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	core/dumping: Add FFmpeg implementation
Sorry for the large diff, the implementation is quite long, and I can't really find a good way to split it into commits.
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								src/core/dumping/ffmpeg_backend.cpp
									
										
									
									
									
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								src/core/dumping/ffmpeg_backend.cpp
									
										
									
									
									
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/dumping/ffmpeg_backend.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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extern "C" {
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#include <libavutil/opt.h>
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}
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namespace VideoDumper {
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void InitializeFFmpegLibraries() {
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    static bool initialized = false;
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    if (initialized)
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        return;
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#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
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    av_register_all();
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#endif
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    avformat_network_init();
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    initialized = true;
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}
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FFmpegStream::~FFmpegStream() {
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    Free();
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}
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bool FFmpegStream::Init(AVFormatContext* format_context_) {
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    InitializeFFmpegLibraries();
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    format_context = format_context_;
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    return true;
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}
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void FFmpegStream::Free() {
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    codec_context.reset();
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}
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void FFmpegStream::Flush() {
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    SendFrame(nullptr);
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}
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void FFmpegStream::WritePacket(AVPacket& packet) {
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    if (packet.pts != static_cast<s64>(AV_NOPTS_VALUE)) {
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        packet.pts = av_rescale_q(packet.pts, codec_context->time_base, stream->time_base);
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    }
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    if (packet.dts != static_cast<s64>(AV_NOPTS_VALUE)) {
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        packet.dts = av_rescale_q(packet.dts, codec_context->time_base, stream->time_base);
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    }
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    packet.stream_index = stream->index;
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    av_interleaved_write_frame(format_context, &packet);
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}
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void FFmpegStream::SendFrame(AVFrame* frame) {
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    // Initialize packet
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    AVPacket packet;
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    av_init_packet(&packet);
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    packet.data = nullptr;
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    packet.size = 0;
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    // Encode frame
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    if (avcodec_send_frame(codec_context.get(), frame) < 0) {
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        LOG_ERROR(Render, "Frame dropped: could not send frame");
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        return;
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    }
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    int error = 1;
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    while (error >= 0) {
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        error = avcodec_receive_packet(codec_context.get(), &packet);
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        if (error == AVERROR(EAGAIN) || error == AVERROR_EOF)
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            return;
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        if (error < 0) {
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            LOG_ERROR(Render, "Frame dropped: could not encode audio");
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            return;
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        } else {
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            // Write frame to video file
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            WritePacket(packet);
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        }
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    }
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}
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FFmpegVideoStream::~FFmpegVideoStream() {
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    Free();
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}
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bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* output_format,
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                             const Layout::FramebufferLayout& layout_) {
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    InitializeFFmpegLibraries();
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    if (!FFmpegStream::Init(format_context))
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        return false;
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    layout = layout_;
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    frame_count = 0;
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    // Initialize video codec
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    // Ensure VP9 codec here, also to avoid patent issues
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    constexpr AVCodecID codec_id = AV_CODEC_ID_VP9;
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    const AVCodec* codec = avcodec_find_encoder(codec_id);
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    codec_context.reset(avcodec_alloc_context3(codec));
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    if (!codec || !codec_context) {
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        LOG_ERROR(Render, "Could not find video encoder or allocate video codec context");
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        return false;
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    }
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    // Configure video codec context
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    codec_context->codec_type = AVMEDIA_TYPE_VIDEO;
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    codec_context->bit_rate = 2500000;
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    codec_context->width = layout.width;
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    codec_context->height = layout.height;
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    codec_context->time_base.num = 1;
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    codec_context->time_base.den = 60;
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    codec_context->gop_size = 12;
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    codec_context->pix_fmt = AV_PIX_FMT_YUV420P;
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    codec_context->thread_count = 8;
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    if (output_format->flags & AVFMT_GLOBALHEADER)
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        codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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    av_opt_set_int(codec_context.get(), "cpu-used", 5, 0);
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    if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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        LOG_ERROR(Render, "Could not open video codec");
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        return false;
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    }
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    // Create video stream
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    stream = avformat_new_stream(format_context, codec);
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    if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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        LOG_ERROR(Render, "Could not create video stream");
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        return false;
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    }
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    // Allocate frames
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    current_frame.reset(av_frame_alloc());
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    scaled_frame.reset(av_frame_alloc());
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    scaled_frame->format = codec_context->pix_fmt;
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    scaled_frame->width = layout.width;
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    scaled_frame->height = layout.height;
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    if (av_frame_get_buffer(scaled_frame.get(), 1) < 0) {
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        LOG_ERROR(Render, "Could not allocate frame buffer");
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        return false;
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    }
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    // Create SWS Context
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    auto* context = sws_getCachedContext(
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        sws_context.get(), layout.width, layout.height, pixel_format, layout.width, layout.height,
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        codec_context->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr);
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    if (context != sws_context.get())
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        sws_context.reset(context);
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    return true;
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}
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void FFmpegVideoStream::Free() {
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    FFmpegStream::Free();
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    current_frame.reset();
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    scaled_frame.reset();
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    sws_context.reset();
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}
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void FFmpegVideoStream::ProcessFrame(VideoFrame& frame) {
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    if (frame.width != layout.width || frame.height != layout.height) {
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        LOG_ERROR(Render, "Frame dropped: resolution does not match");
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        return;
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    }
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    // Prepare frame
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    current_frame->data[0] = frame.data.data();
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    current_frame->linesize[0] = frame.stride;
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    current_frame->format = pixel_format;
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    current_frame->width = layout.width;
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    current_frame->height = layout.height;
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    // Scale the frame
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    if (sws_context) {
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        sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height,
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                  scaled_frame->data, scaled_frame->linesize);
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    }
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    scaled_frame->pts = frame_count++;
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    // Encode frame
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    SendFrame(scaled_frame.get());
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}
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FFmpegAudioStream::~FFmpegAudioStream() {
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    Free();
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}
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bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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    InitializeFFmpegLibraries();
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    if (!FFmpegStream::Init(format_context))
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        return false;
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    sample_count = 0;
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    // Initialize audio codec
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    constexpr AVCodecID codec_id = AV_CODEC_ID_VORBIS;
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    const AVCodec* codec = avcodec_find_encoder(codec_id);
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    codec_context.reset(avcodec_alloc_context3(codec));
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    if (!codec || !codec_context) {
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        LOG_ERROR(Render, "Could not find audio encoder or allocate audio codec context");
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        return false;
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    }
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    // Configure audio codec context
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    codec_context->codec_type = AVMEDIA_TYPE_AUDIO;
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    codec_context->bit_rate = 64000;
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    codec_context->sample_fmt = codec->sample_fmts[0];
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    codec_context->sample_rate = AudioCore::native_sample_rate;
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    codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
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    codec_context->channels = 2;
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    if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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        LOG_ERROR(Render, "Could not open audio codec");
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        return false;
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    }
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    // Create audio stream
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    stream = avformat_new_stream(format_context, codec);
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    if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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        LOG_ERROR(Render, "Could not create audio stream");
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        return false;
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    }
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    // Allocate frame
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    audio_frame.reset(av_frame_alloc());
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    audio_frame->format = codec_context->sample_fmt;
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    audio_frame->channel_layout = codec_context->channel_layout;
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    audio_frame->channels = codec_context->channels;
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    // Allocate SWR context
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    auto* context =
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        swr_alloc_set_opts(nullptr, codec_context->channel_layout, codec_context->sample_fmt,
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                           codec_context->sample_rate, codec_context->channel_layout,
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                           AV_SAMPLE_FMT_S16P, AudioCore::native_sample_rate, 0, nullptr);
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    if (!context) {
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        LOG_ERROR(Render, "Could not create SWR context");
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        return false;
