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	svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle support
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					 3 changed files with 77 additions and 3 deletions
				
			
		|  | @ -294,6 +294,51 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3 | |||
|     return handle; | ||||
| } | ||||
| 
 | ||||
| /// Get the priority of the thread specified by handle
 | ||||
| u32 GetThreadPriority(const Handle handle) { | ||||
|     Thread* thread = g_object_pool.GetFast<Thread>(handle); | ||||
|     _assert_msg_(KERNEL, thread, "called, but thread is NULL!"); | ||||
|     return thread->current_priority; | ||||
| } | ||||
| 
 | ||||
| /// Set the priority of the thread specified by handle
 | ||||
| Result SetThreadPriority(Handle handle, s32 priority) { | ||||
|     Thread* thread = NULL; | ||||
|     if (!handle) { | ||||
|         thread = GetCurrentThread(); // TODO(bunnei): Is this correct behavior?
 | ||||
|     } else { | ||||
|         thread = g_object_pool.GetFast<Thread>(handle); | ||||
|     } | ||||
|     _assert_msg_(KERNEL, thread, "called, but thread is NULL!"); | ||||
| 
 | ||||
|     // If priority is invalid, clamp to valid range
 | ||||
|     if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) { | ||||
|         s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST); | ||||
|         WARN_LOG(KERNEL, "invalid priority=0x%08X, clamping to %08X", priority, new_priority); | ||||
|         // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
 | ||||
|         // validity of this
 | ||||
|         priority = new_priority; | ||||
|     } | ||||
| 
 | ||||
|     // Change thread priority
 | ||||
|     s32 old = thread->current_priority; | ||||
|     g_thread_ready_queue.remove(old, handle); | ||||
|     thread->current_priority = priority; | ||||
|     g_thread_ready_queue.prepare(thread->current_priority); | ||||
| 
 | ||||
|     // Change thread status to "ready" and push to ready queue
 | ||||
|     if (thread->IsRunning()) { | ||||
|         thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; | ||||
|     } | ||||
|     if (thread->IsReady()) { | ||||
|         g_thread_ready_queue.push_back(thread->current_priority, handle); | ||||
|     } | ||||
| 
 | ||||
|     HLE::EatCycles(450); | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| /// Sets up the primary application thread
 | ||||
| Handle SetupMainThread(s32 priority, int stack_size) { | ||||
|     Handle handle; | ||||
|  |  | |||
|  | @ -65,6 +65,12 @@ Handle GetCurrentThreadHandle(); | |||
| /// Put current thread in a wait state - on WaitSynchronization
 | ||||
| void WaitThread_Synchronization(); | ||||
| 
 | ||||
| /// Get the priority of the thread specified by handle
 | ||||
| u32 GetThreadPriority(const Handle handle); | ||||
| 
 | ||||
| /// Set the priority of the thread specified by handle
 | ||||
| Result SetThreadPriority(Handle handle, s32 priority); | ||||
| 
 | ||||
| /// Initialize threading
 | ||||
| void ThreadingInit(); | ||||
| 
 | ||||
|  |  | |||
|  | @ -258,6 +258,18 @@ Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 p | |||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| /// Gets the priority for the specified thread
 | ||||
| Result GetThreadPriority(void* _priority, Handle handle) { | ||||
|     s32* priority = (s32*)_priority; | ||||
|     *priority = Kernel::GetThreadPriority(handle); | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| /// Sets the priority for the specified thread
 | ||||
| Result SetThreadPriority(Handle handle, s32 priority) { | ||||
|     return Kernel::SetThreadPriority(handle, priority); | ||||
| } | ||||
| 
 | ||||
| /// Create a mutex
 | ||||
| Result CreateMutex(void* _mutex, u32 initial_locked) { | ||||
|     Handle* mutex = (Handle*)_mutex; | ||||
|  | @ -299,7 +311,18 @@ Result CreateEvent(void* _event, u32 reset_type) { | |||
| /// Duplicates a kernel handle
 | ||||
| Result DuplicateHandle(void* _out, Handle handle) { | ||||
|     Handle* out = (Handle*)_out; | ||||
|     ERROR_LOG(SVC, "(UNIMPLEMENTED) called handle=0x%08X", handle); | ||||
|     ERROR_LOG(SVC, "called handle=0x%08X", handle); | ||||
| 
 | ||||
|     // Translate kernel handles -> real handles
 | ||||
|     if (handle == Kernel::CurrentThread) { | ||||
|         handle = Kernel::GetCurrentThreadHandle(); | ||||
|     } | ||||
|     _assert_msg_(KERNEL, (handle != Kernel::CurrentProcess), | ||||
|         "(UNIMPLEMENTED) process handle duplication!"); | ||||
|      | ||||
|     // TODO(bunnei): FixMe - This is a hack to return the handle that we were asked to duplicate.
 | ||||
|     *out = handle; | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
|  | @ -327,8 +350,8 @@ const HLE::FunctionDef SVC_Table[] = { | |||
|     {0x08,  WrapI_UUUUU<CreateThread>,                  "CreateThread"}, | ||||
|     {0x09,  NULL,                                       "ExitThread"}, | ||||
|     {0x0A,  WrapV_S64<SleepThread>,                     "SleepThread"}, | ||||
|     {0x0B,  NULL,                                       "GetThreadPriority"}, | ||||
|     {0x0C,  NULL,                                       "SetThreadPriority"}, | ||||
|     {0x0B,  WrapI_VU<GetThreadPriority>,                "GetThreadPriority"}, | ||||
|     {0x0C,  WrapI_UI<SetThreadPriority>,                "SetThreadPriority"}, | ||||
|     {0x0D,  NULL,                                       "GetThreadAffinityMask"}, | ||||
|     {0x0E,  NULL,                                       "SetThreadAffinityMask"}, | ||||
|     {0x0F,  NULL,                                       "GetThreadIdealProcessor"}, | ||||
|  |  | |||
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