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	gpu: keep the old signal strategy for null pointer
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before needs more hwtest
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					 1 changed files with 8 additions and 4 deletions
				
			
		|  | @ -416,10 +416,14 @@ inline void Write(u32 addr, const T data) { | |||
|             LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), | ||||
|                       config.GetEndAddress()); | ||||
| 
 | ||||
|             if (!is_second_filler) { | ||||
|                 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|             } else { | ||||
|                 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|             // It seems that it won't signal interrupt if "address_start" is zero.
 | ||||
|             // TODO: hwtest this
 | ||||
|             if (config.GetStartAddress() != 0) { | ||||
|                 if (!is_second_filler) { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|                 } else { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             // Reset "trigger" flag and set the "finish" flag
 | ||||
|  |  | |||
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