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	android: video_core: Require GLES 3.2 in shaders.
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		|  | @ -14,7 +14,7 @@ | ||||||
| namespace OpenGL { | namespace OpenGL { | ||||||
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| GLuint LoadShader(const char* source, GLenum type) { | GLuint LoadShader(const char* source, GLenum type) { | ||||||
|     const std::string version = GLES ? R"(#version 310 es |     const std::string version = GLES ? R"(#version 320 es | ||||||
| 
 | 
 | ||||||
| #define CITRA_GLES | #define CITRA_GLES | ||||||
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|  |  | ||||||
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