mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	CitraQt: Simplify the game list loader code
This commit is contained in:
		
							parent
							
								
									9a35d1fb4a
								
							
						
					
					
						commit
						314ce5e505
					
				
					 5 changed files with 18 additions and 34 deletions
				
			
		|  | @ -114,7 +114,7 @@ int main(int argc, char **argv) { | |||
|     System::Init(emu_window.get()); | ||||
|     SCOPE_EXIT({ System::Shutdown(); }); | ||||
| 
 | ||||
|     std::unique_ptr<Loader::AppLoader> loader = Loader::GetFileLoader(boot_filename); | ||||
|     std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename); | ||||
|     if (!loader) { | ||||
|         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str()); | ||||
|         return -1; | ||||
|  |  | |||
|  | @ -132,30 +132,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d | |||
|         if (deep_scan && FileUtil::IsDirectory(physical_name)) { | ||||
|             AddFstEntriesToGameList(physical_name, true); | ||||
|         } else { | ||||
|             std::string filename_filename, filename_extension; | ||||
|             Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension); | ||||
| 
 | ||||
|             Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension); | ||||
|             if (guessed_filetype == Loader::FileType::Unknown) | ||||
|             std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); | ||||
|             if (!loader) | ||||
|                 return true; | ||||
|             Loader::FileType filetype = Loader::IdentifyFile(physical_name); | ||||
|             if (filetype == Loader::FileType::Unknown) { | ||||
|                 LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str()); | ||||
|                 return true; | ||||
|             } | ||||
|             if (guessed_filetype != filetype) { | ||||
|                 LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str()); | ||||
|             } | ||||
| 
 | ||||
|             std::vector<u8> smdh; | ||||
|             std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name); | ||||
| 
 | ||||
|             if (loader) | ||||
|                 loader->ReadIcon(smdh); | ||||
|             loader->ReadIcon(smdh); | ||||
| 
 | ||||
|             emit EntryReady({ | ||||
|                 new GameListItemPath(QString::fromStdString(physical_name), smdh), | ||||
|                 new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), | ||||
|                 new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), | ||||
|                 new GameListItemSize(FileUtil::GetSize(physical_name)), | ||||
|             }); | ||||
|         } | ||||
|  |  | |||
|  | @ -272,7 +272,7 @@ bool GMainWindow::InitializeSystem() { | |||
| } | ||||
| 
 | ||||
| bool GMainWindow::LoadROM(const std::string& filename) { | ||||
|     std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetFileLoader(filename); | ||||
|     std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename); | ||||
|     if (!app_loader) { | ||||
|         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str()); | ||||
|         QMessageBox::critical(this, tr("Error while loading ROM!"), | ||||
|  |  | |||
|  | @ -91,7 +91,15 @@ const char* GetFileTypeString(FileType type) { | |||
|     return "unknown"; | ||||
| } | ||||
| 
 | ||||
| std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, | ||||
| /**
 | ||||
|  * Get a loader for a file with a specific type | ||||
|  * @param file The file to load | ||||
|  * @param type The type of the file | ||||
|  * @param filename the file name (without path) | ||||
|  * @param filepath the file full path (with name) | ||||
|  * @return std::unique_ptr<AppLoader> a pointer to a loader object;  nullptr for unsupported type | ||||
|  */ | ||||
| static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileType type, | ||||
|     const std::string& filename, const std::string& filepath) { | ||||
|     switch (type) { | ||||
| 
 | ||||
|  | @ -113,7 +121,7 @@ std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, | |||
|     } | ||||
| } | ||||
| 
 | ||||
| std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) { | ||||
| std::unique_ptr<AppLoader> GetLoader(const std::string& filename) { | ||||
|     FileUtil::IOFile file(filename, "rb"); | ||||
|     if (!file.IsOpen()) { | ||||
|         LOG_ERROR(Loader, "Failed to load file %s", filename.c_str()); | ||||
|  | @ -134,7 +142,7 @@ std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) { | |||
| 
 | ||||
|     LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type)); | ||||
| 
 | ||||
|     return GetLoader(std::move(file), type, filename_filename, filename); | ||||
|     return GetFileLoader(std::move(file), type, filename_filename, filename); | ||||
| } | ||||
| 
 | ||||
| } // namespace Loader
 | ||||
|  |  | |||
|  | @ -202,21 +202,11 @@ protected: | |||
|  */ | ||||
| extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings; | ||||
| 
 | ||||
| /**
 | ||||
|  * Get a loader for a file with a specific type | ||||
|  * @param file The file to load | ||||
|  * @param type The type of the file | ||||
|  * @param filename the file name (without path) | ||||
|  * @param filepath the file full path (with name) | ||||
|  * @return std::unique_ptr<AppLoader> a pointer to a loader object;  nullptr for unsupported type | ||||
|  */ | ||||
| std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath); | ||||
| 
 | ||||
| /**
 | ||||
|  * Identifies a bootable file and return a suitable loader | ||||
|  * @param filename String filename of bootable file | ||||
|  * @return best loader for this file | ||||
|  */ | ||||
| std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename); | ||||
| std::unique_ptr<AppLoader> GetLoader(const std::string& filename); | ||||
| 
 | ||||
| } // namespace
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue