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	HLE: Convert GSP_GPU to ServiceFramework.
The only functional change is the error handling of GSP_GPU::ReadHWRegs function. We previously didn't return error codes (not even for success). The new returns were found by reverse engineering the GSP module.
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					 11 changed files with 655 additions and 518 deletions
				
			
		|  | @ -236,8 +236,10 @@ add_library(core STATIC | ||||||
|     hle/service/fs/archive.h |     hle/service/fs/archive.h | ||||||
|     hle/service/fs/fs_user.cpp |     hle/service/fs/fs_user.cpp | ||||||
|     hle/service/fs/fs_user.h |     hle/service/fs/fs_user.h | ||||||
|     hle/service/gsp_gpu.cpp |     hle/service/gsp/gsp.cpp | ||||||
|     hle/service/gsp_gpu.h |     hle/service/gsp/gsp.h | ||||||
|  |     hle/service/gsp/gsp_gpu.cpp | ||||||
|  |     hle/service/gsp/gsp_gpu.h | ||||||
|     hle/service/gsp_lcd.cpp |     hle/service/gsp_lcd.cpp | ||||||
|     hle/service/gsp_lcd.h |     hle/service/gsp_lcd.h | ||||||
|     hle/service/hid/hid.cpp |     hle/service/hid/hid.cpp | ||||||
|  |  | ||||||
|  | @ -11,7 +11,7 @@ | ||||||
| #include "core/hle/kernel/kernel.h" | #include "core/hle/kernel/kernel.h" | ||||||
| #include "core/hle/kernel/shared_memory.h" | #include "core/hle/kernel/shared_memory.h" | ||||||
| #include "core/hle/result.h" | #include "core/hle/result.h" | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp.h" | ||||||
| #include "core/hle/service/hid/hid.h" | #include "core/hle/service/hid/hid.h" | ||||||
| #include "core/memory.h" | #include "core/memory.h" | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
							
								
								
									
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								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,35 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <vector> | ||||||
|  | #include "core/hle/kernel/event.h" | ||||||
|  | #include "core/hle/kernel/shared_memory.h" | ||||||
|  | #include "core/hle/service/gsp/gsp.h" | ||||||
|  | 
 | ||||||
|  | namespace Service { | ||||||
|  | namespace GSP { | ||||||
|  | 
 | ||||||
|  | static std::weak_ptr<GSP_GPU> gsp_gpu; | ||||||
|  | 
 | ||||||
|  | FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | ||||||
|  |     auto gpu = gsp_gpu.lock(); | ||||||
|  |     ASSERT(gpu != nullptr); | ||||||
|  |     return gpu->GetFrameBufferInfo(thread_id, screen_index); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void SignalInterrupt(InterruptId interrupt_id) { | ||||||
|  |     auto gpu = gsp_gpu.lock(); | ||||||
|  |     ASSERT(gpu != nullptr); | ||||||
|  |     return gpu->SignalInterrupt(interrupt_id); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void InstallInterfaces(SM::ServiceManager& service_manager) { | ||||||
|  |     auto gpu = std::make_shared<GSP_GPU>(); | ||||||
|  |     gpu->InstallAsService(service_manager); | ||||||
|  | 
 | ||||||
|  |     gsp_gpu = gpu; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace GSP
 | ||||||
|  | } // namespace Service
 | ||||||
							
								
								
									
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								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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							|  | @ -0,0 +1,32 @@ | ||||||
|  | // Copyright 2017 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <cstddef> | ||||||
|  | #include <string> | ||||||
|  | #include "common/common_types.h" | ||||||
|  | #include "core/hle/result.h" | ||||||
|  | #include "core/hle/service/gsp/gsp_gpu.h" | ||||||
|  | 
 | ||||||
|  | namespace Service { | ||||||
|  | namespace GSP { | ||||||
|  | /**
 | ||||||
|  |  * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||||
|  |  * specified screen index and thread id. | ||||||
|  |  * @param thread_id GSP thread id of the process that accesses the structure that we are requesting. | ||||||
|  |  * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). | ||||||
|  |  * @returns FramebufferUpdate Information about the specified framebuffer. | ||||||
|  |  */ | ||||||
|  | FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Signals that the specified interrupt type has occurred to userland code | ||||||
|  |  * @param interrupt_id ID of interrupt that is being signalled | ||||||
|  |  */ | ||||||
|  | void SignalInterrupt(InterruptId interrupt_id); | ||||||
|  | 
 | ||||||
|  | void InstallInterfaces(SM::ServiceManager& service_manager); | ||||||
|  | } // namespace GSP
 | ||||||
|  | } // namespace Service
 | ||||||
|  | @ -2,15 +2,18 @@ | ||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | #include <vector> | ||||||
| #include "common/bit_field.h" | #include "common/bit_field.h" | ||||||
| #include "common/microprofile.h" | #include "common/microprofile.h" | ||||||
|  | #include "common/swap.h" | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/hle/ipc.h" | #include "core/hle/ipc.h" | ||||||
|  | #include "core/hle/ipc_helpers.h" | ||||||
| #include "core/hle/kernel/event.h" | #include "core/hle/kernel/event.h" | ||||||
| #include "core/hle/kernel/handle_table.h" | #include "core/hle/kernel/handle_table.h" | ||||||
| #include "core/hle/kernel/shared_memory.h" | #include "core/hle/kernel/shared_memory.h" | ||||||
| #include "core/hle/result.h" | #include "core/hle/result.h" | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp_gpu.h" | ||||||
| #include "core/hw/gpu.h" | #include "core/hw/gpu.h" | ||||||
| #include "core/hw/hw.h" | #include "core/hw/hw.h" | ||||||
| #include "core/hw/lcd.h" | #include "core/hw/lcd.h" | ||||||
|  | @ -48,32 +51,25 @@ constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorM | ||||||
|                                            ErrorSummary::InvalidArgument, |                                            ErrorSummary::InvalidArgument, | ||||||
|                                            ErrorLevel::Usage); // 0xE0E02BEC
 |                                            ErrorLevel::Usage); // 0xE0E02BEC
 | ||||||
| 
 | 
 | ||||||
| /// Event triggered when GSP interrupt has been signalled
 |  | ||||||
| Kernel::SharedPtr<Kernel::Event> g_interrupt_event; |  | ||||||
| /// GSP shared memoryings
 |  | ||||||
| Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory; |  | ||||||
| /// Thread index into interrupt relay queue
 |  | ||||||
| u32 g_thread_id = 0; |  | ||||||
| 
 |  | ||||||
| static bool gpu_right_acquired = false; |  | ||||||
| static bool first_initialization = true; |  | ||||||
| /// Gets a pointer to a thread command buffer in GSP shared memory
 | /// Gets a pointer to a thread command buffer in GSP shared memory
 | ||||||
| static inline u8* GetCommandBuffer(u32 thread_id) { | static inline u8* GetCommandBuffer(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory, | ||||||
|     return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer))); |                                    u32 thread_id) { | ||||||
|  |     return shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer))); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | FrameBufferUpdate* GSP_GPU::GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | ||||||
|     DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index"); |     DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index"); | ||||||
| 
 | 
 | ||||||
|     // For each thread there are two FrameBufferUpdate fields
 |     // For each thread there are two FrameBufferUpdate fields
 | ||||||
|     u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate); |     u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate); | ||||||
|     u8* ptr = g_shared_memory->GetPointer(offset); |     u8* ptr = shared_memory->GetPointer(offset); | ||||||
|     return reinterpret_cast<FrameBufferUpdate*>(ptr); |     return reinterpret_cast<FrameBufferUpdate*>(ptr); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Gets a pointer to the interrupt relay queue for a given thread index
 | /// Gets a pointer to the interrupt relay queue for a given thread index
 | ||||||
| static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) { | static inline InterruptRelayQueue* GetInterruptRelayQueue( | ||||||
|     u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id); |     Kernel::SharedPtr<Kernel::SharedMemory> shared_memory, u32 thread_id) { | ||||||
|  |     u8* ptr = shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id); | ||||||
|     return reinterpret_cast<InterruptRelayQueue*>(ptr); |     return reinterpret_cast<InterruptRelayQueue*>(ptr); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -95,10 +91,10 @@ static void WriteSingleHWReg(u32 base_address, u32 data) { | ||||||
|  * |  * | ||||||
|  * @param base_address The address of the first register in the sequence |  * @param base_address The address of the first register in the sequence | ||||||
|  * @param size_in_bytes The number of registers to update (size of data) |  * @param size_in_bytes The number of registers to update (size of data) | ||||||
|  * @param data_vaddr A pointer to the source data |  * @param data A vector containing the source data | ||||||
|  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise |  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise | ||||||
|  */ |  */ | ||||||
| static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) { | static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const std::vector<u8>& data) { | ||||||
|     // This magic number is verified to be done by the gsp module
 |     // This magic number is verified to be done by the gsp module
 | ||||||
|     const u32 max_size_in_bytes = 0x80; |     const u32 max_size_in_bytes = 0x80; | ||||||
| 
 | 
 | ||||||
|  | @ -112,11 +108,14 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va | ||||||
|             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); |             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); | ||||||
|             return ERR_REGS_MISALIGNED; |             return ERR_REGS_MISALIGNED; | ||||||
|         } else { |         } else { | ||||||
|  |             size_t offset = 0; | ||||||
|             while (size_in_bytes > 0) { |             while (size_in_bytes > 0) { | ||||||
|                 WriteSingleHWReg(base_address, Memory::Read32(data_vaddr)); |                 u32 value; | ||||||
|  |                 std::memcpy(&value, &data[offset], sizeof(u32)); | ||||||
|  |                 WriteSingleHWReg(base_address, value); | ||||||
| 
 | 
 | ||||||
|                 size_in_bytes -= 4; |                 size_in_bytes -= 4; | ||||||
|                 data_vaddr += 4; |                 offset += 4; | ||||||
|                 base_address += 4; |                 base_address += 4; | ||||||
|             } |             } | ||||||
|             return RESULT_SUCCESS; |             return RESULT_SUCCESS; | ||||||
|  | @ -134,12 +133,12 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va | ||||||
|  * |  * | ||||||
|  * @param base_address  The address of the first register in the sequence |  * @param base_address  The address of the first register in the sequence | ||||||
|  * @param size_in_bytes The number of registers to update (size of data) |  * @param size_in_bytes The number of registers to update (size of data) | ||||||
|  * @param data_vaddr    A virtual address to the source data to use for updates |  * @param data    A vector containing the data to write | ||||||
|  * @param masks_vaddr   A virtual address to the masks |  * @param masks   A vector containing the masks | ||||||
|  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise |  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise | ||||||
|  */ |  */ | ||||||
| static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, | static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, | ||||||
|                                       VAddr masks_vaddr) { |                                       const std::vector<u8>& data, const std::vector<u8>& masks) { | ||||||
|     // This magic number is verified to be done by the gsp module
 |     // This magic number is verified to be done by the gsp module
 | ||||||
|     const u32 max_size_in_bytes = 0x80; |     const u32 max_size_in_bytes = 0x80; | ||||||
| 
 | 
 | ||||||
|  | @ -153,23 +152,24 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr | ||||||
|             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); |             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); | ||||||
|             return ERR_REGS_MISALIGNED; |             return ERR_REGS_MISALIGNED; | ||||||
|         } else { |         } else { | ||||||
|  |             size_t offset = 0; | ||||||
|             while (size_in_bytes > 0) { |             while (size_in_bytes > 0) { | ||||||
|                 const u32 reg_address = base_address + REGS_BEGIN; |                 const u32 reg_address = base_address + REGS_BEGIN; | ||||||
| 
 | 
 | ||||||
|                 u32 reg_value; |                 u32 reg_value; | ||||||
|                 HW::Read<u32>(reg_value, reg_address); |                 HW::Read<u32>(reg_value, reg_address); | ||||||
| 
 | 
 | ||||||
|                 u32 data = Memory::Read32(data_vaddr); |                 u32 value, mask; | ||||||
|                 u32 mask = Memory::Read32(masks_vaddr); |                 std::memcpy(&value, &data[offset], sizeof(u32)); | ||||||
|  |                 std::memcpy(&mask, &masks[offset], sizeof(u32)); | ||||||
| 
 | 
 | ||||||
|                 // Update the current value of the register only for set mask bits
 |                 // Update the current value of the register only for set mask bits
 | ||||||
|                 reg_value = (reg_value & ~mask) | (data & mask); |                 reg_value = (reg_value & ~mask) | (value & mask); | ||||||
| 
 | 
 | ||||||
|                 WriteSingleHWReg(base_address, reg_value); |                 WriteSingleHWReg(base_address, reg_value); | ||||||
| 
 | 
 | ||||||
|                 size_in_bytes -= 4; |                 size_in_bytes -= 4; | ||||||
|                 data_vaddr += 4; |                 offset += 4; | ||||||
|                 masks_vaddr += 4; |  | ||||||
|                 base_address += 4; |                 base_address += 4; | ||||||
|             } |             } | ||||||
|             return RESULT_SUCCESS; |             return RESULT_SUCCESS; | ||||||
|  | @ -181,78 +181,59 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::WriteHWRegs(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::WriteHWRegs service function |     IPC::RequestParser rp(ctx, 0x1, 2, 2); | ||||||
|  * |     u32 reg_addr = rp.Pop<u32>(); | ||||||
|  * Writes sequential GSP GPU hardware registers |     u32 size = rp.Pop<u32>(); | ||||||
|  * |     std::vector<u8> src_data = rp.PopStaticBuffer(); | ||||||
|  *  Inputs: |  | ||||||
|  *      1 : address of first GPU register |  | ||||||
|  *      2 : number of registers to write sequentially |  | ||||||
|  *      4 : pointer to source data array |  | ||||||
|  */ |  | ||||||
| static void WriteHWRegs(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 reg_addr = cmd_buff[1]; |  | ||||||
|     u32 size = cmd_buff[2]; |  | ||||||
|     VAddr src = cmd_buff[4]; |  | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(GSP::WriteHWRegs(reg_addr, size, src_data)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::WriteHWRegsWithMask(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::WriteHWRegsWithMask service function |     IPC::RequestParser rp(ctx, 0x2, 2, 4); | ||||||
|  * |     u32 reg_addr = rp.Pop<u32>(); | ||||||
|  * Updates sequential GSP GPU hardware registers using masks |     u32 size = rp.Pop<u32>(); | ||||||
|  * |  | ||||||
|  *  Inputs: |  | ||||||
|  *      1 : address of first GPU register |  | ||||||
|  *      2 : number of registers to update sequentially |  | ||||||
|  *      4 : pointer to source data array |  | ||||||
|  *      6 : pointer to mask array |  | ||||||
|  */ |  | ||||||
| static void WriteHWRegsWithMask(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 reg_addr = cmd_buff[1]; |  | ||||||
|     u32 size = cmd_buff[2]; |  | ||||||
| 
 | 
 | ||||||
|     VAddr src_data = cmd_buff[4]; |     std::vector<u8> src_data = rp.PopStaticBuffer(); | ||||||
|     VAddr mask_data = cmd_buff[6]; |     std::vector<u8> mask_data = rp.PopStaticBuffer(); | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(GSP::WriteHWRegsWithMask(reg_addr, size, src_data, mask_data)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Read a GSP GPU hardware register
 | void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | ||||||
| static void ReadHWRegs(Interface* self) { |     IPC::RequestParser rp(ctx, 0x4, 2, 0); | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |     u32 reg_addr = rp.Pop<u32>(); | ||||||
|     u32 reg_addr = cmd_buff[1]; |     u32 input_size = rp.Pop<u32>(); | ||||||
|     u32 size = cmd_buff[2]; |  | ||||||
| 
 | 
 | ||||||
|     // TODO: Return proper error codes
 |     static constexpr u32 MaxReadSize = 0x80; | ||||||
|     if (reg_addr + size >= 0x420000) { |     u32 size = std::min(input_size, MaxReadSize); | ||||||
|         LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, | 
 | ||||||
|                   size); |     if ((reg_addr % 4) != 0 || reg_addr >= 0x420000) { | ||||||
|  |         IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |         rb.Push(ERR_REGS_OUTOFRANGE_OR_MISALIGNED); | ||||||
|  |         LOG_ERROR(Service_GSP, "Invalid address 0x%08x", reg_addr); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // size should be word-aligned
 |     // size should be word-aligned
 | ||||||
|     if ((size % 4) != 0) { |     if ((size % 4) != 0) { | ||||||
|  |         IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |         rb.Push(ERR_REGS_MISALIGNED); | ||||||
|         LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size); |         LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     VAddr dst_vaddr = cmd_buff[0x41]; |     std::vector<u8> buffer(size); | ||||||
| 
 |     for (u32 offset = 0; offset < size; ++offset) { | ||||||
|     while (size > 0) { |         HW::Read<u8>(buffer[offset], REGS_BEGIN + reg_addr + offset); | ||||||
|         u32 value; |  | ||||||
|         HW::Read<u32>(value, reg_addr + REGS_BEGIN); |  | ||||||
| 
 |  | ||||||
|         Memory::Write32(dst_vaddr, value); |  | ||||||
| 
 |  | ||||||
|         size -= 4; |  | ||||||
|         dst_vaddr += 4; |  | ||||||
|         reg_addr += 4; |  | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|  |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
|  |     rb.PushStaticBuffer(std::move(buffer), 0); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||||
|  | @ -300,115 +281,77 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||||
|     return RESULT_SUCCESS; |     return RESULT_SUCCESS; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::SetBufferSwap(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::SetBufferSwap service function |     IPC::RequestParser rp(ctx, 0x5, 8, 0); | ||||||
|  * |     u32 screen_id = rp.Pop<u32>(); | ||||||
|  * Updates GPU display framebuffer configuration using the specified parameters. |     auto fb_info = rp.PopRaw<FrameBufferInfo>(); | ||||||
|  * |  | ||||||
|  *  Inputs: |  | ||||||
|  *      1 : Screen ID (0 = top screen, 1 = bottom screen) |  | ||||||
|  *      2-7 : FrameBufferInfo structure |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1: Result code |  | ||||||
|  */ |  | ||||||
| static void SetBufferSwap(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 screen_id = cmd_buff[1]; |  | ||||||
