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	motion_emu: no need to include thread in header
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					 2 changed files with 7 additions and 2 deletions
				
			
		|  | @ -2,8 +2,14 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <chrono> | ||||
| #include <mutex> | ||||
| #include <thread> | ||||
| #include <tuple> | ||||
| #include "common/math_util.h" | ||||
| #include "common/quaternion.h" | ||||
| #include "common/thread.h" | ||||
| #include "common/vector_math.h" | ||||
| #include "input_common/motion_emu.h" | ||||
| 
 | ||||
| namespace InputCommon { | ||||
|  |  | |||
|  | @ -3,8 +3,7 @@ | |||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| #include "common/thread.h" | ||||
| #include "common/vector_math.h" | ||||
| 
 | ||||
| #include "core/frontend/input.h" | ||||
| 
 | ||||
| namespace InputCommon { | ||||
|  |  | |||
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