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	Merge pull request #6010 from SachinVin/gunman
shader_jit: Fixes for Gunman clive
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						commit
						353aaaf665
					
				
					 3 changed files with 107 additions and 31 deletions
				
			
		|  | @ -7,28 +7,28 @@ | |||
| #include <memory> | ||||
| #include <catch2/catch.hpp> | ||||
| #include <nihstro/inline_assembly.h> | ||||
| #include "video_core/shader/shader_interpreter.h" | ||||
| #include "video_core/shader/shader_jit_x64_compiler.h" | ||||
| 
 | ||||
| using float24 = Pica::float24; | ||||
| using JitShader = Pica::Shader::JitShader; | ||||
| using ShaderInterpreter = Pica::Shader::InterpreterEngine; | ||||
| 
 | ||||
| using DestRegister = nihstro::DestRegister; | ||||
| using OpCode = nihstro::OpCode; | ||||
| using SourceRegister = nihstro::SourceRegister; | ||||
| using Type = nihstro::InlineAsm::Type; | ||||
| 
 | ||||
| static std::unique_ptr<JitShader> CompileShader(std::initializer_list<nihstro::InlineAsm> code) { | ||||
| static std::unique_ptr<Pica::Shader::ShaderSetup> CompileShaderSetup( | ||||
|     std::initializer_list<nihstro::InlineAsm> code) { | ||||
|     const auto shbin = nihstro::InlineAsm::CompileToRawBinary(code); | ||||
| 
 | ||||
|     std::array<u32, Pica::Shader::MAX_PROGRAM_CODE_LENGTH> program_code{}; | ||||
|     std::array<u32, Pica::Shader::MAX_SWIZZLE_DATA_LENGTH> swizzle_data{}; | ||||
|     auto shader = std::make_unique<Pica::Shader::ShaderSetup>(); | ||||
| 
 | ||||
|     std::transform(shbin.program.begin(), shbin.program.end(), program_code.begin(), | ||||
|     std::transform(shbin.program.begin(), shbin.program.end(), shader->program_code.begin(), | ||||
|                    [](const auto& x) { return x.hex; }); | ||||
|     std::transform(shbin.swizzle_table.begin(), shbin.swizzle_table.end(), swizzle_data.begin(), | ||||
|                    [](const auto& x) { return x.hex; }); | ||||
| 
 | ||||
|     auto shader = std::make_unique<JitShader>(); | ||||
|     shader->Compile(&program_code, &swizzle_data); | ||||
|     std::transform(shbin.swizzle_table.begin(), shbin.swizzle_table.end(), | ||||
|                    shader->swizzle_data.begin(), [](const auto& x) { return x.hex; }); | ||||
| 
 | ||||
|     return shader; | ||||
| } | ||||
|  | @ -36,19 +36,32 @@ static std::unique_ptr<JitShader> CompileShader(std::initializer_list<nihstro::I | |||
| class ShaderTest { | ||||
| public: | ||||
|     explicit ShaderTest(std::initializer_list<nihstro::InlineAsm> code) | ||||
|         : shader(CompileShader(code)) {} | ||||
|         : shader_setup(CompileShaderSetup(code)) { | ||||
|         shader_jit.Compile(&shader_setup->program_code, &shader_setup->swizzle_data); | ||||
|     } | ||||
| 
 | ||||
|     float Run(float input) { | ||||
|         Pica::Shader::ShaderSetup shader_setup; | ||||
|         Pica::Shader::UnitState shader_unit; | ||||
| 
 | ||||
|         shader_unit.registers.input[0].x = float24::FromFloat32(input); | ||||
|         shader->Run(shader_setup, shader_unit, 0); | ||||
|         RunJit(shader_unit, input); | ||||
|         return shader_unit.registers.output[0].x.ToFloat32(); | ||||
|     } | ||||
| 
 | ||||
|     void RunJit(Pica::Shader::UnitState& shader_unit, float input) { | ||||
|         shader_unit.registers.input[0].x = float24::FromFloat32(input); | ||||
|         shader_unit.registers.temporary[0].x = float24::FromFloat32(0); | ||||
|         shader_jit.Run(*shader_setup, shader_unit, 0); | ||||
|     } | ||||
| 
 | ||||
|     void RunInterpreter(Pica::Shader::UnitState& shader_unit, float input) { | ||||
|         shader_unit.registers.input[0].x = float24::FromFloat32(input); | ||||
|         shader_unit.registers.temporary[0].x = float24::FromFloat32(0); | ||||
|         shader_interpreter.Run(*shader_setup, shader_unit); | ||||
|     } | ||||
| 
 | ||||
| public: | ||||
