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	- added ThreadContext struct
- cleaned up CreateThread svc
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					 2 changed files with 26 additions and 8 deletions
				
			
		|  | @ -9,6 +9,7 @@ | |||
| #include "core/hle/function_wrappers.h" | ||||
| #include "core/hle/syscall.h" | ||||
| #include "core/hle/service/service.h" | ||||
| #include "core/hle/kernel/thread.h" | ||||
| 
 | ||||
| #include "common/symbols.h" | ||||
| 
 | ||||
|  | @ -139,16 +140,19 @@ Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* | |||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| Result CreateThread(void* thread, u32 threadpriority, u32 entrypoint, u32 arg, u32 stacktop, u32 processorid) { | ||||
|     std::string symbol_name = "unknown"; | ||||
|     if (Symbols::HasSymbol(entrypoint)) { | ||||
|         TSymbol symbol = Symbols::GetSymbol(entrypoint); | ||||
|         symbol_name = symbol.name; | ||||
| Result CreateThread(void* thread, u32 thread_priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) { | ||||
|     std::string thread_name; | ||||
|     if (Symbols::HasSymbol(entry_point)) { | ||||
|         TSymbol symbol = Symbols::GetSymbol(entry_point); | ||||
|         thread_name = symbol.name; | ||||
|     } else { | ||||
|         char buff[100]; | ||||
|         sprintf(buff, "%s", "unk-%08X", entry_point); | ||||
|         thread_name = buff; | ||||
|     } | ||||
|     // stack top: 0x0056A4A0
 | ||||
|     DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, " | ||||
|         "stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entrypoint,  | ||||
|         symbol_name.c_str(), arg, stacktop, threadpriority, processorid); | ||||
|         "stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entry_point,  | ||||
|         thread_name.c_str(), arg, stack_top, thread_priority, processor_id); | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
|  |  | |||
|  | @ -6,6 +6,20 @@ | |||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| // SVC structures
 | ||||
| 
 | ||||
| struct ThreadContext { | ||||
|     u32 cpu_registers[13]; | ||||
|     u32 sp; | ||||
|     u32 lr; | ||||
|     u32 pc; | ||||
|     u32 cpsr; | ||||
|     u32 fpu_registers[32]; | ||||
|     u32 fpscr; | ||||
|     u32 fpexc; | ||||
| }; | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| // Namespace Syscall
 | ||||
| 
 | ||||
|  |  | |||
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