|     FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2]; |  | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = SetBufferSwap(screen_id, *fb_info).raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(GSP::SetBufferSwap(screen_id, fb_info)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::FlushDataCache(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::FlushDataCache service function |     IPC::RequestParser rp(ctx, 0x9, 2, 2); | ||||||
|  * |     u32 address = rp.Pop<u32>(); | ||||||
|  * This Function is a no-op, We aren't emulating the CPU cache any time soon. |     u32 size = rp.Pop<u32>(); | ||||||
|  * |     auto process = rp.PopObject<Kernel::Process>(); | ||||||
|  *  Inputs: |  | ||||||
|  *      1 : Address |  | ||||||
|  *      2 : Size |  | ||||||
|  *      3 : Value 0, some descriptor for the KProcess Handle |  | ||||||
|  *      4 : KProcess handle |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1 : Result of function, 0 on success, otherwise error code |  | ||||||
|  */ |  | ||||||
| static void FlushDataCache(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 address = cmd_buff[1]; |  | ||||||
|     u32 size = cmd_buff[2]; |  | ||||||
|     u32 process = cmd_buff[4]; |  | ||||||
| 
 | 
 | ||||||
|     // TODO(purpasmart96): Verify return header on HW
 |     // TODO(purpasmart96): Verify return header on HW
 | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| 
 | 
 | ||||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, |     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address, | ||||||
|               size, process); |               size, process->process_id); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::SetAxiConfigQoSMode service function |     IPC::RequestParser rp(ctx, 0x10, 1, 0); | ||||||
|  *  Inputs: |     u32 mode = rp.Pop<u32>(); | ||||||
|  *      1 : Mode, unused in emulator |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1 : Result of function, 0 on success, otherwise error code |  | ||||||
|  */ |  | ||||||
| static void SetAxiConfigQoSMode(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 mode = cmd_buff[1]; |  | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| 
 | 
 | ||||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode); |     LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::RegisterInterruptRelayQueue service function |     IPC::RequestParser rp(ctx, 0x13, 1, 2); | ||||||
|  *  Inputs: |     u32 flags = rp.Pop<u32>(); | ||||||
|  *      1 : "Flags" field, purpose is unknown |  | ||||||
|  *      3 : Handle to GSP synchronization event |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1 : Result of function, 0x2A07 on success, otherwise error code |  | ||||||
|  *      2 : Thread index into GSP command buffer |  | ||||||
|  *      4 : Handle to GSP shared memory |  | ||||||
|  */ |  | ||||||
| static void RegisterInterruptRelayQueue(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 flags = cmd_buff[1]; |  | ||||||
| 
 | 
 | ||||||
|     g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]); |     interrupt_event = rp.PopObject<Kernel::Event>(); | ||||||
|     // TODO(mailwl): return right error code instead assert
 |     // TODO(mailwl): return right error code instead assert
 | ||||||
|     ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!"); |     ASSERT_MSG((interrupt_event != nullptr), "handle is not valid!"); | ||||||
| 
 | 
 | ||||||
|     g_interrupt_event->name = "GSP_GPU::interrupt_event"; |     interrupt_event->name = "GSP_GSP_GPU::interrupt_event"; | ||||||
|  | 
 | ||||||
|  |     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); | ||||||
| 
 | 
 | ||||||
|     if (first_initialization) { |     if (first_initialization) { | ||||||
|         // This specific code is required for a successful initialization, rather than 0
 |         // This specific code is required for a successful initialization, rather than 0
 | ||||||
|         first_initialization = false; |         first_initialization = false; | ||||||
|         cmd_buff[1] = RESULT_FIRST_INITIALIZATION.raw; |         rb.Push(RESULT_FIRST_INITIALIZATION); | ||||||
|     } else { |     } else { | ||||||
|         cmd_buff[1] = RESULT_SUCCESS.raw; |         rb.Push(RESULT_SUCCESS); | ||||||
|     } |     } | ||||||
|     cmd_buff[2] = g_thread_id++;                                           // Thread ID
 |  | ||||||
|     cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory
 |  | ||||||
| 
 | 
 | ||||||
|     g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 |     rb.Push(thread_id); | ||||||
|  |     rb.PushCopyObjects(shared_memory); | ||||||
|  | 
 | ||||||
|  |     thread_id++; | ||||||
|  |     interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | ||||||
| 
 | 
 | ||||||
|     LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags); |     LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::UnregisterInterruptRelayQueue service function |     IPC::RequestParser rp(ctx, 0x14, 0, 0); | ||||||
|  *  Outputs: |  | ||||||
|  *      1 : Result of function, 0 on success, otherwise error code |  | ||||||
|  */ |  | ||||||
| static void UnregisterInterruptRelayQueue(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
| 
 | 
 | ||||||
|     g_thread_id = 0; |     thread_id = 0; | ||||||
|     g_interrupt_event = nullptr; |     interrupt_event = nullptr; | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| 
 | 
 | ||||||
|     LOG_WARNING(Service_GSP, "(STUBBED) called"); |     LOG_WARNING(Service_GSP, "(STUBBED) called"); | ||||||
| } | } | ||||||
|  | @ -419,20 +362,21 @@ static void UnregisterInterruptRelayQueue(Interface* self) { | ||||||
|  * @todo This should probably take a thread_id parameter and only signal this thread? |  * @todo This should probably take a thread_id parameter and only signal this thread? | ||||||
|  * @todo This probably does not belong in the GSP module, instead move to video_core |  * @todo This probably does not belong in the GSP module, instead move to video_core | ||||||
|  */ |  */ | ||||||
| void SignalInterrupt(InterruptId interrupt_id) { | void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) { | ||||||
|     if (!gpu_right_acquired) { |     if (!gpu_right_acquired) { | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     if (nullptr == g_interrupt_event) { |     if (nullptr == interrupt_event) { | ||||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); |         LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     if (nullptr == g_shared_memory) { |     if (nullptr == shared_memory) { | ||||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!"); |         LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!"); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     for (int thread_id = 0; thread_id < 0x4; ++thread_id) { |     for (int thread_id = 0; thread_id < 0x4; ++thread_id) { | ||||||
|         InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id); |         InterruptRelayQueue* interrupt_relay_queue = | ||||||
|  |             GetInterruptRelayQueue(shared_memory, thread_id); | ||||||
|         u8 next = interrupt_relay_queue->index; |         u8 next = interrupt_relay_queue->index; | ||||||
|         next += interrupt_relay_queue->number_interrupts; |         next += interrupt_relay_queue->number_interrupts; | ||||||
|         next = next % 0x34; // 0x34 is the number of interrupt slots
 |         next = next % 0x34; // 0x34 is the number of interrupt slots
 | ||||||
|  | @ -450,12 +394,12 @@ void SignalInterrupt(InterruptId interrupt_id) { | ||||||
|         if (screen_id != -1) { |         if (screen_id != -1) { | ||||||
|             FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id); |             FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id); | ||||||
|             if (info->is_dirty) { |             if (info->is_dirty) { | ||||||
|                 SetBufferSwap(screen_id, info->framebuffer_info[info->index]); |                 GSP::SetBufferSwap(screen_id, info->framebuffer_info[info->index]); | ||||||
|                 info->is_dirty.Assign(false); |                 info->is_dirty.Assign(false); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|     g_interrupt_event->Signal(); |     interrupt_event->Signal(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255)); | MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255)); | ||||||
|  | @ -592,20 +536,10 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|                                        (void*)&command); |                                        (void*)&command); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::SetLcdForceBlack(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::SetLcdForceBlack service function |     IPC::RequestParser rp(ctx, 0xB, 1, 0); | ||||||
|  * |  | ||||||
|  * Enable or disable REG_LCDCOLORFILL with the color black. |  | ||||||
|  * |  | ||||||
|  *  Inputs: |  | ||||||
|  *      1: Black color fill flag (0 = don't fill, !0 = fill) |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1: Result code |  | ||||||
|  */ |  | ||||||
| static void SetLcdForceBlack(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
| 
 | 
 | ||||||
|     bool enable_black = cmd_buff[1] != 0; |     bool enable_black = rp.Pop<bool>(); | ||||||
|     LCD::Regs::ColorFill data = {0}; |     LCD::Regs::ColorFill data = {0}; | ||||||
| 
 | 
 | ||||||
|     // Since data is already zeroed, there is no need to explicitly set
 |     // Since data is already zeroed, there is no need to explicitly set
 | ||||||
|  | @ -615,14 +549,16 @@ static void SetLcdForceBlack(Interface* self) { | ||||||
|     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw);    // Top LCD
 |     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw);    // Top LCD
 | ||||||
|     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
 |     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
 | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// This triggers handling of the GX command written to the command buffer in shared memory.
