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	Merge pull request #2408 from Subv/priority_boosting
Kernel: Removed the priority boost code for starved threads.
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						1c792389e6
					
				
					 1 changed files with 0 additions and 27 deletions
				
			
		|  | @ -141,28 +141,6 @@ void ArbitrateAllThreads(u32 address) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| /// Boost low priority threads (temporarily) that have been starved
 | ||||
| static void PriorityBoostStarvedThreads() { | ||||
|     u64 current_ticks = CoreTiming::GetTicks(); | ||||
| 
 | ||||
|     for (auto& thread : thread_list) { | ||||
|         // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
 | ||||
|         // longer) will have their priority temporarily adjusted to 1 higher than the highest
 | ||||
|         // priority thread to prevent thread starvation. This general behavior has been verified
 | ||||
|         // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
 | ||||
|         // should probably be reversed to verify this.
 | ||||
| 
 | ||||
|         const u64 boost_timeout = 2000000; // Boost threads that have been ready for > this long
 | ||||
| 
 | ||||
|         u64 delta = current_ticks - thread->last_running_ticks; | ||||
| 
 | ||||
|         if (thread->status == THREADSTATUS_READY && delta > boost_timeout) { | ||||
|             const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0); | ||||
|             thread->BoostPriority(priority); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * Switches the CPU's active thread context to that of the specified thread | ||||
|  * @param new_thread The thread to switch to | ||||
|  | @ -196,9 +174,6 @@ static void SwitchContext(Thread* new_thread) { | |||
|         ready_queue.remove(new_thread->current_priority, new_thread); | ||||
|         new_thread->status = THREADSTATUS_RUNNING; | ||||
| 
 | ||||
|         // Restores thread to its nominal priority if it has been temporarily changed
 | ||||
|         new_thread->current_priority = new_thread->nominal_priority; | ||||
| 
 | ||||
|         Core::CPU().LoadContext(new_thread->context); | ||||
|         Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress()); | ||||
|     } else { | ||||
|  | @ -534,8 +509,6 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { | |||
| } | ||||
| 
 | ||||
| void Reschedule() { | ||||
|     PriorityBoostStarvedThreads(); | ||||
| 
 | ||||
|     Thread* cur = GetCurrentThread(); | ||||
|     Thread* next = PopNextReadyThread(); | ||||
| 
 | ||||
|  |  | |||
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