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	Option to hide mouse on inactivity (#5094)
* Add and implement option to hide mouse on iniactivity + clang format * Set mouse hide timeout as a constant * Address review comments, decrease mouse inactivity timeout to 2500ms * Hide mouse: fix menubar bugs squashable * Hide mouse: ensure status bar has the default pointer
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					 7 changed files with 77 additions and 0 deletions
				
			
		|  | @ -199,6 +199,8 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread) | |||
|     setLayout(layout); | ||||
|     InputCommon::Init(); | ||||
| 
 | ||||
|     this->setMouseTracking(true); | ||||
| 
 | ||||
|     GMainWindow* parent = GetMainWindow(); | ||||
|     connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); | ||||
| } | ||||
|  | @ -295,6 +297,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { | |||
|     } else if (event->button() == Qt::RightButton) { | ||||
|         InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); | ||||
|     } | ||||
|     QWidget::mouseMoveEvent(event); | ||||
| } | ||||
| 
 | ||||
| void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { | ||||
|  | @ -305,6 +308,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { | |||
|     const auto [x, y] = ScaleTouch(pos); | ||||
|     this->TouchMoved(x, y); | ||||
|     InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); | ||||
|     QWidget::mouseMoveEvent(event); | ||||
| } | ||||
| 
 | ||||
| void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { | ||||
|  |  | |||
|  | @ -570,6 +570,8 @@ void Config::ReadUIValues() { | |||
|     UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); | ||||
|     UISettings::values.pause_when_in_background = | ||||
|         ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); | ||||
|     UISettings::values.hide_mouse = | ||||
|         ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool(); | ||||
| 
 | ||||
|     qt_config->endGroup(); | ||||
| } | ||||
|  | @ -1028,6 +1030,7 @@ void Config::SaveUIValues() { | |||
|     WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); | ||||
|     WriteSetting(QStringLiteral("pauseWhenInBackground"), | ||||
|                  UISettings::values.pause_when_in_background, false); | ||||
|     WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false); | ||||
| 
 | ||||
|     qt_config->endGroup(); | ||||
| } | ||||
|  |  | |||
|  | @ -27,6 +27,7 @@ ConfigureGeneral::~ConfigureGeneral() = default; | |||
| void ConfigureGeneral::SetConfiguration() { | ||||
|     ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); | ||||
|     ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); | ||||
|     ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse); | ||||
| 
 | ||||
|     ui->toggle_update_check->setChecked(UISettings::values.check_for_update_on_start); | ||||
|     ui->toggle_auto_update->setChecked(UISettings::values.update_on_close); | ||||
|  | @ -55,6 +56,7 @@ void ConfigureGeneral::ResetDefaults() { | |||
| void ConfigureGeneral::ApplyConfiguration() { | ||||
|     UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); | ||||
|     UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); | ||||
|     UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); | ||||
| 
 | ||||
|     UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked(); | ||||
|     UISettings::values.update_on_close = ui->toggle_auto_update->isChecked(); | ||||
|  |  | |||
|  | @ -36,6 +36,13 @@ | |||
|           </property> | ||||
|          </widget> | ||||
|         </item> | ||||
|         <item> | ||||
|          <widget class="QCheckBox" name="toggle_hide_mouse"> | ||||
|           <property name="text"> | ||||
|            <string>Hide mouse on inactivity</string> | ||||
|           </property> | ||||
|          </widget> | ||||
|         </item> | ||||
|        </layout> | ||||
|       </widget> | ||||
|      </item> | ||||
|  |  | |||
|  | @ -102,6 +102,8 @@ __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; | |||
| } | ||||
| #endif | ||||
| 
 | ||||
| constexpr int default_mouse_timeout = 2500; | ||||
| 
 | ||||
| /**
 | ||||
|  * "Callouts" are one-time instructional messages shown to the user. In the config settings, there | ||||
|  * is a bitfield "callout_flags" options, used to track if a message has already been shown to the | ||||
|  | @ -194,6 +196,14 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | |||
|     // Show one-time "callout" messages to the user
 | ||||
|     ShowTelemetryCallout(); | ||||
| 
 | ||||
|     // make sure menubar has the arrow cursor instead of inheriting from this