 | void GSP_GPU::TriggerCmdReqQueue(Kernel::HLERequestContext& ctx) { | ||||||
| static void TriggerCmdReqQueue(Interface* self) { |     IPC::RequestParser rp(ctx, 0xC, 0, 0); | ||||||
|  | 
 | ||||||
|     // Iterate through each thread's command queue...
 |     // Iterate through each thread's command queue...
 | ||||||
|     for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) { |     for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) { | ||||||
|         CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id); |         CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(shared_memory, thread_id); | ||||||
| 
 | 
 | ||||||
|         // Iterate through each command...
 |         // Iterate through each command...
 | ||||||
|         for (unsigned i = 0; i < command_buffer->number_commands; ++i) { |         for (unsigned i = 0; i < command_buffer->number_commands; ++i) { | ||||||
|  | @ -636,31 +572,12 @@ static void TriggerCmdReqQueue(Interface* self) { | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|     cmd_buff[1] = 0; // No error
 |     rb.Push(RESULT_SUCCESS); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::ImportDisplayCaptureInfo service function |     IPC::RequestParser rp(ctx, 0x18, 0, 0); | ||||||
|  * |  | ||||||
|  * Returns information about the current framebuffer state |  | ||||||
|  * |  | ||||||
|  *  Inputs: |  | ||||||
|  *      0: Header 0x00180000 |  | ||||||
|  *  Outputs: |  | ||||||
|  *      0: Header Code[0x00180240] |  | ||||||
|  *      1: Result code |  | ||||||
|  *      2: Left framebuffer virtual address for the main screen |  | ||||||
|  *      3: Right framebuffer virtual address for the main screen |  | ||||||
|  *      4: Main screen framebuffer format |  | ||||||
|  *      5: Main screen framebuffer width |  | ||||||
|  *      6: Left framebuffer virtual address for the bottom screen |  | ||||||
|  *      7: Right framebuffer virtual address for the bottom screen |  | ||||||
|  *      8: Bottom screen framebuffer format |  | ||||||
|  *      9: Bottom screen framebuffer width |  | ||||||
|  */ |  | ||||||
| static void ImportDisplayCaptureInfo(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
| 
 | 
 | ||||||
|     // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
 |     // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
 | ||||||
|     // because we only support a single running application at a time.
 |     // because we only support a single running application at a time.
 | ||||||
|  | @ -671,133 +588,120 @@ static void ImportDisplayCaptureInfo(Interface* self) { | ||||||
|     FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0); |     FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0); | ||||||
|     FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1); |     FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1); | ||||||
| 
 | 
 | ||||||
|     cmd_buff[0] = IPC::MakeHeader(0x18, 0x9, 0); |     struct CaptureInfoEntry { | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; |         u32_le address_left; | ||||||
|  |         u32_le address_right; | ||||||
|  |         u32_le format; | ||||||
|  |         u32_le stride; | ||||||
|  |     }; | ||||||
|  | 
 | ||||||
|  |     CaptureInfoEntry top_entry, bottom_entry; | ||||||
|     // Top Screen
 |     // Top Screen
 | ||||||
|     cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left; |     top_entry.address_left = top_screen->framebuffer_info[top_screen->index].address_left; | ||||||
|     cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right; |     top_entry.address_right = top_screen->framebuffer_info[top_screen->index].address_right; | ||||||
|     cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format; |     top_entry.format = top_screen->framebuffer_info[top_screen->index].format; | ||||||
|     cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride; |     top_entry.stride = top_screen->framebuffer_info[top_screen->index].stride; | ||||||
|     // Bottom Screen
 |     // Bottom Screen
 | ||||||
|     cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left; |     bottom_entry.address_left = bottom_screen->framebuffer_info[bottom_screen->index].address_left; | ||||||
|     cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right; |     bottom_entry.address_right = | ||||||
|     cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format; |         bottom_screen->framebuffer_info[bottom_screen->index].address_right; | ||||||
|     cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride; |     bottom_entry.format = bottom_screen->framebuffer_info[bottom_screen->index].format; | ||||||
|  |     bottom_entry.stride = bottom_screen->framebuffer_info[bottom_screen->index].stride; | ||||||
|  | 
 | ||||||
|  |     IPC::RequestBuilder rb = rp.MakeBuilder(9, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
|  |     rb.PushRaw(top_entry); | ||||||
|  |     rb.PushRaw(bottom_entry); | ||||||
| 
 | 
 | ||||||
|     LOG_WARNING(Service_GSP, "called"); |     LOG_WARNING(Service_GSP, "called"); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::AcquireRight(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::AcquireRight service function |     IPC::RequestParser rp(ctx, 0x16, 1, 2); | ||||||
|  *  Outputs: | 
 | ||||||
|  *      1: Result code |     u32 flag = rp.Pop<u32>(); | ||||||
|  */ |     auto process = rp.PopObject<Kernel::Process>(); | ||||||
| static void AcquireRight(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
| 
 | 
 | ||||||
|     gpu_right_acquired = true; |     gpu_right_acquired = true; | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| 
 | 
 | ||||||
|     LOG_WARNING(Service_GSP, "called"); |     LOG_WARNING(Service_GSP, "called flag=%08X process=%u", flag, process->process_id); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::ReleaseRight(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::ReleaseRight service function |     IPC::RequestParser rp(ctx, 0x17, 0, 0); | ||||||
|  *  Outputs: |  | ||||||
|  *      1: Result code |  | ||||||
|  */ |  | ||||||
| static void ReleaseRight(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
| 
 | 
 | ||||||
|     gpu_right_acquired = false; |     gpu_right_acquired = false; | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|  |     rb.Push(RESULT_SUCCESS); | ||||||
| 
 | 
 | ||||||
|     LOG_WARNING(Service_GSP, "called"); |     LOG_WARNING(Service_GSP, "called"); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /**
 | void GSP_GPU::StoreDataCache(Kernel::HLERequestContext& ctx) { | ||||||
|  * GSP_GPU::StoreDataCache service function |     IPC::RequestParser rp(ctx, 0x1F, 2, 2); | ||||||
|  * |  | ||||||
|  * This Function is a no-op, We aren't emulating the CPU cache any time soon. |  | ||||||
|  * |  | ||||||
|  *  Inputs: |  | ||||||
|  *      0 : Header code [0x001F0082] |  | ||||||
|  *      1 : Address |  | ||||||
|  *      2 : Size |  | ||||||
|  *      3 : Value 0, some descriptor for the KProcess Handle |  | ||||||
|  *      4 : KProcess handle |  | ||||||
|  *  Outputs: |  | ||||||
|  *      1 : Result of function, 0 on success, otherwise error code |  | ||||||
|  */ |  | ||||||
| static void StoreDataCache(Interface* self) { |  | ||||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); |  | ||||||
|     u32 address = cmd_buff[1]; |  | ||||||
|     u32 size = cmd_buff[2]; |  | ||||||
|     u32 process = cmd_buff[4]; |  | ||||||
| 
 | 
 | ||||||
|     cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0); |     u32 address = rp.Pop<u32>(); | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 |     u32 size = rp.Pop<u32>(); | ||||||