|     std::unique_ptr<JitShader> shader; | ||||
|     JitShader shader_jit; | ||||
|     ShaderInterpreter shader_interpreter; | ||||
|     std::unique_ptr<Pica::Shader::ShaderSetup> shader_setup; | ||||
| }; | ||||
| 
 | ||||
| TEST_CASE("LG2", "[video_core][shader][shader_jit]") { | ||||
|  | @ -89,3 +102,58 @@ TEST_CASE("EX2", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run(79.7262742773f) == Approx(1.e24f)); | ||||
|     REQUIRE(std::isinf(shader.Run(800.f))); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_temp = SourceRegister::MakeTemporary(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader_test = ShaderTest({ | ||||
|         // clang-format off
 | ||||
|         {OpCode::Id::MOV, sh_temp, sh_input}, | ||||
|         {OpCode::Id::LOOP, 0}, | ||||
|             {OpCode::Id::LOOP, 1}, | ||||
|                 {OpCode::Id::ADD, sh_temp, sh_temp, sh_input}, | ||||
|             {Type::EndLoop}, | ||||
|         {Type::EndLoop}, | ||||
|         {OpCode::Id::MOV, sh_output, sh_temp}, | ||||
|         {OpCode::Id::END}, | ||||
|         // clang-format on
 | ||||
|     }); | ||||
| 
 | ||||
|     { | ||||
|         shader_test.shader_setup->uniforms.i[0] = {4, 0, 1, 0}; | ||||
|         shader_test.shader_setup->uniforms.i[1] = {4, 0, 1, 0}; | ||||
|         Common::Vec4<u8> loop_parms{shader_test.shader_setup->uniforms.i[0]}; | ||||
| 
 | ||||
|         const int expected_aL = loop_parms[1] + ((loop_parms[0] + 1) * loop_parms[2]); | ||||
|         const float input = 1.0f; | ||||
|         const float expected_out = (((shader_test.shader_setup->uniforms.i[0][0] + 1) * | ||||
|                                      (shader_test.shader_setup->uniforms.i[1][0] + 1)) * | ||||
|                                     input) + | ||||
|                                    input; | ||||
| 
 | ||||
|         Pica::Shader::UnitState shader_unit_jit; | ||||
|         shader_test.RunJit(shader_unit_jit, input); | ||||
| 
 | ||||
|         REQUIRE(shader_unit_jit.address_registers[2] == expected_aL); | ||||
|         REQUIRE(shader_unit_jit.registers.output[0].x.ToFloat32() == Approx(expected_out)); | ||||
|     } | ||||
|     { | ||||
|         shader_test.shader_setup->uniforms.i[0] = {9, 0, 2, 0}; | ||||
|         shader_test.shader_setup->uniforms.i[1] = {7, 0, 1, 0}; | ||||
| 
 | ||||
|         const Common::Vec4<u8> loop_parms{shader_test.shader_setup->uniforms.i[0]}; | ||||
|         const int expected_aL = loop_parms[1] + ((loop_parms[0] + 1) * loop_parms[2]); | ||||
|         const float input = 1.0f; | ||||
|         const float expected_out = (((shader_test.shader_setup->uniforms.i[0][0] + 1) * | ||||
|                                      (shader_test.shader_setup->uniforms.i[1][0] + 1)) * | ||||
|                                     input) + | ||||
|                                    input; | ||||
|         Pica::Shader::UnitState shader_unit_jit; | ||||
|         shader_test.RunJit(shader_unit_jit, input); | ||||
| 
 | ||||
|         REQUIRE(shader_unit_jit.address_registers[2] == expected_aL); | ||||
|         REQUIRE(shader_unit_jit.registers.output[0].x.ToFloat32() == Approx(expected_out)); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -164,8 +164,10 @@ static void LogCritical(const char* msg) { | |||
| 
 | ||||
| void JitShader::Compile_Assert(bool condition, const char* msg) { | ||||
|     if (!condition) { | ||||
|         ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
|         mov(ABI_PARAM1, reinterpret_cast<std::size_t>(msg)); | ||||
|         CallFarFunction(*this, LogCritical); | ||||
|         ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -595,11 +597,11 @@ void JitShader::Compile_END(Instruction instr) { | |||
| } | ||||
| 
 | ||||
| void JitShader::Compile_BREAKC(Instruction instr) { | ||||
|     Compile_Assert(looping, "BREAKC must be inside a LOOP"); | ||||
|     if (looping) { | ||||
|     Compile_Assert(loop_depth, "BREAKC must be inside a LOOP"); | ||||
