i] = | ||||||
|                 .toInt(); |             qt_config | ||||||
|  |                 ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) | ||||||
|  |                 .toString() | ||||||
|  |                 .toStdString(); | ||||||
|  |         if (Settings::values.buttons[i].empty()) | ||||||
|  |             Settings::values.buttons[i] = default_param; | ||||||
|     } |     } | ||||||
|     Settings::values.pad_circle_modifier_scale = | 
 | ||||||
|         qt_config->value("pad_circle_modifier_scale", 0.5).toFloat(); |     for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | ||||||
|  |         std::string default_param = InputCommon::GenerateAnalogParamFromKeys( | ||||||
|  |             default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], | ||||||
|  |             default_analogs[i][3], default_analogs[i][4], 0.5f); | ||||||
|  |         Settings::values.analogs[i] = | ||||||
|  |             qt_config | ||||||
|  |                 ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) | ||||||
|  |                 .toString() | ||||||
|  |                 .toStdString(); | ||||||
|  |         if (Settings::values.analogs[i].empty()) | ||||||
|  |             Settings::values.analogs[i] = default_param; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     qt_config->endGroup(); |     qt_config->endGroup(); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Core"); |     qt_config->beginGroup("Core"); | ||||||
|  | @ -155,12 +177,14 @@ void Config::ReadValues() { | ||||||
| 
 | 
 | ||||||
| void Config::SaveValues() { | void Config::SaveValues() { | ||||||
|     qt_config->beginGroup("Controls"); |     qt_config->beginGroup("Controls"); | ||||||
|     for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { |     for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | ||||||
|         qt_config->setValue(QString::fromStdString(Settings::NativeInput::Mapping[i]), |         qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), | ||||||
|                             Settings::values.input_mappings[Settings::NativeInput::All[i]]); |                             QString::fromStdString(Settings::values.buttons[i])); | ||||||
|  |     } | ||||||
|  |     for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | ||||||
|  |         qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), | ||||||
|  |                             QString::fromStdString(Settings::values.analogs[i])); | ||||||
|     } |     } | ||||||
|     qt_config->setValue("pad_circle_modifier_scale", |  | ||||||
|                         (double)Settings::values.pad_circle_modifier_scale); |  | ||||||
|     qt_config->endGroup(); |     qt_config->endGroup(); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Core"); |     qt_config->beginGroup("Core"); | ||||||
|  |  | ||||||
|  | @ -4,6 +4,7 @@ | ||||||
| 
 | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
|  | #include <array> | ||||||
| #include <string> | #include <string> | ||||||
| #include <QVariant> | #include <QVariant> | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
|  | @ -23,5 +24,7 @@ public: | ||||||
| 
 | 
 | ||||||
|     void Reload(); |     void Reload(); | ||||||
|     void Save(); |     void Save(); | ||||||
|     static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults; | 
 | ||||||
|  |     static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; | ||||||
|  |     static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -2,13 +2,21 @@ | ||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | #include <algorithm> | ||||||
| #include <memory> | #include <memory> | ||||||
| #include <utility> | #include <utility> | ||||||
| #include <QTimer> | #include <QTimer> | ||||||
| #include "citra_qt/config.h" | #include "citra_qt/config.h" | ||||||
| #include "citra_qt/configure_input.h" | #include "citra_qt/configure_input.h" | ||||||
|  | #include "common/param_package.h" | ||||||
|  | #include "input_common/main.h" | ||||||
| 
 | 
 | ||||||
| static QString getKeyName(Qt::Key key_code) { | const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> | ||||||
|  |     ConfigureInput::analog_sub_buttons{{ | ||||||
|  |         "up", "down", "left", "right", "modifier", | ||||||
|  |     }}; | ||||||
|  | 
 | ||||||
|  | static QString getKeyName(int key_code) { | ||||||
|     switch (key_code) { |     switch (key_code) { | ||||||
|     case Qt::Key_Shift: |     case Qt::Key_Shift: | ||||||
|         return QObject::tr("Shift"); |         return QObject::tr("Shift"); | ||||||
|  | @ -23,6 +31,20 @@ static QString getKeyName(Qt::Key key_code) { | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | static void SetButtonKey(int key, Common::ParamPackage& button_param) { | ||||||
|  |     button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SetAnalogKey(int key, Common::ParamPackage& analog_param, | ||||||
|  |                          const std::string& button_name) { | ||||||
|  |     if (analog_param.Get("engine", "") != "analog_from_button") { | ||||||
|  |         analog_param = { | ||||||
|  |             {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, | ||||||
|  |         }; | ||||||
|  |     } | ||||||
|  |     analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| ConfigureInput::ConfigureInput(QWidget* parent) | ConfigureInput::ConfigureInput(QWidget* parent) | ||||||
|     : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), |     : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), | ||||||
|       timer(std::make_unique<QTimer>()) { |       timer(std::make_unique<QTimer>()) { | ||||||
|  | @ -31,36 +53,41 @@ ConfigureInput::ConfigureInput(QWidget* parent) | ||||||
|     setFocusPolicy(Qt::ClickFocus); |     setFocusPolicy(Qt::ClickFocus); | ||||||
| 
 | 
 | ||||||
|     button_map = { |     button_map = { | ||||||
|         {Settings::NativeInput::Values::A, ui->buttonA}, |         ui->buttonA,        ui->buttonB,        ui->buttonX,         ui->buttonY,  ui->buttonDpadUp, | ||||||
|         {Settings::NativeInput::Values::B, ui->buttonB}, |         ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL,  ui->buttonR, | ||||||
|         {Settings::NativeInput::Values::X, ui->buttonX}, |         ui->buttonStart,    ui->buttonSelect,   ui->buttonZL,        ui->buttonZR, ui->buttonHome, | ||||||
|         {Settings::NativeInput::Values::Y, ui->buttonY}, |  | ||||||
|         {Settings::NativeInput::Values::L, ui->buttonL}, |  | ||||||
|         {Settings::NativeInput::Values::R, ui->buttonR}, |  | ||||||
|         {Settings::NativeInput::Values::ZL, ui->buttonZL}, |  | ||||||
|         {Settings::NativeInput::Values::ZR, ui->buttonZR}, |  | ||||||
|         {Settings::NativeInput::Values::START, ui->buttonStart}, |  | ||||||
|         {Settings::NativeInput::Values::SELECT, ui->buttonSelect}, |  | ||||||
|         {Settings::NativeInput::Values::HOME, ui->buttonHome}, |  | ||||||
|         {Settings::NativeInput::Values::DUP, ui->buttonDpadUp}, |  | ||||||
|         {Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown}, |  | ||||||
|         {Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft}, |  | ||||||
|         {Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight}, |  | ||||||
|         {Settings::NativeInput::Values::CUP, ui->buttonCStickUp}, |  | ||||||
|         {Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown}, |  | ||||||
|         {Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft}, |  | ||||||
|         {Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight}, |  | ||||||
|         {Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp}, |  | ||||||
|         {Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown}, |  | ||||||
|         {Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft}, |  | ||||||
|         {Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight}, |  | ||||||
|         {Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod}, |  | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     for (const auto& entry : button_map) { |     analog_map = {{ | ||||||
|         const Settings::NativeInput::Values input_id = entry.first; |         { | ||||||
|         connect(entry.second, &QPushButton::released, |             ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, | ||||||
|                 [this, input_id]() { handleClick(input_id); }); |             ui->buttonCircleMod, | ||||||
|  |         }, | ||||||
|  |         { | ||||||
|  |             ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, | ||||||
|  |             nullptr, | ||||||
|  |         }, | ||||||
|  |     }}; | ||||||
|  | 
 | ||||||
|  |     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||||
|  |         if (button_map[button_id]) | ||||||
|  |             connect(button_map[button_id], &QPushButton::released, [=]() { | ||||||
|  |                 handleClick(button_map[button_id], | ||||||
|  |                             [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); | ||||||
|  |             }); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|  |         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|  |             if (analog_map[analog_id][sub_button_id] != nullptr) { | ||||||
|  |                 connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { | ||||||
|  |                     handleClick(analog_map[analog_id][sub_button_id], [=](int key) { | ||||||
|  |                         SetAnalogKey(key, analogs_param[analog_id], | ||||||
|  |                                      analog_sub_buttons[sub_button_id]); | ||||||
|  |                     }); | ||||||
|  |                 }); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); |     connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); | ||||||
|  | @ -69,50 +96,93 @@ ConfigureInput::ConfigureInput(QWidget* parent) | ||||||
|     connect(timer.get(), &QTimer::timeout, [this]() { |     connect(timer.get(), &QTimer::timeout, [this]() { | ||||||
|         releaseKeyboard(); |         releaseKeyboard(); | ||||||
|         releaseMouse(); |         releaseMouse(); | ||||||
|         current_input_id = boost::none; |         key_setter = boost::none; | ||||||
|         updateButtonLabels(); |         updateButtonLabels(); | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     this->loadConfiguration(); |     this->loadConfiguration(); | ||||||
|  | 
 | ||||||
|  |     // TODO(wwylele): enable these when the input emulation for them is implemented
 | ||||||
|  |     ui->buttonZL->setEnabled(false); | ||||||
|  |     ui->buttonZR->setEnabled(false); | ||||||
|  |     ui->buttonHome->setEnabled(false); | ||||||
|  |     ui->buttonCStickUp->setEnabled(false); | ||||||
|  |     ui->buttonCStickDown->setEnabled(false); | ||||||
|  |     ui->buttonCStickLeft->setEnabled(false); | ||||||
|  |     ui->buttonCStickRight->setEnabled(false); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureInput::applyConfiguration() { | void ConfigureInput::applyConfiguration() { | ||||||
|     for (const auto& input_id : Settings::NativeInput::All) { |     std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), | ||||||
|         const size_t index = static_cast<size_t>(input_id); |                    [](const Common::ParamPackage& param) { return param.Serialize(); }); | ||||||
|         Settings::values.input_mappings[index] = static_cast<int>(key_map[input_id]); |     std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), | ||||||
|     } |                    [](const Common::ParamPackage& param) { return param.Serialize(); }); | ||||||
