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	Merge pull request #3322 from MerryMage/DSP
audio_core: Remove global state
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						commit
						33fe6c30e0
					
				
					 35 changed files with 714 additions and 657 deletions
				
			
		|  | @ -5,10 +5,12 @@ | |||
| #include <algorithm> | ||||
| #include <array> | ||||
| #include <cinttypes> | ||||
| #include "audio_core/hle/pipe.h" | ||||
| #include "audio_core/audio_types.h" | ||||
| #include "audio_core/dsp_interface.h" | ||||
| #include "common/assert.h" | ||||
| #include "common/hash.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "core/core.h" | ||||
| #include "core/hle/ipc.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
|  | @ -16,7 +18,7 @@ | |||
| #include "core/hle/service/dsp_dsp.h" | ||||
| #include "core/memory.h" | ||||
| 
 | ||||
| using DspPipe = DSP::HLE::DspPipe; | ||||
| using DspPipe = AudioCore::DspPipe; | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace DSP_DSP { | ||||
|  | @ -44,7 +46,7 @@ public: | |||
|             return one; | ||||
|         case InterruptType::Pipe: { | ||||
|             const size_t pipe_index = static_cast<size_t>(dsp_pipe); | ||||
|             ASSERT(pipe_index < DSP::HLE::NUM_DSP_PIPE); | ||||
|             ASSERT(pipe_index < AudioCore::num_dsp_pipe); | ||||
|             return pipe[pipe_index]; | ||||
|         } | ||||
|         } | ||||
|  | @ -73,7 +75,7 @@ private: | |||
|     /// Currently unknown purpose
 | ||||
|     Kernel::SharedPtr<Kernel::Event> one = nullptr; | ||||
|     /// Each DSP pipe has an associated interrupt
 | ||||
|     std::array<Kernel::SharedPtr<Kernel::Event>, DSP::HLE::NUM_DSP_PIPE> pipe = {{}}; | ||||
|     std::array<Kernel::SharedPtr<Kernel::Event>, AudioCore::num_dsp_pipe> pipe = {{}}; | ||||
| }; | ||||
| 
 | ||||
| static InterruptEvents interrupt_events; | ||||
|  | @ -216,7 +218,7 @@ static void RegisterInterruptEvents(Service::Interface* self) { | |||
|     u32 pipe_index = cmd_buff[2]; | ||||
|     u32 event_handle = cmd_buff[4]; | ||||
| 
 | ||||
|     ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < DSP::HLE::NUM_DSP_PIPE, | ||||
|     ASSERT_MSG(type_index < NUM_INTERRUPT_TYPE && pipe_index < AudioCore::num_dsp_pipe, | ||||
|                "Invalid type or pipe: type = %u, pipe = %u", type_index, pipe_index); | ||||
| 
 | ||||
|     InterruptType type = static_cast<InterruptType>(cmd_buff[1]); | ||||
|  | @ -289,7 +291,7 @@ static void WriteProcessPipe(Service::Interface* self) { | |||
|     u32 size = cmd_buff[2]; | ||||
|     u32 buffer = cmd_buff[4]; | ||||
| 
 | ||||
|     DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); | ||||
|     AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index); | ||||
| 
 | ||||
|     if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) { | ||||
|         LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). pipe=%u, " | ||||
|  | @ -312,12 +314,12 @@ static void WriteProcessPipe(Service::Interface* self) { | |||
|     // The likely reason for this is that games tend to pass in garbage at these bytes
 | ||||
|     // because they read random bytes off the stack.
