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	RegisterSet: Simplify code by using structs for register definition instead of unions.
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					 4 changed files with 137 additions and 145 deletions
				
			
		|  | @ -34,7 +34,7 @@ | |||
| /*
 | ||||
|  * Standardized way to define a group of registers and corresponding data structures. To define | ||||
|  * a new register set, first define struct containing an enumeration called "Id" containing | ||||
|  * all register IDs and a template union called "Struct". Specialize the Struct union for any | ||||
|  * all register IDs and a template struct called "Struct". Specialize the Struct struct for any | ||||
|  * register ID which needs to be accessed in a specialized way. You can then declare the object | ||||
|  * containing all register values using the RegisterSet<BaseType, DefiningStruct> type, where | ||||
|  * BaseType is the underlying type of each register (e.g. u32). | ||||
|  | @ -54,7 +54,7 @@ | |||
|  * | ||||
|  *         // declare register definition structures
 | ||||
|  *         template<Id id> | ||||
|  *         union Struct; | ||||
|  *         struct Struct; | ||||
|  *     }; | ||||
|  * | ||||
|  *     // Define register set object
 | ||||
|  | @ -62,9 +62,11 @@ | |||
|  * | ||||
|  *     // define register definition structures
 | ||||
|  *     template<> | ||||
|  *     union Regs::Struct<Regs::Value1> { | ||||
|  *         BitField<0, 4, u32> some_field; | ||||
|  *         BitField<4, 3, u32> some_other_field; | ||||
|  *     struct Regs::Struct<Regs::Value1> { | ||||
|  *         union { | ||||
|  *             BitField<0, 4, u32> some_field; | ||||
|  *             BitField<4, 3, u32> some_other_field; | ||||
|  *         }; | ||||
|  *     }; | ||||
|  * | ||||
|  * Usage in external code (within SomeNamespace scope): | ||||
|  | @ -77,7 +79,7 @@ | |||
|  * | ||||
|  * | ||||
|  * @tparam BaseType Base type used for storing individual registers, e.g. u32 | ||||
|  * @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> union, as described above. | ||||
|  * @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> struct, as described above. | ||||
|  * @note RegDefinition::Id needs to have an enum value called NumIds defining the number of registers to be allocated. | ||||
|  */ | ||||
| template<typename BaseType, typename RegDefinition> | ||||
|  |  | |||
|  | @ -30,14 +30,14 @@ void SetFramebufferLocation(const FramebufferLocation mode) { | |||
|         auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); | ||||
|         auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); | ||||
| 
 | ||||
|         framebuffer_top.data.address_left1  = PADDR_TOP_LEFT_FRAME1; | ||||
|         framebuffer_top.data.address_left2  = PADDR_TOP_LEFT_FRAME2; | ||||
|         framebuffer_top.data.address_right1 = PADDR_TOP_RIGHT_FRAME1; | ||||
|         framebuffer_top.data.address_right2 = PADDR_TOP_RIGHT_FRAME2; | ||||
|         framebuffer_sub.data.address_left1  = PADDR_SUB_FRAME1; | ||||
|         //framebuffer_sub.data.address_left2  = unknown;
 | ||||
|         framebuffer_sub.data.address_right1 = PADDR_SUB_FRAME2; | ||||
|         //framebuffer_sub.data.address_right2 = unknown;
 | ||||
|         framebuffer_top.address_left1  = PADDR_TOP_LEFT_FRAME1; | ||||
|         framebuffer_top.address_left2  = PADDR_TOP_LEFT_FRAME2; | ||||
|         framebuffer_top.address_right1 = PADDR_TOP_RIGHT_FRAME1; | ||||
|         framebuffer_top.address_right2 = PADDR_TOP_RIGHT_FRAME2; | ||||
|         framebuffer_sub.address_left1  = PADDR_SUB_FRAME1; | ||||
|         //framebuffer_sub.address_left2  = unknown;
 | ||||
|         framebuffer_sub.address_right1 = PADDR_SUB_FRAME2; | ||||
|         //framebuffer_sub.address_right2 = unknown;
 | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|  | @ -46,14 +46,14 @@ void SetFramebufferLocation(const FramebufferLocation mode) { | |||
|         auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); | ||||
|         auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); | ||||
| 
 | ||||
|         framebuffer_top.data.address_left1  = PADDR_VRAM_TOP_LEFT_FRAME1; | ||||
|         framebuffer_top.data.address_left2  = PADDR_VRAM_TOP_LEFT_FRAME2; | ||||
|         framebuffer_top.data.address_right1 = PADDR_VRAM_TOP_RIGHT_FRAME1; | ||||
|         framebuffer_top.data.address_right2 = PADDR_VRAM_TOP_RIGHT_FRAME2; | ||||
|         framebuffer_sub.data.address_left1  = PADDR_VRAM_SUB_FRAME1; | ||||
|         //framebuffer_sub.data.address_left2  = unknown;
 | ||||
|         framebuffer_sub.data.address_right1 = PADDR_VRAM_SUB_FRAME2; | ||||
|         //framebuffer_sub.data.address_right2 = unknown;
 | ||||
|         framebuffer_top.address_left1  = PADDR_VRAM_TOP_LEFT_FRAME1; | ||||
|         framebuffer_top.address_left2  = PADDR_VRAM_TOP_LEFT_FRAME2; | ||||
|         framebuffer_top.address_right1 = PADDR_VRAM_TOP_RIGHT_FRAME1; | ||||
|         framebuffer_top.address_right2 = PADDR_VRAM_TOP_RIGHT_FRAME2; | ||||
|         framebuffer_sub.address_left1  = PADDR_VRAM_SUB_FRAME1; | ||||
|         //framebuffer_sub.address_left2  = unknown;
 | ||||
|         framebuffer_sub.address_right1 = PADDR_VRAM_SUB_FRAME2; | ||||
|         //framebuffer_sub.address_right2 = unknown;
 | ||||
|         break; | ||||
|     } | ||||
|     } | ||||
|  | @ -135,14 +135,14 @@ inline void Write(u32 addr, const T data) { | |||
|         const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3)); | ||||
| 
 | ||||
|         // TODO: Not sure if this check should be done at GSP level instead
 | ||||
|         if (config.data.address_start) { | ||||
|         if (config.address_start) { | ||||
|             // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all
 | ||||
|             u32* start = (u32*)Memory::GetPointer(config.data.GetStartAddress()); | ||||
|             u32* end = (u32*)Memory::GetPointer(config.data.GetEndAddress()); | ||||
|             u32* start = (u32*)Memory::GetPointer(config.GetStartAddress()); | ||||
|             u32* end = (u32*)Memory::GetPointer(config.GetEndAddress()); | ||||
|             for (u32* ptr = start; ptr < end; ++ptr) | ||||
|                 *ptr = bswap32(config.data.value); // TODO: This is just a workaround to missing framebuffer format emulation
 | ||||
|                 *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation
 | ||||
| 
 | ||||
|             DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.data.GetStartAddress(), config.data.GetEndAddress()); | ||||
|             DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.GetStartAddress(), config.GetEndAddress()); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|  | @ -150,20 +150,20 @@ inline void Write(u32 addr, const T data) { | |||
|     case Regs::DisplayTransfer + 6: | ||||
|     { | ||||
|         const auto& config = g_regs.Get<Regs::DisplayTransfer>(); | ||||
|         if (config.data.trigger & 1) { | ||||
|             u8* source_pointer = Memory::GetPointer(config.data.GetPhysicalInputAddress()); | ||||
|             u8* dest_pointer = Memory::GetPointer(config.data.GetPhysicalOutputAddress()); | ||||
|         if (config.trigger & 1) { | ||||
|             u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress()); | ||||
|             u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress()); | ||||
| 
 | ||||
|             for (int y = 0; y < config.data.output_height; ++y) { | ||||
|             for (int y = 0; y < config.output_height; ++y) { | ||||
|                 // TODO: Why does the register seem to hold twice the framebuffer width?
 | ||||
|                 for (int x = 0; x < config.data.output_width / 2; ++x) { | ||||
|                 for (int x = 0; x < config.output_width / 2; ++x) { | ||||
|                     int source[4] = { 0, 0, 0, 0}; // rgba;
 | ||||
| 
 | ||||
|                     switch (config.data.input_format) { | ||||
|                     switch (config.input_format) { | ||||
|                     case Regs::FramebufferFormat::RGBA8: | ||||
|                     { | ||||
|                         // TODO: Most likely got the component order messed up.
 | ||||
|                         u8* srcptr = source_pointer + x * 4 + y * config.data.input_width * 4 / 2; | ||||
|                         u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4 / 2; | ||||
|                         source[0] = srcptr[0]; // blue
 | ||||
|                         source[1] = srcptr[1]; // green
 | ||||
|                         source[2] = srcptr[2]; // red
 | ||||
|  | @ -172,15 +172,15 @@ inline void Write(u32 addr, const T data) { | |||
|                     } | ||||
| 
 | ||||
|                     default: | ||||
|                         ERROR_LOG(GPU, "Unknown source framebuffer format %x", config.data.input_format.Value()); | ||||
|                         ERROR_LOG(GPU, "Unknown source framebuffer format %x", config.input_format.Value()); | ||||
|                         break; | ||||
|                     } | ||||
| 
 | ||||
|                     switch (config.data.output_format) { | ||||
|                     switch (config.output_format) { | ||||
|                     /*case Regs::FramebufferFormat::RGBA8:
 | ||||
|                     { | ||||
|                         // TODO: Untested
 | ||||
|                         u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.data.output_width * 4); | ||||
|                         u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4); | ||||
|                         dstptr[0] = source[0]; | ||||
|                         dstptr[1] = source[1]; | ||||
|                         dstptr[2] = source[2]; | ||||
|  | @ -190,7 +190,7 @@ inline void Write(u32 addr, const T data) { | |||
| 
 | ||||
|                     case Regs::FramebufferFormat::RGB8: | ||||
|                     { | ||||
|                         u8* dstptr = dest_pointer + x * 3 + y * config.data.output_width * 3 / 2; | ||||
|                         u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3 / 2; | ||||
|                         dstptr[0] = source[0]; // blue
 | ||||
|                         dstptr[1] = source[1]; // green
 | ||||
|                         dstptr[2] = source[2]; // red
 | ||||
|  | @ -198,17 +198,17 @@ inline void Write(u32 addr, const T data) { | |||
|                     } | ||||
| 
 | ||||
|                     default: | ||||
|                         ERROR_LOG(GPU, "Unknown destination framebuffer format %x", config.data.output_format.Value()); | ||||
|                         ERROR_LOG(GPU, "Unknown destination framebuffer format %x", config.output_format.Value()); | ||||
|                         break; | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             DEBUG_LOG(GPU, "DisplayTriggerTransfer: %x bytes from %x(%xx%x)-> %x(%xx%x), dst format %x", | ||||
|                       config.data.output_height * config.data.output_width * 4, | ||||
|                       config.data.GetPhysicalInputAddress(), (int)config.data.input_width, (int)config.data.input_height, | ||||
|                       config.data.GetPhysicalOutputAddress(), (int)config.data.output_width, (int)config.data.output_height, | ||||
|                       config.data.output_format.Value()); | ||||
|                       config.output_height * config.output_width * 4, | ||||
|                       config.GetPhysicalInputAddress(), (int)config.input_width, (int)config.input_height, | ||||
|                       config.GetPhysicalOutputAddress(), (int)config.output_width, (int)config.output_height, | ||||
|                       config.output_format.Value()); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|  | @ -216,10 +216,10 @@ inline void Write(u32 addr, const T data) { | |||
|     case Regs::CommandProcessor + 4: | ||||
|     { | ||||
|         const auto& config = g_regs.Get<Regs::CommandProcessor>(); | ||||
|         if (config.data.trigger & 1) | ||||
|         if (config.trigger & 1) | ||||
|         { | ||||
|             // u32* buffer = (u32*)Memory::GetPointer(config.data.address << 3);
 | ||||
|             ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", config.data.size, config.data.address << 3); | ||||
|             // u32* buffer = (u32*)Memory::GetPointer(config.address << 3);
 | ||||
|             ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", config.size, config.address << 3); | ||||
|             // TODO: Process command list!
 | ||||
|         } | ||||
|         break; | ||||
|  | @ -263,17 +263,17 @@ void Init() { | |||
|     auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); | ||||
|     auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); | ||||
|     // TODO: Width should be 240 instead?
 | ||||
|     framebuffer_top.data.width = 480; | ||||
|     framebuffer_top.data.height = 400; | ||||
|     framebuffer_top.data.stride = 480*3; | ||||
|     framebuffer_top.data.color_format = Regs::FramebufferFormat::RGB8; | ||||
|     framebuffer_top.data.active_fb = 0; | ||||
|     framebuffer_top.width = 480; | ||||
|     framebuffer_top.height = 400; | ||||
|     framebuffer_top.stride = 480*3; | ||||
|     framebuffer_top.color_format = Regs::FramebufferFormat::RGB8; | ||||
|     framebuffer_top.active_fb = 0; | ||||
| 
 | ||||
|     framebuffer_sub.data.width = 480; | ||||
|     framebuffer_sub.data.height = 400; | ||||
|     framebuffer_sub.data.stride = 480*3; | ||||
|     framebuffer_sub.data.color_format = Regs::FramebufferFormat::RGB8; | ||||
|     framebuffer_sub.data.active_fb = 0; | ||||
|     framebuffer_sub.width = 480; | ||||
|     framebuffer_sub.height = 400; | ||||
|     framebuffer_sub.stride = 480*3; | ||||
|     framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8; | ||||
|     framebuffer_sub.active_fb = 0; | ||||
| 
 | ||||
|     NOTICE_LOG(GPU, "initialized OK"); | ||||
| } | ||||
|  |  | |||
|  | @ -29,7 +29,7 @@ struct Regs { | |||
|     }; | ||||
| 
 | ||||
|     template<Id id> | ||||
|     union Struct; | ||||
|     struct Struct; | ||||
| 
 | ||||
|     enum class FramebufferFormat : u32 { | ||||
|         RGBA8  = 0, | ||||
|  | @ -38,128 +38,118 @@ struct Regs { | |||
|         RGB5A1 = 3, | ||||
|         RGBA4  = 4, | ||||
|     }; | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| template<> | ||||
| union Regs::Struct<Regs::MemoryFill> { | ||||
|     struct { | ||||
|         u32 address_start; | ||||
|         u32 address_end; // ?
 | ||||
|         u32 size; | ||||
|         u32 value; // ?
 | ||||
| struct Regs::Struct<Regs::MemoryFill> { | ||||
|     u32 address_start; | ||||
|     u32 address_end; // ?
 | ||||
|     u32 size; | ||||
|     u32 value; // ?
 | ||||
| 
 | ||||
|         inline u32 GetStartAddress() const { | ||||
|             return address_start * 8; | ||||
|         } | ||||
|     inline u32 GetStartAddress() const { | ||||
|         return address_start * 8; | ||||
|     } | ||||
| 
 | ||||
|         inline u32 GetEndAddress() const { | ||||
|             return address_end * 8; | ||||
|         } | ||||
|     } data; | ||||
|     inline u32 GetEndAddress() const { | ||||
|         return address_end * 8; | ||||
|     } | ||||
| }; | ||||
| static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match"); | ||||
| 
 | ||||
| template<> | ||||
| union Regs::Struct<Regs::FramebufferTop> { | ||||
| struct Regs::Struct<Regs::FramebufferTop> { | ||||
|     using Format = Regs::FramebufferFormat; | ||||
| 
 | ||||
|     struct { | ||||
|         union { | ||||
|             u32 size; | ||||
|     union { | ||||
|         u32 size; | ||||
| 
 | ||||
|             BitField< 0, 16, u32> width; | ||||
|             BitField<16, 16, u32> height; | ||||
|         }; | ||||
|         BitField< 0, 16, u32> width; | ||||
|         BitField<16, 16, u32> height; | ||||
|     }; | ||||
| 
 | ||||
|         u32 pad0[2]; | ||||
|     u32 pad0[2]; | ||||
| 
 | ||||
|         u32 address_left1; | ||||
|         u32 address_left2; | ||||
|     u32 address_left1; | ||||
|     u32 address_left2; | ||||
| 
 | ||||
|         union { | ||||
|             u32 format; | ||||
|     union { | ||||
|         u32 format; | ||||
| 
 | ||||
|             BitField< 0, 3, Format> color_format; | ||||
|         }; | ||||
|         BitField< 0, 3, Format> color_format; | ||||
|     }; | ||||
| 
 | ||||
|         u32 pad1; | ||||
|     u32 pad1; | ||||
| 
 | ||||
|         union { | ||||
|             u32 active_fb; | ||||
|     union { | ||||
|         u32 active_fb; | ||||
| 
 | ||||
|             BitField<0, 1, u32> second_fb_active; | ||||
|         }; | ||||
|         BitField<0, 1, u32> second_fb_active; | ||||
|     }; | ||||
| 
 | ||||
|         u32 pad2[5]; | ||||
|     u32 pad2[5]; | ||||
| 
 | ||||
|         u32 stride; | ||||
|     u32 stride; | ||||
| 
 | ||||
|         u32 address_right1; | ||||
|         u32 address_right2; | ||||
|     } data; | ||||
|     u32 address_right1; | ||||
|     u32 address_right2; | ||||
| }; | ||||
| 
 | ||||
| template<> | ||||
| union Regs::Struct<Regs::FramebufferBottom> { | ||||
|     using Type = decltype(Regs::Struct<Regs::FramebufferTop>::data); | ||||
|     Type data; | ||||
| struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> { | ||||
| }; | ||||
| static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match"); | ||||
| 
 | ||||
| template<> | ||||
| union Regs::Struct<Regs::DisplayTransfer> { | ||||
| struct Regs::Struct<Regs::DisplayTransfer> { | ||||
|     using Format = Regs::FramebufferFormat; | ||||
| 
 | ||||
|     struct { | ||||
|         u32 input_address; | ||||
|         u32 output_address; | ||||
|     u32 input_address; | ||||
|     u32 output_address; | ||||
| 
 | ||||
|         inline u32 GetPhysicalInputAddress() const { | ||||
|             return input_address * 8; | ||||
|         } | ||||
|     inline u32 GetPhysicalInputAddress() const { | ||||
|         return input_address * 8; | ||||
|     } | ||||
| 
 | ||||
|         inline u32 GetPhysicalOutputAddress() const { | ||||
|             return output_address * 8; | ||||
|         } | ||||
|     inline u32 GetPhysicalOutputAddress() const { | ||||
|         return output_address * 8; | ||||
|     } | ||||
| 
 | ||||
|         union { | ||||
|             u32 output_size; | ||||
|     union { | ||||
|         u32 output_size; | ||||
| 
 | ||||
|             BitField< 0, 16, u32> output_width; | ||||
|             BitField<16, 16, u32> output_height; | ||||
|         }; | ||||
|         BitField< 0, 16, u32> output_width; | ||||
|         BitField<16, 16, u32> output_height; | ||||
|     }; | ||||
| 
 | ||||
|         union { | ||||
|             u32 input_size; | ||||
|     union { | ||||
|         u32 input_size; | ||||
| 
 | ||||
|             BitField< 0, 16, u32> input_width; | ||||
|             BitField<16, 16, u32> input_height; | ||||
|         }; | ||||
|         BitField< 0, 16, u32> input_width; | ||||
|         BitField<16, 16, u32> input_height; | ||||
|     }; | ||||
| 
 | ||||
|         union { | ||||
|             u32 flags; | ||||
|     union { | ||||
|         u32 flags; | ||||
| 
 | ||||
|             BitField< 0, 1, u32> flip_data; | ||||
|             BitField< 8, 3, Format> input_format; | ||||
|             BitField<12, 3, Format> output_format; | ||||
|             BitField<16, 1, u32> output_tiled; | ||||
|         }; | ||||
|         BitField< 0, 1, u32> flip_data; | ||||
|         BitField< 8, 3, Format> input_format; | ||||
|         BitField<12, 3, Format> output_format; | ||||
|         BitField<16, 1, u32> output_tiled; | ||||
|     }; | ||||
| 
 | ||||
|         u32 unknown; | ||||
|         u32 trigger; | ||||
|     } data; | ||||
|     u32 unknown; | ||||
|     u32 trigger; | ||||
| }; | ||||
| static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match"); | ||||
| 
 | ||||
| template<> | ||||
| union Regs::Struct<Regs::CommandProcessor> { | ||||
|     struct { | ||||
|         u32 size; | ||||
|         u32 pad0; | ||||
|         u32 address; | ||||
|         u32 pad1; | ||||
|         u32 trigger; | ||||
|     } data; | ||||
| struct Regs::Struct<Regs::CommandProcessor> { | ||||
|     u32 size; | ||||
|     u32 pad0; | ||||
|     u32 address; | ||||
|     u32 pad1; | ||||
|     u32 trigger; | ||||
| }; | ||||
| static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match"); | ||||
| 
 | ||||
|  |  | |||
|  | @ -80,17 +80,17 @@ void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& | |||
| 
 | ||||
|     const auto& framebuffer_top = GPU::g_regs.Get<GPU::Regs::FramebufferTop>(); | ||||
|     const auto& framebuffer_sub = GPU::g_regs.Get<GPU::Regs::FramebufferBottom>(); | ||||
|     const u32 active_fb_top = (framebuffer_top.data.active_fb == 1) | ||||
|                                 ? framebuffer_top.data.address_left2 | ||||
|                                 : framebuffer_top.data.address_left1; | ||||
|     const u32 active_fb_sub = (framebuffer_sub.data.active_fb == 1) | ||||
|                                 ? framebuffer_sub.data.address_left2 | ||||
|                                 : framebuffer_sub.data.address_left1; | ||||
|     const u32 active_fb_top = (framebuffer_top.active_fb == 1) | ||||
|                                 ? framebuffer_top.address_left2 | ||||
|                                 : framebuffer_top.address_left1; | ||||
|     const u32 active_fb_sub = (framebuffer_sub.active_fb == 1) | ||||
|                                 ? framebuffer_sub.address_left2 | ||||
|                                 : framebuffer_sub.address_left1; | ||||
| 
 | ||||
|     DEBUG_LOG(GPU, "RenderXFB: %x bytes from %x(%xx%x), fmt %x", | ||||
|               framebuffer_top.data.stride * framebuffer_top.data.height, | ||||
|               GPU::GetFramebufferAddr(active_fb_top), (int)framebuffer_top.data.width, | ||||
|               (int)framebuffer_top.data.height, (int)framebuffer_top.data.format); | ||||
|               framebuffer_top.stride * framebuffer_top.height, | ||||
|               GPU::GetFramebufferAddr(active_fb_top), (int)framebuffer_top.width, | ||||
|               (int)framebuffer_top.height, (int)framebuffer_top.format); | ||||
| 
 | ||||
|     // TODO: This should consider the GPU registers for framebuffer width, height and stride.
 | ||||
|     FlipFramebuffer(GPU::GetFramebufferPointer(active_fb_top), m_xfb_top_flipped); | ||||
|  |  | |||
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