|     if (loop_depth) { | ||||
|         Compile_EvaluateCondition(instr); | ||||
|         ASSERT(loop_break_label); | ||||
|         jnz(*loop_break_label); | ||||
|         ASSERT(!loop_break_labels.empty()); | ||||
|         jnz(loop_break_labels.back(), T_NEAR); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -725,9 +727,11 @@ void JitShader::Compile_IF(Instruction instr) { | |||
| void JitShader::Compile_LOOP(Instruction instr) { | ||||
|     Compile_Assert(instr.flow_control.dest_offset >= program_counter, | ||||
|                    "Backwards loops not supported"); | ||||
|     Compile_Assert(!looping, "Nested loops not supported"); | ||||
| 
 | ||||
|     looping = true; | ||||
|     Compile_Assert(loop_depth < 1, "Nested loops may not be supported"); | ||||
|     if (loop_depth++) { | ||||
|         const auto loop_save_regs = BuildRegSet({LOOPCOUNT_REG, LOOPINC, LOOPCOUNT}); | ||||
|         ABI_PushRegistersAndAdjustStack(*this, loop_save_regs, 0); | ||||
|     } | ||||
| 
 | ||||
|     // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
 | ||||
|     // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
 | ||||
|  | @ -746,16 +750,20 @@ void JitShader::Compile_LOOP(Instruction instr) { | |||
|     Label l_loop_start; | ||||
|     L(l_loop_start); | ||||
| 
 | ||||
|     loop_break_label = Xbyak::Label(); | ||||
|     loop_break_labels.emplace_back(Xbyak::Label()); | ||||
|     Compile_Block(instr.flow_control.dest_offset + 1); | ||||
| 
 | ||||
|     add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
 | ||||
|     sub(LOOPCOUNT, 1);           // Increment loop count by 1
 | ||||
|     jnz(l_loop_start);           // Loop if not equal
 | ||||
|     L(*loop_break_label); | ||||
|     loop_break_label.reset(); | ||||
| 
 | ||||
|     looping = false; | ||||
|     L(loop_break_labels.back()); | ||||
|     loop_break_labels.pop_back(); | ||||
| 
 | ||||
|     if (--loop_depth) { | ||||
|         const auto loop_save_regs = BuildRegSet({LOOPCOUNT_REG, LOOPINC, LOOPCOUNT}); | ||||
|         ABI_PopRegistersAndAdjustStack(*this, loop_save_regs, 0); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitShader::Compile_JMP(Instruction instr) { | ||||
|  | @ -892,7 +900,7 @@ void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_ | |||
|     // Reset flow control state
 | ||||
|     program = (CompiledShader*)getCurr(); | ||||
|     program_counter = 0; | ||||
|     looping = false; | ||||
|     loop_depth = 0; | ||||
|     instruction_labels.fill(Xbyak::Label()); | ||||
| 
 | ||||
|     // Find all `CALL` instructions and identify return locations
 | ||||
|  |  | |||
|  | @ -120,15 +120,15 @@ private: | |||
|     /// Mapping of Pica VS instructions to pointers in the emitted code
 | ||||
|     std::array<Xbyak::Label, MAX_PROGRAM_CODE_LENGTH> instruction_labels; | ||||
| 
 | ||||
|     /// Label pointing to the end of the current LOOP block. Used by the BREAKC instruction to break
 | ||||
|     /// out of the loop.
 | ||||
|     std::optional<Xbyak::Label> loop_break_label; | ||||
|     /// Labels pointing to the end of each nested LOOP block. Used by the BREAKC instruction to
 | ||||
|     /// break out of a loop.
 | ||||
|     std::vector<Xbyak::Label> loop_break_labels; | ||||
| 
 | ||||
|     /// Offsets in code where a return needs to be inserted
 | ||||
|     std::vector<unsigned> return_offsets; | ||||
| 
 | ||||
|     unsigned program_counter = 0; ///< Offset of the next instruction to decode
 | ||||
|     bool looping = false;         ///< True if compiling a loop, used to check for nested loops
 | ||||
|     u8 loop_depth = 0;            ///< Depth of the (nested) loops currently compiled
 | ||||
| 
 | ||||
|     using CompiledShader = void(const void* setup, void* state, const u8* start_addr); | ||||
|     CompiledShader* program = nullptr; | ||||
|  |  | |||
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