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	Common::Event: add WaitUntil
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		|  | @ -4,6 +4,7 @@ | |||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <chrono> | ||||
| #include <condition_variable> | ||||
| #include <cstddef> | ||||
| #include <mutex> | ||||
|  | @ -54,6 +55,15 @@ public: | |||
|         is_set = false; | ||||
|     } | ||||
| 
 | ||||
|     template <class Clock, class Duration> | ||||
|     bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) { | ||||
|         std::unique_lock<std::mutex> lk(mutex); | ||||
|         if (!condvar.wait_until(lk, time, [this] { return is_set; })) | ||||
|             return false; | ||||
|         is_set = false; | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     void Reset() { | ||||
|         std::unique_lock<std::mutex> lk(mutex); | ||||
|         // no other action required, since wait loops on the predicate and any lingering signal will
 | ||||
|  |  | |||
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