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    }
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    swr_context.reset(context);
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    if (swr_init(swr_context.get()) < 0) {
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        LOG_ERROR(Render, "Could not init SWR context");
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        return false;
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    }
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    // Allocate resampled data
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    int error =
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        av_samples_alloc_array_and_samples(&resampled_data, nullptr, codec_context->channels,
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                                           codec_context->frame_size, codec_context->sample_fmt, 0);
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    if (error < 0) {
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        LOG_ERROR(Render, "Could not allocate samples storage");
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        return false;
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    }
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    return true;
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}
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void FFmpegAudioStream::Free() {
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    FFmpegStream::Free();
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    audio_frame.reset();
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    swr_context.reset();
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    // Free resampled data
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    if (resampled_data) {
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        av_freep(&resampled_data[0]);
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    }
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    av_freep(&resampled_data);
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}
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void FFmpegAudioStream::ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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    ASSERT_MSG(channel0.size() == channel1.size(),
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               "Frames of the two channels must have the same number of samples");
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    std::array<const u8*, 2> src_data = {reinterpret_cast<u8*>(channel0.data()),
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                                         reinterpret_cast<u8*>(channel1.data())};
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    if (swr_convert(swr_context.get(), resampled_data, channel0.size(), src_data.data(),
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                    channel0.size()) < 0) {
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        LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
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        return;
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    }
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    // Prepare frame
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    audio_frame->nb_samples = channel0.size();
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    audio_frame->data[0] = resampled_data[0];
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    audio_frame->data[1] = resampled_data[1];
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    audio_frame->pts = sample_count;
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    sample_count += channel0.size();
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    SendFrame(audio_frame.get());
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}
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std::size_t FFmpegAudioStream::GetAudioFrameSize() const {
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    ASSERT_MSG(codec_context, "Codec context is not initialized yet!");
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    return codec_context->frame_size;
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}
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FFmpegMuxer::~FFmpegMuxer() {
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    Free();
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}
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bool FFmpegMuxer::Init(const std::string& path, const std::string& format,
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                       const Layout::FramebufferLayout& layout) {
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    InitializeFFmpegLibraries();
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    if (!FileUtil::CreateFullPath(path)) {
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        return false;
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    }
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    // Get output format
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    // Ensure webm here to avoid patent issues
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    ASSERT_MSG(format == "webm", "Only webm is allowed for frame dumping");
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    auto* output_format = av_guess_format(format.c_str(), path.c_str(), "video/webm");
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    if (!output_format) {
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        LOG_ERROR(Render, "Could not get format {}", format);
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        return false;
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    }
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    // Initialize format context
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    auto* format_context_raw = format_context.get();
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    if (avformat_alloc_output_context2(&format_context_raw, output_format, nullptr, path.c_str()) <
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        0) {
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        LOG_ERROR(Render, "Could not allocate output context");
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        return false;
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    }
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    format_context.reset(format_context_raw);
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    if (!video_stream.Init(format_context.get(), output_format, layout))
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        return false;
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    if (!audio_stream.Init(format_context.get()))
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        return false;
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    // Open video file
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    if (avio_open(&format_context->pb, path.c_str(), AVIO_FLAG_WRITE) < 0 ||
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        avformat_write_header(format_context.get(), nullptr)) {
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        LOG_ERROR(Render, "Could not open {}", path);
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        return false;
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    }
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    LOG_INFO(Render, "Dumping frames to {} ({}x{})", path, layout.width, layout.height);
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    return true;
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}
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void FFmpegMuxer::Free() {
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    video_stream.Free();
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    audio_stream.Free();
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    format_context.reset();
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}
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void FFmpegMuxer::ProcessVideoFrame(VideoFrame& frame) {
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    video_stream.ProcessFrame(frame);
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}
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void FFmpegMuxer::ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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    audio_stream.ProcessFrame(channel0, channel1);
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}
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void FFmpegMuxer::FlushVideo() {
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		||||
    video_stream.Flush();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegMuxer::FlushAudio() {
 | 
			