|  | 
 | ||||||
|     Settings::Apply(); |     Settings::Apply(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureInput::loadConfiguration() { | void ConfigureInput::loadConfiguration() { | ||||||
|     for (const auto& input_id : Settings::NativeInput::All) { |     std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), | ||||||
|         const size_t index = static_cast<size_t>(input_id); |                    buttons_param.begin(), | ||||||
|         key_map[input_id] = static_cast<Qt::Key>(Settings::values.input_mappings[index]); |                    [](const std::string& str) { return Common::ParamPackage(str); }); | ||||||
|     } |     std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), | ||||||
|  |                    analogs_param.begin(), | ||||||
|  |                    [](const std::string& str) { return Common::ParamPackage(str); }); | ||||||
|     updateButtonLabels(); |     updateButtonLabels(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureInput::restoreDefaults() { | void ConfigureInput::restoreDefaults() { | ||||||
|     for (const auto& input_id : Settings::NativeInput::All) { |     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||||
|         const size_t index = static_cast<size_t>(input_id); |         SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); | ||||||
|         key_map[input_id] = static_cast<Qt::Key>(Config::defaults[index].toInt()); |     } | ||||||
|  | 
 | ||||||
|  |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|  |         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|  |             SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], | ||||||
|  |                          analogs_param[analog_id], analog_sub_buttons[sub_button_id]); | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     updateButtonLabels(); |     updateButtonLabels(); | ||||||
|     applyConfiguration(); |     applyConfiguration(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureInput::updateButtonLabels() { | void ConfigureInput::updateButtonLabels() { | ||||||
|     for (const auto& input_id : Settings::NativeInput::All) { |     QString non_keyboard(tr("[non-keyboard]")); | ||||||
|         button_map[input_id]->setText(getKeyName(key_map[input_id])); | 
 | ||||||
|  |     auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { | ||||||
|  |         if (param.Get("engine", "") != "keyboard") { | ||||||
|  |             return non_keyboard; | ||||||
|  |         } else { | ||||||
|  |             return getKeyName(param.Get("code", 0)); | ||||||
|  |         } | ||||||
|  |     }; | ||||||
|  | 
 | ||||||
|  |     for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { | ||||||
|  |         button_map[button]->setText(KeyToText(buttons_param[button])); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||||
|  |         if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { | ||||||
|  |             for (QPushButton* button : analog_map[analog_id]) { | ||||||
|  |                 if (button) | ||||||
|  |                     button->setText(non_keyboard); | ||||||
|  |             } | ||||||
|  |         } else { | ||||||
|  |             for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||||
|  |                 Common::ParamPackage param( | ||||||
|  |                     analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); | ||||||
|  |                 if (analog_map[analog_id][sub_button_id]) | ||||||
|  |                     analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); | ||||||
|  |             } | ||||||
|  |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureInput::handleClick(Settings::NativeInput::Values input_id) { | void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) { | ||||||
|     QPushButton* button = button_map[input_id]; |  | ||||||
|     button->setText(tr("[press key]")); |     button->setText(tr("[press key]")); | ||||||
|     button->setFocus(); |     button->setFocus(); | ||||||
| 
 | 
 | ||||||
|     current_input_id = input_id; |     key_setter = new_key_setter; | ||||||
| 
 | 
 | ||||||
|     grabKeyboard(); |     grabKeyboard(); | ||||||
|     grabMouse(); |     grabMouse(); | ||||||
|  | @ -123,23 +193,13 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) { | ||||||
|     releaseKeyboard(); |     releaseKeyboard(); | ||||||
|     releaseMouse(); |     releaseMouse(); | ||||||
| 
 | 
 | ||||||
|     if (!current_input_id || !event) |     if (!key_setter || !event) | ||||||
|         return; |         return; | ||||||
| 
 | 
 | ||||||
|     if (event->key() != Qt::Key_Escape) |     if (event->key() != Qt::Key_Escape) | ||||||
|         setInput(*current_input_id, static_cast<Qt::Key>(event->key())); |         (*key_setter)(event->key()); | ||||||
| 
 | 
 | ||||||
|     updateButtonLabels(); |     updateButtonLabels(); | ||||||
|     current_input_id = boost::none; |     key_setter = boost::none; | ||||||
|     timer->stop(); |     timer->stop(); | ||||||
| } | } | ||||||
| 
 |  | ||||||
| void ConfigureInput::setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed) { |  | ||||||
|     // Remove duplicates
 |  | ||||||
|     for (auto& pair : key_map) { |  | ||||||
|         if (pair.second == key_pressed) |  | ||||||
|             pair.second = Qt::Key_unknown; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     key_map[input_id] = key_pressed; |  | ||||||
| } |  | ||||||
|  |  | ||||||
|  | @ -4,10 +4,14 @@ | ||||||
| 
 | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
|  | #include <array> | ||||||
|  | #include <functional> | ||||||
| #include <memory> | #include <memory> | ||||||
|  | #include <string> | ||||||
| #include <QKeyEvent> | #include <QKeyEvent> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
| #include <boost/optional.hpp> | #include <boost/optional.hpp> | ||||||
|  | #include "common/param_package.h" | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
| #include "ui_configure_input.h" | #include "ui_configure_input.h" | ||||||
| 
 | 
 | ||||||
|  | @ -31,15 +35,25 @@ public: | ||||||
| private: | private: | ||||||
|     std::unique_ptr<Ui::ConfigureInput> ui; |     std::unique_ptr<Ui::ConfigureInput> ui; | ||||||
| 
 | 
 | ||||||
|     /// This input is currently awaiting configuration.
 |  | ||||||
|     /// (i.e.: its corresponding QPushButton has been pressed.)
 |  | ||||||
|     boost::optional<Settings::NativeInput::Values> current_input_id; |  | ||||||
|     std::unique_ptr<QTimer> timer; |     std::unique_ptr<QTimer> timer; | ||||||
| 
 | 
 | ||||||
|     /// Each input is represented by a QPushButton.
 |     /// This will be the the setting function when an input is awaiting configuration.
 | ||||||
|     std::map<Settings::NativeInput::Values, QPushButton*> button_map; |     boost::optional<std::function<void(int)>> key_setter; | ||||||
|     /// Each input is configured to respond to the press of a Qt::Key.
 | 
 | ||||||
|     std::map<Settings::NativeInput::Values, Qt::Key> key_map; |     std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; | ||||||
|  |     std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; | ||||||
|  | 
 | ||||||
|  |     static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; | ||||||
|  | 
 | ||||||
|  |     /// Each button input is represented by a QPushButton.
 | ||||||
|  |     std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; | ||||||
|  | 
 | ||||||
|  |     /// Each analog input is represented by five QPushButtons which represents up, down, left, right
 | ||||||
|  |     /// and modifier
 | ||||||
|  |     std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> | ||||||
|  |         analog_map; | ||||||
|  | 
 | ||||||
|  |     static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; | ||||||
| 
 | 
 | ||||||
|     /// Load configuration settings.
 |     /// Load configuration settings.
 | ||||||
|     void loadConfiguration(); |     void loadConfiguration(); | ||||||
|  | @ -48,10 +62,8 @@ private: | ||||||
|     /// Update UI to reflect current configuration.
 |     /// Update UI to reflect current configuration.
 | ||||||
|     void updateButtonLabels(); |     void updateButtonLabels(); | ||||||
| 
 | 
 | ||||||
|     /// Called when the button corresponding to input_id was pressed.
 |     /// Called when the button was pressed.
 | ||||||
|     void handleClick(Settings::NativeInput::Values input_id); |     void handleClick(QPushButton* button, std::function<void(int)> new_key_setter); | ||||||
|     /// Handle key press events.
 |     /// Handle key press events.
 | ||||||
|     void keyPressEvent(QKeyEvent* event) override; |     void keyPressEvent(QKeyEvent* event) override; | ||||||
|     /// Configure input input_id to respond to key key_pressed.
 |  | ||||||
|     void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed); |  | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -35,6 +35,7 @@ set(SRCS | ||||||
|             memory_util.cpp |             memory_util.cpp | ||||||
|             microprofile.cpp |             microprofile.cpp | ||||||
|             misc.cpp |             misc.cpp | ||||||
|  |             param_package.cpp | ||||||
|             scm_rev.cpp |             scm_rev.cpp | ||||||
|             string_util.cpp |             string_util.cpp | ||||||
|             symbols.cpp |             symbols.cpp | ||||||
|  | @ -66,6 +67,7 @@ set(HEADERS | ||||||
|             memory_util.h |             memory_util.h | ||||||
|             microprofile.h |             microprofile.h | ||||||
|             microprofileui.h |             microprofileui.h | ||||||
|  |             param_package.h | ||||||
|             platform.h |             platform.h | ||||||
|             quaternion.h |             quaternion.h | ||||||
|             scm_rev.h |             scm_rev.h | ||||||
|  |  | ||||||
|  | @ -71,6 +71,7 @@ namespace Log { | ||||||
|     CLS(Audio)                                                                                     \ |     CLS(Audio)                                                                                     \ | ||||||
|     SUB(Audio, DSP)                                                                                \ |     SUB(Audio, DSP)                                                                                \ | ||||||
|     SUB(Audio, Sink)                                                                               \ |     SUB(Audio, Sink)                                                                               \ | ||||||
|  |     CLS(Input)                                                                                     \ | ||||||
|     CLS(Loader) |     CLS(Loader) | ||||||
| 
 | 
 | ||||||
| // GetClassName is a macro defined by Windows.h, grrr...
 | // GetClassName is a macro defined by Windows.h, grrr...
 | ||||||
|  |  | ||||||
|  | @ -89,6 +89,7 @@ enum class Class : ClassType { | ||||||
|     Audio_DSP,         ///< The HLE implementation of the DSP
 |     Audio_DSP,         ///< The HLE implementation of the DSP
 | ||||||
|     Audio_Sink,        ///< Emulator audio output backend
 |     Audio_Sink,        ///< Emulator audio output backend
 | ||||||
|     Loader,            ///< ROM loader
 |     Loader,            ///< ROM loader
 | ||||||
|  |     Input,             ///< Input emulation
 | ||||||
|     Count              ///< Total number of logging classes
 |     Count              ///< Total number of logging classes
 | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
							
								
								
									
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								src/common/param_package.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										120
									
								
								src/common/param_package.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,120 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <array> | ||||||
|  | #include <vector> | ||||||
|  | #include "common/logging/log.h" | ||||||
|  | #include "common/param_package.h" | ||||||
|  | #include "common/string_util.h" | ||||||
|  | 
 | ||||||
|  | namespace Common { | ||||||
|  | 
 | ||||||
|  | constexpr char KEY_VALUE_SEPARATOR = ':'; | ||||||
|  | constexpr char PARAM_SEPARATOR = ','; | ||||||
|  | constexpr char ESCAPE_CHARACTER = '$'; | ||||||
|  | const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'}; | ||||||
|  | const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'}; | ||||||
|  | const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'}; | ||||||
|  | 
 | ||||||
|  | ParamPackage::ParamPackage(const std::string& serialized) { | ||||||
|  |     std::vector<std::string> pairs; | ||||||
|  |     Common::SplitString(serialized, PARAM_SEPARATOR, pairs); | ||||||
|  | 
 | ||||||
|  |     for (const std::string& pair : pairs) { | ||||||
|  |         std::vector<std::string> key_value; | ||||||
|  |         Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value); | ||||||
|  |         if (key_value.size() != 2) { | ||||||
|  |             LOG_ERROR(Common, "invalid key pair %s", pair.c_str()); | ||||||
|  |             continue; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         for (std::string& part : key_value) { | ||||||
|  |             part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR}); | ||||||
|  |             part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR}); | ||||||
|  |             part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER}); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         Set(key_value[0], key_value[1]); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : data(list) {} | ||||||
|  | 
 | ||||||
|  | std::string ParamPackage::Serialize() const { | ||||||
|  |     if (data.empty()) | ||||||
|  |         return ""; | ||||||
|  | 
 | ||||||
|  |     std::string result; | ||||||
|  | 
 | ||||||
|  |     for (const auto& pair : data) { | ||||||
|  |         std::array<std::string, 2> key_value{{pair.first, pair.second}}; | ||||||
|  |         for (std::string& part : key_value) { | ||||||
|  |             part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE); | ||||||
|  |             part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE); | ||||||
|  |             part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE); | ||||||
|  |         } | ||||||
|  |         result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     result.pop_back(); // discard the trailing PARAM_SEPARATOR
 | ||||||
|  |     return result; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const { | ||||||
|  |     auto pair = data.find(key); | ||||||
|  |     if (pair == data.end()) { | ||||||
|  |         LOG_DEBUG(Common, "key %s not found", key.c_str()); | ||||||
|  |         return default_value; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     return pair->second; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | int ParamPackage::Get(const std::string& key, int default_value) const { | ||||||
|  |     auto pair = data.find(key); | ||||||
|  |     if (pair == data.end()) { | ||||||
|  |         LOG_DEBUG(Common, "key %s not found", key.c_str()); | ||||||
|  |         return default_value; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     try { | ||||||
|  |         return std::stoi(pair->second); | ||||||
|  |     } catch (const std::logic_error&) { | ||||||
|  |         LOG_ERROR(Common, "failed to convert %s to int", pair->second.c_str()); | ||||||
|  |         return default_value; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | float ParamPackage::Get(const std::string& key, float default_value) const { | ||||||
|  |     auto pair = data.find(key); | ||||||
|  |     if (pair == data.end()) { | ||||||
|  |         LOG_DEBUG(Common, "key %s not found", key.c_str()); | ||||||
|  |         return default_value; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     try { | ||||||
|  |         return std::stof(pair->second); | ||||||
|  |     } catch (const std::logic_error&) { | ||||||
|  |         LOG_ERROR(Common, "failed to convert %s to float", pair->second.c_str()); | ||||||
|  |         return default_value; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void ParamPackage::Set(const std::string& key, const std::string& value) { | ||||||
|  |     data[key] = value; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void ParamPackage::Set(const std::string& key, int value) { | ||||||
|  |     data[key] = std::to_string(value); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void ParamPackage::Set(const std::string& key, float value) { | ||||||
|  |     data[key] = std::to_string(value); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | bool ParamPackage::Has(const std::string& key) const { | ||||||
|  |     return data.find(key) != data.end(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace Common
 | ||||||
							
								
								
									
										40
									
								
								src/common/param_package.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								src/common/param_package.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,40 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <initializer_list> | ||||||
|  | #include <string> | ||||||
|  | #include <unordered_map> | ||||||
|  | 
 | ||||||
|  | namespace Common { | ||||||
|  | 
 | ||||||
|  | /// A string-based key-value container supporting serializing to and deserializing from a string
 | ||||||
|  | class ParamPackage { | ||||||
|  | public: | ||||||
|  |     using DataType = std::unordered_map<std::string, std::string>; | ||||||
|  | 
 | ||||||
|  |     ParamPackage() = default; | ||||||
|  |     explicit ParamPackage(const std::string& serialized); | ||||||
|  |     ParamPackage(std::initializer_list<DataType::value_type> list); | ||||||
|  |     ParamPackage(const ParamPackage& other) = default; | ||||||
|  |     ParamPackage(ParamPackage&& other) = default; | ||||||
|  | 
 | ||||||
|  |     ParamPackage& operator=(const ParamPackage& other) = default; | ||||||
|  |     ParamPackage& operator=(ParamPackage&& other) = default; | ||||||
|  | 
 | ||||||
|  |     std::string Serialize() const; | ||||||
|  |     std::string Get(const std::string& key, const std::string& default_value) const; | ||||||
|  |     int Get(const std::string& key, int default_value) const; | ||||||
|  |     float Get(const std::string& key, float default_value) const; | ||||||
|  |     void Set(const std::string& key, const std::string& value); | ||||||
|  |     void Set(const std::string& key, int value); | ||||||
|  |     void Set(const std::string& key, float value); | ||||||
|  |     bool Has(const std::string& key) const; | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     DataType data; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | } // namespace Common
 | ||||||
|  | @ -34,7 +34,6 @@ set(SRCS | ||||||
|             frontend/camera/factory.cpp |             frontend/camera/factory.cpp | ||||||
|             frontend/camera/interface.cpp |             frontend/camera/interface.cpp | ||||||
|             frontend/emu_window.cpp |             frontend/emu_window.cpp | ||||||
|             frontend/key_map.cpp |  | ||||||
|             frontend/motion_emu.cpp |             frontend/motion_emu.cpp | ||||||
|             gdbstub/gdbstub.cpp |             gdbstub/gdbstub.cpp | ||||||
|             hle/config_mem.cpp |             hle/config_mem.cpp | ||||||
|  | @ -218,7 +217,7 @@ set(HEADERS | ||||||
|             frontend/camera/factory.h |             frontend/camera/factory.h | ||||||
|             frontend/camera/interface.h |             frontend/camera/interface.h | ||||||
|             frontend/emu_window.h |             frontend/emu_window.h | ||||||
|             frontend/key_map.h |             frontend/input.h | ||||||
|             frontend/motion_emu.h |             frontend/motion_emu.h | ||||||
|             gdbstub/gdbstub.h |             gdbstub/gdbstub.h | ||||||
|             hle/config_mem.h |             hle/config_mem.h | ||||||
|  |  | ||||||
|  | @ -7,33 +7,9 @@ | ||||||
| #include "common/assert.h" | #include "common/assert.h" | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/frontend/emu_window.h" | #include "core/frontend/emu_window.h" | ||||||
| #include "core/frontend/key_map.h" | #include "core/settings.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
| void EmuWindow::ButtonPressed(Service::HID::PadState pad) { |  | ||||||
|     pad_state.hex |= pad.hex; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void EmuWindow::ButtonReleased(Service::HID::PadState pad) { |  | ||||||
|     pad_state.hex &= ~pad.hex; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void EmuWindow::CirclePadUpdated(float x, float y) { |  | ||||||
|     constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
 |  | ||||||
| 
 |  | ||||||
|     // Make sure the coordinates are in the unit circle,
 |  | ||||||
|     // otherwise normalize it.
 |  | ||||||
|     float r = x * x + y * y; |  | ||||||
|     if (r > 1) { |  | ||||||
|         r = std::sqrt(r); |  | ||||||
|         x /= r; |  | ||||||
|         y /= r; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS); |  | ||||||
|     circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout |  * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout | ||||||
|  * @param layout FramebufferLayout object describing the framebuffer size and screen positions |  * @param layout FramebufferLayout object describing the framebuffer size and screen positions | ||||||
|  |  | ||||||
|  | @ -10,7 +10,6 @@ | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| #include "common/framebuffer_layout.h" | #include "common/framebuffer_layout.h" | ||||||
| #include "common/math_util.h" | #include "common/math_util.h" | ||||||
| #include "core/hle/service/hid/hid.h" |  | ||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
|  * Abstraction class used to provide an interface between emulation code and the frontend |  * Abstraction class used to provide an interface between emulation code and the frontend | ||||||
|  | @ -52,30 +51,6 @@ public: | ||||||
|     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 |     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 | ||||||
|     virtual void DoneCurrent() = 0; |     virtual void DoneCurrent() = 0; | ||||||
| 
 | 
 | ||||||
|     virtual void ReloadSetKeymaps() = 0; |  | ||||||
| 
 |  | ||||||
|     /**
 |  | ||||||
|      * Signals a button press action to the HID module. |  | ||||||
|      * @param pad_state indicates which button to press |  | ||||||
|      * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. |  | ||||||
|      */ |  | ||||||
|     void ButtonPressed(Service::HID::PadState pad_state); |  | ||||||
| 
 |  | ||||||
|     /**
 |  | ||||||
|      * Signals a button release action to the HID module. |  | ||||||
|      * @param pad_state indicates which button to press |  | ||||||
|      * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad. |  | ||||||
|      */ |  | ||||||
|     void ButtonReleased(Service::HID::PadState pad_state); |  | ||||||
| 
 |  | ||||||
|     /**
 |  | ||||||
|      * Signals a circle pad change action to the HID module. |  | ||||||
|      * @param x new x-coordinate of the circle pad, in the range [-1.0, 1.0] |  | ||||||
|      * @param y new y-coordinate of the circle pad, in the range [-1.0, 1.0] |  | ||||||
|      * @note the coordinates will be normalized if the radius is larger than 1 |  | ||||||
|      */ |  | ||||||
|     void CirclePadUpdated(float x, float y); |  | ||||||
| 
 |  | ||||||
|     /**
 |     /**
 | ||||||
|      * Signal that a touch pressed event has occurred (e.g. mouse click pressed) |      * Signal that a touch pressed event has occurred (e.g. mouse click pressed) | ||||||
|      * @param framebuffer_x Framebuffer x-coordinate that was pressed |      * @param framebuffer_x Framebuffer x-coordinate that was pressed | ||||||
|  | @ -114,27 +89,6 @@ public: | ||||||
|      */ |      */ | ||||||
|     void GyroscopeChanged(float x, float y, float z); |     void GyroscopeChanged(float x, float y, float z); | ||||||
| 
 | 
 | ||||||
|     /**
 |  | ||||||
|      * Gets the current pad state (which buttons are pressed). |  | ||||||
|      * @note This should be called by the core emu thread to get a state set by the window thread. |  | ||||||
|      * @note This doesn't include analog input like circle pad direction |  | ||||||
|      * @todo Fix this function to be thread-safe. |  | ||||||
|      * @return PadState object indicating the current pad state |  | ||||||
|      */ |  | ||||||
|     Service::HID::PadState GetPadState() const { |  | ||||||
|         return pad_state; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /**
 |  | ||||||
|      * Gets the current circle pad state. |  | ||||||
|      * @note This should be called by the core emu thread to get a state set by the window thread. |  | ||||||
|      * @todo Fix this function to be thread-safe. |  | ||||||
|      * @return std::tuple of (x, y), where `x` and `y` are the circle pad coordinates |  | ||||||
|      */ |  | ||||||
|     std::tuple<s16, s16> GetCirclePadState() const { |  | ||||||
|         return std::make_tuple(circle_pad_x, circle_pad_y); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /**
 |     /**
 | ||||||
|      * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). |      * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). | ||||||
|      * @note This should be called by the core emu thread to get a state set by the window thread. |      * @note This should be called by the core emu thread to get a state set by the window thread. | ||||||
|  | @ -230,11 +184,8 @@ protected: | ||||||
|         // TODO: Find a better place to set this.
 |         // TODO: Find a better place to set this.
 | ||||||
|         config.min_client_area_size = std::make_pair(400u, 480u); |         config.min_client_area_size = std::make_pair(400u, 480u); | ||||||
|         active_config = config; |         active_config = config; | ||||||
|         pad_state.hex = 0; |  | ||||||
|         touch_x = 0; |         touch_x = 0; | ||||||
|         touch_y = 0; |         touch_y = 0; | ||||||
|         circle_pad_x = 0; |  | ||||||
|         circle_pad_y = 0; |  | ||||||
|         touch_pressed = false; |         touch_pressed = false; | ||||||
|         accel_x = 0; |         accel_x = 0; | ||||||
|         accel_y = -512; |         accel_y = -512; | ||||||
|  | @ -304,9 +255,6 @@ private: | ||||||
|     u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
 |     u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
 | ||||||
|     u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
 |     u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
 | ||||||
| 
 | 
 | ||||||
|     s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156)
 |  | ||||||
|     s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156)
 |  | ||||||
| 
 |  | ||||||
|     std::mutex accel_mutex; |     std::mutex accel_mutex; | ||||||
|     s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
 |     s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
 | ||||||
|     s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
 |     s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
 | ||||||
|  | @ -321,6 +269,4 @@ private: | ||||||
|      * Clip the provided coordinates to be inside the touchscreen area. |      * Clip the provided coordinates to be inside the touchscreen area. | ||||||
|      */ |      */ | ||||||
|     std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); |     std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); | ||||||
| 
 |  | ||||||
|     Service::HID::PadState pad_state; |  | ||||||
| }; | }; | ||||||
|  |  | ||||||
							
								
								
									
										110
									
								
								src/core/frontend/input.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								src/core/frontend/input.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,110 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <memory> | ||||||
|  | #include <string> | ||||||
|  | #include <tuple> | ||||||
|  | #include <unordered_map> | ||||||
|  | #include <utility> | ||||||
|  | #include "common/logging/log.h" | ||||||
|  | #include "common/param_package.h" | ||||||
|  | 
 | ||||||
|  | namespace Input { | ||||||
|  | 
 | ||||||
|  | /// An abstract class template for an input device (a button, an analog input, etc.).
 | ||||||
|  | template <typename StatusType> | ||||||
|  | class InputDevice { | ||||||
|  | public: | ||||||
|  |     virtual ~InputDevice() = default; | ||||||
|  |     virtual StatusType GetStatus() const { | ||||||
|  |         return {}; | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | /// An abstract class template for a factory that can create input devices.
 | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | class Factory { | ||||||
|  | public: | ||||||
|  |     virtual ~Factory() = default; | ||||||
|  |     virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | namespace Impl { | ||||||
|  | 
 | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>; | ||||||
|  | 
 | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | struct FactoryList { | ||||||
|  |     static FactoryListType<InputDeviceType> list; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list; | ||||||
|  | 
 | ||||||
|  | } // namespace Impl
 | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Registers an input device factory. | ||||||
|  |  * @tparam InputDeviceType the type of input devices the factory can create | ||||||
|  |  * @param name the name of the factory. Will be used to match the "engine" parameter when creating | ||||||
|  |  *     a device | ||||||
|  |  * @param factory the factory object to register | ||||||
|  |  */ | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) { | ||||||
|  |     auto pair = std::make_pair(name, std::move(factory)); | ||||||
|  |     if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) { | ||||||
|  |         LOG_ERROR(Input, "Factory %s already registered", name.c_str()); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Unregisters an input device factory. | ||||||
|  |  * @tparam InputDeviceType the type of input devices the factory can create | ||||||
|  |  * @param name the name of the factory to unregister | ||||||
|  |  */ | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | void UnregisterFactory(const std::string& name) { | ||||||
|  |     if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) { | ||||||
|  |         LOG_ERROR(Input, "Factory %s not registered", name.c_str()); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Create an input device from given paramters. | ||||||
|  |  * @tparam InputDeviceType the type of input devices to create | ||||||
|  |  * @param params a serialized ParamPackage string contains all parameters for creating the device | ||||||
|  |  */ | ||||||
|  | template <typename InputDeviceType> | ||||||
|  | std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) { | ||||||
|  |     const Common::ParamPackage package(params); | ||||||
|  |     const std::string engine = package.Get("engine", "null"); | ||||||
|  |     const auto& factory_list = Impl::FactoryList<InputDeviceType>::list; | ||||||
|  |     const auto pair = factory_list.find(engine); | ||||||
|  |     if (pair == factory_list.end()) { | ||||||
|  |         if (engine != "null") { | ||||||
|  |             LOG_ERROR(Input, "Unknown engine name: %s", engine.c_str()); | ||||||
|  |         } | ||||||
|  |         return std::make_unique<InputDeviceType>(); | ||||||
|  |     } | ||||||
|  |     return pair->second->Create(package); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * A button device is an input device that returns bool as status. | ||||||
|  |  * true for pressed; false for released. | ||||||
|  |  */ | ||||||
|  | using ButtonDevice = InputDevice<bool>; | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * An analog device is an input device that returns a tuple of x and y coordinates as status. The | ||||||
|  |  * coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up | ||||||
|  |  * direction | ||||||
|  |  */ | ||||||
|  | using AnalogDevice = InputDevice<std::tuple<float, float>>; | ||||||
|  | 
 | ||||||
|  | } // namespace Input
 | ||||||
|  | @ -1,152 +0,0 @@ | ||||||
| // Copyright 2014 Citra Emulator Project
 |  | ||||||
| // Licensed under GPLv2 or any later version
 |  | ||||||
| // Refer to the license.txt file included.
 |  | ||||||
| 
 |  | ||||||
| #include <map> |  | ||||||
| #include "core/frontend/emu_window.h" |  | ||||||
| #include "core/frontend/key_map.h" |  | ||||||
| 
 |  | ||||||
| namespace KeyMap { |  | ||||||
| 
 |  | ||||||
| // TODO (wwylele): currently we treat c-stick as four direction buttons
 |  | ||||||
| //     and map it directly to EmuWindow::ButtonPressed.
 |  | ||||||
| //     It should go the analog input way like circle pad does.
 |  | ||||||
| const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = {{ |  | ||||||
|     Service::HID::PAD_A, |  | ||||||
|     Service::HID::PAD_B, |  | ||||||
|     Service::HID::PAD_X, |  | ||||||
|     Service::HID::PAD_Y, |  | ||||||
|     Service::HID::PAD_L, |  | ||||||
|     Service::HID::PAD_R, |  | ||||||
|     Service::HID::PAD_ZL, |  | ||||||
|     Service::HID::PAD_ZR, |  | ||||||
|     Service::HID::PAD_START, |  | ||||||
|     Service::HID::PAD_SELECT, |  | ||||||
|     Service::HID::PAD_NONE, |  | ||||||
|     Service::HID::PAD_UP, |  | ||||||
|     Service::HID::PAD_DOWN, |  | ||||||
|     Service::HID::PAD_LEFT, |  | ||||||
|     Service::HID::PAD_RIGHT, |  | ||||||
|     Service::HID::PAD_C_UP, |  | ||||||
|     Service::HID::PAD_C_DOWN, |  | ||||||
|     Service::HID::PAD_C_LEFT, |  | ||||||
|     Service::HID::PAD_C_RIGHT, |  | ||||||
| 
 |  | ||||||
|     IndirectTarget::CirclePadUp, |  | ||||||
|     IndirectTarget::CirclePadDown, |  | ||||||
|     IndirectTarget::CirclePadLeft, |  | ||||||
|     IndirectTarget::CirclePadRight, |  | ||||||
|     IndirectTarget::CirclePadModifier, |  | ||||||
| }}; |  | ||||||
| 
 |  | ||||||
| static std::map<HostDeviceKey, KeyTarget> key_map; |  | ||||||
| static int next_device_id = 0; |  | ||||||
| 
 |  | ||||||
| static bool circle_pad_up = false; |  | ||||||
| static bool circle_pad_down = false; |  | ||||||
| static bool circle_pad_left = false; |  | ||||||
| static bool circle_pad_right = false; |  | ||||||
| static bool circle_pad_modifier = false; |  | ||||||
| 
 |  | ||||||
| static void UpdateCirclePad(EmuWindow& emu_window) { |  | ||||||
|     constexpr float SQRT_HALF = 0.707106781f; |  | ||||||
|     int x = 0, y = 0; |  | ||||||
| 
 |  | ||||||
|     if (circle_pad_right) |  | ||||||
|         ++x; |  | ||||||
|     if (circle_pad_left) |  | ||||||
|         --x; |  | ||||||
|     if (circle_pad_up) |  | ||||||
|         ++y; |  | ||||||
|     if (circle_pad_down) |  | ||||||
|         --y; |  | ||||||
| 
 |  | ||||||
|     float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f; |  | ||||||
|     emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF), |  | ||||||
|                                 y * modifier * (x == 0 ? 1.0f : SQRT_HALF)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| int NewDeviceId() { |  | ||||||
|     return next_device_id++; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void SetKeyMapping(HostDeviceKey key, KeyTarget target) { |  | ||||||
|     key_map[key] = target; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void ClearKeyMapping(int device_id) { |  | ||||||
|     auto iter = key_map.begin(); |  | ||||||
|     while (iter != key_map.end()) { |  | ||||||
|         if (iter->first.device_id == device_id) |  | ||||||
|             key_map.erase(iter++); |  | ||||||
|         else |  | ||||||
|             ++iter; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void PressKey(EmuWindow& emu_window, HostDeviceKey key) { |  | ||||||
|     auto target = key_map.find(key); |  | ||||||
|     if (target == key_map.end()) |  | ||||||
|         return; |  | ||||||
| 
 |  | ||||||
|     if (target->second.direct) { |  | ||||||
|         emu_window.ButtonPressed({{target->second.target.direct_target_hex}}); |  | ||||||
|     } else { |  | ||||||
|         switch (target->second.target.indirect_target) { |  | ||||||
|         case IndirectTarget::CirclePadUp: |  | ||||||
|             circle_pad_up = true; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadDown: |  | ||||||
|             circle_pad_down = true; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadLeft: |  | ||||||
|             circle_pad_left = true; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadRight: |  | ||||||
|             circle_pad_right = true; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadModifier: |  | ||||||
|             circle_pad_modifier = true; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key) { |  | ||||||
|     auto target = key_map.find(key); |  | ||||||
|     if (target == key_map.end()) |  | ||||||
|         return; |  | ||||||
| 
 |  | ||||||
|     if (target->second.direct) { |  | ||||||
|         emu_window.ButtonReleased({{target->second.target.direct_target_hex}}); |  | ||||||
|     } else { |  | ||||||
|         switch (target->second.target.indirect_target) { |  | ||||||
|         case IndirectTarget::CirclePadUp: |  | ||||||
|             circle_pad_up = false; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadDown: |  | ||||||
|             circle_pad_down = false; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadLeft: |  | ||||||
|             circle_pad_left = false; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadRight: |  | ||||||
|             circle_pad_right = false; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         case IndirectTarget::CirclePadModifier: |  | ||||||
|             circle_pad_modifier = false; |  | ||||||
|             UpdateCirclePad(emu_window); |  | ||||||
|             break; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| } |  | ||||||
| } |  | ||||||
|  | @ -1,93 +0,0 @@ | ||||||
| // Copyright 2014 Citra Emulator Project
 |  | ||||||
| // Licensed under GPLv2 or any later version
 |  | ||||||
| // Refer to the license.txt file included.
 |  | ||||||
| 
 |  | ||||||
| #pragma once |  | ||||||
| 
 |  | ||||||
| #include <array> |  | ||||||
| #include <tuple> |  | ||||||
| #include "core/hle/service/hid/hid.h" |  | ||||||
| 
 |  | ||||||
| class EmuWindow; |  | ||||||
| 
 |  | ||||||
| namespace KeyMap { |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Represents key mapping targets that are not real 3DS buttons. |  | ||||||
|  * They will be handled by KeyMap and translated to 3DS input. |  | ||||||
|  */ |  | ||||||
| enum class IndirectTarget { |  | ||||||
|     CirclePadUp, |  | ||||||
|     CirclePadDown, |  | ||||||
|     CirclePadLeft, |  | ||||||
|     CirclePadRight, |  | ||||||
|     CirclePadModifier, |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Represents a key mapping target. It can be a PadState that represents real 3DS buttons, |  | ||||||
|  * or an IndirectTarget. |  | ||||||
|  */ |  | ||||||
| struct KeyTarget { |  | ||||||
|     bool direct; |  | ||||||
|     union { |  | ||||||
|         u32 direct_target_hex; |  | ||||||
|         IndirectTarget indirect_target; |  | ||||||
|     } target; |  | ||||||
| 
 |  | ||||||
|     KeyTarget() : direct(true) { |  | ||||||
|         target.direct_target_hex = 0; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     KeyTarget(Service::HID::PadState pad) : direct(true) { |  | ||||||
|         target.direct_target_hex = pad.hex; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     KeyTarget(IndirectTarget i) : direct(false) { |  | ||||||
|         target.indirect_target = i; |  | ||||||
|     } |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Represents a key for a specific host device. |  | ||||||
|  */ |  | ||||||
| struct HostDeviceKey { |  | ||||||
|     int key_code; |  | ||||||
|     int device_id; ///< Uniquely identifies a host device
 |  | ||||||
| 
 |  | ||||||
|     bool operator<(const HostDeviceKey& other) const { |  | ||||||
|         return std::tie(key_code, device_id) < std::tie(other.key_code, other.device_id); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     bool operator==(const HostDeviceKey& other) const { |  | ||||||
|         return std::tie(key_code, device_id) == std::tie(other.key_code, other.device_id); |  | ||||||
|     } |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| extern const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets; |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Generates a new device id, which uniquely identifies a host device within KeyMap. |  | ||||||
|  */ |  | ||||||
| int NewDeviceId(); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Maps a device-specific key to a target (a PadState or an IndirectTarget). |  | ||||||
|  */ |  | ||||||
| void SetKeyMapping(HostDeviceKey key, KeyTarget target); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Clears all key mappings belonging to one device. |  | ||||||
|  */ |  | ||||||
| void ClearKeyMapping(int device_id); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Maps a key press action and call the corresponding function in EmuWindow |  | ||||||
|  */ |  | ||||||
| void PressKey(EmuWindow& emu_window, HostDeviceKey key); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Maps a key release action and call the corresponding function in EmuWindow |  | ||||||
|  */ |  | ||||||
| void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key); |  | ||||||
| } |  | ||||||
|  | @ -2,10 +2,14 @@ | ||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | #include <algorithm> | ||||||
|  | #include <atomic> | ||||||
| #include <cmath> | #include <cmath> | ||||||
|  | #include <memory> | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
| #include "core/core_timing.h" | #include "core/core_timing.h" | ||||||
| #include "core/frontend/emu_window.h" | #include "core/frontend/emu_window.h" | ||||||
|  | #include "core/frontend/input.h" | ||||||
| #include "core/hle/kernel/event.h" | #include "core/hle/kernel/event.h" | ||||||
| #include "core/hle/kernel/shared_memory.h" | #include "core/hle/kernel/shared_memory.h" | ||||||
| #include "core/hle/service/hid/hid.h" | #include "core/hle/service/hid/hid.h" | ||||||
|  | @ -44,6 +48,11 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234; | ||||||
| constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104; | constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104; | ||||||
| constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101; | constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101; | ||||||
| 
 | 
 | ||||||
|  | static std::atomic<bool> is_device_reload_pending; | ||||||
|  | static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> | ||||||
|  |     buttons; | ||||||
|  | static std::unique_ptr<Input::AnalogDevice> circle_pad; | ||||||
|  | 
 | ||||||
| static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { | static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { | ||||||
|     // 30 degree and 60 degree are angular thresholds for directions
 |     // 30 degree and 60 degree are angular thresholds for directions
 | ||||||
|     constexpr float TAN30 = 0.577350269f; |     constexpr float TAN30 = 0.577350269f; | ||||||
|  | @ -74,14 +83,48 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { | ||||||
|     return state; |     return state; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | static void LoadInputDevices() { | ||||||
|  |     std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, | ||||||
|  |                    Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, | ||||||
|  |                    buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); | ||||||
|  |     circle_pad = Input::CreateDevice<Input::AnalogDevice>( | ||||||
|  |         Settings::values.analogs[Settings::NativeAnalog::CirclePad]); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void UnloadInputDevices() { | ||||||
|  |     for (auto& button : buttons) { | ||||||
|  |         button.reset(); | ||||||
|  |     } | ||||||
|  |     circle_pad.reset(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| static void UpdatePadCallback(u64 userdata, int cycles_late) { | static void UpdatePadCallback(u64 userdata, int cycles_late) { | ||||||
|     SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer()); |     SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer()); | ||||||
| 
 | 
 | ||||||
|     PadState state = VideoCore::g_emu_window->GetPadState(); |     if (is_device_reload_pending.exchange(false)) | ||||||
|  |         LoadInputDevices(); | ||||||
|  | 
 | ||||||
|  |     PadState state; | ||||||
|  |     using namespace Settings::NativeButton; | ||||||
|  |     state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.right.Assign(buttons[Right - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.left.Assign(buttons[Left - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.up.Assign(buttons[Up - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.down.Assign(buttons[Down - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
|  |     state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus()); | ||||||
| 
 | 
 | ||||||
|     // Get current circle pad position and update circle pad direction
 |     // Get current circle pad position and update circle pad direction
 | ||||||
|     s16 circle_pad_x, circle_pad_y; |     float circle_pad_x_f, circle_pad_y_f; | ||||||
|     std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState(); |     std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus(); | ||||||
|  |     constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
 | ||||||
|  |     s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS); | ||||||
|  |     s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS); | ||||||
|     state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; |     state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; | ||||||
| 
 | 
 | ||||||
|     mem->pad.current_state.hex = state.hex; |     mem->pad.current_state.hex = state.hex; | ||||||
|  | @ -313,6 +356,8 @@ void Init() { | ||||||
|     AddService(new HID_U_Interface); |     AddService(new HID_U_Interface); | ||||||
|     AddService(new HID_SPVR_Interface); |     AddService(new HID_SPVR_Interface); | ||||||
| 
 | 
 | ||||||
|  |     is_device_reload_pending.store(true); | ||||||
|  | 
 | ||||||
|     using Kernel::MemoryPermission; |     using Kernel::MemoryPermission; | ||||||
|     shared_mem = |     shared_mem = | ||||||
|         SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read, |         SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read, | ||||||
|  | @ -350,6 +395,11 @@ void Shutdown() { | ||||||
|     event_accelerometer = nullptr; |     event_accelerometer = nullptr; | ||||||
|     event_gyroscope = nullptr; |     event_gyroscope = nullptr; | ||||||
|     event_debug_pad = nullptr; |     event_debug_pad = nullptr; | ||||||
|  |     UnloadInputDevices(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void ReloadInputDevices() { | ||||||
|  |     is_device_reload_pending.store(true); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| } // namespace HID
 | } // namespace HID
 | ||||||
|  |  | ||||||
|  | @ -39,13 +39,6 @@ struct PadState { | ||||||
|         BitField<10, 1, u32> x; |         BitField<10, 1, u32> x; | ||||||
|         BitField<11, 1, u32> y; |         BitField<11, 1, u32> y; | ||||||
| 
 | 
 | ||||||
|         BitField<14, 1, u32> zl; |  | ||||||
|         BitField<15, 1, u32> zr; |  | ||||||
| 
 |  | ||||||
|         BitField<24, 1, u32> c_right; |  | ||||||
|         BitField<25, 1, u32> c_left; |  | ||||||
|         BitField<26, 1, u32> c_up; |  | ||||||
|         BitField<27, 1, u32> c_down; |  | ||||||
|         BitField<28, 1, u32> circle_right; |         BitField<28, 1, u32> circle_right; | ||||||
|         BitField<29, 1, u32> circle_left; |         BitField<29, 1, u32> circle_left; | ||||||
|         BitField<30, 1, u32> circle_up; |         BitField<30, 1, u32> circle_up; | ||||||
|  | @ -183,33 +176,6 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A); | ||||||
| #undef ASSERT_REG_POSITION | #undef ASSERT_REG_POSITION | ||||||
| #endif // !defined(_MSC_VER)
 | #endif // !defined(_MSC_VER)
 | ||||||
| 
 | 
 | ||||||
| // Pre-defined PadStates for single button presses
 |  | ||||||
| const PadState PAD_NONE = {{0}}; |  | ||||||
| const PadState PAD_A = {{1u << 0}}; |  | ||||||
| const PadState PAD_B = {{1u << 1}}; |  | ||||||
| const PadState PAD_SELECT = {{1u << 2}}; |  | ||||||
| const PadState PAD_START = {{1u << 3}}; |  | ||||||
| const PadState PAD_RIGHT = {{1u << 4}}; |  | ||||||
| const PadState PAD_LEFT = {{1u << 5}}; |  | ||||||
| const PadState PAD_UP = {{1u << 6}}; |  | ||||||
| const PadState PAD_DOWN = {{1u << 7}}; |  | ||||||
| const PadState PAD_R = {{1u << 8}}; |  | ||||||
| const PadState PAD_L = {{1u << 9}}; |  | ||||||
| const PadState PAD_X = {{1u << 10}}; |  | ||||||
| const PadState PAD_Y = {{1u << 11}}; |  | ||||||
| 
 |  | ||||||
| const PadState PAD_ZL = {{1u << 14}}; |  | ||||||
| const PadState PAD_ZR = {{1u << 15}}; |  | ||||||
| 
 |  | ||||||
| const PadState PAD_C_RIGHT = {{1u << 24}}; |  | ||||||
| const PadState PAD_C_LEFT = {{1u << 25}}; |  | ||||||
| const PadState PAD_C_UP = {{1u << 26}}; |  | ||||||
| const PadState PAD_C_DOWN = {{1u << 27}}; |  | ||||||
| const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; |  | ||||||
| const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; |  | ||||||
| const PadState PAD_CIRCLE_UP = {{1u << 30}}; |  | ||||||
| const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * HID::GetIPCHandles service function |  * HID::GetIPCHandles service function | ||||||
|  *  Inputs: |  *  Inputs: | ||||||
|  | @ -297,5 +263,8 @@ void Init(); | ||||||
| 
 | 
 | ||||||
| /// Shutdown HID service
 | /// Shutdown HID service
 | ||||||
| void Shutdown(); | void Shutdown(); | ||||||
|  | 
 | ||||||
|  | /// Reload input devices. Used when input configuration changed
 | ||||||
|  | void ReloadInputDevices(); | ||||||
| } | } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -4,6 +4,7 @@ | ||||||
| 
 | 
 | ||||||
| #include "audio_core/audio_core.h" | #include "audio_core/audio_core.h" | ||||||
| #include "core/gdbstub/gdbstub.h" | #include "core/gdbstub/gdbstub.h" | ||||||
|  | #include "core/hle/service/hid/hid.h" | ||||||
| #include "settings.h" | #include "settings.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
|  | @ -29,6 +30,8 @@ void Apply() { | ||||||
| 
 | 
 | ||||||
|     AudioCore::SelectSink(values.sink_id); |     AudioCore::SelectSink(values.sink_id); | ||||||
|     AudioCore::EnableStretching(values.enable_audio_stretching); |     AudioCore::EnableStretching(values.enable_audio_stretching); | ||||||
|  | 
 | ||||||
|  |     Service::HID::ReloadInputDevices(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| } // namespace
 | } // namespace
 | ||||||
|  |  | ||||||
|  | @ -18,64 +18,68 @@ enum class LayoutOption { | ||||||
|     Custom, |     Custom, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| namespace NativeInput { | namespace NativeButton { | ||||||
| 
 |  | ||||||
| enum Values { | enum Values { | ||||||
|     // directly mapped keys
 |  | ||||||
|     A, |     A, | ||||||
|     B, |     B, | ||||||
|     X, |     X, | ||||||
|     Y, |     Y, | ||||||
|  |     Up, | ||||||
|  |     Down, | ||||||
|  |     Left, | ||||||
|  |     Right, | ||||||
|     L, |     L, | ||||||
|     R, |     R, | ||||||
|  |     Start, | ||||||
|  |     Select, | ||||||
|  | 
 | ||||||
|     ZL, |     ZL, | ||||||
|     ZR, |     ZR, | ||||||
|     START, |  | ||||||
|     SELECT, |  | ||||||
|     HOME, |  | ||||||
|     DUP, |  | ||||||
|     DDOWN, |  | ||||||
|     DLEFT, |  | ||||||
|     DRIGHT, |  | ||||||
|     CUP, |  | ||||||
|     CDOWN, |  | ||||||
|     CLEFT, |  | ||||||
|     CRIGHT, |  | ||||||
| 
 | 
 | ||||||
|     // indirectly mapped keys
 |     Home, | ||||||
|     CIRCLE_UP, |  | ||||||
|     CIRCLE_DOWN, |  | ||||||
|     CIRCLE_LEFT, |  | ||||||
|     CIRCLE_RIGHT, |  | ||||||
|     CIRCLE_MODIFIER, |  | ||||||
| 
 | 
 | ||||||
|     NUM_INPUTS |     NumButtons, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| static const std::array<const char*, NUM_INPUTS> Mapping = {{ | constexpr int BUTTON_HID_BEGIN = A; | ||||||
|     // directly mapped keys
 | constexpr int BUTTON_IR_BEGIN = ZL; | ||||||
|     "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start", | constexpr int BUTTON_NS_BEGIN = Home; | ||||||
|     "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_cup", |  | ||||||
|     "pad_cdown", "pad_cleft", "pad_cright", |  | ||||||
| 
 | 
 | ||||||
|     // indirectly mapped keys
 | constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN; | ||||||
|     "pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right", | constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN; | ||||||
|     "pad_circle_modifier", | constexpr int BUTTON_NS_END = NumButtons; | ||||||
|  | 
 | ||||||
|  | constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; | ||||||
|  | constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN; | ||||||
|  | constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; | ||||||
|  | 
 | ||||||
|  | static const std::array<const char*, NumButtons> mapping = {{ | ||||||
|  |     "button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left", | ||||||
|  |     "button_right", "button_l", "button_r", "button_start", "button_select", "button_zl", | ||||||
|  |     "button_zr", "button_home", | ||||||
| }}; | }}; | ||||||
| static const std::array<Values, NUM_INPUTS> All = {{ | } // namespace NativeButton
 | ||||||
|     A,     B,      X,      Y,         L,           R,           ZL,           ZR, | 
 | ||||||
|     START, SELECT, HOME,   DUP,       DDOWN,       DLEFT,       DRIGHT,       CUP, | namespace NativeAnalog { | ||||||
|     CDOWN, CLEFT,  CRIGHT, CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, CIRCLE_MODIFIER, | enum Values { | ||||||
|  |     CirclePad, | ||||||
|  |     CStick, | ||||||
|  | 
 | ||||||
|  |     NumAnalogs, | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | static const std::array<const char*, NumAnalogs> mapping = {{ | ||||||
|  |     "circle_pad", "c_stick", | ||||||
| }}; | }}; | ||||||
| } | } // namespace NumAnalog
 | ||||||
| 
 | 
 | ||||||
| struct Values { | struct Values { | ||||||
|     // CheckNew3DS
 |     // CheckNew3DS
 | ||||||
|     bool is_new_3ds; |     bool is_new_3ds; | ||||||
| 
 | 
 | ||||||
|     // Controls
 |     // Controls
 | ||||||
|     std::array<int, NativeInput::NUM_INPUTS> input_mappings; |     std::array<std::string, NativeButton::NumButtons> buttons; | ||||||
|     float pad_circle_modifier_scale; |     std::array<std::string, NativeAnalog::NumAnalogs> analogs; | ||||||
| 
 | 
 | ||||||
|     // Core
 |     // Core
 | ||||||
|     bool use_cpu_jit; |     bool use_cpu_jit; | ||||||
|  |  | ||||||
							
								
								
									
										27
									
								
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							|  | @ -0,0 +1,27 @@ | ||||||
|  | set(SRCS | ||||||
|  |             analog_from_button.cpp | ||||||
|  |             keyboard.cpp | ||||||
|  |             main.cpp | ||||||
|  |             ) | ||||||
|  | 
 | ||||||
|  | set(HEADERS | ||||||
|  |             analog_from_button.h | ||||||
|  |             keyboard.h | ||||||
|  |             main.h | ||||||
|  |             ) | ||||||
|  | 
 | ||||||
|  | if(SDL2_FOUND) | ||||||
|  |     set(SRCS ${SRCS} sdl/sdl.cpp) | ||||||
|  |     set(HEADERS ${HEADERS} sdl/sdl.h) | ||||||
|  |     include_directories(${SDL2_INCLUDE_DIR}) | ||||||
|  | endif() | ||||||
|  | 
 | ||||||
|  | create_directory_groups(${SRCS} ${HEADERS}) | ||||||
|  | 
 | ||||||
|  | add_library(input_common STATIC ${SRCS} ${HEADERS}) | ||||||
|  | target_link_libraries(input_common common core) | ||||||
|  | 
 | ||||||
|  | if(SDL2_FOUND) | ||||||
|  |     target_link_libraries(input_common ${SDL2_LIBRARY}) | ||||||
|  |     set_property(TARGET input_common APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2) | ||||||
|  | endif() | ||||||
							
								
								
									
										58
									
								
								src/input_common/analog_from_button.cpp
									
										
									
									
									
