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	Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
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					 17 changed files with 268 additions and 60 deletions
				
			
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			@ -6,14 +6,21 @@
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#include "core/hle/hle.h"
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#include "core/hle/service/apt_a.h"
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namespace APT_U {
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    extern void Initialize(Service::Interface* self);
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    extern void GetLockHandle(Service::Interface* self);
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    extern void ReceiveParameter(Service::Interface* self);
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    extern void GlanceParameter(Service::Interface* self);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace APT_A
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namespace APT_A {
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const Interface::FunctionInfo FunctionTable[] = {
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    {0x00010040, nullptr,               "GetLockHandle?"},
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    {0x00020080, nullptr,               "Initialize?"},
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    {0x00010040, APT_U::GetLockHandle,  "GetLockHandle?"},
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    {0x00020080, APT_U::Initialize,     "Initialize?"},
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    {0x00030040, nullptr,               "Enable?"},
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    {0x00040040, nullptr,               "Finalize?"},
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    {0x00050040, nullptr,               "GetAppletManInfo?"},
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			@ -22,6 +29,8 @@ const Interface::FunctionInfo FunctionTable[] = {
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    {0x00430040, nullptr,               "NotifyToWait?"},
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    {0x004B00C2, nullptr,               "AppletUtility?"},
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    {0x00550040, nullptr,               "WriteInputToNsState?"},
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    {0x000D0080, APT_U::ReceiveParameter,"ReceiveParameter" },
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    {0x000E0080, APT_U::GlanceParameter,"GlanceParameter" },
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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			@ -11,6 +11,7 @@
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#include "common/math_util.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/directory_backend.h"
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			@ -224,25 +225,20 @@ static Archive* GetArchive(ArchiveHandle handle) {
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    return (itr == handle_map.end()) ? nullptr : itr->second;
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}
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path) {
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    LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
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    auto itr = id_code_map.find(id_code);
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    if (itr == id_code_map.end()) {
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        if (id_code == ArchiveIdCode::SaveData) {
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            // When a SaveData archive is created for the first time, it is not yet formatted
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            // and the save file/directory structure expected by the game has not yet been initialized. 
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            // Returning the NotFormatted error code will signal the game to provision the SaveData archive 
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            // with the files and folders that it expects. 
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            // The FormatSaveData service call will create the SaveData archive when it is called.
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            return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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                              ErrorSummary::InvalidState, ErrorLevel::Status);
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        }
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        // TODO: Verify error against hardware
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        return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
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                          ErrorSummary::NotFound, ErrorLevel::Permanent);
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    }
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    ResultCode res = itr->second->backend->Open(archive_path);
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    if (!res.IsSuccess())
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        return res;
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    // This should never even happen in the first place with 64-bit handles, 
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    while (handle_map.count(next_handle) != 0) {
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        ++next_handle;
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			@ -395,25 +391,14 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
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}
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ResultCode FormatSaveData() {
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    // TODO(Subv): Actually wipe the savedata folder after creating or opening it
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    // Do not create the archive again if it already exists
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    if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
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        return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
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    // Create the SaveData archive
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    std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
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    auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
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        Kernel::g_program_id);
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    if (savedata_archive->Initialize()) {
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        CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
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        return RESULT_SUCCESS;
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    } else {
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        LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
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            savedata_archive->GetMountPoint().c_str());
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        return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
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    auto archive_itr = id_code_map.find(ArchiveIdCode::SaveData);
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    if (archive_itr == id_code_map.end()) {
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        return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the right error
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    }
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    // Use an empty path, we do not use it when formatting the savedata
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    return archive_itr->second->backend->Format(FileSys::Path());
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}
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/// Initialize archives
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			@ -430,6 +415,26 @@ void ArchiveInit() {
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        CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
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    else
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        LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
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    // Create the SaveData archive
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    std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
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    auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory);
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    CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
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    std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
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    auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
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    if (extsavedata_archive->Initialize())
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        CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData);
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    else
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        LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_directory.c_str());
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    std::string sharedextsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