 | ||||
|     switch (pipe) { | ||||
|     case DSP::HLE::DspPipe::Audio: | ||||
|     case AudioCore::DspPipe::Audio: | ||||
|         ASSERT(message.size() >= 4); | ||||
|         message[2] = 0; | ||||
|         message[3] = 0; | ||||
|         break; | ||||
|     case DSP::HLE::DspPipe::Binary: | ||||
|     case AudioCore::DspPipe::Binary: | ||||
|         ASSERT(message.size() >= 8); | ||||
|         message[4] = 1; | ||||
|         message[5] = 0; | ||||
|  | @ -326,7 +328,7 @@ static void WriteProcessPipe(Service::Interface* self) { | |||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     DSP::HLE::PipeWrite(pipe, message); | ||||
|     Core::DSP().PipeWrite(pipe, message); | ||||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0xD, 1, 0); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|  | @ -338,7 +340,7 @@ static void WriteProcessPipe(Service::Interface* self) { | |||
|  * DSP_DSP::ReadPipeIfPossible service function | ||||
|  *      A pipe is a means of communication between the ARM11 and DSP that occurs on | ||||
|  *      hardware by writing to/reading from the DSP registers at 0x10203000. | ||||
|  *      Pipes are used for initialisation. See also DSP::HLE::PipeRead. | ||||
|  *      Pipes are used for initialisation. See also DspInterface::PipeRead. | ||||
|  *  Inputs: | ||||
|  *      1 : Pipe Number | ||||
|  *      2 : Unknown | ||||
|  | @ -356,7 +358,7 @@ static void ReadPipeIfPossible(Service::Interface* self) { | |||
|     u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
 | ||||
|     VAddr addr = cmd_buff[0x41]; | ||||
| 
 | ||||
|     DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); | ||||
|     AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index); | ||||
| 
 | ||||
|     ASSERT_MSG(Memory::IsValidVirtualAddress(addr), | ||||
|                "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index, | ||||
|  | @ -364,8 +366,8 @@ static void ReadPipeIfPossible(Service::Interface* self) { | |||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0x10, 1, 2); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|     if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { | ||||
|         std::vector<u8> response = DSP::HLE::PipeRead(pipe, size); | ||||
|     if (Core::DSP().GetPipeReadableSize(pipe) >= size) { | ||||
|         std::vector<u8> response = Core::DSP().PipeRead(pipe, size); | ||||
| 
 | ||||
|         Memory::WriteBlock(addr, response.data(), response.size()); | ||||
| 
 | ||||
|  | @ -400,14 +402,14 @@ static void ReadPipe(Service::Interface* self) { | |||
|     u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
 | ||||
|     VAddr addr = cmd_buff[0x41]; | ||||
| 
 | ||||
|     DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); | ||||
|     AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index); | ||||
| 
 | ||||
|     ASSERT_MSG(Memory::IsValidVirtualAddress(addr), | ||||
|                "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe_index, | ||||
|                unknown, size, addr); | ||||
| 
 | ||||
|     if (DSP::HLE::GetPipeReadableSize(pipe) >= size) { | ||||
|         std::vector<u8> response = DSP::HLE::PipeRead(pipe, size); | ||||
|     if (Core::DSP().GetPipeReadableSize(pipe) >= size) { | ||||
|         std::vector<u8> response = Core::DSP().PipeRead(pipe, size); | ||||
| 
 | ||||
|         Memory::WriteBlock(addr, response.data(), response.size()); | ||||
| 
 | ||||
|  | @ -441,11 +443,11 @@ static void GetPipeReadableSize(Service::Interface* self) { | |||
|     u32 pipe_index = cmd_buff[1]; | ||||
|     u32 unknown = cmd_buff[2]; | ||||
| 
 | ||||
|     DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(pipe_index); | ||||
|     AudioCore::DspPipe pipe = static_cast<AudioCore::DspPipe>(pipe_index); | ||||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|     cmd_buff[2] = static_cast<u32>(DSP::HLE::GetPipeReadableSize(pipe)); | ||||
|     cmd_buff[2] = static_cast<u32>(Core::DSP().GetPipeReadableSize(pipe)); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, | ||||
|               unknown, cmd_buff[2]); | ||||
|  | @ -511,12 +513,12 @@ static void RecvData(Service::Interface* self) { | |||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0x1, 2, 0); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     switch (DSP::HLE::GetDspState()) { | ||||
|     case DSP::HLE::DspState::On: | ||||
|     switch (Core::DSP().GetDspState()) { | ||||
|     case AudioCore::DspState::On: | ||||
|         cmd_buff[2] = 0; | ||||
|         break; | ||||
|     case DSP::HLE::DspState::Off: | ||||
|     case DSP::HLE::DspState::Sleeping: | ||||
|     case AudioCore::DspState::Off: | ||||
|     case AudioCore::DspState::Sleeping: | ||||
|         cmd_buff[2] = 1; | ||||
|         break; | ||||
|     default: | ||||
|  |  | |||
|  | @ -7,11 +7,9 @@ | |||
| #include <string> | ||||
| #include "core/hle/service/service.h" | ||||
| 
 | ||||
| namespace DSP { | ||||
| namespace HLE { | ||||
| namespace AudioCore { | ||||
| enum class DspPipe; | ||||
| } | ||||
| } | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace DSP_DSP { | ||||
|  | @ -30,7 +28,7 @@ public: | |||
|  * Signal a specific DSP related interrupt of type == InterruptType::Pipe, pipe == pipe. | ||||
|  * @param pipe The DSP pipe for which to signal an interrupt for. | ||||
|  */ | ||||
| void SignalPipeInterrupt(DSP::HLE::DspPipe pipe); | ||||
| void SignalPipeInterrupt(AudioCore::DspPipe pipe); | ||||
| 
 | ||||
| } // namespace DSP_DSP
 | ||||
| } // namespace Service
 | ||||
|  |  | |||
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