		||||
    audio_stream.Flush();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::size_t FFmpegMuxer::GetAudioFrameSize() const {
 | 
			
		||||
    return audio_stream.GetAudioFrameSize();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegMuxer::WriteTrailer() {
 | 
			
		||||
    av_write_trailer(format_context.get());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FFmpegBackend::FFmpegBackend() = default;
 | 
			
		||||
 | 
			
		||||
FFmpegBackend::~FFmpegBackend() {
 | 
			
		||||
    ASSERT_MSG(!IsDumping(), "Dumping must be stopped first");
 | 
			
		||||
 | 
			
		||||
    if (video_processing_thread.joinable())
 | 
			
		||||
        video_processing_thread.join();
 | 
			
		||||
    if (audio_processing_thread.joinable())
 | 
			
		||||
        audio_processing_thread.join();
 | 
			
		||||
    ffmpeg.Free();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool FFmpegBackend::StartDumping(const std::string& path, const std::string& format,
 | 
			
		||||
                                 const Layout::FramebufferLayout& layout) {
 | 
			
		||||
 | 
			
		||||
    InitializeFFmpegLibraries();
 | 
			
		||||
 | 
			
		||||
    if (!ffmpeg.Init(path, format, layout)) {
 | 
			
		||||
        ffmpeg.Free();
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    video_layout = layout;
 | 
			
		||||
 | 
			
		||||
    if (video_processing_thread.joinable())
 | 
			
		||||
        video_processing_thread.join();
 | 
			
		||||
    video_processing_thread = std::thread([&] {
 | 
			
		||||
        event1.Set();
 | 
			
		||||
        while (true) {
 | 
			
		||||
            event2.Wait();
 | 
			
		||||
            current_buffer = (current_buffer + 1) % 2;
 | 
			
		||||
            next_buffer = (current_buffer + 1) % 2;
 | 
			
		||||
            event1.Set();
 | 
			
		||||
            // Process this frame
 | 
			
		||||
            auto& frame = video_frame_buffers[current_buffer];
 | 
			
		||||
            if (frame.width == 0 && frame.height == 0) {
 | 
			
		||||
                // An empty frame marks the end of frame data
 | 
			
		||||
                ffmpeg.FlushVideo();
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            ffmpeg.ProcessVideoFrame(frame);
 | 
			
		||||
        }
 | 
			
		||||
        // Finish audio execution first if not done yet
 | 
			
		||||
        if (audio_processing_thread.joinable())
 | 
			
		||||
            audio_processing_thread.join();
 | 
			
		||||
        EndDumping();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (audio_processing_thread.joinable())
 | 
			
		||||
        audio_processing_thread.join();
 | 
			
		||||
    audio_processing_thread = std::thread([&] {
 | 
			
		||||
        VariableAudioFrame channel0, channel1;
 | 
			
		||||
        while (true) {
 | 
			
		||||
            channel0 = audio_frame_queues[0].PopWait();
 | 
			
		||||
            channel1 = audio_frame_queues[1].PopWait();
 | 
			
		||||
            if (channel0.empty()) {
 | 
			
		||||
                // An empty frame marks the end of frame data
 | 
			
		||||
                ffmpeg.FlushAudio();
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            ffmpeg.ProcessAudioFrame(channel0, channel1);
 | 
			
		||||
        }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    VideoCore::g_renderer->PrepareVideoDumping();
 | 
			
		||||
    is_dumping = true;
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::AddVideoFrame(const VideoFrame& frame) {
 | 
			
		||||
    event1.Wait();
 | 
			
		||||
    video_frame_buffers[next_buffer] = std::move(frame);
 | 
			
		||||
    event2.Set();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::AddAudioFrame(const AudioCore::StereoFrame16& frame) {
 | 
			
		||||
    std::array<std::array<s16, 160>, 2> refactored_frame;
 | 
			
		||||
    for (std::size_t i = 0; i < frame.size(); i++) {
 | 
			
		||||
        refactored_frame[0][i] = frame[i][0];
 | 
			
		||||
        refactored_frame[1][i] = frame[i][1];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (auto i : {0, 1}) {
 | 
			
		||||
        audio_buffers[i].insert(audio_buffers[i].end(), refactored_frame[i].begin(),
 | 
			
		||||
                                refactored_frame[i].end());
 | 
			
		||||
    }
 | 
			
		||||
    CheckAudioBuffer();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
 | 
			
		||||
    for (auto i : {0, 1}) {
 | 
			
		||||
        audio_buffers[i].push_back(sample[i]);
 | 
			
		||||
    }
 | 
			
		||||
    CheckAudioBuffer();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::StopDumping() {
 | 
			
		||||
    is_dumping = false;
 | 
			
		||||
    VideoCore::g_renderer->CleanupVideoDumping();
 | 
			
		||||
 | 
			
		||||
    // Flush the video processing queue
 | 
			
		||||
    AddVideoFrame(VideoFrame());
 | 
			
		||||
    for (auto i : {0, 1}) {
 | 
			
		||||
        // Add remaining data to audio queue
 | 
			
		||||
        if (audio_buffers[i].size() >= 0) {
 | 
			
		||||
            VariableAudioFrame buffer(audio_buffers[i].begin(), audio_buffers[i].end());
 | 
			
		||||
            audio_frame_queues[i].Push(std::move(buffer));
 | 
			
		||||
            audio_buffers[i].clear();
 | 
			
		||||
        }
 | 
			
		||||
        // Flush the audio processing queue
 | 
			
		||||
        audio_frame_queues[i].Push(VariableAudioFrame());
 | 
			
		||||
    }
 | 
			
		||||
    // Wait until processing ends
 | 
			
		||||
    processing_ended.Wait();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool FFmpegBackend::IsDumping() const {
 | 
			
		||||
    return is_dumping.load(std::memory_order_relaxed);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Layout::FramebufferLayout FFmpegBackend::GetLayout() const {
 | 
			
		||||
    return video_layout;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::EndDumping() {
 | 
			
		||||
    LOG_INFO(Render, "Ending frame dumping");
 | 
			
		||||
 | 
			
		||||
    ffmpeg.WriteTrailer();
 | 
			
		||||
    ffmpeg.Free();
 | 
			
		||||
    processing_ended.Set();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpegBackend::CheckAudioBuffer() {
 | 
			
		||||
    for (auto i : {0, 1}) {
 | 
			
		||||
        const std::size_t frame_size = ffmpeg.GetAudioFrameSize();
 | 
			
		||||
        // Add audio data to the queue when there is enough to form a frame
 | 
			
		||||
        while (audio_buffers[i].size() >= frame_size) {
 | 
			
		||||
            VariableAudioFrame buffer(audio_buffers[i].begin(),
 | 
			
		||||
                                      audio_buffers[i].begin() + frame_size);
 | 
			
		||||
            audio_frame_queues[i].Push(std::move(buffer));
 | 
			
		||||
 | 
			
		||||
            audio_buffers[i].erase(audio_buffers[i].begin(), audio_buffers[i].begin() + frame_size);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace VideoDumper
 | 
			
		||||
							
								
								
