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	yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
A checkbox is able to be tri-state, giving it three possible activity types, so in the connect call here, it would actually be truncating an int into a bool. Instead, we can just listen on the toggled() signal, which passes along a bool, not an int.
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					 1 changed files with 5 additions and 6 deletions
				
			
		|  | @ -13,13 +13,10 @@ | |||
| 
 | ||||
| ConfigureGraphics::ConfigureGraphics(QWidget* parent) | ||||
|     : QWidget(parent), ui(new Ui::ConfigureGraphics) { | ||||
| 
 | ||||
|     ui->setupUi(this); | ||||
|     this->setConfiguration(); | ||||
|     setConfiguration(); | ||||
| 
 | ||||
|     ui->frame_limit->setEnabled(Settings::values.use_frame_limit); | ||||
|     connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit, | ||||
|             &QSpinBox::setEnabled); | ||||
|     connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled); | ||||
| 
 | ||||
|     ui->layoutBox->setEnabled(!Settings::values.custom_layout); | ||||
| 
 | ||||
|  | @ -43,8 +40,9 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) | |||
| #endif | ||||
|     connect(ui->bg_button, &QPushButton::clicked, this, [this] { | ||||
|         const QColor new_bg_color = QColorDialog::getColor(bg_color); | ||||
|         if (!new_bg_color.isValid()) | ||||
|         if (!new_bg_color.isValid()) { | ||||
|             return; | ||||
|         } | ||||
|         bg_color = new_bg_color; | ||||
|         QPixmap pixmap(ui->bg_button->size()); | ||||
|         pixmap.fill(bg_color); | ||||
|  | @ -63,6 +61,7 @@ void ConfigureGraphics::setConfiguration() { | |||
|     ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); | ||||
|     ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor); | ||||
|     ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); | ||||
|     ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); | ||||
|     ui->frame_limit->setValue(Settings::values.frame_limit); | ||||
|     ui->factor_3d->setValue(Settings::values.factor_3d); | ||||
|     ui->toggle_3d->setChecked(Settings::values.toggle_3d); | ||||
|  |  | |||
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