|  |     auto process = rp.PopObject<Kernel::Process>(); | ||||||
| 
 | 
 | ||||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, |     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||||
|               size, process); |     rb.Push(RESULT_SUCCESS); | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address, | ||||||
|  |               size, process->process_id); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| const Interface::FunctionInfo FunctionTable[] = { | GSP_GPU::GSP_GPU() : ServiceFramework("gsp::Gpu", 2) { | ||||||
|     {0x00010082, WriteHWRegs, "WriteHWRegs"}, |     static const FunctionInfo functions[] = { | ||||||
|     {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"}, |         {0x00010082, &GSP_GPU::WriteHWRegs, "WriteHWRegs"}, | ||||||
|  |         {0x00020084, &GSP_GPU::WriteHWRegsWithMask, "WriteHWRegsWithMask"}, | ||||||
|         {0x00030082, nullptr, "WriteHWRegRepeat"}, |         {0x00030082, nullptr, "WriteHWRegRepeat"}, | ||||||
|     {0x00040080, ReadHWRegs, "ReadHWRegs"}, |         {0x00040080, &GSP_GPU::ReadHWRegs, "ReadHWRegs"}, | ||||||
|     {0x00050200, SetBufferSwap, "SetBufferSwap"}, |         {0x00050200, &GSP_GPU::SetBufferSwap, "SetBufferSwap"}, | ||||||
|         {0x00060082, nullptr, "SetCommandList"}, |         {0x00060082, nullptr, "SetCommandList"}, | ||||||
|         {0x000700C2, nullptr, "RequestDma"}, |         {0x000700C2, nullptr, "RequestDma"}, | ||||||
|     {0x00080082, FlushDataCache, "FlushDataCache"}, |         {0x00080082, &GSP_GPU::FlushDataCache, "FlushDataCache"}, | ||||||
|         {0x00090082, nullptr, "InvalidateDataCache"}, |         {0x00090082, nullptr, "InvalidateDataCache"}, | ||||||
|         {0x000A0044, nullptr, "RegisterInterruptEvents"}, |         {0x000A0044, nullptr, "RegisterInterruptEvents"}, | ||||||
|     {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"}, |         {0x000B0040, &GSP_GPU::SetLcdForceBlack, "SetLcdForceBlack"}, | ||||||
|     {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, |         {0x000C0000, &GSP_GPU::TriggerCmdReqQueue, "TriggerCmdReqQueue"}, | ||||||
|         {0x000D0140, nullptr, "SetDisplayTransfer"}, |         {0x000D0140, nullptr, "SetDisplayTransfer"}, | ||||||
|         {0x000E0180, nullptr, "SetTextureCopy"}, |         {0x000E0180, nullptr, "SetTextureCopy"}, | ||||||
|         {0x000F0200, nullptr, "SetMemoryFill"}, |         {0x000F0200, nullptr, "SetMemoryFill"}, | ||||||
|     {0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"}, |         {0x00100040, &GSP_GPU::SetAxiConfigQoSMode, "SetAxiConfigQoSMode"}, | ||||||
|         {0x00110040, nullptr, "SetPerfLogMode"}, |         {0x00110040, nullptr, "SetPerfLogMode"}, | ||||||
|         {0x00120000, nullptr, "GetPerfLog"}, |         {0x00120000, nullptr, "GetPerfLog"}, | ||||||
|     {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, |         {0x00130042, &GSP_GPU::RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, | ||||||
|     {0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"}, |         {0x00140000, &GSP_GPU::UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"}, | ||||||
|         {0x00150002, nullptr, "TryAcquireRight"}, |         {0x00150002, nullptr, "TryAcquireRight"}, | ||||||
|     {0x00160042, AcquireRight, "AcquireRight"}, |         {0x00160042, &GSP_GPU::AcquireRight, "AcquireRight"}, | ||||||
|     {0x00170000, ReleaseRight, "ReleaseRight"}, |         {0x00170000, &GSP_GPU::ReleaseRight, "ReleaseRight"}, | ||||||
|     {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"}, |         {0x00180000, &GSP_GPU::ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"}, | ||||||
|         {0x00190000, nullptr, "SaveVramSysArea"}, |         {0x00190000, nullptr, "SaveVramSysArea"}, | ||||||
|         {0x001A0000, nullptr, "RestoreVramSysArea"}, |         {0x001A0000, nullptr, "RestoreVramSysArea"}, | ||||||
|         {0x001B0000, nullptr, "ResetGpuCore"}, |         {0x001B0000, nullptr, "ResetGpuCore"}, | ||||||
|         {0x001C0040, nullptr, "SetLedForceOff"}, |         {0x001C0040, nullptr, "SetLedForceOff"}, | ||||||
|         {0x001D0040, nullptr, "SetTestCommand"}, |         {0x001D0040, nullptr, "SetTestCommand"}, | ||||||
|         {0x001E0080, nullptr, "SetInternalPriorities"}, |         {0x001E0080, nullptr, "SetInternalPriorities"}, | ||||||
|     {0x001F0082, StoreDataCache, "StoreDataCache"}, |         {0x001F0082, &GSP_GPU::StoreDataCache, "StoreDataCache"}, | ||||||
| }; |     }; | ||||||
|  |     RegisterHandlers(functions); | ||||||
| 
 | 
 | ||||||
| GSP_GPU::GSP_GPU() { |     interrupt_event = nullptr; | ||||||
|     Register(FunctionTable); |  | ||||||
| 
 |  | ||||||
|     g_interrupt_event = nullptr; |  | ||||||
| 
 | 
 | ||||||
|     using Kernel::MemoryPermission; |     using Kernel::MemoryPermission; | ||||||
|     g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, |     shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, | ||||||
|                                                  MemoryPermission::ReadWrite, 0, |                                                  MemoryPermission::ReadWrite, 0, | ||||||
|                                                  Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); |                                                  Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); | ||||||
| 
 | 
 | ||||||
|     g_thread_id = 0; |     thread_id = 0; | ||||||
|     gpu_right_acquired = false; |     gpu_right_acquired = false; | ||||||
|     first_initialization = true; |     first_initialization = true; | ||||||
| } | }; | ||||||
| 
 |  | ||||||
| GSP_GPU::~GSP_GPU() { |  | ||||||
|     g_interrupt_event = nullptr; |  | ||||||
|     g_shared_memory = nullptr; |  | ||||||
|     gpu_right_acquired = false; |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| } // namespace GSP
 | } // namespace GSP
 | ||||||
| } // namespace Service
 | } // namespace Service
 | ||||||
							
								
								
									
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								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
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								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
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							|  | @ -0,0 +1,368 @@ | ||||||
|  | // Copyright 2014 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2 or any later version
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include <cstddef> | ||||||
|  | #include <string> | ||||||
|  | #include "common/bit_field.h" | ||||||
|  | #include "common/common_types.h" | ||||||
|  | #include "core/hle/kernel/hle_ipc.h" | ||||||
|  | #include "core/hle/result.h" | ||||||
|  | #include "core/hle/service/service.h" | ||||||
|  | 
 | ||||||
|  | namespace Kernel { | ||||||
|  | class Event; | ||||||
|  | class SharedMemory; | ||||||
|  | } // namespace Kernel
 | ||||||
|  | 
 | ||||||
|  | namespace Service { | ||||||
|  | namespace GSP { | ||||||
|  | 
 | ||||||
|  | /// GSP interrupt ID
 | ||||||
|  | enum class InterruptId : u8 { | ||||||
|  |     PSC0 = 0x00, | ||||||
|  |     PSC1 = 0x01, | ||||||
|  |     PDC0 = 0x02, // Seems called every vertical screen line
 | ||||||
|  |     PDC1 = 0x03, // Seems called every frame
 | ||||||
|  |     PPF = 0x04, | ||||||
|  |     P3D = 0x05, | ||||||
|  |     DMA = 0x06, | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | /// GSP command ID
 | ||||||
|  | enum class CommandId : u32 { | ||||||
|  |     REQUEST_DMA = 0x00, | ||||||
|  |     /// Submits a commandlist for execution by the GPU.
 | ||||||
|  |     SUBMIT_GPU_CMDLIST = 0x01, | ||||||
|  | 
 | ||||||
|  |     // Fills a given memory range with a particular value
 | ||||||
|  |     SET_MEMORY_FILL = 0x02, | ||||||
|  | 
 | ||||||
|  |     // Copies an image and optionally performs color-conversion or scaling.
 | ||||||
|  |     // This is highly similar to the GameCube's EFB copy feature
 | ||||||
|  |     SET_DISPLAY_TRANSFER = 0x03, | ||||||
|  | 
 | ||||||
|  |     // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 | ||||||
|  |     SET_TEXTURE_COPY = 0x04, | ||||||
|  |     /// Flushes up to 3 cache regions in a single command.
 | ||||||
|  |     CACHE_FLUSH = 0x05, | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | /// GSP thread interrupt relay queue
 | ||||||
|  | struct InterruptRelayQueue { | ||||||
|  |     // Index of last interrupt in the queue
 | ||||||
|  |     u8 index; | ||||||
|  |     // Number of interrupts remaining to be processed by the userland code
 | ||||||
|  |     u8 number_interrupts; | ||||||
|  |     // Error code - zero on success, otherwise an error has occurred
 | ||||||
|  |     u8 error_code; | ||||||
|  |     u8 padding1; | ||||||
|  | 
 | ||||||
|  |     u32 missed_PDC0; | ||||||
|  |     u32 missed_PDC1; | ||||||
|  | 
 | ||||||
|  |     InterruptId slot[0x34]; ///< Interrupt ID slots
 | ||||||
|  | }; | ||||||
|  | static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size"); | ||||||
|  | 
 | ||||||
|  | struct FrameBufferInfo { | ||||||
|  |     u32 active_fb; // 0 = first, 1 = second
 | ||||||
|  |     u32 address_left; | ||||||
|  |     u32 address_right; | ||||||
|  |     u32 stride;   // maps to 0x1EF00X90 ?
 | ||||||
|  |     u32 format;   // maps to 0x1EF00X70 ?
 | ||||||
|  |     u32 shown_fb; // maps to 0x1EF00X78 ?
 | ||||||
|  |     u32 unknown; | ||||||
|  | }; | ||||||
|  | static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size"); | ||||||
|  | 
 | ||||||
|  | struct FrameBufferUpdate { | ||||||
|  |     BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 | ||||||
|  |     BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 | ||||||
|  |     u16 pad1; | ||||||
|  | 
 | ||||||
|  |     FrameBufferInfo framebuffer_info[2]; | ||||||
|  | 
 | ||||||
|  |     u32 pad2; | ||||||
|  | }; | ||||||
|  | static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size"); | ||||||
|  | // TODO: Not sure if this padding is correct.
 | ||||||
|  | // Chances are the second block is stored at offset 0x24 rather than 0x20.
 | ||||||
|  | #ifndef _MSC_VER | ||||||
|  | static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20, | ||||||
|  |               "FrameBufferInfo element has incorrect alignment"); | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | /// GSP command
 | ||||||
|  | struct Command { | ||||||
|  |     BitField<0, 8, CommandId> id; | ||||||
|  | 
 | ||||||
|  |     union { | ||||||
|  |         struct { | ||||||
|  |             u32 source_address; | ||||||
|  |             u32 dest_address; | ||||||
|  |             u32 size; | ||||||
|  |         } dma_request; | ||||||
|  | 
 | ||||||
|  |         struct { | ||||||
|  |             u32 address; | ||||||
|  |             u32 size; | ||||||
|  |             u32 flags; | ||||||
|  |             u32 unused[3]; | ||||||
|  |             u32 do_flush; | ||||||
|  |         } submit_gpu_cmdlist; | ||||||
|  | 
 | ||||||
|  |         struct { | ||||||
|  |             u32 start1; | ||||||
|  |             u32 value1; | ||||||
|  |             u32 end1; | ||||||
|  | 
 | ||||||
|  |             u32 start2; | ||||||
|  |             u32 value2; | ||||||
|  |             u32 end2; | ||||||
|  | 
 | ||||||
|  |             u16 control1; | ||||||
|  |             u16 control2; | ||||||
|  |         } memory_fill; | ||||||
|  | 
 | ||||||
|  |         struct { | ||||||
|  |             u32 in_buffer_address; | ||||||
|  |             u32 out_buffer_address; | ||||||
|  |             u32 in_buffer_size; | ||||||
|  |             u32 out_buffer_size; | ||||||
|  |             u32 flags; | ||||||
|  |         } display_transfer; | ||||||
|  | 
 | ||||||
|  |         struct { | ||||||
|  |             u32 in_buffer_address; | ||||||
|  |             u32 out_buffer_address; | ||||||
|  |             u32 size; | ||||||
|  |             u32 in_width_gap; | ||||||
|  |             u32 out_width_gap; | ||||||
|  |             u32 flags; | ||||||
|  |         } texture_copy; | ||||||
|  | 
 | ||||||
|  |         struct { | ||||||
|  |             struct { | ||||||
|  |                 u32 address; | ||||||
|  |                 u32 size; | ||||||
|  |             } regions[3]; | ||||||
|  |         } cache_flush; | ||||||
|  | 
 | ||||||
|  |         u8 raw_data[0x1C]; | ||||||
|  |     }; | ||||||
|  | }; | ||||||
|  | static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size"); | ||||||
|  | 
 | ||||||
|  | /// GSP shared memory GX command buffer header
 | ||||||
|  | struct CommandBuffer { | ||||||
|  |     union { | ||||||
|  |         u32 hex; | ||||||
|  | 
 | ||||||
|  |         // Current command index. This index is updated by GSP module after loading the command
 | ||||||
|  |         // data, right before the command is processed. When this index is updated by GSP module,
 | ||||||
|  |         // the total commands field is decreased by one as well.
 | ||||||
|  |         BitField<0, 8, u32> index; | ||||||
|  | 
 | ||||||
|  |         // Total commands to process, must not be value 0 when GSP module handles commands. This
 | ||||||
|  |         // must be <=15 when writing a command to shared memory. This is incremented by the
 | ||||||
|  |         // application when writing a command to shared memory, after increasing this value
 | ||||||
|  |         // TriggerCmdReqQueue is only used if this field is value 1.
 | ||||||
|  |         BitField<8, 8, u32> number_commands; | ||||||
|  |     }; | ||||||
|  | 
 | ||||||
|  |     u32 unk[7]; | ||||||
|  | 
 | ||||||
|  |     Command commands[0xF]; | ||||||
|  | }; | ||||||
|  | static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size"); | ||||||
|  | 
 | ||||||
|  | class GSP_GPU final : public ServiceFramework<GSP_GPU> { | ||||||
|  | public: | ||||||
|  |     GSP_GPU(); | ||||||
|  |     ~GSP_GPU() = default; | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Signals that the specified interrupt type has occurred to userland code | ||||||
|  |      * @param interrupt_id ID of interrupt that is being signalled | ||||||
|  |      */ | ||||||
|  |     void SignalInterrupt(InterruptId interrupt_id); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||||
|  |      * specified screen index and thread id. | ||||||
|  |      * @param thread_id GSP thread id of the process that accesses the structure that we are | ||||||
|  |      * requesting. | ||||||
|  |      * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). | ||||||
|  |      * @returns FramebufferUpdate Information about the specified framebuffer. | ||||||
|  |      */ | ||||||
|  |     FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::WriteHWRegs service function | ||||||
|  |      * | ||||||
|  |      * Writes sequential GSP GPU hardware registers | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : address of first GPU register | ||||||
|  |      *      2 : number of registers to write sequentially | ||||||
|  |      *      4 : pointer to source data array | ||||||
|  |      */ | ||||||
|  |     void WriteHWRegs(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::WriteHWRegsWithMask service function | ||||||
|  |      * | ||||||
|  |      * Updates sequential GSP GPU hardware registers using masks | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : address of first GPU register | ||||||
|  |      *      2 : number of registers to update sequentially | ||||||
|  |      *      4 : pointer to source data array | ||||||
|  |      *      6 : pointer to mask array | ||||||
|  |      */ | ||||||
|  |     void WriteHWRegsWithMask(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /// Read a GSP GPU hardware register
 | ||||||
|  |     void ReadHWRegs(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::SetBufferSwap service function | ||||||
|  |      * | ||||||
|  |      * Updates GPU display framebuffer configuration using the specified parameters. | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : Screen ID (0 = top screen, 1 = bottom screen) | ||||||
|  |      *      2-7 : FrameBufferInfo structure | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1: Result code | ||||||
|  |      */ | ||||||
|  |     void SetBufferSwap(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::FlushDataCache service function | ||||||
|  |      * | ||||||
|  |      * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : Address | ||||||
|  |      *      2 : Size | ||||||
|  |      *      3 : Value 0, some descriptor for the KProcess Handle | ||||||
|  |      *      4 : KProcess handle | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1 : Result of function, 0 on success, otherwise error code | ||||||
|  |      */ | ||||||
|  |     void FlushDataCache(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::SetLcdForceBlack service function | ||||||
|  |      * | ||||||
|  |      * Enable or disable REG_LCDCOLORFILL with the color black. | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1: Black color fill flag (0 = don't fill, !0 = fill) | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1: Result code | ||||||
|  |      */ | ||||||
|  |     void SetLcdForceBlack(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /// This triggers handling of the GX command written to the command buffer in shared memory.
 | ||||||
|  |     void TriggerCmdReqQueue(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::SetAxiConfigQoSMode service function | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : Mode, unused in emulator | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1 : Result of function, 0 on success, otherwise error code | ||||||
|  |      */ | ||||||
|  |     void SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::RegisterInterruptRelayQueue service function | ||||||
|  |      *  Inputs: | ||||||
|  |      *      1 : "Flags" field, purpose is unknown | ||||||
|  |      *      3 : Handle to GSP synchronization event | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1 : Result of function, 0x2A07 on success, otherwise error code | ||||||
|  |      *      2 : Thread index into GSP command buffer | ||||||
|  |      *      4 : Handle to GSP shared memory | ||||||
|  |      */ | ||||||
|  |     void RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::UnregisterInterruptRelayQueue service function | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1 : Result of function, 0 on success, otherwise error code | ||||||
|  |      */ | ||||||
|  |     void UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::AcquireRight service function | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1: Result code | ||||||
|  |      */ | ||||||
|  |     void AcquireRight(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::ReleaseRight service function | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1: Result code | ||||||
|  |      */ | ||||||
|  |     void ReleaseRight(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::ImportDisplayCaptureInfo service function | ||||||
|  |      * | ||||||
|  |      * Returns information about the current framebuffer state | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      0: Header 0x00180000 | ||||||
|  |      *  Outputs: | ||||||
|  |      *      0: Header Code[0x00180240] | ||||||
|  |      *      1: Result code | ||||||
|  |      *      2: Left framebuffer virtual address for the main screen | ||||||
|  |      *      3: Right framebuffer virtual address for the main screen | ||||||
|  |      *      4: Main screen framebuffer format | ||||||
|  |      *      5: Main screen framebuffer width | ||||||
|  |      *      6: Left framebuffer virtual address for the bottom screen | ||||||
|  |      *      7: Right framebuffer virtual address for the bottom screen | ||||||
|  |      *      8: Bottom screen framebuffer format | ||||||
|  |      *      9: Bottom screen framebuffer width | ||||||
|  |      */ | ||||||
|  |     void ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * GSP_GPU::StoreDataCache service function | ||||||
|  |      * | ||||||
|  |      * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||||
|  |      * | ||||||
|  |      *  Inputs: | ||||||
|  |      *      0 : Header code [0x001F0082] | ||||||
|  |      *      1 : Address | ||||||
|  |      *      2 : Size | ||||||
|  |      *      3 : Value 0, some descriptor for the KProcess Handle | ||||||
|  |      *      4 : KProcess handle | ||||||
|  |      *  Outputs: | ||||||
|  |      *      1 : Result of function, 0 on success, otherwise error code | ||||||
|  |      */ | ||||||
|  |     void StoreDataCache(Kernel::HLERequestContext& ctx); | ||||||
|  | 
 | ||||||
|  |     /// Event triggered when GSP interrupt has been signalled
 | ||||||
|  |     Kernel::SharedPtr<Kernel::Event> interrupt_event; | ||||||
|  |     /// GSP shared memoryings
 | ||||||
|  |     Kernel::SharedPtr<Kernel::SharedMemory> shared_memory; | ||||||
|  |     /// Thread index into interrupt relay queue
 | ||||||
|  |     u32 thread_id = 0; | ||||||
|  | 
 | ||||||
|  |     bool gpu_right_acquired = false; | ||||||
|  |     bool first_initialization = true; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info); | ||||||
|  | 
 | ||||||
|  | } // namespace GSP
 | ||||||
|  | } // namespace Service
 | ||||||
|  | @ -1,204 +0,0 @@ | ||||||
| // Copyright 2014 Citra Emulator Project
 |  | ||||||
| // Licensed under GPLv2 or any later version
 |  | ||||||
| // Refer to the license.txt file included.
 |  | ||||||
| 
 |  | ||||||
| #pragma once |  | ||||||
| 
 |  | ||||||
| #include <cstddef> |  | ||||||
| #include <string> |  | ||||||
| #include "common/bit_field.h" |  | ||||||
| #include "common/common_types.h" |  | ||||||
| #include "core/hle/result.h" |  | ||||||
| #include "core/hle/service/service.h" |  | ||||||
| 
 |  | ||||||
| namespace Service { |  | ||||||
| namespace GSP { |  | ||||||
| 
 |  | ||||||
| /// GSP interrupt ID
 |  | ||||||
| enum class InterruptId : u8 { |  | ||||||
|     PSC0 = 0x00, |  | ||||||
|     PSC1 = 0x01, |  | ||||||
|     PDC0 = 0x02, // Seems called every vertical screen line
 |  | ||||||
|     PDC1 = 0x03, // Seems called every frame
 |  | ||||||
|     PPF = 0x04, |  | ||||||
|     P3D = 0x05, |  | ||||||
|     DMA = 0x06, |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| /// GSP command ID
 |  | ||||||
| enum class CommandId : u32 { |  | ||||||
|     REQUEST_DMA = 0x00, |  | ||||||
|     /// Submits a commandlist for execution by the GPU.
 |  | ||||||
|     SUBMIT_GPU_CMDLIST = 0x01, |  | ||||||
| 
 |  | ||||||
|     // Fills a given memory range with a particular value
 |  | ||||||
|     SET_MEMORY_FILL = 0x02, |  | ||||||
| 
 |  | ||||||
|     // Copies an image and optionally performs color-conversion or scaling.
 |  | ||||||
|     // This is highly similar to the GameCube's EFB copy feature
 |  | ||||||
|     SET_DISPLAY_TRANSFER = 0x03, |  | ||||||
| 
 |  | ||||||
|     // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 |  | ||||||
|     SET_TEXTURE_COPY = 0x04, |  | ||||||
|     /// Flushes up to 3 cache regions in a single command.
 |  | ||||||
|     CACHE_FLUSH = 0x05, |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| /// GSP thread interrupt relay queue
 |  | ||||||
| struct InterruptRelayQueue { |  | ||||||
|     // Index of last interrupt in the queue
 |  | ||||||
|     u8 index; |  | ||||||
|     // Number of interrupts remaining to be processed by the userland code
 |  | ||||||
|     u8 number_interrupts; |  | ||||||
|     // Error code - zero on success, otherwise an error has occurred
 |  | ||||||
|     u8 error_code; |  | ||||||
|     u8 padding1; |  | ||||||
| 
 |  | ||||||
|     u32 missed_PDC0; |  | ||||||
|     u32 missed_PDC1; |  | ||||||
| 
 |  | ||||||
|     InterruptId slot[0x34]; ///< Interrupt ID slots
 |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size"); |  | ||||||
| 
 |  | ||||||
| struct FrameBufferInfo { |  | ||||||
|     u32 active_fb; // 0 = first, 1 = second
 |  | ||||||
|     u32 address_left; |  | ||||||
|     u32 address_right; |  | ||||||
|     u32 stride;   // maps to 0x1EF00X90 ?
 |  | ||||||
|     u32 format;   // maps to 0x1EF00X70 ?
 |  | ||||||
|     u32 shown_fb; // maps to 0x1EF00X78 ?
 |  | ||||||
|     u32 unknown; |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size"); |  | ||||||
| 
 |  | ||||||
| struct FrameBufferUpdate { |  | ||||||
|     BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 |  | ||||||
|     BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 |  | ||||||
|     u16 pad1; |  | ||||||
| 
 |  | ||||||
|     FrameBufferInfo framebuffer_info[2]; |  | ||||||
| 
 |  | ||||||
|     u32 pad2; |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size"); |  | ||||||
| // TODO: Not sure if this padding is correct.
 |  | ||||||
| // Chances are the second block is stored at offset 0x24 rather than 0x20.
 |  | ||||||
| #ifndef _MSC_VER |  | ||||||
| static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20, |  | ||||||
|               "FrameBufferInfo element has incorrect alignment"); |  | ||||||
| #endif |  | ||||||
| 
 |  | ||||||
| /// GSP command
 |  | ||||||
| struct Command { |  | ||||||
|     BitField<0, 8, CommandId> id; |  | ||||||
| 
 |  | ||||||
|     union { |  | ||||||
|         struct { |  | ||||||
|             u32 source_address; |  | ||||||
|             u32 dest_address; |  | ||||||
|             u32 size; |  | ||||||
|         } dma_request; |  | ||||||
| 
 |  | ||||||
|         struct { |  | ||||||
|             u32 address; |  | ||||||
|             u32 size; |  | ||||||
|             u32 flags; |  | ||||||
|             u32 unused[3]; |  | ||||||
|             u32 do_flush; |  | ||||||
|         } submit_gpu_cmdlist; |  | ||||||
| 
 |  | ||||||
|         struct { |  | ||||||
|             u32 start1; |  | ||||||
|             u32 value1; |  | ||||||
|             u32 end1; |  | ||||||
| 
 |  | ||||||
|             u32 start2; |  | ||||||
|             u32 value2; |  | ||||||
|             u32 end2; |  | ||||||
| 
 |  | ||||||
|             u16 control1; |  | ||||||
|             u16 control2; |  | ||||||
|         } memory_fill; |  | ||||||
| 
 |  | ||||||
|         struct { |  | ||||||
|             u32 in_buffer_address; |  | ||||||
|             u32 out_buffer_address; |  | ||||||
|             u32 in_buffer_size; |  | ||||||
|             u32 out_buffer_size; |  | ||||||
|             u32 flags; |  | ||||||
|         } display_transfer; |  | ||||||
| 
 |  | ||||||
|         struct { |  | ||||||
|             u32 in_buffer_address; |  | ||||||
|             u32 out_buffer_address; |  | ||||||
|             u32 size; |  | ||||||
|             u32 in_width_gap; |  | ||||||
|             u32 out_width_gap; |  | ||||||
|             u32 flags; |  | ||||||
|         } texture_copy; |  | ||||||
| 
 |  | ||||||
|         struct { |  | ||||||
|             struct { |  | ||||||
|                 u32 address; |  | ||||||
|                 u32 size; |  | ||||||
|             } regions[3]; |  | ||||||
|         } cache_flush; |  | ||||||
| 
 |  | ||||||
|         u8 raw_data[0x1C]; |  | ||||||
|     }; |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size"); |  | ||||||
| 
 |  | ||||||
| /// GSP shared memory GX command buffer header
 |  | ||||||
| struct CommandBuffer { |  | ||||||
|     union { |  | ||||||
|         u32 hex; |  | ||||||
| 
 |  | ||||||
|         // Current command index. This index is updated by GSP module after loading the command
 |  | ||||||
|         // data, right before the command is processed. When this index is updated by GSP module,
 |  | ||||||
|         // the total commands field is decreased by one as well.
 |  | ||||||
|         BitField<0, 8, u32> index; |  | ||||||
| 
 |  | ||||||
|         // Total commands to process, must not be value 0 when GSP module handles commands. This
 |  | ||||||
|         // must be <=15 when writing a command to shared memory. This is incremented by the
 |  | ||||||
|         // application when writing a command to shared memory, after increasing this value
 |  | ||||||
|         // TriggerCmdReqQueue is only used if this field is value 1.
 |  | ||||||
|         BitField<8, 8, u32> number_commands; |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     u32 unk[7]; |  | ||||||
| 
 |  | ||||||
|     Command commands[0xF]; |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size"); |  | ||||||
| 
 |  | ||||||
| class GSP_GPU final : public Interface { |  | ||||||
| public: |  | ||||||
|     GSP_GPU(); |  | ||||||
|     ~GSP_GPU() override; |  | ||||||
| 
 |  | ||||||
|     std::string GetPortName() const override { |  | ||||||
|         return "gsp::Gpu"; |  | ||||||
|     } |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Signals that the specified interrupt type has occurred to userland code |  | ||||||
|  * @param interrupt_id ID of interrupt that is being signalled |  | ||||||
|  */ |  | ||||||
| void SignalInterrupt(InterruptId interrupt_id); |  | ||||||
| 
 |  | ||||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Retrieves the framebuffer info stored in the GSP shared memory for the |  | ||||||
|  * specified screen index and thread id. |  | ||||||
|  * @param thread_id GSP thread id of the process that accesses the structure that we are requesting. |  | ||||||
|  * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). |  | ||||||
|  * @returns FramebufferUpdate Information about the specified framebuffer. |  | ||||||
|  */ |  | ||||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); |  | ||||||
| 
 |  | ||||||
| } // namespace GSP
 |  | ||||||
| } // namespace Service
 |  | ||||||
|  | @ -27,7 +27,7 @@ | ||||||
| #include "core/hle/service/err_f.h" | #include "core/hle/service/err_f.h" | ||||||
| #include "core/hle/service/frd/frd.h" | #include "core/hle/service/frd/frd.h" | ||||||
| #include "core/hle/service/fs/archive.h" | #include "core/hle/service/fs/archive.h" | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp.h" | ||||||
| #include "core/hle/service/gsp_lcd.h" | #include "core/hle/service/gsp_lcd.h" | ||||||
| #include "core/hle/service/hid/hid.h" | #include "core/hle/service/hid/hid.h" | ||||||
| #include "core/hle/service/http_c.h" | #include "core/hle/service/http_c.h" | ||||||
|  | @ -275,6 +275,7 @@ void Init() { | ||||||
|     CFG::Init(); |     CFG::Init(); | ||||||
|     DLP::Init(); |     DLP::Init(); | ||||||
|     FRD::Init(); |     FRD::Init(); | ||||||
|  |     GSP::InstallInterfaces(*SM::g_service_manager); | ||||||
|     HID::Init(); |     HID::Init(); | ||||||
|     IR::InstallInterfaces(*SM::g_service_manager); |     IR::InstallInterfaces(*SM::g_service_manager); | ||||||
|     MVD::Init(); |     MVD::Init(); | ||||||
|  | @ -288,7 +289,6 @@ void Init() { | ||||||
| 
 | 
 | ||||||
|     AddService(new CSND::CSND_SND); |     AddService(new CSND::CSND_SND); | ||||||
|     AddService(new DSP_DSP::Interface); |     AddService(new DSP_DSP::Interface); | ||||||
|     AddService(new GSP::GSP_GPU); |  | ||||||
|     AddService(new GSP::GSP_LCD); |     AddService(new GSP::GSP_LCD); | ||||||
|     AddService(new HTTP::HTTP_C); |     AddService(new HTTP::HTTP_C); | ||||||
|     AddService(new MIC::MIC_U); |     AddService(new MIC::MIC_U); | ||||||
|  |  | ||||||
|  | @ -12,7 +12,7 @@ | ||||||
| #include "common/microprofile.h" | #include "common/microprofile.h" | ||||||
| #include "common/vector_math.h" | #include "common/vector_math.h" | ||||||
| #include "core/core_timing.h" | #include "core/core_timing.h" | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp.h" | ||||||
| #include "core/hw/gpu.h" | #include "core/hw/gpu.h" | ||||||
| #include "core/hw/hw.h" | #include "core/hw/hw.h" | ||||||
| #include "core/memory.h" | #include "core/memory.h" | ||||||
|  |  | ||||||
|  | @ -10,7 +10,7 @@ | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
| #include "common/microprofile.h" | #include "common/microprofile.h" | ||||||
| #include "common/vector_math.h" | #include "common/vector_math.h" | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp.h" | ||||||
| #include "core/hw/gpu.h" | #include "core/hw/gpu.h" | ||||||
| #include "core/memory.h" | #include "core/memory.h" | ||||||
| #include "core/tracer/recorder.h" | #include "core/tracer/recorder.h" | ||||||
|  |  | ||||||
|  | @ -7,7 +7,7 @@ | ||||||
| #include <algorithm> | #include <algorithm> | ||||||
| #include <functional> | #include <functional> | ||||||
| #include <vector> | #include <vector> | ||||||
| #include "core/hle/service/gsp_gpu.h" | #include "core/hle/service/gsp/gsp.h" | ||||||
| 
 | 
 | ||||||
| class GraphicsDebugger { | class GraphicsDebugger { | ||||||
| public: | public: | ||||||
|  |  | ||||||
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