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	audio_core\hle\decoder.h: Minor correction in docs
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					 1 changed files with 4 additions and 5 deletions
				
			
		|  | @ -72,13 +72,12 @@ struct DecodeAACResponse { | ||||||
| 
 | 
 | ||||||
| // The DSP replies with the same contents as the response too.
 | // The DSP replies with the same contents as the response too.
 | ||||||
| struct EncodeAACInitRequest { | struct EncodeAACInitRequest { | ||||||
|     u32_le unknown1 = |     u32_le unknown1 = 0; // Num channels? 1 or 2. observed 1 here
 | ||||||
|         0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 1 here
 |  | ||||||
|     enum_le<DecoderSampleRate> sample_rate = |     enum_le<DecoderSampleRate> sample_rate = | ||||||
|         DecoderSampleRate::Rate16000; // the rate the 3DS Sound app uses
 |         DecoderSampleRate::Rate16000; // the rate the 3DS Sound app uses
 | ||||||
|     u32_le unknown3 = |     u32_le unknown3 = 0;              // less than 3 according to the 3DS Sound app. observed 2 here
 | ||||||
|         0; // Num channels? less than 3 according to the 3DS Sound app. observed 2 here
 |     u32_le unknown4 = | ||||||
|     u32_le unknown4 = 0; // less than 2 according to the 3DS Sound app. observed 0 here
 |         0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 0 here
 | ||||||
|     u32_le unknown5 = 0; // unused?
 |     u32_le unknown5 = 0; // unused?
 | ||||||
|     u32_le unknown6 = 0; // unused?
 |     u32_le unknown6 = 0; // unused?
 | ||||||
| }; | }; | ||||||
|  |  | ||||||
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