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	CitraQt: Simplify the game list loader code
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					 5 changed files with 18 additions and 34 deletions
				
			
		|  | @ -114,7 +114,7 @@ int main(int argc, char **argv) { | ||||||
|     System::Init(emu_window.get()); |     System::Init(emu_window.get()); | ||||||
|     SCOPE_EXIT({ System::Shutdown(); }); |     SCOPE_EXIT({ System::Shutdown(); }); | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<Loader::AppLoader> loader = Loader::GetFileLoader(boot_filename); |     std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename); | ||||||
|     if (!loader) { |     if (!loader) { | ||||||
|         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str()); |         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str()); | ||||||
|         return -1; |         return -1; | ||||||
|  |  | ||||||
|  | @ -132,30 +132,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d | ||||||
|         if (deep_scan && FileUtil::IsDirectory(physical_name)) { |         if (deep_scan && FileUtil::IsDirectory(physical_name)) { | ||||||
|             AddFstEntriesToGameList(physical_name, true); |             AddFstEntriesToGameList(physical_name, true); | ||||||
|         } else { |         } else { | ||||||
|             std::string filename_filename, filename_extension; |             std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); | ||||||
|             Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension); |             if (!loader) | ||||||
| 
 |  | ||||||
|             Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension); |  | ||||||
|             if (guessed_filetype == Loader::FileType::Unknown) |  | ||||||
|                 return true; |                 return true; | ||||||
|             Loader::FileType filetype = Loader::IdentifyFile(physical_name); |  | ||||||
|             if (filetype == Loader::FileType::Unknown) { |  | ||||||
|                 LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str()); |  | ||||||
|                 return true; |  | ||||||
|             } |  | ||||||
|             if (guessed_filetype != filetype) { |  | ||||||
|                 LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str()); |  | ||||||
|             } |  | ||||||
| 
 | 
 | ||||||
|             std::vector<u8> smdh; |             std::vector<u8> smdh; | ||||||
|             std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name); |  | ||||||
| 
 |  | ||||||
|             if (loader) |  | ||||||
|             loader->ReadIcon(smdh); |             loader->ReadIcon(smdh); | ||||||
| 
 | 
 | ||||||
|             emit EntryReady({ |             emit EntryReady({ | ||||||
|                 new GameListItemPath(QString::fromStdString(physical_name), smdh), |                 new GameListItemPath(QString::fromStdString(physical_name), smdh), | ||||||
|                 new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), |                 new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), | ||||||
|                 new GameListItemSize(FileUtil::GetSize(physical_name)), |                 new GameListItemSize(FileUtil::GetSize(physical_name)), | ||||||
|             }); |             }); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  | @ -272,7 +272,7 @@ bool GMainWindow::InitializeSystem() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool GMainWindow::LoadROM(const std::string& filename) { | bool GMainWindow::LoadROM(const std::string& filename) { | ||||||
|     std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetFileLoader(filename); |     std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename); | ||||||
|     if (!app_loader) { |     if (!app_loader) { | ||||||
|         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str()); |         LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str()); | ||||||
|         QMessageBox::critical(this, tr("Error while loading ROM!"), |         QMessageBox::critical(this, tr("Error while loading ROM!"), | ||||||
|  |  | ||||||
|  | @ -91,7 +91,15 @@ const char* GetFileTypeString(FileType type) { | ||||||
|     return "unknown"; |     return "unknown"; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, | /**
 | ||||||
|  |  * Get a loader for a file with a specific type | ||||||
|  |  * @param file The file to load | ||||||
|  |  * @param type The type of the file | ||||||
|  |  * @param filename the file name (without path) | ||||||
|  |  * @param filepath the file full path (with name) | ||||||
|  |  * @return std::unique_ptr<AppLoader> a pointer to a loader object;  nullptr for unsupported type | ||||||
|  |  */ | ||||||
|  | static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileType type, | ||||||
|     const std::string& filename, const std::string& filepath) { |     const std::string& filename, const std::string& filepath) { | ||||||
|     switch (type) { |     switch (type) { | ||||||
| 
 | 
 | ||||||
|  | @ -113,7 +121,7 @@ std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) { | std::unique_ptr<AppLoader> GetLoader(const std::string& filename) { | ||||||
|     FileUtil::IOFile file(filename, "rb"); |     FileUtil::IOFile file(filename, "rb"); | ||||||
|     if (!file.IsOpen()) { |     if (!file.IsOpen()) { | ||||||
|         LOG_ERROR(Loader, "Failed to load file %s", filename.c_str()); |         LOG_ERROR(Loader, "Failed to load file %s", filename.c_str()); | ||||||
|  | @ -134,7 +142,7 @@ std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) { | ||||||
| 
 | 
 | ||||||
|     LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type)); |     LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type)); | ||||||
| 
 | 
 | ||||||
|     return GetLoader(std::move(file), type, filename_filename, filename); |     return GetFileLoader(std::move(file), type, filename_filename, filename); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| } // namespace Loader
 | } // namespace Loader
 | ||||||
|  |  | ||||||
|  | @ -202,21 +202,11 @@ protected: | ||||||
|  */ |  */ | ||||||
| extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings; | extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings; | ||||||
| 
 | 
 | ||||||
| /**
 |  | ||||||
|  * Get a loader for a file with a specific type |  | ||||||
|  * @param file The file to load |  | ||||||
|  * @param type The type of the file |  | ||||||
|  * @param filename the file name (without path) |  | ||||||
|  * @param filepath the file full path (with name) |  | ||||||
|  * @return std::unique_ptr<AppLoader> a pointer to a loader object;  nullptr for unsupported type |  | ||||||
|  */ |  | ||||||
| std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath); |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * Identifies a bootable file and return a suitable loader |  * Identifies a bootable file and return a suitable loader | ||||||
|  * @param filename String filename of bootable file |  * @param filename String filename of bootable file | ||||||
|  * @return best loader for this file |  * @return best loader for this file | ||||||
|  */ |  */ | ||||||
| std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename); | std::unique_ptr<AppLoader> GetLoader(const std::string& filename); | ||||||
| 
 | 
 | ||||||
| } // namespace
 | } // namespace
 | ||||||
|  |  | ||||||
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