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										58
									
								
								src/input_common/analog_from_button.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,58 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include "input_common/analog_from_button.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | class Analog final : public Input::AnalogDevice { | ||||||
|  | public: | ||||||
|  |     using Button = std::unique_ptr<Input::ButtonDevice>; | ||||||
|  | 
 | ||||||
|  |     Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, | ||||||
|  |            float modifier_scale_) | ||||||
|  |         : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), | ||||||
|  |           right(std::move(right_)), modifier(std::move(modifier_)), | ||||||
|  |           modifier_scale(modifier_scale_) {} | ||||||
|  | 
 | ||||||
|  |     std::tuple<float, float> GetStatus() const override { | ||||||
|  |         constexpr float SQRT_HALF = 0.707106781f; | ||||||
|  |         int x = 0, y = 0; | ||||||
|  | 
 | ||||||
|  |         if (right->GetStatus()) | ||||||
|  |             ++x; | ||||||
|  |         if (left->GetStatus()) | ||||||
|  |             --x; | ||||||
|  |         if (up->GetStatus()) | ||||||
|  |             ++y; | ||||||
|  |         if (down->GetStatus()) | ||||||
|  |             --y; | ||||||
|  | 
 | ||||||
|  |         float coef = modifier->GetStatus() ? modifier_scale : 1.0f; | ||||||
|  |         return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF), | ||||||
|  |                                y * coef * (x == 0 ? 1.0f : SQRT_HALF)); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     Button up; | ||||||
|  |     Button down; | ||||||
|  |     Button left; | ||||||
|  |     Button right; | ||||||
|  |     Button modifier; | ||||||
|  |     float modifier_scale; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { | ||||||
|  |     const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); | ||||||
|  |     auto up = Input::CreateDevice<Input::ButtonDevice>(params.Get("up", null_engine)); | ||||||
|  |     auto down = Input::CreateDevice<Input::ButtonDevice>(params.Get("down", null_engine)); | ||||||
|  |     auto left = Input::CreateDevice<Input::ButtonDevice>(params.Get("left", null_engine)); | ||||||
|  |     auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); | ||||||
|  |     auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); | ||||||
|  |     auto modifier_scale = params.Get("modifier_scale", 0.5f); | ||||||
|  |     return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), | ||||||
|  |                                     std::move(right), std::move(modifier), modifier_scale); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										31
									
								
								src/input_common/analog_from_button.h
									
										
									
									
									
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										31
									
								
								src/input_common/analog_from_button.h
									
										
									
									
									
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							|  | @ -0,0 +1,31 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <memory> | ||||||
|  | #include "core/frontend/input.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * An analog device factory that takes direction button devices and combines them into a analog | ||||||
|  |  * device. | ||||||
|  |  */ | ||||||
|  | class AnalogFromButton final : public Input::Factory<Input::AnalogDevice> { | ||||||
|  | public: | ||||||
|  |     /**
 | ||||||
|  |      * Creates an analog device from direction button devices | ||||||
|  |      * @param params contains parameters for creating the device: | ||||||
|  |      *     - "up": a serialized ParamPackage for creating a button device for up direction | ||||||
|  |      *     - "down": a serialized ParamPackage for creating a button device for down direction | ||||||
|  |      *     - "left": a serialized ParamPackage for creating a button device for left direction | ||||||
|  |      *     - "right": a serialized ParamPackage  for creating a button device for right direction | ||||||
|  |      *     - "modifier": a serialized ParamPackage for creating a button device as the modifier | ||||||
|  |      *     - "modifier_scale": a float for the multiplier the modifier gives to the position | ||||||
|  |      */ | ||||||
|  |     std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										82
									
								
								src/input_common/keyboard.cpp
									
										
									
									
									
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										82
									
								
								src/input_common/keyboard.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,82 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <atomic> | ||||||
|  | #include <list> | ||||||
|  | #include <mutex> | ||||||
|  | #include "input_common/keyboard.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | class KeyButton final : public Input::ButtonDevice { | ||||||
|  | public: | ||||||
|  |     explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_) | ||||||
|  |         : key_button_list(key_button_list_) {} | ||||||
|  | 
 | ||||||
|  |     ~KeyButton(); | ||||||
|  | 
 | ||||||
|  |     bool GetStatus() const override { | ||||||
|  |         return status.load(); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     friend class KeyButtonList; | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::shared_ptr<KeyButtonList> key_button_list; | ||||||
|  |     std::atomic<bool> status{false}; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | struct KeyButtonPair { | ||||||
|  |     int key_code; | ||||||
|  |     KeyButton* key_button; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | class KeyButtonList { | ||||||
|  | public: | ||||||
|  |     void AddKeyButton(int key_code, KeyButton* key_button) { | ||||||
|  |         std::lock_guard<std::mutex> guard(mutex); | ||||||
|  |         list.push_back(KeyButtonPair{key_code, key_button}); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     void RemoveKeyButton(const KeyButton* key_button) { | ||||||
|  |         std::lock_guard<std::mutex> guard(mutex); | ||||||
|  |         list.remove_if( | ||||||
|  |             [key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; }); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     void ChangeKeyStatus(int key_code, bool pressed) { | ||||||
|  |         std::lock_guard<std::mutex> guard(mutex); | ||||||
|  |         for (const KeyButtonPair& pair : list) { | ||||||
|  |             if (pair.key_code == key_code) | ||||||
|  |                 pair.key_button->status.store(pressed); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::mutex mutex; | ||||||
|  |     std::list<KeyButtonPair> list; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {} | ||||||
|  | 
 | ||||||
|  | KeyButton::~KeyButton() { | ||||||
|  |     key_button_list->RemoveKeyButton(this); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) { | ||||||
|  |     int key_code = params.Get("code", 0); | ||||||
|  |     std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list); | ||||||
|  |     key_button_list->AddKeyButton(key_code, button.get()); | ||||||
|  |     return std::move(button); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void Keyboard::PressKey(int key_code) { | ||||||
|  |     key_button_list->ChangeKeyStatus(key_code, true); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void Keyboard::ReleaseKey(int key_code) { | ||||||
|  |     key_button_list->ChangeKeyStatus(key_code, false); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
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								src/input_common/keyboard.h
									
										
									
									
									
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								src/input_common/keyboard.h
									
										
									
									
									
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							|  | @ -0,0 +1,45 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <memory> | ||||||
|  | #include "core/frontend/input.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | class KeyButtonList; | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * A button device factory representing a keyboard. It receives keyboard events and forward them | ||||||
|  |  * to all button devices it created. | ||||||
|  |  */ | ||||||
|  | class Keyboard final : public Input::Factory<Input::ButtonDevice> { | ||||||
|  | public: | ||||||
|  |     Keyboard(); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Creates a button device from a keyboard key | ||||||
|  |      * @param params contains parameters for creating the device: | ||||||
|  |      *     - "code": the code of the key to bind with the button | ||||||
|  |      */ | ||||||
|  |     std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override; | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Sets the status of all buttons bound with the key to pressed | ||||||
|  |      * @param key_code the code of the key to press | ||||||
|  |      */ | ||||||
|  |     void PressKey(int key_code); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Sets the status of all buttons bound with the key to released | ||||||
|  |      * @param key_code the code of the key to release | ||||||
|  |      */ | ||||||
|  |     void ReleaseKey(int key_code); | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::shared_ptr<KeyButtonList> key_button_list; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										63
									
								
								src/input_common/main.cpp
									
										
									
									
									
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								src/input_common/main.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,63 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <memory> | ||||||
|  | #include "common/param_package.h" | ||||||
|  | #include "input_common/analog_from_button.h" | ||||||
|  | #include "input_common/keyboard.h" | ||||||
|  | #include "input_common/main.h" | ||||||
|  | #ifdef HAVE_SDL2 | ||||||
|  | #include "input_common/sdl/sdl.h" | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | static std::shared_ptr<Keyboard> keyboard; | ||||||
|  | 
 | ||||||
|  | void Init() { | ||||||
|  |     keyboard = std::make_shared<InputCommon::Keyboard>(); | ||||||
|  |     Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); | ||||||
|  |     Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", | ||||||
|  |                                                 std::make_shared<InputCommon::AnalogFromButton>()); | ||||||
|  | #ifdef HAVE_SDL2 | ||||||
|  |     SDL::Init(); | ||||||
|  | #endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void Shutdown() { | ||||||
|  |     Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); | ||||||
|  |     keyboard.reset(); | ||||||
|  |     Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); | ||||||
|  | 
 | ||||||
|  | #ifdef HAVE_SDL2 | ||||||
|  |     SDL::Shutdown(); | ||||||
|  | #endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | Keyboard* GetKeyboard() { | ||||||
|  |     return keyboard.get(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | std::string GenerateKeyboardParam(int key_code) { | ||||||
|  |     Common::ParamPackage param{ | ||||||
|  |         {"engine", "keyboard"}, {"code", std::to_string(key_code)}, | ||||||
|  |     }; | ||||||
|  |     return param.Serialize(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, | ||||||
|  |                                         int key_modifier, float modifier_scale) { | ||||||
|  |     Common::ParamPackage circle_pad_param{ | ||||||
|  |         {"engine", "analog_from_button"}, | ||||||
|  |         {"up", GenerateKeyboardParam(key_up)}, | ||||||
|  |         {"down", GenerateKeyboardParam(key_down)}, | ||||||
|  |         {"left", GenerateKeyboardParam(key_left)}, | ||||||
|  |         {"right", GenerateKeyboardParam(key_right)}, | ||||||
|  |         {"modifier", GenerateKeyboardParam(key_modifier)}, | ||||||
|  |         {"modifier_scale", std::to_string(modifier_scale)}, | ||||||
|  |     }; | ||||||
|  |     return circle_pad_param.Serialize(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										29
									
								
								src/input_common/main.h
									
										
									
									
									
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										29
									
								
								src/input_common/main.h
									
										
									
									
									
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							|  | @ -0,0 +1,29 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <string> | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | /// Initializes and registers all built-in input device factories.
 | ||||||
|  | void Init(); | ||||||
|  | 
 | ||||||
|  | /// Unresisters all build-in input device factories and shut them down.
 | ||||||
|  | void Shutdown(); | ||||||
|  | 
 | ||||||
|  | class Keyboard; | ||||||
|  | 
 | ||||||
|  | /// Gets the keyboard button device factory.
 | ||||||
|  | Keyboard* GetKeyboard(); | ||||||
|  | 
 | ||||||
|  | /// Generates a serialized param package for creating a keyboard button device
 | ||||||
|  | std::string GenerateKeyboardParam(int key_code); | ||||||
|  | 
 | ||||||
|  | /// Generates a serialized param package for creating an analog device taking input from keyboard
 | ||||||
|  | std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, | ||||||
|  |                                         int key_modifier, float modifier_scale); | ||||||
|  | 
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										202
									
								
								src/input_common/sdl/sdl.cpp
									
										
									
									
									
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										202
									
								
								src/input_common/sdl/sdl.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,202 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <cmath> | ||||||
|  | #include <memory> | ||||||
|  | #include <string> | ||||||
|  | #include <tuple> | ||||||
|  | #include <unordered_map> | ||||||
|  | #include <SDL.h> | ||||||
|  | #include "common/math_util.h" | ||||||
|  | #include "input_common/sdl/sdl.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | 
 | ||||||
|  | namespace SDL { | ||||||
|  | 
 | ||||||
|  | class SDLJoystick; | ||||||
|  | class SDLButtonFactory; | ||||||
|  | class SDLAnalogFactory; | ||||||
|  | static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list; | ||||||
|  | static std::shared_ptr<SDLButtonFactory> button_factory; | ||||||
|  | static std::shared_ptr<SDLAnalogFactory> analog_factory; | ||||||
|  | 
 | ||||||
|  | static bool initialized = false; | ||||||
|  | 
 | ||||||
|  | class SDLJoystick { | ||||||
|  | public: | ||||||
|  |     explicit SDLJoystick(int joystick_index) | ||||||
|  |         : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} { | ||||||
|  |         if (!joystick) { | ||||||
|  |             LOG_ERROR(Input, "failed to open joystick %d", joystick_index); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     bool GetButton(int button) const { | ||||||
|  |         if (!joystick) | ||||||
|  |             return {}; | ||||||
|  |         SDL_JoystickUpdate(); | ||||||
|  |         return SDL_JoystickGetButton(joystick.get(), button) == 1; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { | ||||||
|  |         if (!joystick) | ||||||
|  |             return {}; | ||||||
|  |         SDL_JoystickUpdate(); | ||||||
|  |         float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f; | ||||||
|  |         float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f; | ||||||
|  |         y = -y; // 3DS uses an y-axis inverse from SDL
 | ||||||
|  | 
 | ||||||
|  |         // Make sure the coordinates are in the unit circle,
 | ||||||
|  |         // otherwise normalize it.
 | ||||||
|  |         float r = x * x + y * y; | ||||||
|  |         if (r > 1.0f) { | ||||||
|  |             r = std::sqrt(r); | ||||||
|  |             x /= r; | ||||||
|  |             y /= r; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         return std::make_tuple(x, y); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     bool GetHatDirection(int hat, Uint8 direction) const { | ||||||
|  |         return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | class SDLButton final : public Input::ButtonDevice { | ||||||
|  | public: | ||||||
|  |     explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) | ||||||
|  |         : joystick(joystick_), button(button_) {} | ||||||
|  | 
 | ||||||
|  |     bool GetStatus() const override { | ||||||
|  |         return joystick->GetButton(button); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::shared_ptr<SDLJoystick> joystick; | ||||||
|  |     int button; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | class SDLDirectionButton final : public Input::ButtonDevice { | ||||||
|  | public: | ||||||
|  |     explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) | ||||||
|  |         : joystick(joystick_), hat(hat_), direction(direction_) {} | ||||||
|  | 
 | ||||||
|  |     bool GetStatus() const override { | ||||||
|  |         return joystick->GetHatDirection(hat, direction); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::shared_ptr<SDLJoystick> joystick; | ||||||
|  |     int hat; | ||||||
|  |     Uint8 direction; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | class SDLAnalog final : public Input::AnalogDevice { | ||||||
|  | public: | ||||||
|  |     SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) | ||||||
|  |         : joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {} | ||||||
|  | 
 | ||||||
|  |     std::tuple<float, float> GetStatus() const override { | ||||||
|  |         return joystick->GetAnalog(axis_x, axis_y); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::shared_ptr<SDLJoystick> joystick; | ||||||
|  |     int axis_x; | ||||||
|  |     int axis_y; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) { | ||||||
|  |     std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock(); | ||||||
|  |     if (!joystick) { | ||||||
|  |         joystick = std::make_shared<SDLJoystick>(joystick_index); | ||||||
|  |         joystick_list[joystick_index] = joystick; | ||||||
|  |     } | ||||||
|  |     return joystick; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /// A button device factory that creates button devices from SDL joystick
 | ||||||
|  | class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { | ||||||
|  | public: | ||||||
|  |     /**
 | ||||||
|  |      * Creates a button device from a joystick button | ||||||
|  |      * @param params contains parameters for creating the device: | ||||||
|  |      *     - "joystick": the index of the joystick to bind | ||||||
|  |      *     - "button"(optional): the index of the button to bind | ||||||
|  |      *     - "hat"(optional): the index of the hat to bind as direction buttons | ||||||
|  |      *     - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", | ||||||
|  |      *                                     "down", "left" or "right" | ||||||
|  |      */ | ||||||
|  |     std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { | ||||||
|  |         const int joystick_index = params.Get("joystick", 0); | ||||||
|  | 
 | ||||||
|  |         if (params.Has("hat")) { | ||||||
|  |             const int hat = params.Get("hat", 0); | ||||||
|  |             const std::string direction_name = params.Get("direction", ""); | ||||||
|  |             Uint8 direction; | ||||||
|  |             if (direction_name == "up") { | ||||||
|  |                 direction = SDL_HAT_UP; | ||||||
|  |             } else if (direction_name == "down") { | ||||||
|  |                 direction = SDL_HAT_DOWN; | ||||||
|  |             } else if (direction_name == "left") { | ||||||
|  |                 direction = SDL_HAT_LEFT; | ||||||
|  |             } else if (direction_name == "right") { | ||||||
|  |                 direction = SDL_HAT_RIGHT; | ||||||
|  |             } else { | ||||||
|  |                 direction = 0; | ||||||
|  |             } | ||||||
|  |             return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat, | ||||||
|  |                                                         direction); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         const int button = params.Get("button", 0); | ||||||
|  |         return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | /// An analog device factory that creates analog devices from SDL joystick
 | ||||||
|  | class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> { | ||||||
|  | public: | ||||||
|  |     /**
 | ||||||
|  |      * Creates analog device from joystick axes | ||||||
|  |      * @param params contains parameters for creating the device: | ||||||
|  |      *     - "joystick": the index of the joystick to bind | ||||||
|  |      *     - "axis_x": the index of the axis to be bind as x-axis | ||||||
|  |      *     - "axis_y": the index of the axis to be bind as y-axis | ||||||
|  |      */ | ||||||
|  |     std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { | ||||||
|  |         const int joystick_index = params.Get("joystick", 0); | ||||||
|  |         const int axis_x = params.Get("axis_x", 0); | ||||||
|  |         const int axis_y = params.Get("axis_y", 1); | ||||||
|  |         return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y); | ||||||
|  |     } | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | void Init() { | ||||||
|  |     if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { | ||||||
|  |         LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: %s", SDL_GetError()); | ||||||
|  |     } else { | ||||||
|  |         using namespace Input; | ||||||
|  |         RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); | ||||||
|  |         RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); | ||||||
|  |         initialized = true; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void Shutdown() { | ||||||
|  |     if (initialized) { | ||||||
|  |         using namespace Input; | ||||||
|  |         UnregisterFactory<ButtonDevice>("sdl"); | ||||||
|  |         UnregisterFactory<AnalogDevice>("sdl"); | ||||||
|  |         SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace SDL
 | ||||||
|  | } // namespace InputCommon
 | ||||||
							
								
								
									
										19
									
								
								src/input_common/sdl/sdl.h
									
										
									
									
									
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										19
									
								
								src/input_common/sdl/sdl.h
									
										
									
									
									
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							|  | @ -0,0 +1,19 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "core/frontend/input.h" | ||||||
|  | 
 | ||||||
|  | namespace InputCommon { | ||||||
|  | namespace SDL { | ||||||
|  | 
 | ||||||
|  | /// Initializes and registers SDL device factories
 | ||||||
|  | void Init(); | ||||||
|  | 
 | ||||||
|  | /// Unresisters SDL device factories and shut them down.
 | ||||||
|  | void Shutdown(); | ||||||
|  | 
 | ||||||
|  | } // namespace SDL
 | ||||||
|  | } // namespace InputCommon
 | ||||||
|  | @ -1,6 +1,7 @@ | ||||||
| set(SRCS | set(SRCS | ||||||
|             glad.cpp |             glad.cpp | ||||||
|             tests.cpp |             tests.cpp | ||||||
|  |             common/param_package.cpp | ||||||
|             core/file_sys/path_parser.cpp |             core/file_sys/path_parser.cpp | ||||||
|             ) |             ) | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
							
								
								
									
										25
									
								
								src/tests/common/param_package.cpp
									
										
									
									
									
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										25
									
								
								src/tests/common/param_package.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,25 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <catch.hpp> | ||||||
|  | #include <math.h> | ||||||
|  | #include "common/param_package.h" | ||||||
|  | 
 | ||||||
|  | namespace Common { | ||||||
|  | 
 | ||||||
|  | TEST_CASE("ParamPackage", "[common]") { | ||||||
|  |     ParamPackage original{ | ||||||
|  |         {"abc", "xyz"}, {"def", "42"}, {"jkl", "$$:1:$2$,3"}, | ||||||
|  |     }; | ||||||
|  |     original.Set("ghi", 3.14f); | ||||||
|  |     ParamPackage copy(original.Serialize()); | ||||||
|  |     REQUIRE(copy.Get("abc", "") == "xyz"); | ||||||
|  |     REQUIRE(copy.Get("def", 0) == 42); | ||||||
|  |     REQUIRE(std::abs(copy.Get("ghi", 0.0f) - 3.14f) < 0.01f); | ||||||
|  |     REQUIRE(copy.Get("jkl", "") == "$$:1:$2$,3"); | ||||||
|  |     REQUIRE(copy.Get("mno", "uvw") == "uvw"); | ||||||
|  |     REQUIRE(copy.Get("abc", 42) == 42); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace Common
 | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #include "common/vector_math.h" | #include "common/vector_math.h" | ||||||
| #include "core/frontend/emu_window.h" | #include "core/frontend/emu_window.h" | ||||||
| #include "core/memory.h" | #include "core/memory.h" | ||||||
|  | #include "core/settings.h" | ||||||
| #include "video_core/pica_state.h" | #include "video_core/pica_state.h" | ||||||
| #include "video_core/renderer_opengl/gl_rasterizer_cache.h" | #include "video_core/renderer_opengl/gl_rasterizer_cache.h" | ||||||
| #include "video_core/renderer_opengl/gl_state.h" | #include "video_core/renderer_opengl/gl_state.h" | ||||||
|  |  | ||||||
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