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	Merge pull request #256 from Subv/mutex
Kernel/Mutex: Properly lock the mutex when a thread enters it
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						commit
						3a75c8069e
					
				
					 3 changed files with 67 additions and 37 deletions
				
			
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			@ -27,21 +27,7 @@ public:
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    std::vector<Handle> waiting_threads;        ///< Threads that are waiting for the mutex
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    std::string name;                           ///< Name of mutex (optional)
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    ResultVal<bool> SyncRequest() override {
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        // TODO(bunnei): ImplementMe
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        locked = true;
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        return MakeResult<bool>(false);
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    }
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    ResultVal<bool> WaitSynchronization() override {
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        // TODO(bunnei): ImplementMe
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        bool wait = locked;
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        if (locked) {
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            Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
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        }
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        return MakeResult<bool>(wait);
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    }
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    ResultVal<bool> WaitSynchronization() override;
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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			@ -49,21 +35,46 @@ public:
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typedef std::multimap<Handle, Handle> MutexMap;
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static MutexMap g_mutex_held_locks;
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void MutexAcquireLock(Mutex* mutex, Handle thread) {
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/**
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 * Acquires the specified mutex for the specified thread
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 * @param mutex Mutex that is to be acquired
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 * @param thread Thread that will acquired
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 */
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void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle()) {
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    g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
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    mutex->lock_thread = thread;
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}
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void MutexAcquireLock(Mutex* mutex) {
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    Handle thread = GetCurrentThreadHandle();
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bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
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    MutexAcquireLock(mutex, thread);
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    Kernel::ResumeThreadFromWait(thread);
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    return true;
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}
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/**
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 * Resumes a thread waiting for the specified mutex
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 * @param mutex The mutex that some thread is waiting on
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 */
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void ResumeWaitingThread(Mutex* mutex) {
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    // Find the next waiting thread for the mutex...
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    if (mutex->waiting_threads.empty()) {
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        // Reset mutex lock thread handle, nothing is waiting
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        mutex->locked = false;
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        mutex->lock_thread = -1;
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    }
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    else {
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        // Resume the next waiting thread and re-lock the mutex
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        std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
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        ReleaseMutexForThread(mutex, *iter);
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        mutex->waiting_threads.erase(iter);
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    }
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}
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void MutexEraseLock(Mutex* mutex) {
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    Handle handle = mutex->GetHandle();
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    auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread);
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    for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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        if ((*iter).second == handle) {
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        if (iter->second == handle) {
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            g_mutex_held_locks.erase(iter);
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            break;
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        }
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			@ -71,6 +82,19 @@ void MutexEraseLock(Mutex* mutex) {
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    mutex->lock_thread = -1;
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}
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void ReleaseThreadMutexes(Handle thread) {
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    auto locked = g_mutex_held_locks.equal_range(thread);
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    // Release every mutex that the thread holds, and resume execution on the waiting threads
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    for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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        Mutex* mutex = g_object_pool.GetFast<Mutex>(iter->second);
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        ResumeWaitingThread(mutex);
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    }
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    // Erase all the locks that this thread holds
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    g_mutex_held_locks.erase(thread);
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}
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bool LockMutex(Mutex* mutex) {
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    // Mutex alread locked?
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    if (mutex->locked) {
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			@ -80,26 +104,9 @@ bool LockMutex(Mutex* mutex) {
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    return true;
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}
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bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
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    MutexAcquireLock(mutex, thread);
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    Kernel::ResumeThreadFromWait(thread);
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    return true;
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}
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bool ReleaseMutex(Mutex* mutex) {
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    MutexEraseLock(mutex);
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    // Find the next waiting thread for the mutex...
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    while (!mutex->waiting_threads.empty()) {
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        std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
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        ReleaseMutexForThread(mutex, *iter);
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        mutex->waiting_threads.erase(iter);
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    }
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    // Reset mutex lock thread handle, nothing is waiting
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    mutex->locked = false;
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    mutex->lock_thread = -1;
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    ResumeWaitingThread(mutex);
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    return true;
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}
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			@ -157,4 +164,17 @@ Handle CreateMutex(bool initial_locked, const std::string& name) {
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    return handle;
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}
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ResultVal<bool> Mutex::WaitSynchronization() {
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    bool wait = locked;
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    if (locked) {
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        Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
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    }
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    else {
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        // Lock the mutex when the first thread accesses it
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        locked = true;
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        MutexAcquireLock(this);
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    }
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    return MakeResult<bool>(wait);
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}
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} // namespace
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			@ -24,4 +24,10 @@ ResultCode ReleaseMutex(Handle handle);
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 */
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Handle CreateMutex(bool initial_locked, const std::string& name="Unknown");
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/**
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 * Releases all the mutexes held by the specified thread
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 * @param thread Thread that is holding the mutexes
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 */
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void ReleaseThreadMutexes(Handle thread);
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} // namespace
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			@ -14,6 +14,7 @@
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#include "core/hle/hle.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/result.h"
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#include "core/mem_map.h"
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			@ -164,6 +165,9 @@ ResultCode StopThread(Handle handle, const char* reason) {
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    Thread* thread = g_object_pool.Get<Thread>(handle);
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    if (thread == nullptr) return InvalidHandle(ErrorModule::Kernel);
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    // Release all the mutexes that this thread holds
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    ReleaseThreadMutexes(handle);
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    ChangeReadyState(thread, false);
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    thread->status = THREADSTATUS_DORMANT;
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    for (Handle waiting_handle : thread->waiting_threads) {
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