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	UDS: Added a hook for updating the connection status when a client connects to the network.
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		|  | @ -543,6 +543,42 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) { | ||||||
|                               beacon_broadcast_event, 0); |                               beacon_broadcast_event, 0); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /*
 | ||||||
|  |  * Returns an available index in the nodes array for the | ||||||
|  |  * currently-hosted UDS network. | ||||||
|  |  */ | ||||||
|  | static u32 GetNextAvailableNodeId() { | ||||||
|  |     ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost), | ||||||
|  |                "Can not accept clients if we're not hosting a network"); | ||||||
|  | 
 | ||||||
|  |     for (unsigned index = 0; index < connection_status.max_nodes; ++index) { | ||||||
|  |         if ((connection_status.node_bitmask & (1 << index)) == 0) | ||||||
|  |             return index; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Any connection attempts to an already full network should have been refused.
 | ||||||
|  |     ASSERT_MSG(false, "No available connection slots in the network"); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /*
 | ||||||
|  |  * Called when a client connects to an UDS network we're hosting, | ||||||
|  |  * updates the connection status and signals the update event. | ||||||
|  |  * @param network_node_id Network Node Id of the connecting client. | ||||||
|  |  */ | ||||||
|  | void OnClientConnected(u16 network_node_id) { | ||||||
|  |     ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost), | ||||||
|  |                "Can not accept clients if we're not hosting a network"); | ||||||
|  |     ASSERT_MSG(connection_status.total_nodes < connection_status.max_nodes, | ||||||
|  |                "Can not accept connections on a full network"); | ||||||
|  | 
 | ||||||
|  |     u32 node_id = GetNextAvailableNodeId(); | ||||||
|  |     connection_status.node_bitmask |= 1 << node_id; | ||||||
|  |     connection_status.changed_nodes |= 1 << node_id; | ||||||
|  |     connection_status.nodes[node_id] = network_node_id; | ||||||
|  |     connection_status.total_nodes++; | ||||||
|  |     connection_status_event->Signal(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| const Interface::FunctionInfo FunctionTable[] = { | const Interface::FunctionInfo FunctionTable[] = { | ||||||
|     {0x00010442, nullptr, "Initialize (deprecated)"}, |     {0x00010442, nullptr, "Initialize (deprecated)"}, | ||||||
|     {0x00020000, nullptr, "Scrap"}, |     {0x00020000, nullptr, "Scrap"}, | ||||||
|  |  | ||||||
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