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	Add support load 3DS room
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					 2 changed files with 3 additions and 1 deletions
				
			
		|  | @ -179,7 +179,7 @@ void GMainWindow::BootGame(std::string filename) | |||
| 
 | ||||
| void GMainWindow::OnMenuLoadFile() | ||||
| { | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)")); | ||||
|     if (filename.size()) | ||||
|        BootGame(filename.toLatin1().data()); | ||||
| } | ||||
|  |  | |||
|  | @ -45,6 +45,8 @@ FileType IdentifyFile(const std::string &filename) { | |||
|         return FileType::CCI; | ||||
|     } else if (extension == ".bin") { | ||||
|         return FileType::BIN; | ||||
| 	} else if (extension == ".3ds") { | ||||
| 		return FileType::CCI; | ||||
|     } else if (extension == ".3dsx") { | ||||
|         return FileType::THREEDSX; | ||||
|     } | ||||
|  |  | |||
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