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	Fix per game settings not working with artic loader
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					 1 changed files with 8 additions and 1 deletions
				
			
		|  | @ -151,7 +151,14 @@ void ConfigurePerGame::LoadConfiguration() { | ||||||
|     ui->display_title_id->setText( |     ui->display_title_id->setText( | ||||||
|         QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); |         QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); | ||||||
| 
 | 
 | ||||||
|     const auto loader = Loader::GetLoader(filename); |     std::unique_ptr<Loader::AppLoader> loader_ptr; | ||||||
|  |     Loader::AppLoader* loader; | ||||||
|  |     if (system.IsPoweredOn()) { | ||||||
|  |         loader = &system.GetAppLoader(); | ||||||
|  |     } else { | ||||||
|  |         loader_ptr = Loader::GetLoader(filename); | ||||||
|  |         loader = loader_ptr.get(); | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     std::string title; |     std::string title; | ||||||
|     if (loader->ReadTitle(title) == Loader::ResultStatus::Success) |     if (loader->ReadTitle(title) == Loader::ResultStatus::Success) | ||||||
|  |  | ||||||
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