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	Remove remnants of separable shader setting (#6403)
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		|  | @ -106,10 +106,6 @@ graphics_api = | |||
| # 0: Software, 1 (default): Hardware | ||||
| use_hw_shader = | ||||
| 
 | ||||
| # Whether to use separable shaders to emulate 3DS shaders (macOS only) | ||||
| # 0: Off (Default), 1 : On | ||||
| separable_shader = | ||||
| 
 | ||||
| # Whether to use accurate multiplication in hardware shaders | ||||
| # 0: Off (Default. Faster, but causes issues in some games) 1: On (Slower, but correct) | ||||
| shaders_accurate_mul = | ||||
|  |  | |||
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