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	Process: Rename StaticAddressMapping => AddressMapping
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					 6 changed files with 10 additions and 10 deletions
				
			
		|  | @ -59,16 +59,16 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) { | |||
|             u32 end_desc = kernel_caps[i+1]; | ||||
|             ++i; // Skip over the second descriptor on the next iteration
 | ||||
| 
 | ||||
|             StaticAddressMapping mapping; | ||||
|             AddressMapping mapping; | ||||
|             mapping.address = descriptor << 12; | ||||
|             mapping.size = (end_desc << 12) - mapping.address; | ||||
|             mapping.writable = descriptor & BIT(20); | ||||
|             mapping.unk_flag = end_desc & BIT(20); | ||||
| 
 | ||||
|             static_address_mappings.push_back(mapping); | ||||
|             address_mappings.push_back(mapping); | ||||
|         } else if ((type & 0xFFF) == 0xFFE) { // 0x000F
 | ||||
|             // Mapped memory page
 | ||||
|             StaticAddressMapping mapping; | ||||
|             AddressMapping mapping; | ||||
|             mapping.address = descriptor << 12; | ||||
|             mapping.size = Memory::PAGE_SIZE; | ||||
|             mapping.writable = true; // TODO: Not sure if correct
 | ||||
|  |  | |||
|  | @ -16,7 +16,7 @@ | |||
| 
 | ||||
| namespace Kernel { | ||||
| 
 | ||||
| struct StaticAddressMapping { | ||||
| struct AddressMapping { | ||||
|     // Address and size must be page-aligned
 | ||||
|     VAddr address; | ||||
|     u32 size; | ||||
|  | @ -66,7 +66,7 @@ public: | |||
|     unsigned int handle_table_size = 0x200; | ||||
|     /// Special memory ranges mapped into this processes address space. This is used to give
 | ||||
|     /// processes access to specific I/O regions and device memory.
 | ||||
|     boost::container::static_vector<StaticAddressMapping, 8> static_address_mappings; | ||||
|     boost::container::static_vector<AddressMapping, 8> address_mappings; | ||||
|     ProcessFlags flags; | ||||
| 
 | ||||
|     /**
 | ||||
|  |  | |||
|  | @ -232,7 +232,7 @@ ResultStatus AppLoader_THREEDSX::Load() { | |||
| 
 | ||||
|     Kernel::g_current_process = Kernel::Process::Create(filename, 0); | ||||
|     Kernel::g_current_process->svc_access_mask.set(); | ||||
|     Kernel::g_current_process->static_address_mappings = default_address_mappings; | ||||
|     Kernel::g_current_process->address_mappings = default_address_mappings; | ||||
| 
 | ||||
|     Load3DSXFile(*file, Memory::EXEFS_CODE_VADDR); | ||||
| 
 | ||||
|  |  | |||
|  | @ -352,7 +352,7 @@ ResultStatus AppLoader_ELF::Load() { | |||
| 
 | ||||
|     Kernel::g_current_process = Kernel::Process::Create(filename, 0); | ||||
|     Kernel::g_current_process->svc_access_mask.set(); | ||||
|     Kernel::g_current_process->static_address_mappings = default_address_mappings; | ||||
|     Kernel::g_current_process->address_mappings = default_address_mappings; | ||||
| 
 | ||||
|     ElfReader elf_reader(&buffer[0]); | ||||
|     elf_reader.LoadInto(Memory::EXEFS_CODE_VADDR); | ||||
|  |  | |||
|  | @ -19,7 +19,7 @@ | |||
| 
 | ||||
| namespace Loader { | ||||
| 
 | ||||
| const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings = { | ||||
| const std::initializer_list<Kernel::AddressMapping> default_address_mappings = { | ||||
|     { 0x1FF50000,   0x8000, true  }, // part of DSP RAM
 | ||||
|     { 0x1FF70000,   0x8000, true  }, // part of DSP RAM
 | ||||
|     { 0x1F000000, 0x600000, false }, // entire VRAM
 | ||||
|  | @ -142,7 +142,7 @@ ResultStatus LoadFile(const std::string& filename) { | |||
|     { | ||||
|         Kernel::g_current_process = Kernel::Process::Create(filename_filename, 0); | ||||
|         Kernel::g_current_process->svc_access_mask.set(); | ||||
|         Kernel::g_current_process->static_address_mappings = default_address_mappings; | ||||
|         Kernel::g_current_process->address_mappings = default_address_mappings; | ||||
| 
 | ||||
|         size_t size = (size_t)file->GetSize(); | ||||
|         if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size) | ||||
|  |  | |||
|  | @ -110,7 +110,7 @@ protected: | |||
|  * Common address mappings found in most games, used for binary formats that don't have this | ||||
|  * information. | ||||
|  */ | ||||
| extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings; | ||||
| extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings; | ||||
| 
 | ||||
| /**
 | ||||
|  * Identifies and loads a bootable file | ||||
|  |  | |||
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