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	sink_details: Deduplicate long std::function repetition
We can just use type aliases to avoid needing to write the same long type twice
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					 1 changed files with 6 additions and 4 deletions
				
			
		|  | @ -14,16 +14,18 @@ namespace AudioCore { | |||
| class Sink; | ||||
| 
 | ||||
| struct SinkDetails { | ||||
|     SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>(std::string)> factory_, | ||||
|                 std::function<std::vector<std::string>()> list_devices_) | ||||
|     using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>; | ||||
|     using ListDevicesFn = std::function<std::vector<std::string>()>; | ||||
| 
 | ||||
|     SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_) | ||||
|         : id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {} | ||||
| 
 | ||||
|     /// Name for this sink.
 | ||||
|     const char* id; | ||||
|     /// A method to call to construct an instance of this type of sink.
 | ||||
|     std::function<std::unique_ptr<Sink>(std::string device_id)> factory; | ||||
|     FactoryFn factory; | ||||
|     /// A method to call to list available devices.
 | ||||
|     std::function<std::vector<std::string>()> list_devices; | ||||
|     ListDevicesFn list_devices; | ||||
| }; | ||||
| 
 | ||||
| extern const std::vector<SinkDetails> g_sink_details; | ||||
|  |  | |||
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