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    auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sharedextsavedata_directory);
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    if (sharedextsavedata_archive->Initialize())
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        CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData);
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    else
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        LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s", 
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                  sharedextsavedata_directory.c_str());
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}
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/// Shutdown archives
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			@ -29,9 +29,10 @@ typedef u64 ArchiveHandle;
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/**
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 * Opens an archive
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 * @param id_code IdCode of the archive to open
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 * @param archive_path Path to the archive, used with Binary paths
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 * @return Handle to the opened archive
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 */
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code);
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path);
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/**
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 * Closes an archive
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			@ -107,14 +107,7 @@ static void OpenFileDirectly(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "archive_path=%s file_path=%s, mode=%u attributes=%d",
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              archive_path.DebugStr().c_str(), file_path.DebugStr().c_str(), mode.hex, attributes);
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    if (archive_path.GetType() != FileSys::Empty) {
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        LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
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        cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
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        cmd_buff[3] = 0;
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        return;
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    }
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    ResultVal<ArchiveHandle> archive_handle = OpenArchive(archive_id);
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    ResultVal<ArchiveHandle> archive_handle = OpenArchive(archive_id, archive_path);
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    if (archive_handle.Failed()) {
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        LOG_ERROR(Service_FS, "failed to get a handle for archive");
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        cmd_buff[1] = archive_handle.Code().raw;
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			@ -376,13 +369,7 @@ static void OpenArchive(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
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    if (archive_path.GetType() != FileSys::Empty) {
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        LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
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        cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
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        return;
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    }
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    ResultVal<ArchiveHandle> handle = OpenArchive(archive_id);
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    ResultVal<ArchiveHandle> handle = OpenArchive(archive_id, archive_path);
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    cmd_buff[1] = handle.Code().raw;
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    if (handle.Succeeded()) {
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        cmd_buff[2] = *handle & 0xFFFFFFFF;
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			@ -3,6 +3,8 @@
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "common/make_unique.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/ptm_u.h"
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			@ -11,6 +13,24 @@
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namespace PTM_U {
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/** 
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 * Represents the gamecoin file structure in the SharedExtData archive
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 * More information in 3dbrew (http://www.3dbrew.org/wiki/Extdata#Shared_Extdata_0xf000000b_gamecoin.dat)
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 */
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struct GameCoin {
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    u32 magic; ///< Magic number: 0x4F00
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    u16 total_coins; ///< Total Play Coins 
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    u16 total_coins_on_date; ///< Total Play Coins obtained on the date stored below.
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    u32 step_count; ///< Total step count at the time a new Play Coin was obtained. 
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    u32 last_step_count; ///< Step count for the day the last Play Coin was obtained
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    u16 year;
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    u8 month;
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    u8 day;
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};
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static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
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static std::unique_ptr<FileSys::Archive_ExtSaveData> ptm_shared_extsavedata;
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static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
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/// Charge levels used by PTM functions
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enum class ChargeLevels : u32 {
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    CriticalBattery    = 1,
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			@ -120,6 +140,33 @@ const Interface::FunctionInfo FunctionTable[] = {
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Interface::Interface() {
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    Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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    // Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
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    // TODO(Subv): In the future we should use the FS service to query this archive
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    std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
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    ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
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    if (!ptm_shared_extsavedata->Initialize()) {
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        LOG_CRITICAL(Service_PTM, "Could not initialize ExtSaveData archive for the PTM:U service");
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        return;
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    }
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    FileSys::Path archive_path(ptm_shared_extdata_id);
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    ResultCode result = ptm_shared_extsavedata->Open(archive_path);
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    // If the archive didn't exist, create the files inside
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    if (result.description == ErrorDescription::FS_NotFormatted) {
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        // Format the archive to clear the directories
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        ptm_shared_extsavedata->Format(archive_path);
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        // Open it again to get a valid archive now that the folder exists
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        ptm_shared_extsavedata->Open(archive_path);
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        FileSys::Path gamecoin_path("gamecoin.dat");
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        FileSys::Mode open_mode = {};
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        open_mode.write_flag = 1;
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        open_mode.create_flag = 1;
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        // Open the file and write the default gamecoin information
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        auto gamecoin = ptm_shared_extsavedata->OpenFile(gamecoin_path, open_mode);
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        if (gamecoin != nullptr) {
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            gamecoin->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
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            gamecoin->Close();
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        }
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    }
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}
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} // namespace
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