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	Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED().
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					 1 changed files with 5 additions and 5 deletions
				
			
		|  | @ -36,7 +36,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { | ||||||
| 
 | 
 | ||||||
|     default: |     default: | ||||||
|         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", registers.framebuffer.color_format); |         LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", registers.framebuffer.color_format); | ||||||
|         exit(1); |         UNIMPLEMENTED(); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -648,7 +648,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||||
| 
 | 
 | ||||||
|                     default: |                     default: | ||||||
|                         LOG_CRITICAL(HW_GPU, "Unknown color blend factor %x", factor); |                         LOG_CRITICAL(HW_GPU, "Unknown color blend factor %x", factor); | ||||||
|                         exit(0); |                         UNIMPLEMENTED(); | ||||||
|                         break; |                         break; | ||||||
|                     } |                     } | ||||||
|                 }; |                 }; | ||||||
|  | @ -681,7 +681,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||||
| 
 | 
 | ||||||
|                     default: |                     default: | ||||||
|                         LOG_CRITICAL(HW_GPU, "Unknown alpha blend factor %x", factor); |                         LOG_CRITICAL(HW_GPU, "Unknown alpha blend factor %x", factor); | ||||||
|                         exit(0); |                         UNIMPLEMENTED(); | ||||||
|                         break; |                         break; | ||||||
|                     } |                     } | ||||||
|                 }; |                 }; | ||||||
|  | @ -727,7 +727,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||||
| 
 | 
 | ||||||
|                     default: |                     default: | ||||||
|                         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); |                         LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); | ||||||
|                         exit(0); |                         UNIMPLEMENTED(); | ||||||
|                     } |                     } | ||||||
| 
 | 
 | ||||||
|                     return Math::Vec4<u8>(MathUtil::Clamp(result.r(), 0, 255), |                     return Math::Vec4<u8>(MathUtil::Clamp(result.r(), 0, 255), | ||||||
|  | @ -745,7 +745,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||||
|                 blend_output.a() = EvaluateBlendEquation(combiner_output, srcfactor, dest, dstfactor, params.blend_equation_a).a(); |                 blend_output.a() = EvaluateBlendEquation(combiner_output, srcfactor, dest, dstfactor, params.blend_equation_a).a(); | ||||||
|             } else { |             } else { | ||||||
|                 LOG_CRITICAL(HW_GPU, "logic op: %x", registers.output_merger.logic_op); |                 LOG_CRITICAL(HW_GPU, "logic op: %x", registers.output_merger.logic_op); | ||||||
|                 exit(0); |                 UNIMPLEMENTED(); | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             const Math::Vec4<u8> result = { |             const Math::Vec4<u8> result = { | ||||||
|  |  | ||||||
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