Move MiiData to its own namespace and add ChecksummedMiiData (#6824)

* Move mii to own namespace and add checksummed mii data

* Fix compile issues

* Make mii classes trivial and add cast operator

* Fix Android side

* Add new line at the end of files.

* Make miidata a struct and crc16 a u32_be as per switch code.

* Apply suggestions

* Change back crc to u16 and set padding to 0.
This commit is contained in:
PabloMK7 2023-08-01 05:38:47 +02:00 committed by GitHub
parent f8b8b6e53c
commit 35e208b447
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13 changed files with 308 additions and 133 deletions

13
src/core/hle/mii.cpp Normal file
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// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/crc.hpp>
#include "core/hle/mii.h"
namespace Mii {
u16 ChecksummedMiiData::CalculateChecksum() {
// Calculate the checksum of the selected Mii, see https://www.3dbrew.org/wiki/Mii#Checksum
return boost::crc<16, 0x1021, 0, 0, false, false>(this, offsetof(ChecksummedMiiData, crc16));
}
} // namespace Mii