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	Fix clang format for long-title
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					 2 changed files with 6 additions and 6 deletions
				
			
		|  | @ -77,7 +77,7 @@ static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh, | |||
|  * @return QString long title | ||||
|  */ | ||||
| static QString GetQStringLongTitleFromSMDH(const Loader::SMDH& smdh, | ||||
|                                             Loader::SMDH::TitleLanguage language) { | ||||
|                                            Loader::SMDH::TitleLanguage language) { | ||||
|     return QString::fromUtf16(smdh.GetLongTitle(language).data()); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -46,11 +46,11 @@ enum class GameListIconSize { | |||
| }; | ||||
| 
 | ||||
| enum class GameListText { | ||||
|     NoText = -1, ///< No text
 | ||||
|     FileName,    ///< Display the file name of the entry
 | ||||
|     FullPath,    ///< Display the full path of the entry
 | ||||
|     TitleName,   ///< Display the name of the title
 | ||||
|     TitleID,     ///< Display the title ID
 | ||||
|     NoText = -1,   ///< No text
 | ||||
|     FileName,      ///< Display the file name of the entry
 | ||||
|     FullPath,      ///< Display the full path of the entry
 | ||||
|     TitleName,     ///< Display the name of the title
 | ||||
|     TitleID,       ///< Display the title ID
 | ||||
|     LongTitleName, ///< Display the long name of the title
 | ||||
| }; | ||||
| // The length of the GameListText, excluding NoText
 | ||||
|  |  | |||
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