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	HLE/FS: Corrected some style concerns.
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					 8 changed files with 12 additions and 14 deletions
				
			
		|  | @ -172,7 +172,7 @@ public: | |||
|      */ | ||||
|     virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) = 0; | ||||
| 
 | ||||
|     /*
 | ||||
|     /**
 | ||||
|      * Retrieves the format info about the archive with the specified path | ||||
|      * @param path Path to the archive | ||||
|      * @return Format information about the archive or error code | ||||
|  |  | |||
|  | @ -117,7 +117,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat | |||
|     return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status); | ||||
| } | ||||
| 
 | ||||
| void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, u8* icon_data, u32 icon_size) { | ||||
| void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, const u8* icon_data, u32 icon_size) { | ||||
|     std::string game_path = FileSys::GetExtSaveDataPath(GetMountPoint(), path); | ||||
|     FileUtil::IOFile icon_file(game_path + "icon", "wb+"); | ||||
|     icon_file.WriteBytes(icon_data, icon_size); | ||||
|  |  | |||
|  | @ -36,13 +36,13 @@ public: | |||
| 
 | ||||
|     const std::string& GetMountPoint() const { return mount_point; } | ||||
| 
 | ||||
|     /*
 | ||||
|     /**
 | ||||
|      * Writes the SMDH icon of the ExtSaveData to file | ||||
|      * @param path Path of this ExtSaveData | ||||
|      * @param icon_data Binary data of the icon | ||||
|      * @param icon_size Size of the icon data | ||||
|      */ | ||||
|     void WriteIcon(const Path& path, u8* icon_data, u32 icon_size); | ||||
|     void WriteIcon(const Path& path, const u8* icon_data, u32 icon_size); | ||||
| 
 | ||||
| private: | ||||
|     /**
 | ||||
|  |  | |||
|  | @ -26,14 +26,14 @@ static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) { | |||
| } | ||||
| 
 | ||||
| static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) { | ||||
|     u32 high = program_id >> 32; | ||||
|     u32 low = program_id & 0xFFFFFFFF; | ||||
|     u32 high = (u32)(program_id >> 32); | ||||
|     u32 low = (u32)(program_id & 0xFFFFFFFF); | ||||
|     return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low); | ||||
| } | ||||
| 
 | ||||
| static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) { | ||||
|     u32 high = program_id >> 32; | ||||
|     u32 low = program_id & 0xFFFFFFFF; | ||||
|     u32 high = (u32)(program_id >> 32); | ||||
|     u32 low = (u32)(program_id & 0xFFFFFFFF); | ||||
|     return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(), high, low); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -310,6 +310,7 @@ ResultCode UpdateConfigNANDSavegame() { | |||
| 
 | ||||
| ResultCode FormatConfig() { | ||||
|     ResultCode res = DeleteConfigNANDSaveFile(); | ||||
|     // The delete command fails if the file doesn't exist, so we have to check that too
 | ||||
|     if (!res.IsSuccess() && res.description != ErrorDescription::FS_NotFound) | ||||
|         return res; | ||||
|     // Delete the old data
 | ||||
|  |  | |||
|  | @ -308,11 +308,8 @@ ResultVal<Kernel::SharedPtr<File>> OpenFileFromArchive(ArchiveHandle archive_han | |||
|         return ERR_INVALID_HANDLE; | ||||
| 
 | ||||
|     auto backend = archive->OpenFile(path, mode); | ||||
|     if (backend.Failed()) { | ||||
|     if (backend.Failed()) | ||||
|         return backend.Code(); | ||||
|         return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, | ||||
|                           ErrorSummary::NotFound, ErrorLevel::Status); | ||||
|     } | ||||
| 
 | ||||
|     auto file = Kernel::SharedPtr<File>(new File(backend.MoveFrom(), path)); | ||||
|     return MakeResult<Kernel::SharedPtr<File>>(std::move(file)); | ||||
|  |  | |||
|  | @ -183,7 +183,7 @@ ResultVal<u64> GetFreeBytesInArchive(ArchiveHandle archive_handle); | |||
|  */ | ||||
| ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::ArchiveFormatInfo& format_info, const FileSys::Path& path = FileSys::Path()); | ||||
| 
 | ||||
| /*
 | ||||
| /**
 | ||||
|  * Retrieves the format info about the archive of the specified type and path. | ||||
|  * The format info is supplied by the client code when creating archives. | ||||
|  * @param id_code The id of the archive | ||||
|  |  | |||
|  | @ -250,7 +250,7 @@ static void CreateFile(Service::Interface* self) { | |||
| 
 | ||||
|     FileSys::Path file_path(filename_type, filename_size, filename_ptr); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_FS, "type=%d size=%lld data=%s", filename_type, filename_size, file_path.DebugStr().c_str()); | ||||
|     LOG_DEBUG(Service_FS, "type=%d size=%llu data=%s", filename_type, filename_size, file_path.DebugStr().c_str()); | ||||
| 
 | ||||
|     cmd_buff[1] = CreateFileInArchive(archive_handle, file_path, file_size).raw; | ||||
| } | ||||
|  |  | |||
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