mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Pica/CommandProcessor: Cleanups.
This commit is contained in:
		
							parent
							
								
									b2d461020d
								
							
						
					
					
						commit
						323a56f898
					
				
					 1 changed files with 4 additions and 3 deletions
				
			
		|  | @ -114,7 +114,8 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
| 
 | 
 | ||||||
|                 // Load a debugging token to check whether this gets loaded by the running
 |                 // Load a debugging token to check whether this gets loaded by the running
 | ||||||
|                 // application or not.
 |                 // application or not.
 | ||||||
|                 input.attr[0].w = float24::FromRawFloat24(0x00abcdef); |                 static const float24 debug_token = float24::FromRawFloat24(0x00abcdef); | ||||||
|  |                 input.attr[0].w = debug_token; | ||||||
| 
 | 
 | ||||||
|                 for (int i = 0; i < attribute_config.GetNumTotalAttributes(); ++i) { |                 for (int i = 0; i < attribute_config.GetNumTotalAttributes(); ++i) { | ||||||
|                     for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) { |                     for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) { | ||||||
|  | @ -147,7 +148,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
|                 //       To do this, we additionally have to assume that the first input attribute
 |                 //       To do this, we additionally have to assume that the first input attribute
 | ||||||
|                 //       is the vertex position, since there's no information about this other than
 |                 //       is the vertex position, since there's no information about this other than
 | ||||||
|                 //       the empiric observation that this is usually the case.
 |                 //       the empiric observation that this is usually the case.
 | ||||||
|                 if (input.attr[0].w == float24::FromRawFloat24(0x00abcdef)) |                 if (input.attr[0].w == debug_token) | ||||||
|                     input.attr[0].w = float24::FromFloat32(1.0); |                     input.attr[0].w = float24::FromFloat32(1.0); | ||||||
| 
 | 
 | ||||||
|                 if (g_debug_context) |                 if (g_debug_context) | ||||||
|  | @ -195,7 +196,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
|             int index = (id - PICA_REG_INDEX_WORKAROUND(vs_int_uniforms[0], 0x2b1)); |             int index = (id - PICA_REG_INDEX_WORKAROUND(vs_int_uniforms[0], 0x2b1)); | ||||||
|             auto values = registers.vs_int_uniforms[index]; |             auto values = registers.vs_int_uniforms[index]; | ||||||
|             VertexShader::GetIntUniform(index) = Math::Vec4<u8>(values.x, values.y, values.z, values.w); |             VertexShader::GetIntUniform(index) = Math::Vec4<u8>(values.x, values.y, values.z, values.w); | ||||||
|             LOG_ERROR(HW_GPU, "Set integer uniform %d to %02x %02x %02x %02x", |             LOG_TRACE(HW_GPU, "Set integer uniform %d to %02x %02x %02x %02x", | ||||||
|                       index, values.x.Value(), values.y.Value(), values.z.Value(), values.w.Value()); |                       index, values.x.Value(), values.y.Value(), values.z.Value(), values.w.Value()); | ||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue