mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	gl_rasterizer: check for GL_ARB_copy_image
This commit is contained in:
		
							parent
							
								
									981ffb5090
								
							
						
					
					
						commit
						3fb1988b5b
					
				
					 1 changed files with 6 additions and 1 deletions
				
			
		|  | @ -61,6 +61,11 @@ RasterizerOpenGL::RasterizerOpenGL() | |||
|                     "Shadow might not be able to render because of unsupported OpenGL extensions."); | ||||
|     } | ||||
| 
 | ||||
|     if (!GLAD_GL_ARB_copy_image) { | ||||
|         LOG_WARNING(Render_OpenGL, | ||||
|                     "ARB_copy_image not supported. Some games might produce artifacts."); | ||||
|     } | ||||
| 
 | ||||
|     // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
 | ||||
|     state.clip_distance[0] = true; | ||||
| 
 | ||||
|  | @ -772,7 +777,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) { | |||
|     } | ||||
| 
 | ||||
|     OGLTexture temp_tex; | ||||
|     if (need_duplicate_texture) { | ||||
|     if (need_duplicate_texture && GLAD_GL_ARB_copy_image) { | ||||
|         // The game is trying to use a surface as a texture and framebuffer at the same time
 | ||||
|         // which causes unpredictable behavior on the host.
 | ||||
|         // Making a copy to sample from eliminates this issue and seems to be fairly cheap.
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue