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	Disable accelerated texture copy for Texture surfaces
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					 1 changed files with 4 additions and 0 deletions
				
			
		|  | @ -1090,6 +1090,10 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     if (dst_surface->type == SurfaceType::Texture) { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     if (!res_cache.BlitSurfaces(src_surface, src_rect, dst_surface, dst_rect)) { |     if (!res_cache.BlitSurfaces(src_surface, src_rect, dst_surface, dst_rect)) { | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
|  |  | ||||||
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