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	gl_shader_gen: lower log level of using disabled proctex
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		|  | @ -321,7 +321,7 @@ static std::string SampleTexture(const PicaFSConfig& config, unsigned texture_un | |||
|         if (state.proctex.enable) { | ||||
|             return "ProcTex()"; | ||||
|         } else { | ||||
|             LOG_ERROR(Render_OpenGL, "Using Texture3 without enabling it"); | ||||
|             NGLOG_DEBUG(Render_OpenGL, "Using Texture3 without enabling it"); | ||||
|             return "vec4(0.0)"; | ||||
|         } | ||||
|     default: | ||||
|  |  | |||
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