									
										196
									
								
								src/core/dumping/ffmpeg_backend.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										196
									
								
								src/core/dumping/ffmpeg_backend.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,196 @@
 | 
			
		|||
// Copyright 2018 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <atomic>
 | 
			
		||||
#include <condition_variable>
 | 
			
		||||
#include <limits>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#include <thread>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/thread.h"
 | 
			
		||||
#include "common/threadsafe_queue.h"
 | 
			
		||||
#include "core/dumping/backend.h"
 | 
			
		||||
 | 
			
		||||
extern "C" {
 | 
			
		||||
#include <libavcodec/avcodec.h>
 | 
			
		||||
#include <libavformat/avformat.h>
 | 
			
		||||
#include <libswresample/swresample.h>
 | 
			
		||||
#include <libswscale/swscale.h>
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace VideoDumper {
 | 
			
		||||
 | 
			
		||||
using VariableAudioFrame = std::vector<s16>;
 | 
			
		||||
 | 
			
		||||
void InitFFmpegLibraries();
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Wrapper around FFmpeg AVCodecContext + AVStream.
 | 
			
		||||
 * Rescales/Resamples, encodes and writes a frame.
 | 
			
		||||
 */
 | 
			
		||||
class FFmpegStream {
 | 
			
		||||
public:
 | 
			
		||||
    bool Init(AVFormatContext* format_context);
 | 
			
		||||
    void Free();
 | 
			
		||||
    void Flush();
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
    ~FFmpegStream();
 | 
			
		||||
 | 
			
		||||
    void WritePacket(AVPacket& packet);
 | 
			
		||||
    void SendFrame(AVFrame* frame);
 | 
			
		||||
 | 
			
		||||
    struct AVCodecContextDeleter {
 | 
			
		||||
        void operator()(AVCodecContext* codec_context) const {
 | 
			
		||||
            avcodec_free_context(&codec_context);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    struct AVFrameDeleter {
 | 
			
		||||
        void operator()(AVFrame* frame) const {
 | 
			
		||||
            av_frame_free(&frame);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    AVFormatContext* format_context{};
 | 
			
		||||
    std::unique_ptr<AVCodecContext, AVCodecContextDeleter> codec_context{};
 | 
			
		||||
    AVStream* stream{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A FFmpegStream used for video data.
 | 
			
		||||
 * Rescales, encodes and writes a frame.
 | 
			
		||||
 */
 | 
			
		||||
class FFmpegVideoStream : public FFmpegStream {
 | 
			
		||||
public:
 | 
			
		||||
    ~FFmpegVideoStream();
 | 
			
		||||
 | 
			
		||||
    bool Init(AVFormatContext* format_context, AVOutputFormat* output_format,
 | 
			
		||||
              const Layout::FramebufferLayout& layout);
 | 
			
		||||
    void Free();
 | 
			
		||||
    void ProcessFrame(VideoFrame& frame);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    struct SwsContextDeleter {
 | 
			
		||||
        void operator()(SwsContext* sws_context) const {
 | 
			
		||||
            sws_freeContext(sws_context);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    u64 frame_count{};
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<AVFrame, AVFrameDeleter> current_frame{};
 | 
			
		||||
    std::unique_ptr<AVFrame, AVFrameDeleter> scaled_frame{};
 | 
			
		||||
    std::unique_ptr<SwsContext, SwsContextDeleter> sws_context{};
 | 
			
		||||
    Layout::FramebufferLayout layout;
 | 
			
		||||
 | 
			
		||||
    /// The pixel format the frames are stored in
 | 
			
		||||
    static constexpr AVPixelFormat pixel_format = AVPixelFormat::AV_PIX_FMT_BGRA;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A FFmpegStream used for audio data.
 | 
			
		||||
 * Resamples (converts), encodes and writes a frame.
 | 
			
		||||
 */
 | 
			
		||||
class FFmpegAudioStream : public FFmpegStream {
 | 
			
		||||
public:
 | 
			
		||||
    ~FFmpegAudioStream();
 | 
			
		||||
 | 
			
		||||
    bool Init(AVFormatContext* format_context);
 | 
			
		||||
    void Free();
 | 
			
		||||
    void ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1);
 | 
			
		||||
    std::size_t GetAudioFrameSize() const;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    struct SwrContextDeleter {
 | 
			
		||||
        void operator()(SwrContext* swr_context) const {
 | 
			
		||||
            swr_free(&swr_context);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    u64 sample_count{};
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{};
 | 
			
