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	GSP: Don't try to write memory fill registers if start address is 0
Verified to be what GSP does via REing. Fixes invalid virt->phys translation error spam in some games.
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					 1 changed files with 17 additions and 12 deletions
				
			
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			@ -391,19 +391,24 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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    case CommandId::SET_MEMORY_FILL:
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    {
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        auto& params = command.memory_fill;
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
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                         Memory::VirtualToPhysicalAddress(params.start1) >> 3);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
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                         Memory::VirtualToPhysicalAddress(params.end1) >> 3);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
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                         Memory::VirtualToPhysicalAddress(params.start2) >> 3);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
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                         Memory::VirtualToPhysicalAddress(params.end2) >> 3);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
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        WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
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        if (params.start1 != 0) {
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),
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                    Memory::VirtualToPhysicalAddress(params.start1) >> 3);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),
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                    Memory::VirtualToPhysicalAddress(params.end1) >> 3);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1);
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        }
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        if (params.start2 != 0) {
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),
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                    Memory::VirtualToPhysicalAddress(params.start2) >> 3);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),
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                    Memory::VirtualToPhysicalAddress(params.end2) >> 3);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2);
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            WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2);
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        }
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        break;
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    }
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