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	Pica: Merge texture lookup logic for DebugUtils and Rasterizer.
This effectively adds support for a lot texture formats in the rasterizer.
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					 4 changed files with 41 additions and 55 deletions
				
			
		|  | @ -24,7 +24,7 @@ QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) { | |||
|     QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); | ||||
|     for (int y = 0; y < info.height; ++y) { | ||||
|         for (int x = 0; x < info.width; ++x) { | ||||
|             Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info); | ||||
|             Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true); | ||||
|             decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); | ||||
|         } | ||||
|     } | ||||
|  |  | |||
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