 | ||||
|     ui.menubar->setCursor(QCursor()); | ||||
|     statusBar()->setCursor(QCursor()); | ||||
| 
 | ||||
|     mouse_hide_timer.setInterval(default_mouse_timeout); | ||||
|     connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); | ||||
|     connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor); | ||||
| 
 | ||||
|     if (UISettings::values.check_for_update_on_start) { | ||||
|         CheckForUpdates(); | ||||
|     } | ||||
|  | @ -965,6 +975,13 @@ void GMainWindow::BootGame(const QString& filename) { | |||
|     } | ||||
|     status_bar_update_timer.start(2000); | ||||
| 
 | ||||
|     if (UISettings::values.hide_mouse) { | ||||
|         mouse_hide_timer.start(); | ||||
|         setMouseTracking(true); | ||||
|         ui.centralwidget->setMouseTracking(true); | ||||
|         ui.menubar->setMouseTracking(true); | ||||
|     } | ||||
| 
 | ||||
|     // show and hide the render_window to create the context
 | ||||
|     render_window->show(); | ||||
|     render_window->hide(); | ||||
|  | @ -1063,6 +1080,10 @@ void GMainWindow::ShutdownGame() { | |||
|         game_list->show(); | ||||
|     game_list->setFilterFocus(); | ||||
| 
 | ||||
|     setMouseTracking(false); | ||||
|     ui.centralwidget->setMouseTracking(false); | ||||
|     ui.menubar->setMouseTracking(false); | ||||
| 
 | ||||
|     // Disable status bar updates
 | ||||
|     status_bar_update_timer.stop(); | ||||
|     message_label->setVisible(false); | ||||
|  | @ -1578,6 +1599,16 @@ void GMainWindow::OnConfigure() { | |||
|         SyncMenuUISettings(); | ||||
|         game_list->RefreshGameDirectory(); | ||||
|         config->Save(); | ||||
|         if (UISettings::values.hide_mouse && emulation_running) { | ||||
|             setMouseTracking(true); | ||||
|             ui.centralwidget->setMouseTracking(true); | ||||
|             ui.menubar->setMouseTracking(true); | ||||
|             mouse_hide_timer.start(); | ||||
|         } else { | ||||
|             setMouseTracking(false); | ||||
|             ui.centralwidget->setMouseTracking(false); | ||||
|             ui.menubar->setMouseTracking(false); | ||||
|         } | ||||
|     } else { | ||||
|         Settings::values.input_profiles = old_input_profiles; | ||||
|         Settings::LoadProfile(old_input_profile_index); | ||||
|  | @ -1894,6 +1925,30 @@ void GMainWindow::UpdateStatusBar() { | |||
|     emu_frametime_label->setVisible(true); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::HideMouseCursor() { | ||||
|     if (emu_thread == nullptr || UISettings::values.hide_mouse == false) { | ||||
|         mouse_hide_timer.stop(); | ||||
|         ShowMouseCursor(); | ||||
|         return; | ||||
|     } | ||||
|     setCursor(QCursor(Qt::BlankCursor)); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::ShowMouseCursor() { | ||||
|     unsetCursor(); | ||||
|     if (emu_thread != nullptr && UISettings::values.hide_mouse) { | ||||
|         mouse_hide_timer.start(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::mouseMoveEvent(QMouseEvent* event) { | ||||
|     ShowMouseCursor(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::mousePressEvent(QMouseEvent* event) { | ||||
|     ShowMouseCursor(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { | ||||
|     QString status_message; | ||||
| 
 | ||||
|  |  | |||
|  | @ -220,6 +220,8 @@ private: | |||
|     void UpdateWindowTitle(); | ||||
|     void RetranslateStatusBar(); | ||||
|     void InstallCIA(QStringList filepaths); | ||||
|     void HideMouseCursor(); | ||||
|     void ShowMouseCursor(); | ||||
| 
 | ||||
|     Ui::MainWindow ui; | ||||
| 
 | ||||
|  | @ -248,6 +250,7 @@ private: | |||
|     QString game_path; | ||||
| 
 | ||||
|     bool auto_paused = false; | ||||
|     QTimer mouse_hide_timer; | ||||
| 
 | ||||
|     // Movie
 | ||||
|     bool movie_record_on_start = false; | ||||
|  | @ -291,6 +294,8 @@ protected: | |||
|     void dropEvent(QDropEvent* event) override; | ||||
|     void dragEnterEvent(QDragEnterEvent* event) override; | ||||
|     void dragMoveEvent(QDragMoveEvent* event) override; | ||||
|     void mouseMoveEvent(QMouseEvent* event) override; | ||||
|     void mousePressEvent(QMouseEvent* event) override; | ||||
| }; | ||||
| 
 | ||||
| Q_DECLARE_METATYPE(std::size_t); | ||||
|  |  | |||
|  | @ -76,6 +76,7 @@ struct Values { | |||
|     bool confirm_before_closing; | ||||
|     bool first_start; | ||||
|     bool pause_when_in_background; | ||||
|     bool hide_mouse; | ||||
| 
 | ||||
|     bool updater_found; | ||||
|     bool update_on_close; | ||||
|  |  | |||
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