		||||
    std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{};
 | 
			
		||||
 | 
			
		||||
    u8** resampled_data{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Wrapper around FFmpeg AVFormatContext.
 | 
			
		||||
 * Manages the video and audio streams, and accepts video and audio data.
 | 
			
		||||
 */
 | 
			
		||||
class FFmpegMuxer {
 | 
			
		||||
public:
 | 
			
		||||
    ~FFmpegMuxer();
 | 
			
		||||
 | 
			
		||||
    bool Init(const std::string& path, const std::string& format,
 | 
			
		||||
              const Layout::FramebufferLayout& layout);
 | 
			
		||||
    void Free();
 | 
			
		||||
    void ProcessVideoFrame(VideoFrame& frame);
 | 
			
		||||
    void ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1);
 | 
			
		||||
    void FlushVideo();
 | 
			
		||||
    void FlushAudio();
 | 
			
		||||
    std::size_t GetAudioFrameSize() const;
 | 
			
		||||
    void WriteTrailer();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    struct AVFormatContextDeleter {
 | 
			
		||||
        void operator()(AVFormatContext* format_context) const {
 | 
			
		||||
            avio_closep(&format_context->pb);
 | 
			
		||||
            avformat_free_context(format_context);
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    FFmpegAudioStream audio_stream{};
 | 
			
		||||
    FFmpegVideoStream video_stream{};
 | 
			
		||||
    std::unique_ptr<AVFormatContext, AVFormatContextDeleter> format_context{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * FFmpeg video dumping backend.
 | 
			
		||||
 * This class implements a double buffer, and an audio queue to keep audio data
 | 
			
		||||
 * before enough data is received to form a frame.
 | 
			
		||||
 */
 | 
			
		||||
class FFmpegBackend : public Backend {
 | 
			
		||||
public:
 | 
			
		||||
    FFmpegBackend();
 | 
			
		||||
    ~FFmpegBackend() override;
 | 
			
		||||
    bool StartDumping(const std::string& path, const std::string& format,
 | 
			
		||||
                      const Layout::FramebufferLayout& layout) override;
 | 
			
		||||
    void AddVideoFrame(const VideoFrame& frame) override;
 | 
			
		||||
    void AddAudioFrame(const AudioCore::StereoFrame16& frame) override;
 | 
			
		||||
    void AddAudioSample(const std::array<s16, 2>& sample) override;
 | 
			
		||||
    void StopDumping() override;
 | 
			
		||||
    bool IsDumping() const override;
 | 
			
		||||
    Layout::FramebufferLayout GetLayout() const override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void CheckAudioBuffer();
 | 
			
		||||
    void EndDumping();
 | 
			
		||||
 | 
			
		||||
    std::atomic_bool is_dumping = false; ///< Whether the backend is currently dumping
 | 
			
		||||
 | 
			
		||||
    FFmpegMuxer ffmpeg{};
 | 
			
		||||
 | 
			
		||||
    Layout::FramebufferLayout video_layout;
 | 
			
		||||
    std::array<VideoFrame, 2> video_frame_buffers;
 | 
			
		||||
    u32 current_buffer = 0, next_buffer = 1;
 | 
			
		||||
    Common::Event event1, event2;
 | 
			
		||||
    std::thread video_processing_thread;
 | 
			
		||||
 | 
			
		||||
    /// An audio buffer used to temporarily hold audio data, before the size is big enough
 | 
			
		||||
    /// to be sent to the encoder as a frame
 | 
			
		||||
    std::array<VariableAudioFrame, 2> audio_buffers;
 | 
			
		||||
    std::array<Common::SPSCQueue<VariableAudioFrame>, 2> audio_frame_queues;
 | 
			
		||||
    std::thread audio_processing_thread;
 | 
			
		||||
 | 
			
		||||
    Common::Event processing_ended;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace VideoDumper
 | 
			
		||||
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